Mercurial > mplayer.hg
annotate libass/ass_render.c @ 23190:631dad12568b
Always deallocate glyphs. Fixes memory leak.
author | eugeni |
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date | Wed, 02 May 2007 10:15:12 +0000 |
parents | eaed63bb5078 |
children | 5ea241439d5a |
rev | line source |
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20008
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*- |
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2 // vim:ts=8:sw=8:noet:ai: |
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3 /* |
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4 Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
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5 |
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6 This program is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2 of the License, or |
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9 (at your option) any later version. |
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10 |
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11 This program is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
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15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with this program; if not, write to the Free Software |
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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19 */ |
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20 |
18937 | 21 #include "config.h" |
22 | |
23 #include <assert.h> | |
24 #include <math.h> | |
19378 | 25 #include <inttypes.h> |
18937 | 26 #include <ft2build.h> |
27 #include FT_FREETYPE_H | |
28 #include FT_STROKER_H | |
29 #include FT_GLYPH_H | |
30 #include FT_SYNTHESIS_H | |
31 | |
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32 #include "mputils.h" |
18937 | 33 |
34 #include "ass.h" | |
21322 | 35 #include "ass_font.h" |
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36 #include "ass_bitmap.h" |
18937 | 37 #include "ass_cache.h" |
38 #include "ass_utils.h" | |
39 #include "ass_fontconfig.h" | |
20477 | 40 #include "ass_library.h" |
18937 | 41 |
42 #define MAX_GLYPHS 1000 | |
43 #define MAX_LINES 100 | |
44 | |
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45 static int last_render_id = 0; |
18937 | 46 |
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47 typedef struct ass_settings_s { |
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48 int frame_width; |
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49 int frame_height; |
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50 double font_size_coeff; // font size multiplier |
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51 double line_spacing; // additional line spacing (in frame pixels) |
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52 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin. |
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53 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height. |
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54 int left_margin; |
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55 int right_margin; |
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56 int use_margins; // 0 - place all subtitles inside original frame |
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57 // 1 - use margins for placing toptitles and subtitles |
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58 double aspect; // frame aspect ratio, d_width / d_height. |
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59 ass_hinting_t hinting; |
20477 | 60 |
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61 char* default_font; |
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62 char* default_family; |
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63 } ass_settings_t; |
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64 |
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65 // a rendered event |
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66 typedef struct event_images_s { |
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67 ass_image_t* imgs; |
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68 int top, height; |
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69 int detect_collisions; |
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70 int shift_direction; |
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71 ass_event_t* event; |
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72 } event_images_t; |
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73 |
20477 | 74 struct ass_renderer_s { |
75 ass_library_t* library; | |
76 FT_Library ftlibrary; | |
18937 | 77 fc_instance_t* fontconfig_priv; |
78 ass_settings_t settings; | |
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79 int render_id; |
19848 | 80 ass_synth_priv_t* synth_priv; |
18937 | 81 |
82 ass_image_t* images_root; // rendering result is stored here | |
21506
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83 ass_image_t* prev_images_root; |
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84 |
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85 event_images_t* eimg; // temporary buffer for sorting rendered events |
