changeset 4262:cdcfabd40101 libavcodec

Another hack to allow the Cinepak decoder to detect both types of deviant Cinepak data. Tested against both known FILM files, several CPK files, and normal CVID-encoded files.
author melanson
date Sat, 02 Dec 2006 22:27:18 +0000
parents ca322819f0cc
children e10af5bd6ff2
files cinepak.c
diffstat 1 files changed, 28 insertions(+), 8 deletions(-) [+]
line wrap: on
line diff
--- a/cinepak.c	Sat Dec 02 18:58:20 2006 +0000
+++ b/cinepak.c	Sat Dec 02 22:27:18 2006 +0000
@@ -26,6 +26,8 @@
  * by Ewald Snel <ewald@rambo.its.tudelft.nl>
  * For more information on the Cinepak algorithm, visit:
  *   http://www.csse.monash.edu.au/~timf/
+ * For more information on the quirky data inside Sega FILM/CPK files, visit:
+ *   http://wiki.multimedia.cx/index.php?title=Sega_FILM
  */
 
 #include <stdio.h>
@@ -67,6 +69,8 @@
     int palette_video;
     cvid_strip_t strips[MAX_STRIPS];
 
+    int sega_film_skip_bytes;
+
 } CinepakContext;
 
 static void cinepak_decode_codebook (cvid_codebook_t *codebook,
@@ -319,8 +323,6 @@
     int           i, result, strip_size, frame_flags, num_strips;
     int           y0 = 0;
     int           encoded_buf_size;
-    /* if true, Cinepak data is from a Sega FILM/CPK file */
-    int           sega_film_data = 0;
 
     if (s->size < 10)
         return -1;
@@ -328,12 +330,29 @@
     frame_flags = s->data[0];
     num_strips  = BE_16 (&s->data[8]);
     encoded_buf_size = ((s->data[1] << 16) | BE_16 (&s->data[2]));
-    if (encoded_buf_size != s->size)
-        sega_film_data = 1;
-    if (sega_film_data)
-        s->data    += 12;
-    else
-        s->data    += 10;
+
+    /* if this is the first frame, check for deviant Sega FILM data */
+    if (s->sega_film_skip_bytes == -1) {
+        if (encoded_buf_size != s->size) {
+            /* If the encoded frame size differs from the frame size as indicated
+             * by the container file, this data likely comes from a Sega FILM/CPK file.
+             * If the frame header is followed by the bytes FE 00 00 06 00 00 then
+             * this is probably one of the two known files that have 6 extra bytes
+             * after the frame header. Else, assume 2 extra bytes. */
+            if ((s->data[10] == 0xFE) &&
+                (s->data[11] == 0x00) &&
+                (s->data[12] == 0x00) &&
+                (s->data[13] == 0x06) &&
+                (s->data[14] == 0x00) &&
+                (s->data[15] == 0x00))
+                s->sega_film_skip_bytes = 6;
+            else
+                s->sega_film_skip_bytes = 2;
+        } else
+            s->sega_film_skip_bytes = 0;
+    }
+
+    s->data += 10 + s->sega_film_skip_bytes;
 
     if (num_strips > MAX_STRIPS)
         num_strips = MAX_STRIPS;
@@ -377,6 +396,7 @@
     s->avctx = avctx;
     s->width = (avctx->width + 3) & ~3;
     s->height = (avctx->height + 3) & ~3;
+    s->sega_film_skip_bytes = -1;  /* uninitialized state */
 
     // check for paletted data
     if ((avctx->palctrl == NULL) || (avctx->bits_per_sample == 40)) {