3581
|
1 /*
|
|
2 * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
|
|
3 *
|
|
4 * This library is free software; you can redistribute it and/or
|
|
5 * modify it under the terms of the GNU Lesser General Public
|
|
6 * License as published by the Free Software Foundation; either
|
|
7 * version 2 of the License, or (at your option) any later version.
|
|
8 *
|
|
9 * This library is distributed in the hope that it will be useful,
|
|
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
12 * Lesser General Public License for more details.
|
|
13 *
|
|
14 * You should have received a copy of the GNU Lesser General Public
|
|
15 * License along with this library; if not, write to the Free Software
|
|
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
17 */
|
|
18
|
|
19 #include "../dsputil.h"
|
|
20
|
|
21 #include "gcc_fixes.h"
|
|
22
|
|
23 #include "dsputil_altivec.h"
|
|
24
|
|
25 static void vector_fmul_altivec(float *dst, const float *src, int len)
|
|
26 {
|
|
27 int i;
|
|
28 vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
|
|
29 for(i=0; i<len-7; i+=8) {
|
|
30 d0 = vec_ld(0, dst+i);
|
|
31 s = vec_ld(0, src+i);
|
|
32 d1 = vec_ld(16, dst+i);
|
|
33 d0 = vec_madd(d0, s, zero);
|
|
34 d1 = vec_madd(d1, vec_ld(16,src+i), zero);
|
|
35 vec_st(d0, 0, dst+i);
|
|
36 vec_st(d1, 16, dst+i);
|
|
37 }
|
|
38 }
|
|
39
|
|
40 static void vector_fmul_reverse_altivec(float *dst, const float *src0,
|
|
41 const float *src1, int len)
|
|
42 {
|
|
43 int i;
|
|
44 vector float d, s0, s1, h0, l0,
|
|
45 s2, s3, zero = (vector float)vec_splat_u32(0);
|
|
46 src1 += len-4;
|
|
47 for(i=0; i<len-7; i+=8) {
|
|
48 s1 = vec_ld(0, src1-i); // [a,b,c,d]
|
|
49 s0 = vec_ld(0, src0+i);
|
|
50 l0 = vec_mergel(s1, s1); // [c,c,d,d]
|
|
51 s3 = vec_ld(-16, src1-i);
|
|
52 h0 = vec_mergeh(s1, s1); // [a,a,b,b]
|
|
53 s2 = vec_ld(16, src0+i);
|
|
54 s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
|
|
55 vec_mergeh(l0,h0)); // [c,a,c,a]
|
|
56 // [d,c,b,a]
|
|
57 l0 = vec_mergel(s3, s3);
|
|
58 d = vec_madd(s0, s1, zero);
|
|
59 h0 = vec_mergeh(s3, s3);
|
|
60 vec_st(d, 0, dst+i);
|
|
61 s3 = vec_mergeh(vec_mergel(l0,h0),
|
|
62 vec_mergeh(l0,h0));
|
|
63 d = vec_madd(s2, s3, zero);
|
|
64 vec_st(d, 16, dst+i);
|
|
65 }
|
|
66 }
|
|
67
|
|
68 static void vector_fmul_add_add_altivec(float *dst, const float *src0,
|
|
69 const float *src1, const float *src2,
|
|
70 int src3, int len, int step)
|
|
71 {
|
|
72 int i;
|
|
73 vector float d, s0, s1, s2, t0, t1, edges;
|
|
74 vector unsigned char align = vec_lvsr(0,dst),
|
|
75 mask = vec_lvsl(0, dst);
|
|
76
|
|
77 t0 = vec_ld(0, dst);
|
|
78 #if 0 //FIXME: there is still something wrong
|
|
79 if (step == 2) {
|
|
80 int y;
|
|
81 vector float d0, d1, s3, t2;
|
|
82 vector unsigned int sel =
|
|
83 vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
|
|
84 t1 = vec_ld(16, dst);
|
|
85 for (i=0,y=0; i<len-3; i+=4,y+=8) {
|
|
86
|
|
87 s0 = vec_ld(0,src0+i);
|
|
88 s1 = vec_ld(0,src1+i);
|
|