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86 int eimg_size; // allocated buffer size |
18937 | 87 }; |
88 | |
89 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t; | |
90 | |
91 // describes a glyph | |
92 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations | |
93 typedef struct glyph_info_s { | |
94 unsigned symbol; | |
95 FT_Glyph glyph; | |
96 FT_Glyph outline_glyph; | |
19965 | 97 bitmap_t* bm; // glyph bitmap |
98 bitmap_t* bm_o; // outline bitmap | |
99 bitmap_t* bm_s; // shadow bitmap | |
18937 | 100 FT_BBox bbox; |
101 FT_Vector pos; | |
102 char linebreak; // the first (leading) glyph of some line ? | |
19691 | 103 uint32_t c[4]; // colors |
18937 | 104 FT_Vector advance; // 26.6 |
105 effect_t effect_type; | |
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106 int effect_timing; // time duration of current karaoke word |
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107 // after process_karaoke_effects: distance in pixels from the glyph origin. |
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108 // part of the glyph to the left of it is displayed in a different color. |
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109 int effect_skip_timing; // delay after the end of last karaoke word |
18937 | 110 int asc, desc; // font max ascender and descender |
111 // int height; | |
19848 | 112 int be; // blur edges |
19965 | 113 int shadow; |
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114 double frx, fry, frz; // rotation |
18937 | 115 |
23017 | 116 bitmap_hash_key_t hash_key; |
18937 | 117 } glyph_info_t; |
118 | |
119 typedef struct line_info_s { | |
120 int asc, desc; | |
121 } line_info_t; | |
122 | |
123 typedef struct text_info_s { | |
124 glyph_info_t* glyphs; | |
125 int length; | |
126 line_info_t lines[MAX_LINES]; | |
127 int n_lines; | |
128 int height; | |
129 } text_info_t; | |
130 | |
131 | |
132 // Renderer state. | |
133 // Values like current font face, color, screen position, clipping and so on are stored here. | |
134 typedef struct render_context_s { | |
135 ass_event_t* event; | |
136 ass_style_t* style; | |
137 | |
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138 ass_font_t* font; |
18937 | 139 char* font_path; |
140 int font_size; | |
141 | |
142 FT_Stroker stroker; | |
143 int alignment; // alignment overrides go here; if zero, style value will be used | |
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144 double frx, fry, frz; |
18937 | 145 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title |
19556 | 146 EVENT_POSITIONED, // happens after pos(,), margins are ignored |
147 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited | |
148 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects | |
18937 | 149 } evt_type; |
150 int pos_x, pos_y; // position | |
151 int org_x, org_y; // origin | |
22207 | 152 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used |
18937 | 153 double scale_x, scale_y; |
22259 | 154 double hspacing; // distance between letters, in pixels |
18937 | 155 double border; // outline width |
19691 | 156 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA |
18937 | 157 int clip_x0, clip_y0, clip_x1, clip_y1; |
158 char detect_collisions; | |
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159 uint32_t fade; // alpha from \fad |
19848 | 160 char be; // blur edges |
19965 | 161 int shadow; |
18937 | 162 |
163 effect_t effect_type; | |
164 int effect_timing; | |
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165 int effect_skip_timing; |
18937 | 166 |
19556 | 167 enum { SCROLL_LR, // left-to-right |
168 SCROLL_RL, | |
169 SCROLL_TB, // top-to-bottom | |
170 SCROLL_BT | |
171 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL | |
172 int scroll_shift; | |
173 | |
18937 | 174 // face properties |
175 char* family; | |
176 unsigned bold; | |
177 unsigned italic; | |
178 | |
179 } render_context_t; | |
180 | |
181 // frame-global data | |
182 typedef struct frame_context_s { | |
20477 | 183 ass_renderer_t* ass_priv; |
18937 | 184 int width, height; // screen dimensions |
185 int orig_height; // frame height ( = screen height - margins ) | |
19538 | 186 int orig_width; // frame width ( = screen width - margins ) |
18937 | 187 ass_track_t* track; |
188 long long time; // frame's timestamp, ms | |
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189 double font_scale; |
18937 | 190 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio |
19917
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191 double border_scale; |
18937 | 192 } frame_context_t; |
193 | |
20477 | 194 static ass_renderer_t* ass_renderer; |
18937 | 195 static ass_settings_t* global_settings; |
196 static text_info_t text_info; | |
197 static render_context_t render_context; | |
198 static frame_context_t frame_context; | |
199 | |
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200 struct render_priv_s { |
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201 int top, height; |
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202 int render_id; |
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203 }; |
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204 |
