Mercurial > emacs
annotate lisp/play/landmark.el @ 112450:16ddab338c43
Remove HAVE_RAW_DECL_CHOWN etc. from config.h
author | Paul Eggert <eggert@cs.ucla.edu> |
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date | Sun, 23 Jan 2011 20:53:39 -0800 |
parents | bc872de587fa |
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22388 | 1 ;;; landmark.el --- neural-network robot that learns landmarks |
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2 |
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3 ;; Copyright (C) 1996, 1997, 2000, 2001, 2002, 2003, 2004, 2005, 2006, |
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4 ;; 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. |
17905 | 5 |
38455 | 6 ;; Author: Terrence Brannon (was: <brannon@rana.usc.edu>) |
17905 | 7 ;; Created: December 16, 1996 - first release to usenet |
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8 ;; Keywords: games, gomoku, neural network, adaptive search, chemotaxis |
17905 | 9 |
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10 ;;;_* Usage |
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11 ;;; Just type |
71625 | 12 ;;; M-x eval-buffer |
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13 ;;; M-x landmark-test-run |
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14 |
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15 |
17905 | 16 ;; This file is part of GNU Emacs. |
17 | |
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18 ;; GNU Emacs is free software: you can redistribute it and/or modify |
17905 | 19 ;; it under the terms of the GNU General Public License as published by |
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20 ;; the Free Software Foundation, either version 3 of the License, or |
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21 ;; (at your option) any later version. |
17905 | 22 |
23 ;; GNU Emacs is distributed in the hope that it will be useful, | |
24 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
25 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
26 ;; GNU General Public License for more details. | |
27 | |
28 ;; You should have received a copy of the GNU General Public License | |
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29 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. |
17905 | 30 |
31 | |
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32 ;;; Commentary: |
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33 ;; Landmark is a relatively non-participatory game in which a robot |
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34 ;; attempts to maneuver towards a tree at the center of the window |
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35 ;; based on unique olfactory cues from each of the 4 directions. If |
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36 ;; the smell of the tree increases, then the weights in the robot's |
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37 ;; brain are adjusted to encourage this odor-driven behavior in the |
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38 ;; future. If the smell of the tree decreases, the robots weights are |
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39 ;; adjusted to discourage a correct move. |
17905 | 40 |
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41 ;; In laymen's terms, the search space is initially flat. The point |
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42 ;; of training is to "turn up the edges of the search space" so that |
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43 ;; the robot rolls toward the center. |
17905 | 44 |
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45 ;; Further, do not become alarmed if the robot appears to oscillate |
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46 ;; back and forth between two or a few positions. This simply means |
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47 ;; it is currently caught in a local minimum and is doing its best to |
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48 ;; work its way out. |
17905 | 49 |
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50 ;; The version of this program as described has a small problem. a |
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51 ;; move in a net direction can produce gross credit assignment. for |
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52 ;; example, if moving south will produce positive payoff, then, if in |
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53 ;; a single move, one moves east,west and south, then both east and |
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54 ;; west will be improved when they shouldn't |
17905 | 55 |
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56 ;; Many thanks to Yuri Pryadkin <yuri@rana.usc.edu> for this |
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57 ;; concise problem description. |
17905 | 58 |
59 ;;;_* Require | |
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60 (eval-when-compile (require 'cl)) |
17905 | 61 |
62 ;;;_* From Gomoku | |
63 | |
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64 ;;; Code: |
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65 |
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66 (defgroup landmark nil |
21363 | 67 "Neural-network robot that learns landmarks." |
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68 :prefix "landmark-" |
21363 | 69 :group 'games) |
70 | |
17905 | 71 ;;;_ + THE BOARD. |
72 | |
73 ;; The board is a rectangular grid. We code empty squares with 0, X's with 1 | |
74 ;; and O's with 6. The rectangle is recorded in a one dimensional vector | |
75 ;; containing padding squares (coded with -1). These squares allow us to | |
74157 | 76 ;; detect when we are trying to move out of the board. We denote a square by |
17905 | 77 ;; its (X,Y) coords, or by the INDEX corresponding to them in the vector. The |
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78 ;; leftmost topmost square has coords (1,1) and index landmark-board-width + 2. |
17905 | 79 ;; Similarly, vectors between squares may be given by two DX, DY coords or by |
80 ;; one DEPL (the difference between indexes). | |
81 | |
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82 (defvar landmark-board-width nil |
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83 "Number of columns on the Landmark board.") |
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84 (defvar landmark-board-height nil |
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85 "Number of lines on the Landmark board.") |
17905 | 86 |
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87 (defvar landmark-board nil |
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88 "Vector recording the actual state of the Landmark board.") |
17905 | 89 |
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90 (defvar landmark-vector-length nil |
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91 "Length of landmark-board vector.") |
17905 | 92 |
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93 (defvar landmark-draw-limit nil |
17905 | 94 ;; This is usually set to 70% of the number of squares. |
95 "After how many moves will Emacs offer a draw?") | |
96 | |
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97 (defvar landmark-cx 0 |
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98 "This is the x coordinate of the center of the board.") |
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99 |
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100 (defvar landmark-cy 0 |
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101 "This is the y coordinate of the center of the board.") |
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102 |
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103 (defvar landmark-m 0 |
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104 "This is the x dimension of the playing board.") |
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105 |
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106 (defvar landmark-n 0 |
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107 "This is the y dimension of the playing board.") |
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108 |
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109 |
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110 (defun landmark-xy-to-index (x y) |
17905 | 111 "Translate X, Y cartesian coords into the corresponding board index." |
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112 (+ (* y landmark-board-width) x y)) |
17905 | 113 |
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114 (defun landmark-index-to-x (index) |
17905 | 115 "Return corresponding x-coord of board INDEX." |
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116 (% index (1+ landmark-board-width))) |
17905 | 117 |
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118 (defun landmark-index-to-y (index) |
17905 | 119 "Return corresponding y-coord of board INDEX." |
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120 (/ index (1+ landmark-board-width))) |
17905 | 121 |
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122 (defun landmark-init-board () |
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123 "Create the landmark-board vector and fill it with initial values." |
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124 (setq landmark-board (make-vector landmark-vector-length 0)) |
17905 | 125 ;; Every square is 0 (i.e. empty) except padding squares: |
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126 (let ((i 0) (ii (1- landmark-vector-length))) |
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127 (while (<= i landmark-board-width) ; The squares in [0..width] and in |
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128 (aset landmark-board i -1) ; [length - width - 1..length - 1] |
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129 (aset landmark-board ii -1) ; are padding squares. |
17905 | 130 (setq i (1+ i) |
131 ii (1- ii)))) | |
132 (let ((i 0)) | |
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133 (while (< i landmark-vector-length) |
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134 (aset landmark-board i -1) ; and also all k*(width+1) |
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135 (setq i (+ i landmark-board-width 1))))) |
17905 | 136 |
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137 ;;;_ + DISPLAYING THE BOARD. |
17905 | 138 |
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139 ;; You may change these values if you have a small screen or if the squares |
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140 ;; look rectangular, but spacings SHOULD be at least 2 (MUST BE at least 1). |
17905 | 141 |
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142 (defconst landmark-square-width 2 |
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143 "*Horizontal spacing between squares on the Landmark board.") |
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144 |
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145 (defconst landmark-square-height 1 |
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146 "*Vertical spacing between squares on the Landmark board.") |
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147 |
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148 (defconst landmark-x-offset 3 |
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149 "*Number of columns between the Landmark board and the side of the window.") |
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150 |
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151 (defconst landmark-y-offset 1 |
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152 "*Number of lines between the Landmark board and the top of the window.") |
17905 | 153 |
154 | |
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155 ;;;_ + LANDMARK MODE AND KEYMAP. |
17905 | 156 |
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157 (defcustom landmark-mode-hook nil |
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158 "If non-nil, its value is called on entry to Landmark mode." |
21363 | 159 :type 'hook |
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160 :group 'landmark) |
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162 (defvar landmark-mode-map |
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163 (let ((map (make-sparse-keymap))) |
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164 ;; Key bindings for cursor motion. |
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165 (define-key map "y" 'landmark-move-nw) ; y |
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166 (define-key map "u" 'landmark-move-ne) ; u |
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167 (define-key map "b" 'landmark-move-sw) ; b |
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168 (define-key map "n" 'landmark-move-se) ; n |
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169 (define-key map "h" 'backward-char) ; h |
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170 (define-key map "l" 'forward-char) ; l |
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171 (define-key map "j" 'landmark-move-down) ; j |
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172 (define-key map "k" 'landmark-move-up) ; k |
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173 |
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174 (define-key map [kp-7] 'landmark-move-nw) |
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175 (define-key map [kp-9] 'landmark-move-ne) |
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176 (define-key map [kp-1] 'landmark-move-sw) |
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177 (define-key map [kp-3] 'landmark-move-se) |
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178 (define-key map [kp-4] 'backward-char) |
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179 (define-key map [kp-6] 'forward-char) |
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180 (define-key map [kp-2] 'landmark-move-down) |
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181 (define-key map [kp-8] 'landmark-move-up) |
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182 |
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183 (define-key map "\C-n" 'landmark-move-down) ; C-n |
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184 (define-key map "\C-p" 'landmark-move-up) ; C-p |
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185 |
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186 ;; Key bindings for entering Human moves. |
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187 (define-key map "X" 'landmark-human-plays) ; X |
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188 (define-key map "x" 'landmark-human-plays) ; x |
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189 |
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190 (define-key map " " 'landmark-start-robot) ; SPC |
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191 (define-key map [down-mouse-1] 'landmark-start-robot) |
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192 (define-key map [drag-mouse-1] 'landmark-click) |
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193 (define-key map [mouse-1] 'landmark-click) |
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194 (define-key map [down-mouse-2] 'landmark-click) |
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195 (define-key map [mouse-2] 'landmark-mouse-play) |
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196 (define-key map [drag-mouse-2] 'landmark-mouse-play) |
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197 |
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198 (define-key map [remap previous-line] 'landmark-move-up) |
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199 (define-key map [remap next-line] 'landmark-move-down) |
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200 (define-key map [remap beginning-of-line] 'landmark-beginning-of-line) |
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201 (define-key map [remap end-of-line] 'landmark-end-of-line) |
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202 (define-key map [remap undo] 'landmark-human-takes-back) |
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203 (define-key map [remap advertised-undo] 'landmark-human-takes-back) |
