annotate ppc/float_altivec.c @ 4690:1bfdcac74275 libavcodec

Correctly handle data_size on decoding
author kostya
date Tue, 20 Mar 2007 05:44:42 +0000
parents 05ab6e897ffd
children d5ba514e3f4a
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1 /*
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2 * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
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3 *
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4 * This file is part of FFmpeg.
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5 *
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6 * FFmpeg is free software; you can redistribute it and/or
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7 * modify it under the terms of the GNU Lesser General Public
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8 * License as published by the Free Software Foundation; either
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9 * version 2.1 of the License, or (at your option) any later version.
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10 *
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11 * FFmpeg is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 * Lesser General Public License for more details.
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15 *
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16 * You should have received a copy of the GNU Lesser General Public
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17 * License along with FFmpeg; if not, write to the Free Software
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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19 */
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20
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21 #include "../dsputil.h"
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22
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23 #include "gcc_fixes.h"
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24
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25 #include "dsputil_altivec.h"
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26
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27 static void vector_fmul_altivec(float *dst, const float *src, int len)
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28 {
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29 int i;
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30 vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
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31 for(i=0; i<len-7; i+=8) {
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32 d0 = vec_ld(0, dst+i);
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33 s = vec_ld(0, src+i);
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34 d1 = vec_ld(16, dst+i);
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35 d0 = vec_madd(d0, s, zero);
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36 d1 = vec_madd(d1, vec_ld(16,src+i), zero);
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37 vec_st(d0, 0, dst+i);
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38 vec_st(d1, 16, dst+i);
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39 }
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40 }
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41
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42 static void vector_fmul_reverse_altivec(float *dst, const float *src0,
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43 const float *src1, int len)
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44 {
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45 int i;
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46 vector float d, s0, s1, h0, l0,
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47 s2, s3, zero = (vector float)vec_splat_u32(0);
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48 src1 += len-4;
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49 for(i=0; i<len-7; i+=8) {
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50 s1 = vec_ld(0, src1-i); // [a,b,c,d]
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51 s0 = vec_ld(0, src0+i);
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52 l0 = vec_mergel(s1, s1); // [c,c,d,d]
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53 s3 = vec_ld(-16, src1-i);
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54 h0 = vec_mergeh(s1, s1); // [a,a,b,b]
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55 s2 = vec_ld(16, src0+i);
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56 s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
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57 vec_mergeh(l0,h0)); // [c,a,c,a]
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58 // [d,c,b,a]
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59 l0 = vec_mergel(s3, s3);
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60 d = vec_madd(s0, s1, zero);
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61 h0 = vec_mergeh(s3, s3);
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62 vec_st(d, 0, dst+i);
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63 s3 = vec_mergeh(vec_mergel(l0,h0),
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64 vec_mergeh(l0,h0));
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65 d = vec_madd(s2, s3, zero);
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66 vec_st(d, 16, dst+i);
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67 }
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68 }
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69
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70 static void vector_fmul_add_add_altivec(float *dst, const float *src0,
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71 const float *src1, const float *src2,
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72 int src3, int len, int step)
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73 {
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74 int i;
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75 vector float d, s0, s1, s2, t0, t1, edges;
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76 vector unsigned char align = vec_lvsr(0,dst),
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77 mask = vec_lvsl(0, dst);
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78
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79 #if 0 //FIXME: there is still something wrong
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80 if (step == 2) {
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81 int y;
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82 vector float d0, d1, s3, t2;
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83 vector unsigned int sel =
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84 vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
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85 t1 = vec_ld(16, dst);
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86 for (i=0,y=0; i<len-3; i+=4,y+=8) {
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87
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88 s0 = vec_ld(0,src0+i);
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89 s1 = vec_ld(0,src1+i);
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90 s2 = vec_ld(0,src2+i);
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91
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92 // t0 = vec_ld(0, dst+y); //[x x x|a]
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93 // t1 = vec_ld(16, dst+y); //[b c d|e]
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94 t2 = vec_ld(31, dst+y); //[f g h|x]
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95
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96 d = vec_madd(s0,s1,s2); // [A B C D]
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97
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98 // [A A B B]
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99
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100 // [C C D D]
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101
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102 d0 = vec_perm(t0, t1, mask); // [a b c d]
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103
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104 d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d]
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105
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106 edges = vec_perm(t1, t0, mask);
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107
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108 t0 = vec_perm(edges, d0, align); // [x x x|A]
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109
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110 t1 = vec_perm(d0, edges, align); // [b B d|e]
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111
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112 vec_stl(t0, 0, dst+y);
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113
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114 d1 = vec_perm(t1, t2, mask); // [e f g h]
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115
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116 d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]
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117
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118 edges = vec_perm(t2, t1, mask);
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119
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120 t1 = vec_perm(edges, d1, align); // [b B d|C]
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121
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122 t2 = vec_perm(d1, edges, align); // [f D h|x]
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123
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124 vec_stl(t1, 16, dst+y);
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125
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126 t0 = t1;
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127
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128 vec_stl(t2, 31, dst+y);
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129
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130 t1 = t2;
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131 }
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132 } else
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133 #endif
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134 if (step == 1 && src3 == 0)
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135 for (i=0; i<len-3; i+=4) {
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136 t0 = vec_ld(0, dst+i);
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137 t1 = vec_ld(15, dst+i);
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138 s0 = vec_ld(0, src0+i);
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139 s1 = vec_ld(0, src1+i);
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140 s2 = vec_ld(0, src2+i);
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141 edges = vec_perm(t1 ,t0, mask);
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142 d = vec_madd(s0,s1,s2);
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143 t1 = vec_perm(d, edges, align);
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144 t0 = vec_perm(edges, d, align);
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145 vec_st(t1, 15, dst+i);
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146 vec_st(t0, 0, dst+i);
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147 }
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148 else
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149 ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
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150 }
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151
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152 void float_to_int16_altivec(int16_t *dst, const float *src, int len)
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153 {
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154 int i;
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155 vector float s0, s1;
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156 vector signed int t0, t1;
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157 vector signed short d0, d1, d;
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158 vector unsigned char align;
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159 if(((long)dst)&15) //FIXME
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160 for(i=0; i<len-7; i+=8) {
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161 s0 = vec_ld(0, src+i);
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162 s1 = vec_ld(16, src+i);
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163 t0 = vec_cts(s0, 0);
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164 d0 = vec_ld(0, dst+i);
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165 t1 = vec_cts(s1, 0);
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166 d1 = vec_ld(15, dst+i);
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167 d = vec_packs(t0,t1);
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168 d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
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169 align = vec_lvsr(0, dst+i);
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170 d0 = vec_perm(d1, d, align);
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171 d1 = vec_perm(d, d1, align);
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172 vec_st(d0, 0, dst+i);
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173 vec_st(d1,15, dst+i);
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174 }
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175 else
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176 for(i=0; i<len-7; i+=8) {
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177 s0 = vec_ld(0, src+i);
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178 s1 = vec_ld(16, src+i);
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179 t0 = vec_cts(s0, 0);
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180 t1 = vec_cts(s1, 0);
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181 d = vec_packs(t0,t1);
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182 vec_st(d, 0, dst+i);
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183 }
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184 }
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185
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186 void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
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187 {
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188 c->vector_fmul = vector_fmul_altivec;
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189 c->vector_fmul_reverse = vector_fmul_reverse_altivec;
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190 c->vector_fmul_add_add = vector_fmul_add_add_altivec;
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191 if(!(avctx->flags & CODEC_FLAG_BITEXACT))
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192 c->float_to_int16 = float_to_int16_altivec;
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193 }