18937 | 205 static void ass_lazy_track_init(void) |
206 { | |
207 ass_track_t* track = frame_context.track; | |
208 if (track->PlayResX && track->PlayResY) | |
209 return; | |
210 if (!track->PlayResX && !track->PlayResY) { | |
21066 | 211 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined); |
18937 | 212 track->PlayResX = 384; |
213 track->PlayResY = 288; | |
214 } else { | |
19538 | 215 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) / |
216 frame_context.orig_height / frame_context.width; | |
18937 | 217 if (!track->PlayResY) { |
218 track->PlayResY = track->PlayResX / orig_aspect + .5; | |
21066 | 219 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY); |
18937 | 220 } else if (!track->PlayResX) { |
221 track->PlayResX = track->PlayResY * orig_aspect + .5; | |
21066 | 222 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX); |
18937 | 223 } |
224 } | |
225 } | |
226 | |
20477 | 227 ass_renderer_t* ass_renderer_init(ass_library_t* library) |
18937 | 228 { |
229 int error; | |
230 FT_Library ft; | |
20477 | 231 ass_renderer_t* priv = 0; |
18937 | 232 |
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233 memset(&render_context, 0, sizeof(render_context)); |
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234 memset(&frame_context, 0, sizeof(frame_context)); |
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235 memset(&text_info, 0, sizeof(text_info)); |
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236 |
18937 | 237 error = FT_Init_FreeType( &ft ); |
238 if ( error ) { | |
21066 | 239 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed); |
19517 | 240 goto ass_init_exit; |
18937 | 241 } |
242 | |
20477 | 243 priv = calloc(1, sizeof(ass_renderer_t)); |
18937 | 244 if (!priv) { |
245 FT_Done_FreeType(ft); | |
19517 | 246 goto ass_init_exit; |
18937 | 247 } |
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248 |
19848 | 249 priv->synth_priv = ass_synth_init(); |
250 | |
20477 | 251 priv->library = library; |
252 priv->ftlibrary = ft; | |
18937 | 253 // images_root and related stuff is zero-filled in calloc |
254 | |
21265 | 255 ass_font_cache_init(); |
23017 | 256 ass_bitmap_cache_init(); |
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257 ass_glyph_cache_init(); |
18937 | 258 |
259 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t)); | |
260 | |
19517 | 261 ass_init_exit: |
21066 | 262 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init); |
263 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed); | |
19517 | 264 |
18937 | 265 return priv; |
266 } | |
267 | |
20477 | 268 void ass_renderer_done(ass_renderer_t* priv) |
18937 | 269 { |
21265 | 270 ass_font_cache_done(); |
23017 | 271 ass_bitmap_cache_done(); |
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272 ass_glyph_cache_done(); |
20201 | 273 if (render_context.stroker) { |
274 FT_Stroker_Done(render_context.stroker); | |
275 render_context.stroker = 0; | |
276 } | |
20477 | 277 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary); |
18937 | 278 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv); |
19848 | 279 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv); |
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280 if (priv && priv->eimg) free(priv->eimg); |
18937 | 281 if (priv) free(priv); |
282 if (text_info.glyphs) free(text_info.glyphs); | |
283 } | |
284 | |
285 /** | |
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286 * \brief Create a new ass_image_t |
18937 | 287 * Parameters are the same as ass_image_t fields. |
288 */ | |
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289 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color) |
18937 | 290 { |
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291 ass_image_t* img = calloc(1, sizeof(ass_image_t)); |
18937 | 292 |
293 img->w = bitmap_w; | |
294 img->h = bitmap_h; | |
295 img->stride = stride; | |
296 img->bitmap = bitmap; | |
297 img->color = color; | |
298 img->dst_x = dst_x; | |
299 img->dst_y = dst_y; | |
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300 |
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301 return img; |
18937 | 302 } |
303 | |
304 /** | |
305 * \brief convert bitmap glyph into ass_image_t struct(s) | |
306 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY | |
307 * \param dst_x bitmap x coordinate in video frame | |
308 * \param dst_y bitmap y coordinate in video frame | |
309 * \param color first color, RGBA | |
310 * \param color2 second color, RGBA | |
311 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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312 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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313 * \return pointer to the new list tail |
18937 | 314 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
315 */ | |
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316 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail) |
18937 | 317 { |
318 // brk is relative to dst_x | |
319 // color = color left of brk | |
320 // color2 = color right of brk | |
321 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
322 int clip_x0, clip_y0, clip_x1, clip_y1; | |