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204 map) |
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205 "Local keymap to use in Landmark mode.") |
17905 | 206 |
207 | |
208 | |
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209 (defvar landmark-emacs-won () |
17905 | 210 "*For making font-lock use the winner's face for the line.") |
211 | |
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212 (defface landmark-font-lock-face-O '((((class color)) :foreground "red") |
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213 (t :weight bold)) |
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214 "Face to use for Emacs' O." |
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215 :version "22.1" |
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216 :group 'landmark) |
17905 | 217 |
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218 (defface landmark-font-lock-face-X '((((class color)) :foreground "green") |
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219 (t :weight bold)) |
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220 "Face to use for your X." |
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221 :version "22.1" |
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222 :group 'landmark) |
17905 | 223 |
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224 (defvar landmark-font-lock-keywords |
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225 '(("O" . 'landmark-font-lock-face-O) |
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226 ("X" . 'landmark-font-lock-face-X) |
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227 ("[-|/\\]" 0 (if landmark-emacs-won |
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228 'landmark-font-lock-face-O |
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229 'landmark-font-lock-face-X))) |
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230 "*Font lock rules for Landmark.") |
17905 | 231 |
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232 (put 'landmark-mode 'front-sticky |
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233 (put 'landmark-mode 'rear-nonsticky '(intangible))) |
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234 (put 'landmark-mode 'intangible 1) |
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235 ;; This one is for when they set view-read-only to t: Landmark cannot |
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236 ;; allow View Mode to be activated in its buffer. |
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237 (put 'landmark-mode 'mode-class 'special) |
17905 | 238 |
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239 (defun landmark-mode () |
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240 "Major mode for playing Landmark against Emacs. |
17905 | 241 You and Emacs play in turn by marking a free square. You mark it with X |
242 and Emacs marks it with O. The winner is the first to get five contiguous | |
243 marks horizontally, vertically or in diagonal. | |
244 | |
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245 You play by moving the cursor over the square you choose and hitting \\[landmark-human-plays]. |
17905 | 246 |
247 Other useful commands: | |
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248 \\{landmark-mode-map} |
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249 Entry to this mode calls the value of `landmark-mode-hook' if that value |
17905 | 250 is non-nil. One interesting value is `turn-on-font-lock'." |
251 (interactive) | |
62770 | 252 (kill-all-local-variables) |
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253 (setq major-mode 'landmark-mode |
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254 mode-name "Landmark") |
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255 (landmark-display-statistics) |
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256 (use-local-map landmark-mode-map) |
17905 | 257 (make-local-variable 'font-lock-defaults) |
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258 (setq font-lock-defaults '(landmark-font-lock-keywords t) |
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259 buffer-read-only t) |
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260 (run-mode-hooks 'landmark-mode-hook)) |
17905 | 261 |
262 | |
263 ;;;_ + THE SCORE TABLE. | |
264 | |
265 | |
266 ;; Every (free) square has a score associated to it, recorded in the | |
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267 ;; LANDMARK-SCORE-TABLE vector. The program always plays in the square having |
17905 | 268 ;; the highest score. |
269 | |
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270 (defvar landmark-score-table nil |
17905 | 271 "Vector recording the actual score of the free squares.") |
272 | |
273 | |
274 ;; The key point point about the algorithm is that, rather than considering | |
275 ;; the board as just a set of squares, we prefer to see it as a "space" of | |
276 ;; internested 5-tuples of contiguous squares (called qtuples). | |
277 ;; | |
278 ;; The aim of the program is to fill one qtuple with its O's while preventing | |
279 ;; you from filling another one with your X's. To that effect, it computes a | |
280 ;; score for every qtuple, with better qtuples having better scores. Of | |
281 ;; course, the score of a qtuple (taken in isolation) is just determined by | |
282 ;; its contents as a set, i.e. not considering the order of its elements. The | |
283 ;; highest score is given to the "OOOO" qtuples because playing in such a | |
284 ;; qtuple is winning the game. Just after this comes the "XXXX" qtuple because | |
111331 | 285 ;; not playing in it is just losing the game, and so on. Note that a |
17905 | 286 ;; "polluted" qtuple, i.e. one containing at least one X and at least one O, |
287 ;; has score zero because there is no more any point in playing in it, from | |
288 ;; both an attacking and a defending point of view. | |
289 ;; | |
290 ;; Given the score of every qtuple, the score of a given free square on the | |
291 ;; board is just the sum of the scores of all the qtuples to which it belongs, | |
292 ;; because playing in that square is playing in all its containing qtuples at | |
293 ;; once. And it is that function which takes into account the internesting of | |
294 ;; the qtuples. | |
295 ;; | |
296 ;; This algorithm is rather simple but anyway it gives a not so dumb level of | |
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297 ;; play. It easily extends to "n-dimensional Landmark", where a win should not |
17905 | 298 ;; be obtained with as few as 5 contiguous marks: 6 or 7 (depending on n !) |
299 ;; should be preferred. | |
300 | |
301 | |
302 ;; Here are the scores of the nine "non-polluted" configurations. Tuning | |
303 ;; these values will change (hopefully improve) the strength of the program | |
304 ;; and may change its style (rather aggressive here). | |
305 | |
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306 (defconst landmark-nil-score 7 "Score of an empty qtuple.") |
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307 |
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308 (defconst landmark-score-trans-table |
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309 (let ((Xscore 15) ; Score of a qtuple containing one X. |
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310 (XXscore 400) ; Score of a qtuple containing two X's. |
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311 (XXXscore 1800) ; Score of a qtuple containing three X's. |
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312 (XXXXscore 100000) ; Score of a qtuple containing four X's. |
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313 (Oscore 35) ; Score of a qtuple containing one O. |
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314 (OOscore 800) ; Score of a qtuple containing two O's. |
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315 (OOOscore 15000) ; Score of a qtuple containing three O's. |
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316 (OOOOscore 800000)) ; Score of a qtuple containing four O's. |
17905 | 317 |
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318 ;; These values are not just random: if, given the following situation: |
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319 ;; |
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320 ;; . . . . . . . O . |
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321 ;; . X X a . . . X . |
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322 ;; . . . X . . . X . |
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323 ;; . . . X . . . X . |
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324 ;; . . . . . . . b . |
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325 ;; |
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326 ;; you want Emacs to play in "a" and not in "b", then the parameters must |
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327 ;; satisfy the inequality: |
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328 ;; |
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329 ;; 6 * XXscore > XXXscore + XXscore |
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330 ;; |
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331 ;; because "a" mainly belongs to six "XX" qtuples (the others are less |
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332 ;; important) while "b" belongs to one "XXX" and one "XX" qtuples. |
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333 ;; Other conditions are required to obtain sensible moves, but the |
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334 ;; previous example should illustrate the point. If you manage to |
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335 ;; improve on these values, please send me a note. Thanks. |
17905 | 336 |
337 | |
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338 ;; As we chose values 0, 1 and 6 to denote empty, X and O squares, |
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339 ;; the contents of a qtuple are uniquely determined by the sum of |
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340 ;; its elements and we just have to set up a translation table. |
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341 (vector landmark-nil-score Xscore XXscore XXXscore XXXXscore 0 |
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342 Oscore 0 0 0 0 0 |
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343 OOscore 0 0 0 0 0 |
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344 OOOscore 0 0 0 0 0 |
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345 OOOOscore 0 0 0 0 0 |
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346 0)) |
17905 | 347 "Vector associating qtuple contents to their score.") |
348 | |
349 | |
350 ;; If you do not modify drastically the previous constants, the only way for a | |
351 ;; square to have a score higher than OOOOscore is to belong to a "OOOO" | |
352 ;; qtuple, thus to be a winning move. Similarly, the only way for a square to | |
353 ;; have a score between XXXXscore and OOOOscore is to belong to a "XXXX" | |
354 ;; qtuple. We may use these considerations to detect when a given move is | |
111331 | 355 ;; winning or losing. |
17905 | 356 |
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357 (defconst landmark-winning-threshold |
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358 (aref landmark-score-trans-table (+ 6 6 6 6)) ;; OOOOscore |
17905 | 359 "Threshold score beyond which an Emacs move is winning.") |
360 | |
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361 (defconst landmark-losing-threshold |
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362 (aref landmark-score-trans-table (+ 1 1 1 1)) ;; XXXXscore |
17905 | 363 "Threshold score beyond which a human move is winning.") |
364 | |
365 | |
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366 (defun landmark-strongest-square () |
17905 | 367 "Compute index of free square with highest score, or nil if none." |
368 ;; We just have to loop other all squares. However there are two problems: | |
369 ;; 1/ The SCORE-TABLE only gives correct scores to free squares. To speed | |
370 ;; up future searches, we set the score of padding or occupied squares | |
371 ;; to -1 whenever we meet them. | |
372 ;; 2/ We want to choose randomly between equally good moves. | |
373 (let ((score-max 0) | |
374 (count 0) ; Number of equally good moves | |
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375 (square (landmark-xy-to-index 1 1)) ; First square |
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376 (end (landmark-xy-to-index landmark-board-width landmark-board-height)) |
17905 | 377 best-square score) |
378 (while (<= square end) | |
379 (cond | |
380 ;; If score is lower (i.e. most of the time), skip to next: | |
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381 ((< (aref landmark-score-table square) score-max)) |
17905 | 382 ;; If score is better, beware of non free squares: |
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383 ((> (setq score (aref landmark-score-table square)) score-max) |
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384 (if (zerop (aref landmark-board square)) ; is it free ? |
17905 | 385 (setq count 1 ; yes: take it ! |
386 best-square square | |
387 score-max score) | |
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388 (aset landmark-score-table square -1))) ; no: kill it ! |
17905 | 389 ;; If score is equally good, choose randomly. But first check freeness: |
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390 ((not (zerop (aref landmark-board square))) |
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391 (aset landmark-score-table square -1)) |
17905 | 392 ((zerop (random (setq count (1+ count)))) |
393 (setq best-square square | |
394 score-max score))) | |
395 (setq square (1+ square))) ; try next square | |
396 best-square)) | |
397 | |
398 ;;;_ - INITIALIZING THE SCORE TABLE. | |
399 | |
400 ;; At initialization the board is empty so that every qtuple amounts for | |
401 ;; nil-score. Therefore, the score of any square is nil-score times the number | |
402 ;; of qtuples that pass through it. This number is 3 in a corner and 20 if you | |
403 ;; are sufficiently far from the sides. As computing the number is time | |
404 ;; consuming, we initialize every square with 20*nil-score and then only | |
405 ;; consider squares at less than 5 squares from one side. We speed this up by | |
406 ;; taking symmetry into account. | |
407 ;; Also, as it is likely that successive games will be played on a board with | |
408 ;; same size, it is a good idea to save the initial SCORE-TABLE configuration. | |
409 | |
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410 (defvar landmark-saved-score-table nil |
17905 | 411 "Recorded initial value of previous score table.") |
412 | |
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413 (defvar landmark-saved-board-width nil |
17905 | 414 "Recorded value of previous board width.") |
415 | |
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416 (defvar landmark-saved-board-height nil |
17905 | 417 "Recorded value of previous board height.") |
418 | |
419 | |
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420 (defun landmark-init-score-table () |
17905 | 421 "Create the score table vector and fill it with initial values." |
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422 (if (and landmark-saved-score-table ; Has it been stored last time ? |
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423 (= landmark-board-width landmark-saved-board-width) |
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424 (= landmark-board-height landmark-saved-board-height)) |
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425 (setq landmark-score-table (copy-sequence landmark-saved-score-table)) |
17905 | 426 ;; No, compute it: |
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427 (setq landmark-score-table |
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428 (make-vector landmark-vector-length (* 20 landmark-nil-score))) |
17905 | 429 (let (i j maxi maxj maxi2 maxj2) |
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430 (setq maxi (/ (1+ landmark-board-width) 2) |
