comparison x86/mpegaudiodec_mmx.c @ 11939:ef338bd70180 libavcodec

SSE-optimized MP3 floating point windowing functions
author vitor
date Thu, 24 Jun 2010 07:44:50 +0000
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children 9e12316c508a
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11938:a5c32cb046eb 11939:ef338bd70180
1 /*
2 * MMX optimized MP3 decoding functions
3 * Copyright (c) 2010 Vitor Sessak
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 #include "libavutil/x86_cpu.h"
23
24 #define CONFIG_FLOAT 1
25 #include "libavcodec/mpegaudio.h"
26
27 #define MACS(rt, ra, rb) rt+=(ra)*(rb)
28 #define MLSS(rt, ra, rb) rt-=(ra)*(rb)
29
30 #define SUM8(op, sum, w, p) \
31 { \
32 op(sum, (w)[0 * 64], (p)[0 * 64]); \
33 op(sum, (w)[1 * 64], (p)[1 * 64]); \
34 op(sum, (w)[2 * 64], (p)[2 * 64]); \
35 op(sum, (w)[3 * 64], (p)[3 * 64]); \
36 op(sum, (w)[4 * 64], (p)[4 * 64]); \
37 op(sum, (w)[5 * 64], (p)[5 * 64]); \
38 op(sum, (w)[6 * 64], (p)[6 * 64]); \
39 op(sum, (w)[7 * 64], (p)[7 * 64]); \
40 }
41
42 static void apply_window(const float *buf, const float *win1,
43 const float *win2, float *sum1, float *sum2, int len)
44 {
45 x86_reg count = - 4*len;
46 const float *win1a = win1+len;
47 const float *win2a = win2+len;
48 const float *bufa = buf+len;
49 float *sum1a = sum1+len;
50 float *sum2a = sum2+len;
51
52
53 #define MULT(a, b) \
54 "movaps " #a "(%0,%5), %%xmm1 \n\t" \
55 "movaps " #a "(%2,%5), %%xmm2 \n\t" \
56 "mulps %%xmm2, %%xmm1 \n\t" \
57 "subps %%xmm1, %%xmm0 \n\t" \
58 "mulps " #b "(%1,%5), %%xmm2 \n\t" \
59 "subps %%xmm2, %%xmm4 \n\t" \
60
61 __asm__ volatile(
62 "1: \n\t"
63 "xorps %%xmm0, %%xmm0 \n\t"
64 "xorps %%xmm4, %%xmm4 \n\t"
65
66 MULT( 0, 0)
67 MULT( 256, 64)
68 MULT( 512, 128)
69 MULT( 768, 192)
70 MULT(1024, 256)
71 MULT(1280, 320)
72 MULT(1536, 384)
73 MULT(1792, 448)
74
75 "movaps %%xmm0, (%3,%5) \n\t"
76 "movaps %%xmm4, (%4,%5) \n\t"
77 "addl $16, %5 \n\t"
78 "jl 1b \n\t"
79 :"+&r"(win1a), "+&r"(win2a), "+&r"(bufa), "+&r"(sum1a), "+&r"(sum2a), "+&r"(count)
80 );
81
82 #undef MULT
83 }
84
85 static void apply_window_mp3(float *in, float *win, int *unused, float *out,
86 int incr)
87 {
88 LOCAL_ALIGNED_16(float, suma, [17]);
89 LOCAL_ALIGNED_16(float, sumb, [17]);
90 LOCAL_ALIGNED_16(float, sumc, [17]);
91 LOCAL_ALIGNED_16(float, sumd, [17]);
92
93 float sum;
94
95 /* copy to avoid wrap */
96 memcpy(in + 512, in, 32 * sizeof(*in));
97
98 apply_window(in + 16, win , win + 512, suma, sumc, 16);
99 apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
100
101 SUM8(MACS, suma[0], win + 32, in + 48);
102
103 sumc[ 0] = 0;
104 sumb[16] = 0;
105 sumd[16] = 0;
106
107 #define SUMS(suma, sumb, sumc, sumd, out1, out2) \
108 "movups " #sumd "(%4), %%xmm0 \n\t" \
109 "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
110 "subps " #suma "(%1), %%xmm0 \n\t" \
111 "movaps %%xmm0," #out1 "(%0) \n\t" \
112 \
113 "movups " #sumc "(%3), %%xmm0 \n\t" \
114 "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
115 "addps " #sumb "(%2), %%xmm0 \n\t" \
116 "movaps %%xmm0," #out2 "(%0) \n\t"
117
118 if (incr == 1) {
119 __asm__ volatile(
120 SUMS( 0, 48, 4, 52, 0, 112)
121 SUMS(16, 32, 20, 36, 16, 96)
122 SUMS(32, 16, 36, 20, 32, 80)
123 SUMS(48, 0, 52, 4, 48, 64)
124
125 :"+&r"(out)
126 :"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0])
127 :"memory"
128 );
129 out += 16*incr;
130 } else {
131 int j;
132 float *out2 = out + 32 * incr;
133 out[0 ] = -suma[ 0];
134 out += incr;
135 out2 -= incr;
136 for(j=1;j<16;j++) {
137 *out = -suma[ j] + sumd[16-j];
138 *out2 = sumb[16-j] + sumc[ j];
139 out += incr;
140 out2 -= incr;
141 }
142 }
143
144 sum = 0;
145 SUM8(MLSS, sum, win + 16 + 32, in + 32);
146 *out = sum;
147 }
148
149 void ff_mpegaudiodec_init_mmx(MPADecodeContext *s)
150 {
151 mm_flags = mm_support();
152
153 if (mm_flags & FF_MM_SSE2) {
154 s->apply_window_mp3 = apply_window_mp3;
155 }
156 }