323 int tmp; | |
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324 ass_image_t* img; |
18937 | 325 |
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326 dst_x += bm->left; |
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327 dst_y += bm->top; |
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328 brk -= bm->left; |
18937 | 329 |
330 // clipping | |
331 clip_x0 = render_context.clip_x0; | |
332 clip_y0 = render_context.clip_y0; | |
333 clip_x1 = render_context.clip_x1; | |
334 clip_y1 = render_context.clip_y1; | |
335 b_x0 = 0; | |
336 b_y0 = 0; | |
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337 b_x1 = bm->w; |
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338 b_y1 = bm->h; |
18937 | 339 |
340 tmp = dst_x - clip_x0; | |
341 if (tmp < 0) { | |
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342 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n"); |
18937 | 343 b_x0 = - tmp; |
344 } | |
345 tmp = dst_y - clip_y0; | |
346 if (tmp < 0) { | |
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347 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n"); |
18937 | 348 b_y0 = - tmp; |
349 } | |
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350 tmp = clip_x1 - dst_x - bm->w; |
18937 | 351 if (tmp < 0) { |
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352 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n"); |
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353 b_x1 = bm->w + tmp; |
18937 | 354 } |
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355 tmp = clip_y1 - dst_y - bm->h; |
18937 | 356 if (tmp < 0) { |
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357 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n"); |
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358 b_y1 = bm->h + tmp; |
18937 | 359 } |
360 | |
361 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) | |
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362 return tail; |
18937 | 363 |
364 if (brk > b_x0) { // draw left part | |
365 if (brk > b_x1) brk = b_x1; | |
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366 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0, |
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367 brk - b_x0, b_y1 - b_y0, bm->w, |
18937 | 368 dst_x + b_x0, dst_y + b_y0, color); |
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369 *tail = img; |
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370 tail = &img->next; |
18937 | 371 } |
372 if (brk < b_x1) { // draw right part | |
373 if (brk < b_x0) brk = b_x0; | |
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374 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk, |
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375 b_x1 - brk, b_y1 - b_y0, bm->w, |
18937 | 376 dst_x + brk, dst_y + b_y0, color2); |
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377 *tail = img; |
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378 tail = &img->next; |
18937 | 379 } |
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380 return tail; |
18937 | 381 } |
382 | |
383 /** | |
23179 | 384 * \brief Convert text_info_t struct to ass_image_t list |
385 * Splits glyphs in halves when needed (for \kf karaoke). | |
18937 | 386 */ |
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387 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y) |
18937 | 388 { |
389 int pen_x, pen_y; | |
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390 int i; |
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391 bitmap_t* bm; |
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392 ass_image_t* head; |
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393 ass_image_t** tail = &head; |
18937 | 394 |
395 for (i = 0; i < text_info->length; ++i) { | |
23175 | 396 glyph_info_t* info = text_info->glyphs + i; |
19965 | 397 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0)) |
398 continue; | |
399 | |
400 pen_x = dst_x + info->pos.x + info->shadow; | |
401 pen_y = dst_y + info->pos.y + info->shadow; | |
402 bm = info->bm_s; | |
403 | |
404 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail); | |
405 } | |
406 | |
407 for (i = 0; i < text_info->length; ++i) { | |
408 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 409 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o) |
18937 | 410 continue; |
411 | |
412 pen_x = dst_x + info->pos.x; | |
413 pen_y = dst_y + info->pos.y; | |
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414 bm = info->bm_o; |
18937 | 415 |
416 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) { | |
417 // do nothing | |
418 } else | |
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419 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail); |
18937 | 420 } |
421 for (i = 0; i < text_info->length; ++i) { | |
422 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 423 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm) |
18937 | 424 continue; |
425 | |
426 pen_x = dst_x + info->pos.x; | |
427 pen_y = dst_y + info->pos.y; | |
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428 bm = info->bm; |
18937 | 429 |
430 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) { | |
431 if (info->effect_timing > info->bbox.xMax) | |