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431 maxj (/ (1+ landmark-board-height) 2) |
17905 | 432 maxi2 (min 4 maxi) |
433 maxj2 (min 4 maxj)) | |
434 ;; We took symmetry into account and could use it more if the board | |
435 ;; would have been square and not rectangular ! | |
436 ;; In our case we deal with all (i,j) in the set [1..maxi2]*[1..maxj] U | |
437 ;; [maxi2+1..maxi]*[1..maxj2]. Maxi2 and maxj2 are used because the | |
438 ;; board may well be less than 8 by 8 ! | |
439 (setq i 1) | |
440 (while (<= i maxi2) | |
441 (setq j 1) | |
442 (while (<= j maxj) | |
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443 (landmark-init-square-score i j) |
17905 | 444 (setq j (1+ j))) |
445 (setq i (1+ i))) | |
446 (while (<= i maxi) | |
447 (setq j 1) | |
448 (while (<= j maxj2) | |
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449 (landmark-init-square-score i j) |
17905 | 450 (setq j (1+ j))) |
451 (setq i (1+ i)))) | |
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452 (setq landmark-saved-score-table (copy-sequence landmark-score-table) |
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453 landmark-saved-board-width landmark-board-width |
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454 landmark-saved-board-height landmark-board-height))) |
17905 | 455 |
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456 (defun landmark-nb-qtuples (i j) |
17905 | 457 "Return the number of qtuples containing square I,J." |
458 ;; This function is complicated because we have to deal | |
459 ;; with ugly cases like 3 by 6 boards, but it works. | |
460 ;; If you have a simpler (and correct) solution, send it to me. Thanks ! | |
461 (let ((left (min 4 (1- i))) | |
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462 (right (min 4 (- landmark-board-width i))) |
17905 | 463 (up (min 4 (1- j))) |
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464 (down (min 4 (- landmark-board-height j)))) |
17905 | 465 (+ -12 |
466 (min (max (+ left right) 3) 8) | |
467 (min (max (+ up down) 3) 8) | |
468 (min (max (+ (min left up) (min right down)) 3) 8) | |
469 (min (max (+ (min right up) (min left down)) 3) 8)))) | |
470 | |
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471 (defun landmark-init-square-score (i j) |
17905 | 472 "Give initial score to square I,J and to its mirror images." |
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473 (let ((ii (1+ (- landmark-board-width i))) |
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474 (jj (1+ (- landmark-board-height j))) |
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475 (sc (* (landmark-nb-qtuples i j) (aref landmark-score-trans-table 0)))) |
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476 (aset landmark-score-table (landmark-xy-to-index i j) sc) |
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477 (aset landmark-score-table (landmark-xy-to-index ii j) sc) |
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478 (aset landmark-score-table (landmark-xy-to-index i jj) sc) |
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479 (aset landmark-score-table (landmark-xy-to-index ii jj) sc))) |
17905 | 480 ;;;_ - MAINTAINING THE SCORE TABLE. |
481 | |
482 | |
483 ;; We do not provide functions for computing the SCORE-TABLE given the | |
484 ;; contents of the BOARD. This would involve heavy nested loops, with time | |
485 ;; proportional to the size of the board. It is better to update the | |
486 ;; SCORE-TABLE after each move. Updating needs not modify more than 36 | |
487 ;; squares: it is done in constant time. | |
488 | |
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489 (defun landmark-update-score-table (square dval) |
17905 | 490 "Update score table after SQUARE received a DVAL increment." |
491 ;; The board has already been updated when this function is called. | |
492 ;; Updating scores is done by looking for qtuples boundaries in all four | |
493 ;; directions and then calling update-score-in-direction. | |
494 ;; Finally all squares received the right increment, and then are up to | |
495 ;; date, except possibly for SQUARE itself if we are taking a move back for | |
496 ;; its score had been set to -1 at the time. | |
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497 (let* ((x (landmark-index-to-x square)) |
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498 (y (landmark-index-to-y square)) |
17905 | 499 (imin (max -4 (- 1 x))) |
500 (jmin (max -4 (- 1 y))) | |
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501 (imax (min 0 (- landmark-board-width x 4))) |
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502 (jmax (min 0 (- landmark-board-height y 4)))) |
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503 (landmark-update-score-in-direction imin imax |
17905 | 504 square 1 0 dval) |
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505 (landmark-update-score-in-direction jmin jmax |
17905 | 506 square 0 1 dval) |
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507 (landmark-update-score-in-direction (max imin jmin) (min imax jmax) |
17905 | 508 square 1 1 dval) |
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509 (landmark-update-score-in-direction (max (- 1 y) -4 |
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510 (- x landmark-board-width)) |
17905 | 511 (min 0 (- x 5) |
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512 (- landmark-board-height y 4)) |
17905 | 513 square -1 1 dval))) |
514 | |
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515 (defun landmark-update-score-in-direction (left right square dx dy dval) |
18290
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516 "Update scores for all squares in the qtuples in range. |
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517 That is, those between the LEFTth square and the RIGHTth after SQUARE, |
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518 along the DX, DY direction, considering that DVAL has been added on SQUARE." |
17905 | 519 ;; We always have LEFT <= 0, RIGHT <= 0 and DEPL > 0 but we may very well |
520 ;; have LEFT > RIGHT, indicating that no qtuple contains SQUARE along that | |
521 ;; DX,DY direction. | |
522 (cond | |
523 ((> left right)) ; Quit | |
524 (t ; Else .. | |
525 (let (depl square0 square1 square2 count delta) | |
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526 (setq depl (landmark-xy-to-index dx dy) |
17905 | 527 square0 (+ square (* left depl)) |
528 square1 (+ square (* right depl)) | |
529 square2 (+ square0 (* 4 depl))) | |
530 ;; Compute the contents of the first qtuple: | |
531 (setq square square0 | |
532 count 0) | |
533 (while (<= square square2) | |
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534 (setq count (+ count (aref landmark-board square)) |
17905 | 535 square (+ square depl))) |
536 (while (<= square0 square1) | |
537 ;; Update the squares of the qtuple beginning in SQUARE0 and ending | |
538 ;; in SQUARE2. | |
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539 (setq delta (- (aref landmark-score-trans-table count) |
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540 (aref landmark-score-trans-table (- count dval)))) |
17905 | 541 (cond ((not (zerop delta)) ; or else nothing to update |
542 (setq square square0) | |
543 (while (<= square square2) | |
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544 (if (zerop (aref landmark-board square)) ; only for free squares |
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545 (aset landmark-score-table square |
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546 (+ (aref landmark-score-table square) delta))) |
17905 | 547 (setq square (+ square depl))))) |
548 ;; Then shift the qtuple one square along DEPL, this only requires | |
549 ;; modifying SQUARE0 and SQUARE2. | |
550 (setq square2 (+ square2 depl) | |
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551 count (+ count (- (aref landmark-board square0)) |
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552 (aref landmark-board square2)) |
17905 | 553 square0 (+ square0 depl))))))) |
554 | |
555 ;;; | |
556 ;;; GAME CONTROL. | |
557 ;;; | |
558 | |
559 ;; Several variables are used to monitor a game, including a GAME-HISTORY (the | |
560 ;; list of all (SQUARE . PREVSCORE) played) that allows to take moves back | |
561 ;; (anti-updating the score table) and to compute the table from scratch in | |
562 ;; case of an interruption. | |
563 | |
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564 (defvar landmark-game-in-progress nil |
17905 | 565 "Non-nil if a game is in progress.") |
566 | |
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567 (defvar landmark-game-history nil |
17905 | 568 "A record of all moves that have been played during current game.") |
569 | |
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570 (defvar landmark-number-of-moves nil |
17905 | 571 "Number of moves already played in current game.") |
572 | |
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573 (defvar landmark-number-of-human-moves nil |
17905 | 574 "Number of moves already played by human in current game.") |
575 | |
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576 (defvar landmark-emacs-played-first nil |
17905 | 577 "Non-nil if Emacs played first.") |
578 | |
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579 (defvar landmark-human-took-back nil |
17905 | 580 "Non-nil if Human took back a move during the game.") |
581 | |
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582 (defvar landmark-human-refused-draw nil |
17905 | 583 "Non-nil if Human refused Emacs offer of a draw.") |
584 | |
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585 (defvar landmark-emacs-is-computing nil |
17905 | 586 ;; This is used to detect interruptions. Hopefully, it should not be needed. |
587 "Non-nil if Emacs is in the middle of a computation.") | |
588 | |
589 | |
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590 (defun landmark-start-game (n m) |
17905 | 591 "Initialize a new game on an N by M board." |
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592 (setq landmark-emacs-is-computing t) ; Raise flag |
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593 (setq landmark-game-in-progress t) |
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594 (setq landmark-board-width n |
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595 landmark-board-height m |
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596 landmark-vector-length (1+ (* (+ m 2) (1+ n))) |
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597 landmark-draw-limit (/ (* 7 n m) 10)) |
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598 (setq landmark-emacs-won nil |
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599 landmark-game-history nil |
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600 landmark-number-of-moves 0 |
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601 landmark-number-of-human-moves 0 |
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602 landmark-emacs-played-first nil |
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603 landmark-human-took-back nil |
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604 landmark-human-refused-draw nil) |
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605 (landmark-init-display n m) ; Display first: the rest takes time |
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606 (landmark-init-score-table) ; INIT-BOARD requires that the score |
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607 (landmark-init-board) ; table be already created. |
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608 (setq landmark-emacs-is-computing nil)) |
17905 | 609 |
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610 (defun landmark-play-move (square val &optional dont-update-score) |
17905 | 611 "Go to SQUARE, play VAL and update everything." |
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612 (setq landmark-emacs-is-computing t) ; Raise flag |
17905 | 613 (cond ((= 1 val) ; a Human move |
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614 (setq landmark-number-of-human-moves (1+ landmark-number-of-human-moves))) |
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615 ((zerop landmark-number-of-moves) ; an Emacs move. Is it first ? |
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616 (setq landmark-emacs-played-first t))) |
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617 (setq landmark-game-history |
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618 (cons (cons square (aref landmark-score-table square)) |
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619 landmark-game-history) |
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620 landmark-number-of-moves (1+ landmark-number-of-moves)) |
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621 (landmark-plot-square square val) |
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622 (aset landmark-board square val) ; *BEFORE* UPDATE-SCORE ! |
17905 | 623 (if dont-update-score nil |
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624 (landmark-update-score-table square val) ; previous val was 0: dval = val |
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625 (aset landmark-score-table square -1)) |
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626 (setq landmark-emacs-is-computing nil)) |
17905 | 627 |
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628 (defun landmark-take-back () |
17905 | 629 "Take back last move and update everything." |
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630 (setq landmark-emacs-is-computing t) |
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631 (let* ((last-move (car landmark-game-history)) |
17905 | 632 (square (car last-move)) |
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633 (oldval (aref landmark-board square))) |
17905 | 634 (if (= 1 oldval) |
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635 (setq landmark-number-of-human-moves (1- landmark-number-of-human-moves))) |
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636 (setq landmark-game-history (cdr landmark-game-history) |
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637 landmark-number-of-moves (1- landmark-number-of-moves)) |
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638 (landmark-plot-square square 0) |
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639 (aset landmark-board square 0) ; *BEFORE* UPDATE-SCORE ! |
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640 (landmark-update-score-table square (- oldval)) |
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641 (aset landmark-score-table square (cdr last-move))) |
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642 (setq landmark-emacs-is-computing nil)) |
17905 | 643 |
644 | |
645 ;;;_ + SESSION CONTROL. | |
646 | |
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647 (defvar landmark-number-of-trials 0 |
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648 "The number of times that landmark has been run.") |
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649 |
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650 (defvar landmark-sum-of-moves 0 |
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651 "The total number of moves made in all games.") |
17905 | 652 |
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653 (defvar landmark-number-of-emacs-wins 0 |
17905 | 654 "Number of games Emacs won in this session.") |
655 | |
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656 (defvar landmark-number-of-human-wins 0 |
17905 | 657 "Number of games you won in this session.") |
658 | |
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659 (defvar landmark-number-of-draws 0 |
17905 | 660 "Number of games already drawn in this session.") |
661 | |
662 | |
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663 (defun landmark-terminate-game (result) |
17905 | 664 "Terminate the current game with RESULT." |
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665 (setq landmark-number-of-trials (1+ landmark-number-of-trials)) |
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666 (setq landmark-sum-of-moves (+ landmark-sum-of-moves landmark-number-of-moves)) |
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667 (if (eq result 'crash-game) |
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668 (message |
