annotate ppc/float_altivec.c @ 11852:24a6c651c3f3 libavcodec

libvpx: Set the libvpx frame dropping threshold to frame_skip_threshold The default for frame_skip_threshold is 0, which thus disables the libvpx frame dropping.
author mstorsjo
date Tue, 08 Jun 2010 09:01:14 +0000
parents 34a65026fa06
children
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1 /*
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2 * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
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3 *
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4 * This file is part of FFmpeg.
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5 *
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6 * FFmpeg is free software; you can redistribute it and/or
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7 * modify it under the terms of the GNU Lesser General Public
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8 * License as published by the Free Software Foundation; either
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9 * version 2.1 of the License, or (at your option) any later version.
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10 *
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11 * FFmpeg is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 * Lesser General Public License for more details.
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15 *
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16 * You should have received a copy of the GNU Lesser General Public
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17 * License along with FFmpeg; if not, write to the Free Software
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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19 */
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20
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21 #include "libavcodec/dsputil.h"
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22
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23 #include "dsputil_altivec.h"
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24 #include "util_altivec.h"
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25
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26 static void vector_fmul_altivec(float *dst, const float *src, int len)
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27 {
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28 int i;
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29 vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
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30 for(i=0; i<len-7; i+=8) {
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31 d0 = vec_ld(0, dst+i);
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32 s = vec_ld(0, src+i);
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33 d1 = vec_ld(16, dst+i);
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34 d0 = vec_madd(d0, s, zero);
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35 d1 = vec_madd(d1, vec_ld(16,src+i), zero);
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36 vec_st(d0, 0, dst+i);
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37 vec_st(d1, 16, dst+i);
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38 }
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39 }
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40
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41 static void vector_fmul_reverse_altivec(float *dst, const float *src0,
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42 const float *src1, int len)
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43 {
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44 int i;
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45 vector float d, s0, s1, h0, l0,
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46 s2, s3, zero = (vector float)vec_splat_u32(0);
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47 src1 += len-4;
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48 for(i=0; i<len-7; i+=8) {
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49 s1 = vec_ld(0, src1-i); // [a,b,c,d]
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50 s0 = vec_ld(0, src0+i);
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51 l0 = vec_mergel(s1, s1); // [c,c,d,d]
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52 s3 = vec_ld(-16, src1-i);
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53 h0 = vec_mergeh(s1, s1); // [a,a,b,b]
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54 s2 = vec_ld(16, src0+i);
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55 s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
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56 vec_mergeh(l0,h0)); // [c,a,c,a]
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57 // [d,c,b,a]
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58 l0 = vec_mergel(s3, s3);
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59 d = vec_madd(s0, s1, zero);
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60 h0 = vec_mergeh(s3, s3);
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61 vec_st(d, 0, dst+i);
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62 s3 = vec_mergeh(vec_mergel(l0,h0),
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63 vec_mergeh(l0,h0));
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64 d = vec_madd(s2, s3, zero);
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65 vec_st(d, 16, dst+i);
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66 }
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67 }
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68
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69 static void vector_fmul_add_altivec(float *dst, const float *src0,
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70 const float *src1, const float *src2,
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71 int len)
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72 {
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73 int i;
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74 vector float d, s0, s1, s2, t0, t1, edges;
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75 vector unsigned char align = vec_lvsr(0,dst),
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76 mask = vec_lvsl(0, dst);
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77
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78 for (i=0; i<len-3; i+=4) {
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79 t0 = vec_ld(0, dst+i);
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80 t1 = vec_ld(15, dst+i);
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81 s0 = vec_ld(0, src0+i);
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82 s1 = vec_ld(0, src1+i);
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83 s2 = vec_ld(0, src2+i);
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84 edges = vec_perm(t1 ,t0, mask);
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85 d = vec_madd(s0,s1,s2);
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86 t1 = vec_perm(d, edges, align);
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87 t0 = vec_perm(edges, d, align);
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88 vec_st(t1, 15, dst+i);
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89 vec_st(t0, 0, dst+i);
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90 }
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91 }
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92
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93 static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len)
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94 {
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95 union {
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96 vector float v;
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97 float s[4];
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98 } vadd;
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99 vector float vadd_bias, zero, t0, t1, s0, s1, wi, wj;
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100 const vector unsigned char reverse = vcprm(3,2,1,0);
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101 int i,j;
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102
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103 dst += len;
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104 win += len;
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105 src0+= len;
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106
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107 vadd.s[0] = add_bias;
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108 vadd_bias = vec_splat(vadd.v, 0);
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109 zero = (vector float)vec_splat_u32(0);
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110
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111 for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) {
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112 s0 = vec_ld(i, src0);
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113 s1 = vec_ld(j, src1);
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114 wi = vec_ld(i, win);
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115 wj = vec_ld(j, win);
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116
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117 s1 = vec_perm(s1, s1, reverse);
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118 wj = vec_perm(wj, wj, reverse);
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119
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120 t0 = vec_madd(s0, wj, vadd_bias);
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121 t0 = vec_nmsub(s1, wi, t0);
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122 t1 = vec_madd(s0, wi, vadd_bias);
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123 t1 = vec_madd(s1, wj, t1);
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124 t1 = vec_perm(t1, t1, reverse);
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125
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126 vec_st(t0, i, dst);
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127 vec_st(t1, j, dst);
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128 }
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129 }
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130
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131 static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src, float mul, int len)