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432 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 433 else |
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434 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail); |
18937 | 435 } else if (info->effect_type == EF_KARAOKE_KF) { |
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436 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail); |
18937 | 437 } else |
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438 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 439 } |
440 | |
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441 *tail = 0; |
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442 return head; |
18937 | 443 } |
444 | |
445 /** | |
446 * \brief Mapping between script and screen coordinates | |
447 */ | |
448 static int x2scr(int x) { | |
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449 return x*frame_context.orig_width / frame_context.track->PlayResX + global_settings->left_margin; |
18937 | 450 } |
451 /** | |
452 * \brief Mapping between script and screen coordinates | |
453 */ | |
454 static int y2scr(int y) { | |
455 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
456 } | |
457 // the same for toptitles | |
458 static int y2scr_top(int y) { | |
19538 | 459 if (global_settings->use_margins) |
460 return y * frame_context.orig_height / frame_context.track->PlayResY; | |
461 else | |
462 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
18937 | 463 } |
464 // the same for subtitles | |
465 static int y2scr_sub(int y) { | |
19538 | 466 if (global_settings->use_margins) |
467 return y * frame_context.orig_height / frame_context.track->PlayResY + | |
468 global_settings->top_margin + global_settings->bottom_margin; | |
469 else | |
470 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
18937 | 471 } |
472 | |
473 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) { | |
474 FT_BBox bbox; | |
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475 int i; |
18937 | 476 |
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477 if (text_info.length > 0) { |
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478 bbox.xMin = 32000; |
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479 bbox.xMax = -32000; |
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480 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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481 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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482 |
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483 for (i = 0; i < text_info.length; ++i) { |
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484 int s = text_info.glyphs[i].pos.x; |
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485 int e = s + d6_to_int(text_info.glyphs[i].advance.x); |
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486 bbox.xMin = FFMIN(bbox.xMin, s); |
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487 bbox.xMax = FFMAX(bbox.xMax, e); |
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488 } |
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489 } else |
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490 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0; |
18937 | 491 |
492 /* return string bbox */ | |
493 *abbox = bbox; | |
494 } | |
495 | |
496 | |
497 /** | |
498 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part. | |
499 */ | |
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500 static inline int mystrcmp(char** p, const char* sample) { |
18937 | 501 int len = strlen(sample); |
502 if (strncmp(*p, sample, len) == 0) { | |
503 (*p) += len; | |
504 return 1; | |
505 } else | |
506 return 0; | |
507 } | |
508 | |
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509 double ass_internal_font_size_coeff = 0.8; |
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510 |
18937 | 511 static void change_font_size(int sz) |
512 { | |
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513 double size = sz * frame_context.font_scale; |
18937 | 514 |
515 if (size < 1) | |
516 size = 1; | |
517 else if (size > frame_context.height * 2) | |
518 size = frame_context.height * 2; | |
21277 | 519 |
520 ass_font_set_size(render_context.font, size); | |
18937 | 521 |
522 render_context.font_size = sz; | |
523 } | |
524 | |
525 /** | |
526 * \brief Change current font, using setting from render_context. | |
527 */ | |
528 static void update_font(void) | |
529 { | |
530 unsigned val; | |
20477 | 531 ass_renderer_t* priv = frame_context.ass_priv; |
21265 | 532 ass_font_desc_t desc; |
18937 | 533 desc.family = strdup(render_context.family); |
534 | |
535 val = render_context.bold; | |
536 // 0 = normal, 1 = bold, >1 = exact weight | |
537 if (val == 0) val = 80; // normal | |
538 else if (val == 1) val = 200; // bold | |
539 desc.bold = val; | |
540 | |
541 val = render_context.italic; | |
542 if (val == 0) val = 0; // normal | |
543 else if (val == 1) val = 110; //italic | |
544 desc.italic = val; | |
545 | |
21460 | 546 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc); |
18937 | 547 |
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548 if (render_context.font) |