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669 "Sorry, I have been interrupted and cannot resume that game...")) |
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670 (landmark-display-statistics) |
17905 | 671 ;;(ding) |
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672 (setq landmark-game-in-progress nil)) |
17905 | 673 |
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674 (defun landmark-crash-game () |
17905 | 675 "What to do when Emacs detects it has been interrupted." |
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676 (setq landmark-emacs-is-computing nil) |
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677 (landmark-terminate-game 'crash-game) |
17905 | 678 (sit-for 4) ; Let's see the message |
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679 (landmark-prompt-for-other-game)) |
17905 | 680 |
681 | |
682 ;;;_ + INTERACTIVE COMMANDS. | |
683 | |
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684 (defun landmark-emacs-plays () |
17905 | 685 "Compute Emacs next move and play it." |
686 (interactive) | |
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687 (landmark-switch-to-window) |
17905 | 688 (cond |
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689 (landmark-emacs-is-computing |
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690 (landmark-crash-game)) |
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691 ((not landmark-game-in-progress) |
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692 (landmark-prompt-for-other-game)) |
17905 | 693 (t |
694 (message "Let me think...") | |
695 (let (square score) | |
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696 (setq square (landmark-strongest-square)) |
17905 | 697 (cond ((null square) |
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698 (landmark-terminate-game 'nobody-won)) |
17905 | 699 (t |
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700 (setq score (aref landmark-score-table square)) |
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701 (landmark-play-move square 6) |
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702 (cond ((>= score landmark-winning-threshold) |
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703 (setq landmark-emacs-won t) ; for font-lock |
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704 (landmark-find-filled-qtuple square 6) |
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705 (landmark-terminate-game 'emacs-won)) |
17905 | 706 ((zerop score) |
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707 (landmark-terminate-game 'nobody-won)) |
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708 ((and (> landmark-number-of-moves landmark-draw-limit) |
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709 (not landmark-human-refused-draw) |
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710 (landmark-offer-a-draw)) |
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711 (landmark-terminate-game 'draw-agreed)) |
17905 | 712 (t |
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713 (landmark-prompt-for-move))))))))) |
17905 | 714 |
715 ;; For small square dimensions this is approximate, since though measured in | |
716 ;; pixels, event's (X . Y) is a character's top-left corner. | |
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717 (defun landmark-click (click) |
17905 | 718 "Position at the square where you click." |
719 (interactive "e") | |
720 (and (windowp (posn-window (setq click (event-end click)))) | |
721 (numberp (posn-point click)) | |
722 (select-window (posn-window click)) | |
723 (setq click (posn-col-row click)) | |
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724 (landmark-goto-xy |
17905 | 725 (min (max (/ (+ (- (car click) |
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726 landmark-x-offset |
17905 | 727 1) |
728 (window-hscroll) | |
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729 landmark-square-width |
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730 (% landmark-square-width 2) |
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731 (/ landmark-square-width 2)) |
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|
732 landmark-square-width) |
17905 | 733 1) |
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734 landmark-board-width) |
17905 | 735 (min (max (/ (+ (- (cdr click) |
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736 landmark-y-offset |
17905 | 737 1) |
738 (let ((inhibit-point-motion-hooks t)) | |
739 (count-lines 1 (window-start))) | |
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740 landmark-square-height |
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741 (% landmark-square-height 2) |
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742 (/ landmark-square-height 2)) |
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743 landmark-square-height) |
17905 | 744 1) |
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|
745 landmark-board-height)))) |
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746 |
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747 (defun landmark-mouse-play (click) |
17905 | 748 "Play at the square where you click." |
749 (interactive "e") | |
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750 (if (landmark-click click) |
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751 (landmark-human-plays))) |
17905 | 752 |
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753 (defun landmark-human-plays () |
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754 "Signal to the Landmark program that you have played. |
17905 | 755 You must have put the cursor on the square where you want to play. |
756 If the game is finished, this command requests for another game." | |
757 (interactive) | |
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758 (landmark-switch-to-window) |
17905 | 759 (cond |
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760 (landmark-emacs-is-computing |
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|
761 (landmark-crash-game)) |
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762 ((not landmark-game-in-progress) |
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763 (landmark-prompt-for-other-game)) |
17905 | 764 (t |
765 (let (square score) | |
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766 (setq square (landmark-point-square)) |
17905 | 767 (cond ((null square) |
65689
96187e7edd1b
2005-09-25 Romain Francoise <romain@orebokech.com>
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|
768 (error "Your point is not on a square. Retry!")) |
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769 ((not (zerop (aref landmark-board square))) |
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|
770 (error "Your point is not on a free square. Retry!")) |
17905 | 771 (t |
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|
772 (setq score (aref landmark-score-table square)) |
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773 (landmark-play-move square 1) |
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774 (cond ((and (>= score landmark-losing-threshold) |
17905 | 775 ;; Just testing SCORE > THRESHOLD is not enough for |
776 ;; detecting wins, it just gives an indication that | |
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777 ;; we confirm with LANDMARK-FIND-FILLED-QTUPLE. |
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|
778 (landmark-find-filled-qtuple square 1)) |
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|
779 (landmark-terminate-game 'human-won)) |
17905 | 780 (t |
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781 (landmark-emacs-plays))))))))) |
17905 | 782 |
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783 (defun landmark-human-takes-back () |
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784 "Signal to the Landmark program that you wish to take back your last move." |
17905 | 785 (interactive) |
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|
786 (landmark-switch-to-window) |
17905 | 787 (cond |
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788 (landmark-emacs-is-computing |
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|
789 (landmark-crash-game)) |
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|
790 ((not landmark-game-in-progress) |
17905 | 791 (message "Too late for taking back...") |
792 (sit-for 4) | |
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|
793 (landmark-prompt-for-other-game)) |
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diff
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|
794 ((zerop landmark-number-of-human-moves) |
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parents:
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diff
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|
795 (message "You have not played yet... Your move?")) |
17905 | 796 (t |
797 (message "One moment, please...") | |
798 ;; It is possible for the user to let Emacs play several consecutive | |
799 ;; moves, so that the best way to know when to stop taking back moves is | |
800 ;; to count the number of human moves: | |
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parents:
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changeset
|
801 (setq landmark-human-took-back t) |
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diff
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|
802 (let ((number landmark-number-of-human-moves)) |
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|
803 (while (= number landmark-number-of-human-moves) |
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|
804 (landmark-take-back))) |
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|
805 (landmark-prompt-for-move)))) |
17905 | 806 |
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diff
changeset
|
807 (defun landmark-human-resigns () |
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parents:
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diff
changeset
|
808 "Signal to the Landmark program that you may want to resign." |
17905 | 809 (interactive) |
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parents:
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diff
changeset
|
810 (landmark-switch-to-window) |
17905 | 811 (cond |
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parents:
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diff
changeset
|
812 (landmark-emacs-is-computing |
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diff
changeset
|
813 (landmark-crash-game)) |
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|
814 ((not landmark-game-in-progress) |
17905 | 815 (message "There is no game in progress")) |
65689
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Romain Francoise <romain@orebokech.com>
parents:
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|
816 ((y-or-n-p "You mean, you resign? ") |
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changeset
|
817 (landmark-terminate-game 'human-resigned)) |
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Romain Francoise <romain@orebokech.com>
parents:
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|
818 ((y-or-n-p "You mean, we continue? ") |
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|
819 (landmark-prompt-for-move)) |
17905 | 820 (t |
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changeset
|
821 (landmark-terminate-game 'human-resigned)))) ; OK. Accept it |
17905 | 822 |
823 ;;;_ + PROMPTING THE HUMAN PLAYER. | |
824 | |
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|
825 (defun landmark-prompt-for-move () |
17905 | 826 "Display a message asking for Human's move." |
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|
827 (message (if (zerop landmark-number-of-human-moves) |
65689
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Romain Francoise <romain@orebokech.com>
parents:
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diff
changeset
|
828 "Your move? (move to a free square and hit X, RET ...)" |
111488
721dbc4f6c02
Remove odd code from kandmark, gomoku.
Glenn Morris <rgm@gnu.org>
parents:
111331
diff
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|
829 "Your move?"))) |
17905 | 830 |
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|
831 (defun landmark-prompt-for-other-game () |
17905 | 832 "Ask for another game, and start it." |
65689
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Romain Francoise <romain@orebokech.com>
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|
833 (if (y-or-n-p "Another game? ") |
18290
d87d578b953d
(lm-display-statistics): Display stats in mode line.
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|
834 (if (y-or-n-p "Retain learned weights ") |
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|
835 (landmark 2) |
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diff
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|
836 (landmark 1)) |
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|
837 (message "Chicken!"))) |
17905 | 838 |
112427
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|
839 (defun landmark-offer-a-draw () |
18290
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(lm-display-statistics): Display stats in mode line.
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parents:
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diff
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|
840 "Offer a draw and return t if Human accepted it." |
65689
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2005-09-25 Romain Francoise <romain@orebokech.com>
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|
841 (or (y-or-n-p "I offer you a draw. Do you accept it? ") |
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842 (not (setq landmark-human-refused-draw t)))) |
17905 | 843 |
844 | |
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|
845 (defun landmark-max-width () |
17905 | 846 "Largest possible board width for the current window." |
847 (1+ (/ (- (window-width (selected-window)) | |
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848 landmark-x-offset landmark-x-offset 1) |
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parents:
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|
849 landmark-square-width))) |
17905 | 850 |
112427
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|
851 (defun landmark-max-height () |
17905 | 852 "Largest possible board height for the current window." |
853 (1+ (/ (- (window-height (selected-window)) | |
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854 landmark-y-offset landmark-y-offset 2) |
17905 | 855 ;; 2 instead of 1 because WINDOW-HEIGHT includes the mode line ! |
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856 landmark-square-height))) |
17905 | 857 |
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|
858 (defun landmark-point-y () |
17905 | 859 "Return the board row where point is." |
860 (let ((inhibit-point-motion-hooks t)) | |
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|
861 (1+ (/ (- (count-lines 1 (point)) landmark-y-offset (if (bolp) 0 1)) |
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|
862 landmark-square-height)))) |
17905 | 863 |
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|
864 (defun landmark-point-square () |
17905 | 865 "Return the index of the square point is on." |
866 (let ((inhibit-point-motion-hooks t)) | |
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867 (landmark-xy-to-index (1+ (/ (- (current-column) landmark-x-offset) |
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|
868 landmark-square-width)) |
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|
869 (landmark-point-y)))) |
17905 | 870 |
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Chong Yidong <cyd@stupidchicken.com>
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diff
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|
871 (defun landmark-goto-square (index) |
17905 | 872 "Move point to square number INDEX." |
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|
873 (landmark-goto-xy (landmark-index-to-x index) (landmark-index-to-y index))) |
17905 | 874 |
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|
875 (defun landmark-goto-xy (x y) |
17905 | 876 "Move point to square at X, Y coords." |
877 (let ((inhibit-point-motion-hooks t)) | |
104390
c6ae8d43800c
Use forward-line, not goto-line.