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132 {
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133 union {
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134 vector float v;
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135 float s[4];
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136 } mul_u;
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137 int i;
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138 vector float src1, src2, dst1, dst2, mul_v, zero;
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139
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140 zero = (vector float)vec_splat_u32(0);
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141 mul_u.s[0] = mul;
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142 mul_v = vec_splat(mul_u.v, 0);
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143
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144 for(i=0; i<len; i+=8) {
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145 src1 = vec_ctf(vec_ld(0, src+i), 0);
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146 src2 = vec_ctf(vec_ld(16, src+i), 0);
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147 dst1 = vec_madd(src1, mul_v, zero);
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148 dst2 = vec_madd(src2, mul_v, zero);
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149 vec_st(dst1, 0, dst+i);
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150 vec_st(dst2, 16, dst+i);
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151 }
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152 }
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153
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154
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155 static vector signed short
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156 float_to_int16_one_altivec(const float *src)
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157 {
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158 vector float s0 = vec_ld(0, src);
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159 vector float s1 = vec_ld(16, src);
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160 vector signed int t0 = vec_cts(s0, 0);
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161 vector signed int t1 = vec_cts(s1, 0);
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162 return vec_packs(t0,t1);
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163 }
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164
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93a3020d9636 Fix float_to_int16_altivec prototype to match float_to_int16's in dsputil.h
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165 static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
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166 {
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167 int i;
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168 vector signed short d0, d1, d;
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169 vector unsigned char align;
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170 if(((long)dst)&15) //FIXME
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171 for(i=0; i<len-7; i+=8) {
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172 d0 = vec_ld(0, dst+i);
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173 d = float_to_int16_one_altivec(src+i);
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174 d1 = vec_ld(15, dst+i);
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175 d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
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176 align = vec_lvsr(0, dst+i);
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177 d0 = vec_perm(d1, d, align);
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178 d1 = vec_perm(d, d1, align);
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179 vec_st(d0, 0, dst+i);
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180 vec_st(d1,15, dst+i);
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181 }
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182 else
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183 for(i=0; i<len-7; i+=8) {
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184 d = float_to_int16_one_altivec(src+i);
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185 vec_st(d, 0, dst+i);
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186 }
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187 }
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188
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189 static void
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190 float_to_int16_interleave_altivec(int16_t *dst, const float **src,
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191 long len, int channels)
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192 {
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193 int i;
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194 vector signed short d0, d1, d2, c0, c1, t0, t1;
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195 vector unsigned char align;
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196 if(channels == 1)
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197 float_to_int16_altivec(dst, src[0], len);
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198 else
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199 if (channels == 2) {
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200 if(((long)dst)&15)
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201 for(i=0; i<len-7; i+=8) {
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lu_zero
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202 d0 = vec_ld(0, dst + i);
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203 t0 = float_to_int16_one_altivec(src[0] + i);
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204 d1 = vec_ld(31, dst + i);
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205 t1 = float_to_int16_one_altivec(src[1] + i);
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206 c0 = vec_mergeh(t0, t1);
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207 c1 = vec_mergel(t0, t1);
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208 d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
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209 align = vec_lvsr(0, dst + i);
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210 d0 = vec_perm(d2, c0, align);
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lu_zero
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211 d1 = vec_perm(c0, c1, align);
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212 vec_st(d0, 0, dst + i);
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213 d0 = vec_perm(c1, d2, align);
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214 vec_st(d1, 15, dst + i);
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215 vec_st(d0, 31, dst + i);
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216 dst+=8;
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217 }
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218 else
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219 for(i=0; i<len-7; i+=8) {
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220 t0 = float_to_int16_one_altivec(src[0] + i);
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lu_zero
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221 t1 = float_to_int16_one_altivec(src[1] + i);
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222 d0 = vec_mergeh(t0, t1);
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223 d1 = vec_mergel(t0, t1);
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224 vec_st(d0, 0, dst + i);
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225 vec_st(d1, 16, dst + i);
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226 dst+=8;
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227 }
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228 } else {
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mru
parents: 10301
diff changeset
229 DECLARE_ALIGNED(16, int16_t, tmp)[len];
7675
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230 int c, j;
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231 for (c = 0; c < channels; c++) {
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232 float_to_int16_altivec(tmp, src[c], len);
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233 for (i = 0, j = c; i < len; i++, j+=channels) {
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lu_zero
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234 dst[j] = tmp[i];
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235 }
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236 }
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237 }
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238 }
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239
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240 void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
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lu_zero
parents:
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241 {
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242 c->vector_fmul = vector_fmul_altivec;
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243 c->vector_fmul_reverse = vector_fmul_reverse_altivec;
10300
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mru
parents: 9421
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244 c->vector_fmul_add = vector_fmul_add_altivec;
8365
d33b47d1f4c1 add AltiVec implementation of int32_to_float_fmul_scalar
gpoirier
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diff changeset
245 c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
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lu_zero
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diff changeset
246 if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
8542
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gpoirier
parents: 8537
diff changeset
247 c->vector_fmul_window = vector_fmul_window_altivec;
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248 c->float_to_int16 = float_to_int16_altivec;
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lu_zero
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diff changeset
249 c->float_to_int16_interleave = float_to_int16_interleave_altivec;
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250 }
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251 }