18937 | 549 change_font_size(render_context.font_size); |
550 } | |
551 | |
552 /** | |
553 * \brief Change border width | |
19873 | 554 * negative value resets border to style value |
18937 | 555 */ |
556 static void change_border(double border) | |
557 { | |
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558 int b; |
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559 if (!render_context.font) return; |
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560 |
19919 | 561 if (border < 0) { |
562 if (render_context.style->BorderStyle == 1) { | |
563 if (render_context.style->Outline == 0 && render_context.style->Shadow > 0) | |
19873 | 564 border = 1.; |
19919 | 565 else |
566 border = render_context.style->Outline; | |
567 } else | |
568 border = 1.; | |
569 } | |
570 render_context.border = border; | |
19873 | 571 |
19919 | 572 b = 64 * border * frame_context.border_scale; |
573 if (b > 0) { | |
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574 if (!render_context.stroker) { |
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575 int error; |
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576 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1)) |
20477 | 577 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker ); |
19918
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578 #else // < 2.2 |
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579 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker ); |
19918
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580 #endif |
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581 if (error) { |
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582 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n"); |
19918
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583 render_context.stroker = 0; |
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Fix FT_Stroker use in libass. The previous variant ended up with 0-width
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584 } |
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585 } |
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586 if (render_context.stroker) |
19873 | 587 FT_Stroker_Set( render_context.stroker, b, |
19919 | 588 FT_STROKER_LINECAP_ROUND, |
589 FT_STROKER_LINEJOIN_ROUND, | |
590 0 ); | |
591 } else { | |
592 FT_Stroker_Done(render_context.stroker); | |
593 render_context.stroker = 0; | |
594 } | |
18937 | 595 } |
596 | |
597 #define _r(c) ((c)>>24) | |
598 #define _g(c) (((c)>>16)&0xFF) | |
599 #define _b(c) (((c)>>8)&0xFF) | |
600 #define _a(c) ((c)&0xFF) | |
601 | |
602 /** | |
603 * \brief Calculate a weighted average of two colors | |
604 * calculates c1*(1-a) + c2*a, but separately for each component except alpha | |
605 */ | |
606 static void change_color(uint32_t* var, uint32_t new, double pwr) | |
607 { | |
608 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) + | |
609 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) + | |
610 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + | |
611 _a(*var); | |
612 } | |
613 | |
614 // like change_color, but for alpha component only | |
615 static void change_alpha(uint32_t* var, uint32_t new, double pwr) | |
616 { | |
617 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr); | |
618 } | |
619 | |
19406
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620 /** |
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621 * \brief Multiply two alpha values |
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622 * \param a first value |
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623 * \param b second value |
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624 * \return result of multiplication |
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|
625 * Parameters and result are limited by 0xFF. |
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626 */ |
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627 static uint32_t mult_alpha(uint32_t a, uint32_t b) |
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628 { |
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629 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF; |
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630 } |
18937 | 631 |
632 /** | |
633 * \brief Calculate alpha value by piecewise linear function | |
634 * Used for \fad, \fade implementation. | |
635 */ | |
19692
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636 static unsigned interpolate_alpha(long long now, |
18937 | 637 long long t1, long long t2, long long t3, long long t4, |
638 unsigned a1, unsigned a2, unsigned a3) | |
639 { | |
640 unsigned a; | |
641 double cf; | |
642 if (now <= t1) { | |
643 a = a1; | |
644 } else if (now >= t4) { | |
645 a = a3; | |
646 } else if (now < t2) { // and > t1 | |
647 cf = ((double)(now - t1)) / (t2 - t1); | |
648 a = a1 * (1 - cf) + a2 * cf; | |
649 } else if (now > t3) { | |
650 cf = ((double)(now - t3)) / (t4 - t3); | |
651 a = a2 * (1 - cf) + a3 * cf; | |
652 } else { // t2 <= now <= t3 | |
653 a = a2; | |
654 } | |
655 | |
19692
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Change \fad behaviour so that it does not get cancelled by \r.