89 s2 = vec_ld(0,src2+i);
|
|
90
|
|
91 // t0 = vec_ld(0, dst+y); //[x x x|a]
|
|
92 // t1 = vec_ld(16, dst+y); //[b c d|e]
|
|
93 t2 = vec_ld(31, dst+y); //[f g h|x]
|
|
94
|
|
95 d = vec_madd(s0,s1,s2); // [A B C D]
|
|
96
|
|
97 // [A A B B]
|
|
98
|
|
99 // [C C D D]
|
|
100
|
|
101 d0 = vec_perm(t0, t1, mask); // [a b c d]
|
|
102
|
|
103 d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d]
|
|
104
|
|
105 edges = vec_perm(t1, t0, mask);
|
|
106
|
|
107 t0 = vec_perm(edges, d0, align); // [x x x|A]
|
|
108
|
|
109 t1 = vec_perm(d0, edges, align); // [b B d|e]
|
|
110
|
|
111 vec_stl(t0, 0, dst+y);
|
|
112
|
|
113 d1 = vec_perm(t1, t2, mask); // [e f g h]
|
|
114
|
|
115 d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]
|
|
116
|
|
117 edges = vec_perm(t2, t1, mask);
|
|
118
|
|
119 t1 = vec_perm(edges, d1, align); // [b B d|C]
|
|
120
|
|
121 t2 = vec_perm(d1, edges, align); // [f D h|x]
|
|
122
|
|
123 vec_stl(t1, 16, dst+y);
|
|
124
|
|
125 t0 = t1;
|
|
126
|
|
127 vec_stl(t2, 31, dst+y);
|
|
128
|
|
129 t1 = t2;
|
|
130 }
|
|
131 } else
|
|
132 #endif
|
|
133 if (step == 1 && src3 == 0)
|
|
134 for (i=0; i<len-3; i+=4) {
|
|
135 t1 = vec_ld(15, dst+i);
|
|
136 s0 = vec_ld(0, src0+i);
|
|
137 s1 = vec_ld(0, src1+i);
|
|
138 s2 = vec_ld(0, src2+i);
|
|
139 edges = vec_perm(t1 ,t0, mask);
|
|
140 d = vec_madd(s0,s1,s2);
|
|
141 t0 = vec_perm(edges, d, align);
|
|
142 t1 = vec_perm(d, edges, align);
|
|
143 vec_st(t0, 0, dst+i);
|
|
144 vec_st(t1, 15, dst+i);
|
|
145 t0 = t1;
|
|
146 }
|
|
147 else
|
|
148 ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
|
|
149 }
|
|
150
|
|
151 void float_to_int16_altivec(int16_t *dst, const float *src, int len)
|
|
152 {
|
|
153 int i;
|
|
154 vector float s0, s1;
|
|
155 vector signed int t0, t1;
|
|
156 vector signed short d0, d1, d;
|
|
157 vector unsigned char align;
|
|
158 if(((long)dst)&15) //FIXME
|
|
159 for(i=0; i<len-7; i+=8) {
|
|
160 s0 = vec_ld(0, src+i);
|
|
161 s1 = vec_ld(16, src+i);
|
|
162 t0 = vec_cts(s0, 0);
|
|
163 d0 = vec_ld(0, dst+i);
|
|
164 t1 = vec_cts(s1, 0);
|
|
165 d1 = vec_ld(15, dst+i);
|
|
166 d = vec_packs(t0,t1);
|
|
167 d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
|
|
168 align = vec_lvsr(0, dst+i);
|
|
169 d0 = vec_perm(d1, d, align);
|
|
170 d1 = vec_perm(d, d1, align);
|
|
171 vec_st(d0, 0, dst+i);
|
|
172 vec_st(d1,15, dst+i);
|
|
173 }
|
|
174 else
|
|
175 for(i=0; i<len-7; i+=8) {
|
|
176 s0 = vec_ld(0, src+i);
|
|
177 s1 = vec_ld(16, src+i);
|
|
178 t0 = vec_cts(s0, 0);
|
|
179 t1 = vec_cts(s1, 0);
|
|
180 d = vec_packs(t0,t1);
|
|
181 vec_st(d, 0, dst+i);
|
|
182 }
|
|
183 }
|
|
184
|
|
185 void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
|
|
186 {
|
|
187 c->vector_fmul = vector_fmul_altivec;
|
|
188 c->vector_fmul_reverse = vector_fmul_reverse_altivec;
|
|
189 c->vector_fmul_add_add = vector_fmul_add_add_altivec;
|
|
190 if(!(avctx->flags & CODEC_FLAG_BITEXACT))
|
|
191 c->float_to_int16 = float_to_int16_altivec;
|
|
192 }
|