Glenn Morris <rgm@gnu.org>
parents:
100908
diff
changeset
|
878 (goto-char (point-min)) |
112427
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Chong Yidong <cyd@stupidchicken.com>
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|
879 (forward-line (+ landmark-y-offset (* landmark-square-height (1- y))))) |
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Chong Yidong <cyd@stupidchicken.com>
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|
880 (move-to-column (+ landmark-x-offset (* landmark-square-width (1- x))))) |
17905 | 881 |
112427
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parents:
112228
diff
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|
882 (defun landmark-plot-square (square value) |
17905 | 883 "Draw 'X', 'O' or '.' on SQUARE depending on VALUE, leave point there." |
884 (or (= value 1) | |
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Chong Yidong <cyd@stupidchicken.com>
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changeset
|
885 (landmark-goto-square square)) |
17905 | 886 (let ((inhibit-read-only t) |
887 (inhibit-point-motion-hooks t)) | |
888 (insert-and-inherit (cond ((= value 1) ?.) | |
889 ((= value 2) ?N) | |
890 ((= value 3) ?S) | |
891 ((= value 4) ?E) | |
892 ((= value 5) ?W) | |
893 ((= value 6) ?^))) | |
894 | |
30542
f03ab02d1f4e
(lm-font-lock-face-O, lm-font-lock-face-X)
Eli Zaretskii <eliz@gnu.org>
parents:
25227
diff
changeset
|
895 (and (zerop value) |
38076
30c899dc34c4
(lm-plot-square, lm-init-display): Add help-echo to mouse-highlighted text.
Eli Zaretskii <eliz@gnu.org>
parents:
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diff
changeset
|
896 (add-text-properties (1- (point)) (point) |
30c899dc34c4
(lm-plot-square, lm-init-display): Add help-echo to mouse-highlighted text.
Eli Zaretskii <eliz@gnu.org>
parents:
37840
diff
changeset
|
897 '(mouse-face highlight |
30c899dc34c4
(lm-plot-square, lm-init-display): Add help-echo to mouse-highlighted text.
Eli Zaretskii <eliz@gnu.org>
parents:
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diff
changeset
|
898 help-echo "\ |
30c899dc34c4
(lm-plot-square, lm-init-display): Add help-echo to mouse-highlighted text.
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parents:
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diff
changeset
|
899 mouse-1: get robot moving, mouse-2: play on this square"))) |
17905 | 900 (delete-char 1) |
901 (backward-char 1)) | |
902 (sit-for 0)) ; Display NOW | |
903 | |
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parents:
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diff
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|
904 (defun landmark-init-display (n m) |
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Chong Yidong <cyd@stupidchicken.com>
parents:
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diff
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|
905 "Display an N by M Landmark board." |
17905 | 906 (buffer-disable-undo (current-buffer)) |
907 (let ((inhibit-read-only t) | |
908 (point 1) opoint | |
909 (intangible t) | |
910 (i m) j x) | |
911 ;; Try to minimize number of chars (because of text properties) | |
912 (setq tab-width | |
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diff
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|
913 (if (zerop (% landmark-x-offset landmark-square-width)) |
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|
914 landmark-square-width |
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Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
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|
915 (max (/ (+ (% landmark-x-offset landmark-square-width) |
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Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
916 landmark-square-width 1) 2) 2))) |
17905 | 917 (erase-buffer) |
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diff
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|
918 (newline landmark-y-offset) |
17905 | 919 (while (progn |
920 (setq j n | |
112427
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changeset
|
921 x (- landmark-x-offset landmark-square-width)) |
17905 | 922 (while (>= (setq j (1- j)) 0) |
112427
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parents:
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diff
changeset
|
923 (insert-char ?\t (/ (- (setq x (+ x landmark-square-width)) |
17905 | 924 (current-column)) |
925 tab-width)) | |
926 (insert-char ? (- x (current-column))) | |
927 (if (setq intangible (not intangible)) | |
928 (put-text-property point (point) 'intangible 2)) | |
929 (and (zerop j) | |
930 (= i (- m 2)) | |
931 (progn | |
932 (while (>= i 3) | |
933 (append-to-buffer (current-buffer) opoint (point)) | |
934 (setq i (- i 2))) | |
935 (goto-char (point-max)))) | |
936 (setq point (point)) | |
937 (insert ?=) | |
38076
30c899dc34c4
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Eli Zaretskii <eliz@gnu.org>
parents:
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diff
changeset
|
938 (add-text-properties point (point) |
30c899dc34c4
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Eli Zaretskii <eliz@gnu.org>
parents:
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changeset
|
939 '(mouse-face highlight help-echo "\ |
30c899dc34c4
(lm-plot-square, lm-init-display): Add help-echo to mouse-highlighted text.
Eli Zaretskii <eliz@gnu.org>
parents:
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diff
changeset
|
940 mouse-1: get robot moving, mouse-2: play on this square"))) |
17905 | 941 (> (setq i (1- i)) 0)) |
942 (if (= i (1- m)) | |
943 (setq opoint point)) | |
112427
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|
944 (insert-char ?\n landmark-square-height)) |
17905 | 945 (or (eq (char-after 1) ?.) |
946 (put-text-property 1 2 'point-entered | |
39866
a4570786d40d
Do not double variables in the lambda-list.
Pavel Janík <Pavel@Janik.cz>
parents:
38455
diff
changeset
|
947 (lambda (x y) (if (bobp) (forward-char))))) |
17905 | 948 (or intangible |
949 (put-text-property point (point) 'intangible 2)) | |
950 (put-text-property point (point) 'point-entered | |
39866
a4570786d40d
Do not double variables in the lambda-list.
Pavel Janík <Pavel@Janik.cz>
parents:
38455
diff
changeset
|
951 (lambda (x y) (if (eobp) (backward-char)))) |
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parents:
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|
952 (put-text-property (point-min) (point) 'category 'landmark-mode)) |
bc872de587fa
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Chong Yidong <cyd@stupidchicken.com>
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changeset
|
953 (landmark-goto-xy (/ (1+ n) 2) (/ (1+ m) 2)) ; center of the board |
17905 | 954 (sit-for 0)) ; Display NOW |
955 | |
112427
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956 (defun landmark-display-statistics () |
17905 | 957 "Obnoxiously display some statistics about previous games in mode line." |
958 ;; We store this string in the mode-line-process local variable. | |
959 ;; This is certainly not the cleanest way out ... | |
960 (setq mode-line-process | |
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961 (format ": Trials: %d, Avg#Moves: %d" |
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962 landmark-number-of-trials |
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963 (if (zerop landmark-number-of-trials) |
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964 0 |
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965 (/ landmark-sum-of-moves landmark-number-of-trials)))) |
17905 | 966 (force-mode-line-update)) |
967 | |
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968 (defun landmark-switch-to-window () |
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969 "Find or create the Landmark buffer, and display it." |
17905 | 970 (interactive) |
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971 (let ((buff (get-buffer "*Landmark*"))) |
17905 | 972 (if buff ; Buffer exists: |
973 (switch-to-buffer buff) ; no problem. | |
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974 (if landmark-game-in-progress |
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975 (landmark-crash-game)) ; buffer has been killed or something |
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976 (switch-to-buffer "*Landmark*") ; Anyway, start anew. |
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977 (landmark-mode)))) |
17905 | 978 |
979 | |
980 ;;;_ + CROSSING WINNING QTUPLES. | |
981 | |
982 ;; When someone succeeds in filling a qtuple, we draw a line over the five | |
983 ;; corresponding squares. One problem is that the program does not know which | |
984 ;; squares ! It only knows the square where the last move has been played and | |
985 ;; who won. The solution is to scan the board along all four directions. | |
986 | |
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987 (defun landmark-find-filled-qtuple (square value) |
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988 "Return t if SQUARE belongs to a qtuple filled with VALUEs." |
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989 (or (landmark-check-filled-qtuple square value 1 0) |
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990 (landmark-check-filled-qtuple square value 0 1) |
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991 (landmark-check-filled-qtuple square value 1 1) |
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992 (landmark-check-filled-qtuple square value -1 1))) |
17905 | 993 |
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994 (defun landmark-check-filled-qtuple (square value dx dy) |
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995 "Return t if SQUARE belongs to a qtuple filled with VALUEs along DX, DY." |
17905 | 996 (let ((a 0) (b 0) |
997 (left square) (right square) | |
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998 (depl (landmark-xy-to-index dx dy))) |
17905 | 999 (while (and (> a -4) ; stretch tuple left |
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1000 (= value (aref landmark-board (setq left (- left depl))))) |
17905 | 1001 (setq a (1- a))) |
1002 (while (and (< b (+ a 4)) ; stretch tuple right | |
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1003 (= value (aref landmark-board (setq right (+ right depl))))) |
17905 | 1004 (setq b (1+ b))) |
1005 (cond ((= b (+ a 4)) ; tuple length = 5 ? | |
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1006 (landmark-cross-qtuple (+ square (* a depl)) (+ square (* b depl)) |
17905 | 1007 dx dy) |
1008 t)))) | |
1009 | |
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1010 (defun landmark-cross-qtuple (square1 square2 dx dy) |
17905 | 1011 "Cross every square between SQUARE1 and SQUARE2 in the DX, DY direction." |
1012 (save-excursion ; Not moving point from last square | |
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1013 (let ((depl (landmark-xy-to-index dx dy)) |
17905 | 1014 (inhibit-read-only t) |
1015 (inhibit-point-motion-hooks t)) | |
1016 ;; WARNING: this function assumes DEPL > 0 and SQUARE2 > SQUARE1 | |
1017 (while (/= square1 square2) | |
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1018 (landmark-goto-square square1) |
17905 | 1019 (setq square1 (+ square1 depl)) |
1020 (cond | |
1021 ((= dy 0) ; Horizontal | |
1022 (forward-char 1) | |
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1023 (insert-char ?- (1- landmark-square-width) t) |
17905 | 1024 (delete-region (point) (progn |
1025 (skip-chars-forward " \t") | |
1026 (point)))) | |
1027 ((= dx 0) ; Vertical | |
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1028 (let ((landmark-n 1) |
17905 | 1029 (column (current-column))) |
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1030 (while (< landmark-n landmark-square-height) |
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1031 (setq landmark-n (1+ landmark-n)) |
17905 | 1032 (forward-line 1) |
1033 (indent-to column) | |
1034 (insert-and-inherit ?|)))) | |
1035 ((= dx -1) ; 1st Diagonal | |
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1036 (indent-to (prog1 (- (current-column) (/ landmark-square-width 2)) |
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1037 (forward-line (/ landmark-square-height 2)))) |
17905 | 1038 (insert-and-inherit ?/)) |
1039 (t ; 2nd Diagonal | |
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1040 (indent-to (prog1 (+ (current-column) (/ landmark-square-width 2)) |
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1041 (forward-line (/ landmark-square-height 2)))) |
17905 | 1042 (insert-and-inherit ?\\)))))) |
1043 (sit-for 0)) ; Display NOW | |
1044 | |
1045 | |
1046 ;;;_ + CURSOR MOTION. | |
1047 | |
1048 ;; previous-line and next-line don't work right with intangible newlines | |
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1049 (defun landmark-move-down () |
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1050 "Move point down one row on the Landmark board." |
17905 | 1051 (interactive) |
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1052 (if (< (landmark-point-y) landmark-board-height) |
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1053 (forward-line 1)));;; landmark-square-height))) |
17905 | 1054 |
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1055 (defun landmark-move-up () |
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1056 "Move point up one row on the Landmark board." |
17905 | 1057 (interactive) |
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1058 (if (> (landmark-point-y) 1) |
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1059 (forward-line (- landmark-square-height)))) |
17905 | 1060 |
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1061 (defun landmark-move-ne () |
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1062 "Move point North East on the Landmark board." |
17905 | 1063 (interactive) |
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1064 (landmark-move-up) |
17905 | 1065 (forward-char)) |
1066 | |
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1067 (defun landmark-move-se () |
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1068 "Move point South East on the Landmark board." |
17905 | 1069 (interactive) |
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1070 (landmark-move-down) |
17905 | 1071 (forward-char)) |
1072 | |
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1073 (defun landmark-move-nw () |
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1074 "Move point North West on the Landmark board." |
