Mercurial > libavutil.hg
annotate softfloat.h @ 343:f21d1907d47c libavutil
include all prerequisites in header files
author | mru |
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date | Sat, 16 Jun 2007 22:59:13 +0000 |
parents | d76a36742464 |
children | 580fffa86f08 |
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1 /* |
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2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> |
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3 * |
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4 * This file is part of FFmpeg. |
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5 * |
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6 * FFmpeg is free software; you can redistribute it and/or |
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7 * modify it under the terms of the GNU Lesser General Public |
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8 * License as published by the Free Software Foundation; either |
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9 * version 2.1 of the License, or (at your option) any later version. |
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10 * |
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11 * FFmpeg is distributed in the hope that it will be useful, |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 * Lesser General Public License for more details. |
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15 * |
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16 * You should have received a copy of the GNU Lesser General Public |
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17 * License along with FFmpeg; if not, write to the Free Software |
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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19 * |
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20 */ |
91 | 21 |
343 | 22 #include <stdint.h> |
23 | |
91 | 24 #define MIN_EXP -126 |
25 #define MAX_EXP 126 | |
26 #define ONE_BITS 29 | |
27 | |
28 typedef struct SoftFloat{ | |
29 int32_t exp; | |
30 int32_t mant; | |
31 }SoftFloat; | |
32 | |
33 static SoftFloat av_normalize_sf(SoftFloat a){ | |
34 if(a.mant){ | |
35 #if 1 | |
36 while((a.mant + 0x20000000U)<0x40000000U){ | |
37 a.mant += a.mant; | |
38 a.exp -= 1; | |
39 } | |
40 #else | |
41 int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1)); | |
42 a.exp -= s; | |
43 a.mant <<= s; | |
44 #endif | |
45 if(a.exp < MIN_EXP){ | |
46 a.exp = MIN_EXP; | |
47 a.mant= 0; | |
48 } | |
49 }else{ | |
50 a.exp= MIN_EXP; | |
51 } | |
52 return a; | |
53 } | |
54 | |
55 static inline SoftFloat av_normalize1_sf(SoftFloat a){ | |
56 #if 1 | |
57 if(a.mant + 0x40000000 < 0){ | |
58 a.exp++; | |
59 a.mant>>=1; | |
60 } | |
61 return a; | |
62 #elif 1 | |
63 int t= a.mant + 0x40000000 < 0; | |
64 return (SoftFloat){a.exp+t, a.mant>>t}; | |
65 #else | |
66 int t= (a.mant + 0x40000000U)>>31; | |
67 return (SoftFloat){a.exp+t, a.mant>>t}; | |
68 #endif | |
69 } | |
70 | |
71 /** | |
72 * | |
73 * @return will not be more denormalized then a+b, so if either input is | |
74 * normalized then the output wont be worse then the other input | |
75 * if both are normalized then the output will be normalized | |
76 */ | |
77 static inline SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ | |
78 a.exp += b.exp; | |
79 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS; | |
80 return av_normalize1_sf(a); | |
81 } | |
82 | |
83 /** | |
84 * | |
85 * b has to be normalized and not zero | |
86 * @return will not be more denormalized then a | |
87 */ | |
88 static SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ | |
89 a.exp -= b.exp+1; | |
90 a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant; | |
91 return av_normalize1_sf(a); | |
92 } | |
93 | |
94 static inline int av_cmp_sf(SoftFloat a, SoftFloat b){ | |
95 int t= a.exp - b.exp; | |
96 if(t<0) return (a.mant >> (-t)) - b.mant ; | |
97 else return a.mant - (b.mant >> t); | |
98 } | |
99 | |
100 static inline SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ | |
101 int t= a.exp - b.exp; | |
102 if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))}); | |
103 else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )}); | |
104 } | |
105 | |
106 static inline SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ | |
107 return av_add_sf(a, (SoftFloat){b.exp, -b.mant}); | |
108 } | |
109 | |
110 //FIXME sqrt, log, exp, pow, sin, cos | |
111 | |
112 static inline SoftFloat av_int2sf(int v, int frac_bits){ | |
113 return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v}); | |
114 } | |
115 | |
116 /** | |
117 * | |
118 * rounding is to -inf | |
119 */ | |
120 static inline int av_sf2int(SoftFloat v, int frac_bits){ | |
121 v.exp += frac_bits - ONE_BITS; | |
122 if(v.exp >= 0) return v.mant << v.exp ; | |
123 else return v.mant >>(-v.exp); | |
124 } |