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656 return a; |
18937 | 657 } |
658 | |
22886 | 659 static void reset_render_context(void); |
19873 | 660 |
18937 | 661 /** |
662 * \brief Parse style override tag. | |
663 * \param p string to parse | |
664 * \param pwr multiplier for some tag effects (comes from \t tags) | |
665 */ | |
666 static char* parse_tag(char* p, double pwr) { | |
667 #define skip_all(x) if (*p == (x)) ++p; else { \ | |
668 while ((*p != (x)) && (*p != '}') && (*p != 0)) {++p;} } | |
669 #define skip(x) if (*p == (x)) ++p; else { return p; } | |
670 | |
671 skip_all('\\'); | |
672 if ((*p == '}') || (*p == 0)) | |
673 return p; | |
674 | |
675 if (mystrcmp(&p, "fsc")) { | |
676 char tp = *p++; | |
677 double val; | |
678 if (tp == 'x') { | |
679 if (mystrtod(&p, &val)) { | |
680 val /= 100; | |
22260 | 681 render_context.scale_x = render_context.scale_x * ( 1 - pwr) + val * pwr; |
18937 | 682 } else |
683 render_context.scale_x = render_context.style->ScaleX; | |
684 } else if (tp == 'y') { | |
685 if (mystrtod(&p, &val)) { | |
686 val /= 100; | |
22260 | 687 render_context.scale_y = render_context.scale_y * ( 1 - pwr) + val * pwr; |
18937 | 688 } else |
689 render_context.scale_y = render_context.style->ScaleY; | |
690 } | |
691 } else if (mystrcmp(&p, "fsp")) { | |
22259 | 692 double val; |
693 if (mystrtod(&p, &val)) | |
694 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr; | |
18937 | 695 else |
22259 | 696 render_context.hspacing = render_context.style->Spacing; |
18937 | 697 } else if (mystrcmp(&p, "fs")) { |
698 int val; | |
699 if (mystrtoi(&p, 10, &val)) | |
700 val = render_context.font_size * ( 1 - pwr ) + val * pwr; | |
701 else | |
702 val = render_context.style->FontSize; | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
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703 if (render_context.font) |
18937 | 704 change_font_size(val); |
705 } else if (mystrcmp(&p, "bord")) { | |
706 double val; | |
707 if (mystrtod(&p, &val)) | |
708 val = render_context.border * ( 1 - pwr ) + val * pwr; | |
709 else | |
19873 | 710 val = -1.; // reset to default |
18937 | 711 change_border(val); |
712 } else if (mystrcmp(&p, "move")) { | |
713 int x1, x2, y1, y2; | |
19044 | 714 long long t1, t2, delta_t, t; |
18937 | 715 int x, y; |
716 double k; | |
717 skip('('); | |
718 x1 = strtol(p, &p, 10); | |
719 skip(','); | |
720 y1 = strtol(p, &p, 10); | |
721 skip(','); | |
722 x2 = strtol(p, &p, 10); | |
723 skip(','); | |
724 y2 = strtol(p, &p, 10); | |
19044 | 725 if (*p == ',') { |
726 skip(','); | |
727 t1 = strtoll(p, &p, 10); | |
728 skip(','); | |
729 t2 = strtoll(p, &p, 10); | |
20629
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730 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", |
19378 | 731 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2); |
19044 | 732 } else { |
733 t1 = 0; | |
734 t2 = render_context.event->Duration; | |
20629
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735 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2); |
19044 | 736 } |
737 skip(')'); | |
738 delta_t = t2 - t1; | |
739 t = frame_context.time - render_context.event->Start; | |
740 if (t < t1) | |
741 k = 0.; | |
742 else if (t > t2) | |
743 k = 1.; | |
744 else k = ((double)(t - t1)) / delta_t; | |
18937 | 745 x = k * (x2 - x1) + x1; |
746 y = k * (y2 - y1) + y1; | |
747 render_context.pos_x = x; | |
748 render_context.pos_y = y; | |
749 render_context.detect_collisions = 0; | |
750 render_context.evt_type = EVENT_POSITIONED; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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751 } else if (mystrcmp(&p, "frx")) { |
19622 | 752 double val; |
22273
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753 if (mystrtod(&p, &val)) { |
22276 | 754 val *= M_PI / 180; |
755 render_context.frx = val * pwr + render_context.frx * (1-pwr); | |
22273
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756 } else |
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757 render_context.frx = 0.; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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758 } else if (mystrcmp(&p, "fry")) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
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diff
changeset
|
759 double val; |
22273
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|
760 if (mystrtod(&p, &val)) { |
22276 | 761 val *= M_PI / 180; |
762 render_context.fry = val * pwr + render_context.fry * (1-pwr); | |
22273
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|
763 } else |
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|
764 render_context.fry = 0.; |
18937 | 765 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) { |
19622 | 766 double val; |
22273
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|
767 if (mystrtod(&p, &val)) { |
22276 | 768 val *= M_PI / 180; |
769 render_context.frz = val * pwr + render_context.frz * (1-pwr); | |
22273
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|
770 } else |
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|
771 render_context.frz = M_PI * render_context.style->Angle / 180.; |
18937 | 772 } else if (mystrcmp(&p, "fn")) { |
773 char* start = p; | |
774 char* family; | |
775 skip_all('\\'); | |
22269
b0ae9876168e
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22268
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|