17905 | 1075 (interactive) |
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1076 (landmark-move-up) |
17905 | 1077 (backward-char)) |
1078 | |
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1079 (defun landmark-move-sw () |
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1080 "Move point South West on the Landmark board." |
17905 | 1081 (interactive) |
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1082 (landmark-move-down) |
17905 | 1083 (backward-char)) |
1084 | |
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1085 (defun landmark-beginning-of-line () |
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1086 "Move point to first square on the Landmark board row." |
17905 | 1087 (interactive) |
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1088 (move-to-column landmark-x-offset)) |
17905 | 1089 |
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1090 (defun landmark-end-of-line () |
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1091 "Move point to last square on the Landmark board row." |
17905 | 1092 (interactive) |
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1093 (move-to-column (+ landmark-x-offset |
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1094 (* landmark-square-width (1- landmark-board-width))))) |
17905 | 1095 |
1096 | |
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1097 ;;;_ + Simulation variables |
17905 | 1098 |
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1099 ;;;_ - landmark-nvar |
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1100 (defvar landmark-nvar 0.0075 |
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1101 "Not used. |
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1102 Affects a noise generator which was used in an earlier incarnation of |
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1103 this program to add a random element to the way moves were made.") |
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1104 ;;;_ - lists of cardinal directions |
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1105 ;;;_ : |
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1106 (defvar landmark-ns '(landmark-n landmark-s) |
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1107 "Used when doing something relative to the north and south axes.") |
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1108 (defvar landmark-ew '(landmark-e landmark-w) |
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1109 "Used when doing something relative to the east and west axes.") |
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1110 (defvar landmark-directions '(landmark-n landmark-s landmark-e landmark-w) |
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1111 "The cardinal directions.") |
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1112 (defvar landmark-8-directions |
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1113 '((landmark-n) (landmark-n landmark-w) (landmark-w) (landmark-s landmark-w) |
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1114 (landmark-s) (landmark-s landmark-e) (landmark-e) (landmark-n landmark-e)) |
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1115 "The full 8 possible directions.") |
17905 | 1116 |
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|
1117 (defvar landmark-number-of-moves |
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|
1118 "The number of moves made by the robot so far.") |
17905 | 1119 |
1120 | |
1121 ;;;_* Terry's mods to create lm.el | |
1122 | |
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diff
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|
1123 ;;;(setq landmark-debug nil) |
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|
1124 (defvar landmark-debug nil |
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|
1125 "If non-nil, debugging is printed.") |
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diff
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|
1126 (defcustom landmark-one-moment-please nil |
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|
1127 "If non-nil, print \"One moment please\" when a new board is generated. |
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|
1128 The drawback of this is you don't see how many moves the last run took |
21363 | 1129 because it is overwritten by \"One moment please\"." |
1130 :type 'boolean | |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1131 :group 'landmark) |
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|
1132 (defcustom landmark-output-moves t |
21363 | 1133 "If non-nil, output number of moves so far on a move-by-move basis." |
1134 :type 'boolean | |
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|
1135 :group 'landmark) |
17905 | 1136 |
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|
1137 |
112427
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|
1138 (defun landmark-weights-debug () |
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|
1139 (if landmark-debug |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1140 (progn (landmark-print-wts) (landmark-blackbox) (landmark-print-y-s-noise) |
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|
1141 (landmark-print-smell)))) |
17905 | 1142 |
1143 ;;;_ - Printing various things | |
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|
1144 (defun landmark-print-distance-int (direction) |
17905 | 1145 (interactive) |
1146 (insert (format "%S %S " direction (get direction 'distance)))) | |
1147 | |
1148 | |
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|
1149 (defun landmark-print-distance () |
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|
1150 (insert (format "tree: %S \n" (calc-distance-of-robot-from 'landmark-tree))) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1151 (mapc 'landmark-print-distance-int landmark-directions)) |
17905 | 1152 |
1153 | |
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|
1154 ;;(setq direction 'landmark-n) |
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|
1155 ;;(get 'landmark-n 'landmark-s) |
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|
1156 (defun landmark-nslify-wts-int (direction) |
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Stefan Monnier <monnier@iro.umontreal.ca>
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|
1157 (mapcar (lambda (target-direction) |
17905 | 1158 (get direction target-direction)) |
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|
1159 landmark-directions)) |
17905 | 1160 |
1161 | |
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|
1162 (defun landmark-nslify-wts () |
17905 | 1163 (interactive) |
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|
1164 (let ((l (apply 'append (mapcar 'landmark-nslify-wts-int landmark-directions)))) |
17905 | 1165 (insert (format "set data_value WTS \n %s \n" l)) |
1166 (insert (format "/* max: %S min: %S */" | |
1167 (eval (cons 'max l)) (eval (cons 'min l)))))) | |
1168 | |
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|
1169 (defun landmark-print-wts-int (direction) |
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|
1170 (mapc (lambda (target-direction) |
17905 | 1171 (insert (format "%S %S %S " |
1172 direction | |
1173 target-direction | |
1174 (get direction target-direction)))) | |
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|
1175 landmark-directions) |
17905 | 1176 (insert "\n")) |
1177 | |
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|
1178 (defun landmark-print-wts () |
17905 | 1179 (interactive) |
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|
1180 (with-current-buffer "*landmark-wts*" |
17905 | 1181 (insert "==============================\n") |
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|
1182 (mapc 'landmark-print-wts-int landmark-directions))) |
17905 | 1183 |
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|
1184 (defun landmark-print-moves (moves) |
17905 | 1185 (interactive) |
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|
1186 (with-current-buffer "*landmark-moves*" |
17905 | 1187 (insert (format "%S\n" moves)))) |
1188 | |
1189 | |
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|
1190 (defun landmark-print-y-s-noise-int (direction) |
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|
1191 (insert (format "%S:landmark-y %S, s %S, noise %S \n" |
17905 | 1192 (symbol-name direction) |
1193 (get direction 'y_t) | |
1194 (get direction 's) | |
1195 (get direction 'noise) | |
1196 ))) | |
1197 | |
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|
1198 (defun landmark-print-y-s-noise () |
17905 | 1199 (interactive) |
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|
1200 (with-current-buffer "*landmark-y,s,noise*" |
17905 | 1201 (insert "==============================\n") |
112427
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|
1202 (mapc 'landmark-print-y-s-noise-int landmark-directions))) |
17905 | 1203 |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1204 (defun landmark-print-smell-int (direction) |
17905 | 1205 (insert (format "%S: smell: %S \n" |
1206 (symbol-name direction) | |
1207 (get direction 'smell)))) | |
1208 | |
112427
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|
1209 (defun landmark-print-smell () |
17905 | 1210 (interactive) |
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|
1211 (with-current-buffer "*landmark-smell*" |
17905 | 1212 (insert "==============================\n") |
1213 (insert (format "tree: %S \n" (get 'z 't))) | |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1214 (mapc 'landmark-print-smell-int landmark-directions))) |
17905 | 1215 |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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diff
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|
1216 (defun landmark-print-w0-int (direction) |
17905 | 1217 (insert (format "%S: w0: %S \n" |
1218 (symbol-name direction) | |
1219 (get direction 'w0)))) | |
1220 | |
112427
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|
1221 (defun landmark-print-w0 () |
17905 | 1222 (interactive) |
112427
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|
1223 (with-current-buffer "*landmark-w0*" |
17905 | 1224 (insert "==============================\n") |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1225 (mapc 'landmark-print-w0-int landmark-directions))) |
17905 | 1226 |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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diff
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|
1227 (defun landmark-blackbox () |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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diff
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|
1228 (with-current-buffer "*landmark-blackbox*" |
17905 | 1229 (insert "==============================\n") |
1230 (insert "I smell: ") | |
30888
e559f0aa6b2d
Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
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changeset
|
1231 (mapc (lambda (direction) |
17905 | 1232 (if (> (get direction 'smell) 0) |
1233 (insert (format "%S " direction)))) | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1234 landmark-directions) |
17905 | 1235 (insert "\n") |
1236 | |
1237 (insert "I move: ") | |
30888
e559f0aa6b2d
Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
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30542
diff
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|
1238 (mapc (lambda (direction) |
17905 | 1239 (if (> (get direction 'y_t) 0) |
1240 (insert (format "%S " direction)))) | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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diff
changeset
|
1241 landmark-directions) |
17905 | 1242 (insert "\n") |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1243 (landmark-print-wts-blackbox) |
17905 | 1244 (insert (format "z_t-z_t-1: %S" (- (get 'z 't) (get 'z 't-1)))) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1245 (landmark-print-distance) |
17905 | 1246 (insert "\n"))) |
1247 | |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1248 (defun landmark-print-wts-blackbox () |
17905 | 1249 (interactive) |
112427
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|
1250 (mapc 'landmark-print-wts-int landmark-directions)) |
17905 | 1251 |
1252 ;;;_ - learning parameters | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1253 (defcustom landmark-bound 0.005 |
21363 | 1254 "The maximum that w0j may be." |
1255 :type 'number | |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1256 :group 'landmark) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1257 (defcustom landmark-c 1.0 |
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(lm-display-statistics): Display stats in mode line.
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|
1258 "A factor applied to modulate the increase in wij. |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1259 Used in the function landmark-update-normal-weights." |
21363 | 1260 :type 'number |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1261 :group 'landmark) |
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|
1262 (defcustom landmark-c-naught 0.5 |
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(lm-display-statistics): Display stats in mode line.
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|
1263 "A factor applied to modulate the increase in w0j. |
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|
1264 Used in the function landmark-update-naught-weights." |
21363 | 1265 :type 'number |
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|
1266 :group 'landmark) |
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|
1267 (defvar landmark-initial-w0 0.0) |
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|
1268 (defvar landmark-initial-wij 0.0) |
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|
1269 (defcustom landmark-no-payoff 0 |
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(lm-display-statistics): Display stats in mode line.
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|
1270 "The amount of simulation cycles that have occurred with no movement. |
21363 | 1271 Used to move the robot when he is stuck in a rut for some reason." |
1272 :type 'integer | |
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|
1273 :group 'landmark) |
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|
1274 (defcustom landmark-max-stall-time 2 |
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(lm-display-statistics): Display stats in mode line.
