annotate Plugins/Input/console/Music_Emu.h @ 493:c04dff121e1d trunk

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author nenolod
date Tue, 24 Jan 2006 20:19:01 -0800
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children d553c2d3ec2d
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1
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2 // Game music emulator interface base class
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3
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4 // Game_Music_Emu 0.3.0
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5
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6 #ifndef MUSIC_EMU_H
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7 #define MUSIC_EMU_H
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8
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9 #include "blargg_common.h"
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10 #include "abstract_file.h"
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11 class Multi_Buffer;
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12
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13 class Music_Emu {
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14 public:
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15
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16 // Initialize emulator with specified sample rate. Currently should only be
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17 // called once.
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18 virtual blargg_err_t set_sample_rate( long sample_rate ) = 0;
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19
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20 // Load music file
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21 blargg_err_t load_file( const char* path );
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22
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23 // Start a track, where 0 is the first track. Might un-mute any muted voices.
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24 virtual void start_track( int ) = 0;
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25
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26 // Generate 'count' samples info 'buf'. Output is in stereo unless using custom
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27 // buffer that generates mono output.
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28 typedef short sample_t;
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29 virtual void play( long count, sample_t* buf ) = 0;
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30
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31 // Additional optional features
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32
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33 // Request use of custom multichannel buffer. Only supported by "classic" emulators;
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34 // on others this has no effect. Should be called only once *before* set_sample_rate().
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35 virtual void set_buffer( Multi_Buffer* ) { }
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36
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37 // Load music file data from custom source
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38 virtual blargg_err_t load( Data_Reader& ) = 0;
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39
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40 // Sample rate sound is generated at
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41 long sample_rate() const;
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42
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43 // Number of voices used by currently loaded file
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44 int voice_count() const;
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45
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46 // Names of voices
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47 virtual const char** voice_names() const;
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48
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49 // Mute voice n if bit n (1 << n) of mask is set
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50 virtual void mute_voices( int mask );
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51
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52 // Frequency equalizer parameters (see notes.txt)
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53 struct equalizer_t {
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54 double treble; // -50.0 = muffled, 0 = flat, +5.0 = extra-crisp
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55 long bass; // 1 = full bass, 90 = average, 16000 = almost no bass
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56 };
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57
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58 // Current frequency equalizater parameters
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59 const equalizer_t& equalizer() const;
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60
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61 // Set frequency equalizer parameters
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62 virtual void set_equalizer( equalizer_t const& );
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63
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64 // Equalizer settings for TV speaker
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65 static equalizer_t const tv_eq;
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66
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67 // Number of tracks. Zero if file hasn't been loaded yet.
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68 int track_count() const;
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69
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70 // Skip 'count' samples
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71 virtual void skip( long count );
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72
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73 // True if a track was started and has since ended. Currently only logged
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74 // format tracks (VGM, GYM) without loop points have an ending.
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75 bool track_ended() const;
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76
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77 // Number of errors encountered while playing track due to undefined CPU
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78 // instructions in emulated formats and undefined stream events in
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79 // logged formats.
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80 int error_count() const;
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81
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82 Music_Emu();
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83 virtual ~Music_Emu();
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84
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85 protected:
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86 typedef BOOST::uint8_t byte;
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87 void set_voice_count( int n ) { voice_count_ = n; }
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88 void set_track_count( int n ) { track_count_ = n; }
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89 void set_track_ended( bool b = true ) { track_ended_ = b; }
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90 void log_error() { error_count_++; }
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91 void remute_voices();
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92 private:
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93 // noncopyable
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94 Music_Emu( const Music_Emu& );
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95 Music_Emu& operator = ( const Music_Emu& );
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96
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97 equalizer_t equalizer_;
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98 long sample_rate_;
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99 int voice_count_;
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100 int mute_mask_;
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101 int track_count_;
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102 int error_count_;
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103 bool track_ended_;
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104 };
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105
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106 // Deprecated
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107 typedef Data_Reader Emu_Reader;
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108 typedef Std_File_Reader Emu_Std_Reader;
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109 typedef Mem_File_Reader Emu_Mem_Reader;
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110
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111 inline int Music_Emu::error_count() const { return error_count_; }
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112 inline int Music_Emu::voice_count() const { return voice_count_; }
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113 inline int Music_Emu::track_count() const { return track_count_; }
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114 inline bool Music_Emu::track_ended() const { return track_ended_; }
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115 inline void Music_Emu::mute_voices( int mask ) { mute_mask_ = mask; }
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116 inline void Music_Emu::remute_voices() { mute_voices( mute_mask_ ); }
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117 inline const Music_Emu::equalizer_t& Music_Emu::equalizer() const { return equalizer_; }
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118 inline void Music_Emu::set_equalizer( const equalizer_t& eq ) { equalizer_ = eq; }
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119 inline long Music_Emu::sample_rate() const { return sample_rate_; }
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120
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121 inline blargg_err_t Music_Emu::set_sample_rate( long r )
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122 {
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123 assert( !sample_rate_ ); // sample rate can't be changed once set
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124 sample_rate_ = r;
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125 return blargg_success;
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126 }
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127
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128 inline void Music_Emu::start_track( int track )
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129 {
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130 assert( (unsigned) track <= (unsigned) track_count() );
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131 assert( sample_rate_ ); // set_sample_rate() must have been called first
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132 track_ended_ = false;
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133 error_count_ = 0;
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134 }
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135
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136 #endif
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137