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|
1275 "The maximum number of cycles that the robot can remain stuck in a place. |
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|
1276 After this limit is reached, landmark-random-move is called to push him out of it." |
21363 | 1277 :type 'integer |
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changeset
|
1278 :group 'landmark) |
17905 | 1279 |
1280 | |
1281 ;;;_ + Randomizing functions | |
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|
1282 ;;;_ - landmark-flip-a-coin () |
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|
1283 (defun landmark-flip-a-coin () |
17905 | 1284 (if (> (random 5000) 2500) |
1285 -1 | |
1286 1)) | |
112427
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|
1287 ;;;_ : landmark-very-small-random-number () |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1288 ;(defun landmark-very-small-random-number () |
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(lm-display-statistics): Display stats in mode line.
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|
1289 ; (/ |
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(lm-display-statistics): Display stats in mode line.
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diff
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|
1290 ; (* (/ (random 900000) 900000.0) .0001))) |
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|
1291 ;;;_ : landmark-randomize-weights-for (direction) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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parents:
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|
1292 (defun landmark-randomize-weights-for (direction) |
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Stefan Monnier <monnier@iro.umontreal.ca>
parents:
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|
1293 (mapc (lambda (target-direction) |
17905 | 1294 (put direction |
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|
1295 target-direction |
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Chong Yidong <cyd@stupidchicken.com>
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|
1296 (* (landmark-flip-a-coin) (/ (random 10000) 10000.0)))) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
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|
1297 landmark-directions)) |
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Chong Yidong <cyd@stupidchicken.com>
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|
1298 ;;;_ : landmark-noise () |
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|
1299 (defun landmark-noise () |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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diff
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|
1300 (* (- (/ (random 30001) 15000.0) 1) landmark-nvar)) |
17905 | 1301 |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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diff
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|
1302 ;;;_ : landmark-fix-weights-for (direction) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
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|
1303 (defun landmark-fix-weights-for (direction) |
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Stefan Monnier <monnier@iro.umontreal.ca>
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|
1304 (mapc (lambda (target-direction) |
17905 | 1305 (put direction |
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|
1306 target-direction |
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|
1307 landmark-initial-wij)) |
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Chong Yidong <cyd@stupidchicken.com>
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|
1308 landmark-directions)) |
17905 | 1309 |
1310 | |
1311 ;;;_ + Plotting functions | |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1312 ;;;_ - landmark-plot-internal (sym) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
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|
1313 (defun landmark-plot-internal (sym) |
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|
1314 (landmark-plot-square (landmark-xy-to-index |
17905 | 1315 (get sym 'x) |
1316 (get sym 'y)) | |
1317 (get sym 'sym))) | |
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|
1318 ;;;_ - landmark-plot-landmarks () |
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|
1319 (defun landmark-plot-landmarks () |
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|
1320 (setq landmark-cx (/ landmark-board-width 2)) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1321 (setq landmark-cy (/ landmark-board-height 2)) |
17905 | 1322 |
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|
1323 (put 'landmark-n 'x landmark-cx) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1324 (put 'landmark-n 'y 1) |
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|
1325 (put 'landmark-n 'sym 2) |
17905 | 1326 |
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|
1327 (put 'landmark-tree 'x landmark-cx) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1328 (put 'landmark-tree 'y landmark-cy) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1329 (put 'landmark-tree 'sym 6) |
17905 | 1330 |
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|
1331 (put 'landmark-s 'x landmark-cx) |
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|
1332 (put 'landmark-s 'y landmark-board-height) |
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|
1333 (put 'landmark-s 'sym 3) |
17905 | 1334 |
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|
1335 (put 'landmark-w 'x 1) |
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|
1336 (put 'landmark-w 'y (/ landmark-board-height 2)) |
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|
1337 (put 'landmark-w 'sym 5) |
17905 | 1338 |
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|
1339 (put 'landmark-e 'x landmark-board-width) |
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|
1340 (put 'landmark-e 'y (/ landmark-board-height 2)) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1341 (put 'landmark-e 'sym 4) |
17905 | 1342 |
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|
1343 (mapc 'landmark-plot-internal '(landmark-n landmark-s landmark-e landmark-w landmark-tree))) |
17905 | 1344 |
1345 | |
1346 | |
1347 ;;;_ + Distance-calculation functions | |
1348 ;;;_ - square (a) | |
1349 (defun square (a) | |
1350 (* a a)) | |
1351 | |
1352 ;;;_ - distance (x x0 y y0) | |
1353 (defun distance (x x0 y y0) | |
1354 (sqrt (+ (square (- x x0)) (square (- y y0))))) | |
1355 | |
1356 ;;;_ - calc-distance-of-robot-from (direction) | |
1357 (defun calc-distance-of-robot-from (direction) | |
1358 (put direction 'distance | |
1359 (distance (get direction 'x) | |
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|
1360 (landmark-index-to-x (landmark-point-square)) |
17905 | 1361 (get direction 'y) |
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|
1362 (landmark-index-to-y (landmark-point-square))))) |
17905 | 1363 |
1364 ;;;_ - calc-smell-internal (sym) | |
1365 (defun calc-smell-internal (sym) | |
1366 (let ((r (get sym 'r)) | |
1367 (d (calc-distance-of-robot-from sym))) | |
1368 (if (> (* 0.5 (- 1 (/ d r))) 0) | |
1369 (* 0.5 (- 1 (/ d r))) | |
1370 0))) | |
1371 | |
1372 | |
1373 ;;;_ + Learning (neural) functions | |
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|
1374 (defun landmark-f (x) |
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Karl Heuer <kwzh@gnu.org>
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|
1375 (cond |
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|
1376 ((> x landmark-bound) landmark-bound) |
17905 | 1377 ((< x 0.0) 0.0) |
1378 (t x))) | |
1379 | |
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|
1380 (defun landmark-y (direction) |
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|
1381 (let ((noise (put direction 'noise (landmark-noise)))) |
17905 | 1382 (put direction 'y_t |
1383 (if (> (get direction 's) 0.0) | |
1384 1.0 | |
1385 0.0)))) | |
1386 | |
112427
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|
1387 (defun landmark-update-normal-weights (direction) |
30888
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Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
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|
1388 (mapc (lambda (target-direction) |
17905 | 1389 (put direction target-direction |
1390 (+ | |
1391 (get direction target-direction) | |
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|
1392 (* landmark-c |
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(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
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|
1393 (- (get 'z 't) (get 'z 't-1)) |
17905 | 1394 (get target-direction 'y_t) |
1395 (get direction 'smell))))) | |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
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|
1396 landmark-directions)) |
18290
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(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
parents:
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|
1397 |
112427
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1398 (defun landmark-update-naught-weights (direction) |
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Stefan Monnier <monnier@iro.umontreal.ca>
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|
1399 (mapc (lambda (target-direction) |
17905 | 1400 (put direction 'w0 |
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|
1401 (landmark-f |
17905 | 1402 (+ |
1403 (get direction 'w0) | |
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|
1404 (* landmark-c-naught |
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|
1405 (- (get 'z 't) (get 'z 't-1)) |
17905 | 1406 (get direction 'y_t)))))) |
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|
1407 landmark-directions)) |
17905 | 1408 |
1409 | |
1410 ;;;_ + Statistics gathering and creating functions | |
1411 | |
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|
1412 (defun landmark-calc-current-smells () |
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|
1413 (mapc (lambda (direction) |
17905 | 1414 (put direction 'smell (calc-smell-internal direction))) |
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|
1415 landmark-directions)) |
17905 | 1416 |
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|
1417 (defun landmark-calc-payoff () |
17905 | 1418 (put 'z 't-1 (get 'z 't)) |
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|
1419 (put 'z 't (calc-smell-internal 'landmark-tree)) |
17905 | 1420 (if (= (- (get 'z 't) (get 'z 't-1)) 0.0) |
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|
1421 (incf landmark-no-payoff) |
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|
1422 (setf landmark-no-payoff 0))) |
17905 | 1423 |
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|
1424 (defun landmark-store-old-y_t () |
30888
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Don't quote lambda.
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|
1425 (mapc (lambda (direction) |
17905 | 1426 (put direction 'y_t-1 (get direction 'y_t))) |
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changeset
|
1427 landmark-directions)) |
17905 | 1428 |
1429 | |
18290
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|
1430 ;;;_ + Functions to move robot |
17905 | 1431 |
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|
1432 (defun landmark-confidence-for (target-direction) |
30888
e559f0aa6b2d
Don't quote lambda.
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|
1433 (apply '+ |
e559f0aa6b2d
Don't quote lambda.
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|
1434 (get target-direction 'w0) |
e559f0aa6b2d
Don't quote lambda.
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|
1435 (mapcar (lambda (direction) |
e559f0aa6b2d
Don't quote lambda.
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|
1436 (* |
e559f0aa6b2d
Don't quote lambda.
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|
1437 (get direction target-direction) |
e559f0aa6b2d
Don't quote lambda.
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|
1438 (get direction 'smell))) |
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1439 landmark-directions))) |
17905 | 1440 |
1441 | |
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1442 (defun landmark-calc-confidences () |
30888
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Don't quote lambda.
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1443 (mapc (lambda (direction) |
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1444 (put direction 's (landmark-confidence-for direction))) |
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|
1445 landmark-directions)) |
17905 | 1446 |
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1447 (defun landmark-move () |
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1448 (if (and (= (get 'landmark-n 'y_t) 1.0) (= (get 'landmark-s 'y_t) 1.0)) |
17905 | 1449 (progn |
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1450 (mapc (lambda (dir) (put dir 'y_t 0)) landmark-ns) |
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changeset
|
1451 (if landmark-debug |
18290
d87d578b953d
(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
parents:
17970
diff
changeset
|
1452 (message "n-s normalization.")))) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1453 (if (and (= (get 'landmark-w 'y_t) 1.0) (= (get 'landmark-e 'y_t) 1.0)) |
17905 | 1454 (progn |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1455 (mapc (lambda (dir) (put dir 'y_t 0)) landmark-ew) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1456 (if landmark-debug |
18290
d87d578b953d
(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
parents:
17970
diff
changeset
|
1457 (message "e-w normalization")))) |
17905 | 1458 |
30888
e559f0aa6b2d
Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
30542
diff
changeset
|
1459 (mapc (lambda (pair) |
17905 | 1460 (if (> (get (car pair) 'y_t) 0) |
1461 (funcall (car (cdr pair))))) | |
1462 '( | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1463 (landmark-n landmark-move-up) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1464 (landmark-s landmark-move-down) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1465 (landmark-e forward-char) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1466 (landmark-w backward-char))) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1467 (landmark-plot-square (landmark-point-square) 1) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1468 (incf landmark-number-of-moves) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1469 (if landmark-output-moves |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1470 (message "Moves made: %d" landmark-number-of-moves))) |
17905 | 1471 |
1472 | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1473 (defun landmark-random-move () |
18290
d87d578b953d
(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
parents:
17970
diff
changeset
|
1474 (mapc |
30888
e559f0aa6b2d
Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
30542
diff
changeset
|
1475 (lambda (direction) (put direction 'y_t 0)) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1476 landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1477 (dolist (direction (nth (random 8) landmark-8-directions)) |
17905 | 1478 (put direction 'y_t 1.0)) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1479 (landmark-move)) |
17905 | 1480 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1481 (defun landmark-amble-robot () |
17905 | 1482 (interactive) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1483 (while (> (calc-distance-of-robot-from 'landmark-tree) 0) |
17905 | 1484 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1485 (landmark-store-old-y_t) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1486 (landmark-calc-current-smells) |
17905 | 1487 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1488 (if (> landmark-no-payoff landmark-max-stall-time) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1489 (landmark-random-move) |
17905 | 1490 (progn |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1491 (landmark-calc-confidences) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1492 (mapc 'landmark-y landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1493 (landmark-move))) |
17905 | 1494 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1495 (landmark-calc-payoff) |
17905 | 1496 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1497 (mapc 'landmark-update-normal-weights landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1498 (mapc 'landmark-update-naught-weights landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1499 (if landmark-debug |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1500 (landmark-weights-debug))) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1501 (landmark-terminate-game nil)) |
17905 | 1502 |
1503 | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1504 ;;;_ - landmark-start-robot () |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1505 (defun landmark-start-robot () |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1506 "Signal to the Landmark program that you have played. |
17905 | 1507 You must have put the cursor on the square where you want to play. |
1508 If the game is finished, this command requests for another game." | |
1509 (interactive) | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1510 (landmark-switch-to-window) |
17905 | 1511 (cond |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1512 (landmark-emacs-is-computing |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1513 (landmark-crash-game)) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1514 ((not landmark-game-in-progress) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1515 (landmark-prompt-for-other-game)) |
17905 | 1516 (t |
1517 (let (square score) | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1518 (setq square (landmark-point-square)) |
17905 | 1519 (cond ((null square) |
65689
96187e7edd1b
2005-09-25 Romain Francoise <romain@orebokech.com>
Romain Francoise <romain@orebokech.com>
parents:
65585
diff
changeset
|
1520 (error "Your point is not on a square. Retry!")) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1521 ((not (zerop (aref landmark-board square))) |
65689
96187e7edd1b
2005-09-25 Romain Francoise <romain@orebokech.com>
Romain Francoise <romain@orebokech.com>
parents:
65585
diff
changeset
|
1522 (error "Your point is not on a free square. Retry!")) |
17905 | 1523 (t |
1524 (progn | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1525 (landmark-plot-square square 1) |
17905 | 1526 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1527 (landmark-store-old-y_t) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1528 (landmark-calc-current-smells) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1529 (put 'z 't (calc-smell-internal 'landmark-tree)) |
17905 | 1530 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1531 (landmark-random-move) |
17905 | 1532 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1533 (landmark-calc-payoff) |
17905 | 1534 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1535 (mapc 'landmark-update-normal-weights landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1536 (mapc 'landmark-update-naught-weights landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1537 (landmark-amble-robot) |
17905 | 1538 ))))))) |
1539 | |
1540 | |
1541 ;;;_ + Misc functions | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1542 ;;;_ - landmark-init (auto-start save-weights) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1543 (defvar landmark-tree-r "") |
18290
d87d578b953d
(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
parents:
17970
diff
changeset
|
1544 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1545 (defun landmark-init (auto-start save-weights) |
17905 | 1546 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1547 (setq landmark-number-of-moves 0) |
17905 | 1548 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1549 (landmark-plot-landmarks) |
17905 | 1550 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1551 (if landmark-debug |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1552 (save-current-buffer |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1553 (set-buffer (get-buffer-create "*landmark-w0*")) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1554 (erase-buffer) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1555 (set-buffer (get-buffer-create "*landmark-moves*")) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1556 (set-buffer (get-buffer-create "*landmark-wts*")) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1557 (erase-buffer) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1558 (set-buffer (get-buffer-create "*landmark-y,s,noise*")) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1559 (erase-buffer) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1560 (set-buffer (get-buffer-create "*landmark-smell*")) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1561 (erase-buffer) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1562 (set-buffer (get-buffer-create "*landmark-blackbox*")) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1563 (erase-buffer) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1564 (set-buffer (get-buffer-create "*landmark-distance*")) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1565 (erase-buffer))) |
17905 | 1566 |
1567 | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1568 (landmark-set-landmark-signal-strengths) |
17905 | 1569 |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1570 (dolist (direction landmark-directions) |
105829
328150f0cf76
* url-util.el (url-insert-entities-in-string):
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
104848
diff
changeset
|
1571 (put direction 'y_t 0.0)) |
17905 | 1572 |
1573 (if (not save-weights) | |
1574 (progn | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1575 (mapc 'landmark-fix-weights-for landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1576 (dolist (direction landmark-directions) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1577 (put direction 'w0 landmark-initial-w0))) |
17905 | 1578 (message "Weights preserved for this run.")) |
1579 | |
1580 (if auto-start | |
1581 (progn | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1582 (landmark-goto-xy (1+ (random landmark-board-width)) (1+ (random landmark-board-height))) |
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1583 (landmark-start-robot)))) |
18290
d87d578b953d
(lm-display-statistics): Display stats in mode line.
Karl Heuer <kwzh@gnu.org>
parents:
17970
diff
changeset
|
1584 |
17905 | 1585 |
1586 ;;;_ - something which doesn't work | |
1587 ; no-a-worka!! | |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
Chong Yidong <cyd@stupidchicken.com>
parents:
112228
diff
changeset
|
1588 ;(defum landmark-sum-list (list) |
17905 | 1589 ; (if (> (length list) 0) |
112427
bc872de587fa
* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1590 ; (+ (car list) (landmark-sum-list (cdr list))) |
17905 | 1591 ; 0)) |
1592 ; this a worka! | |
1593 ; (eval (cons '+ list)) | |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1594 ;;;_ - landmark-set-landmark-signal-strengths () |
17905 | 1595 ;;; on a screen higher than wide, I noticed that the robot would amble |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1596 ;;; left and right and not move forward. examining *landmark-blackbox* |
17905 | 1597 ;;; revealed that there was no scent from the north and south |
1598 ;;; landmarks, hence, they need less factoring down of the effect of | |
1599 ;;; distance on scent. | |
1600 | |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1601 (defun landmark-set-landmark-signal-strengths () |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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1602 (setq landmark-tree-r (* (sqrt (+ (square landmark-cx) (square landmark-cy))) 1.5)) |
30888
e559f0aa6b2d
Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
parents:
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|
1603 (mapc (lambda (direction) |
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|
1604 (put direction 'r (* landmark-cx 1.1))) |
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|
1605 landmark-ew) |
30888
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Don't quote lambda.
Stefan Monnier <monnier@iro.umontreal.ca>
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|
1606 (mapc (lambda (direction) |
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|
1607 (put direction 'r (* landmark-cy 1.1))) |
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|
1608 landmark-ns) |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1609 (put 'landmark-tree 'r landmark-tree-r)) |
17905 | 1610 |
1611 | |
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* play/landmark.el: Change `lm-' prefix to `landmark-' (Bug#7672).
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|
1612 ;;;_ + landmark-test-run () |
17905 | 1613 |
18951
a1041ace6786
(landmark-repeat, landmark): New aliases.
Richard M. Stallman <rms@gnu.org>
parents:
18290
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|
1614 ;;;###autoload |
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|
1615 (defalias 'landmark-repeat 'landmark-test-run) |
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(landmark-repeat, landmark): New aliases.
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|
1616 ;;;###autoload |
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1617 (defun landmark-test-run () |
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1618 "Run 100 Landmark games, each time saving the weights from the previous game." |
17905 | 1619 (interactive) |
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|
1620 (landmark 1) |
17905 | 1621 (dotimes (scratch-var 100) |
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|
1622 (landmark 2))) |
17905 | 1623 |
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(landmark-repeat, landmark): New aliases.
Richard M. Stallman <rms@gnu.org>
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|
1624 ;;;###autoload |
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|
1625 (defun landmark (parg) |
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|
1626 "Start or resume an Landmark game. |
17905 | 1627 If a game is in progress, this command allows you to resume it. |
1628 Here is the relation between prefix args and game options: | |
1629 | |
1630 prefix arg | robot is auto-started | weights are saved from last game | |
1631 --------------------------------------------------------------------- | |
1632 none / 1 | yes | no | |
1633 2 | yes | yes | |
1634 3 | no | yes | |
1635 4 | no | no | |
1636 | |
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|
1637 You start by moving to a square and typing \\[landmark-start-robot], |
18951
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(landmark-repeat, landmark): New aliases.
Richard M. Stallman <rms@gnu.org>
parents:
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|
1638 if you did not use a prefix arg to ask for automatic start. |
17905 | 1639 Use \\[describe-mode] for more info." |
37840
1e7b34ebbb0a
(lm): Use "p" not "P" for interactive spec.
Richard M. Stallman <rms@gnu.org>
parents:
34792
diff
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|
1640 (interactive "p") |
17905 | 1641 |
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1642 (setf landmark-n nil landmark-m nil) |
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|
1643 (landmark-switch-to-window) |
17905 | 1644 (cond |
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|
1645 (landmark-emacs-is-computing |
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1646 (landmark-crash-game)) |
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1647 ((or (not landmark-game-in-progress) |
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1648 (<= landmark-number-of-moves 2)) |
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|
1649 (let ((max-width (landmark-max-width)) |
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1650 (max-height (landmark-max-height))) |
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1651 (or landmark-n (setq landmark-n max-width)) |
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1652 (or landmark-m (setq landmark-m max-height)) |
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1653 (cond ((< landmark-n 1) |
17905 | 1654 (error "I need at least 1 column")) |
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1655 ((< landmark-m 1) |
17905 | 1656 (error "I need at least 1 row")) |
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1657 ((> landmark-n max-width) |
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1658 (error "I cannot display %d columns in that window" landmark-n))) |
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1659 (if (and (> landmark-m max-height) |
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1660 (not (eq landmark-m landmark-saved-board-height)) |
17905 | 1661 ;; Use EQ because SAVED-BOARD-HEIGHT may be nil |
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1662 (not (y-or-n-p (format "Do you really want %d rows? " landmark-m)))) |
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1663 (setq landmark-m max-height))) |
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1664 (if landmark-one-moment-please |
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(lm-display-statistics): Display stats in mode line.
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1665 (message "One moment, please...")) |
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1666 (landmark-start-game landmark-n landmark-m) |
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1667 (eval (cons 'landmark-init |
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1668 (cond |
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1669 ((= parg 1) '(t nil)) |
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|
1670 ((= parg 2) '(t t)) |
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1671 ((= parg 3) '(nil t)) |
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1672 ((= parg 4) '(nil nil)) |
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|
1673 (t '(nil t)))))))) |
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|
1674 |
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1675 |
17905 | 1676 ;;;_ + Local variables |
1677 | |
68866
5340157fbfc2
* files.el (safe-local-variable-values): New option.
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|
1678 ;;; The following `allout-layout' local variable setting: |
17905 | 1679 ;;; - closes all topics from the first topic to just before the third-to-last, |
1680 ;;; - shows the children of the third to last (config vars) | |
1681 ;;; - and the second to last (code section), | |
1682 ;;; - and closes the last topic (this local-variables section). | |
1683 ;;;Local variables: | |
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1684 ;;;allout-layout: (0 : -1 -1 0) |
17905 | 1685 ;;;End: |
1686 | |
76953 | 1687 (random t) |
1688 | |
25227
d270a933be88
Provide `landmark', not `lm', and just once.
Karl Heuer <kwzh@gnu.org>
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|
1689 (provide 'landmark) |
d270a933be88
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Karl Heuer <kwzh@gnu.org>
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1690 |
17905 | 1691 ;;; landmark.el ends here |