776 if (p > start) { |
b0ae9876168e
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eugeni
parents:
22268
diff
changeset
|
777 family = malloc(p - start + 1); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
22268
diff
changeset
|
778 strncpy(family, start, p - start); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
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diff
changeset
|
779 family[p - start] = '\0'; |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
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diff
changeset
|
780 } else |
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parents:
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|
781 family = strdup(render_context.style->FontName); |
18937 | 782 if (render_context.family) |
783 free(render_context.family); | |
784 render_context.family = family; | |
785 update_font(); | |
786 } else if (mystrcmp(&p, "alpha")) { | |
787 uint32_t val; | |
19691 | 788 int i; |
18937 | 789 if (strtocolor(&p, &val)) { |
790 unsigned char a = val >> 24; | |
19691 | 791 for (i = 0; i < 4; ++i) |
792 change_alpha(&render_context.c[i], a, pwr); | |
18937 | 793 } else { |
19691 | 794 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr); |
795 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr); | |
796 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr); | |
797 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr); | |
18937 | 798 } |
799 // FIXME: simplify | |
800 } else if (mystrcmp(&p, "an")) { | |
22273
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801 int val; |
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802 if (mystrtoi(&p, 10, &val) && val) { |
22276 | 803 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment |
804 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val); | |
805 if (v != 0) v = 3 - v; | |
806 val = ((val - 1) % 3) + 1; // horizontal alignment | |
807 val += v*4; | |
808 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val); | |
809 render_context.alignment = val; | |
22273
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|
810 } else |
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811 render_context.alignment = render_context.style->Alignment; |
18937 | 812 } else if (mystrcmp(&p, "a")) { |
22303 | 813 int val; |
22273
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814 if (mystrtoi(&p, 10, &val) && val) |
22276 | 815 render_context.alignment = val; |
22273
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816 else |
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817 render_context.alignment = render_context.style->Alignment; |
18937 | 818 } else if (mystrcmp(&p, "pos")) { |
819 int v1, v2; | |
820 skip('('); | |
821 v1 = strtol(p, &p, 10); | |
822 skip(','); | |
823 v2 = strtol(p, &p, 10); | |
824 skip(')'); | |
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825 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2); |
18937 | 826 render_context.evt_type = EVENT_POSITIONED; |
827 render_context.detect_collisions = 0; | |
828 render_context.pos_x = v1; | |
829 render_context.pos_y = v2; | |
19398
bb5164e0f70f
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830 } else if (mystrcmp(&p, "fad")) { |
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831 int a1, a2, a3; |
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|
832 long long t1, t2, t3, t4; |
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833 if (*p == 'e') ++p; // either \fad or \fade |
18937 | 834 skip('('); |
835 a1 = strtol(p, &p, 10); | |
836 skip(','); | |
837 a2 = strtol(p, &p, 10); | |
19398
bb5164e0f70f
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|
838 if (*p == ')') { |
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839 // 2-argument version (\fad, according to specs) |
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840 // a1 and a2 are fade-in and fade-out durations |
bb5164e0f70f
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|
841 t1 = 0; |
bb5164e0f70f
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842 t4 = render_context.event->Duration; |
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Allow \fade to be used in place of \fad and vice versa.
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diff
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|
843 t2 = a1; |
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844 t3 = t4 - a2; |
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845 a1 = 0xFF; |
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846 a2 = 0; |
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diff
changeset
|
847 a3 = 0xFF; |
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diff
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|
848 } else { |
19399 | 849 // 6-argument version (\fade) |
850 // a1 and a2 (and a3) are opacity values | |
851 skip(','); | |
852 a3 = strtol(p, &p, 10); | |
853 skip(','); | |
854 t1 = strtoll(p, &p, 10); | |
855 skip(','); | |
856 t2 = strtoll(p, &p, 10); | |
857 skip(','); | |
858 t3 = strtoll(p, &p, 10); | |
859 skip(','); | |
860 t4 = strtoll(p, &p, 10); | |
19398
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861 } |
18937 | 862 skip(')'); |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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diff
changeset
|
863 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3); |
18937 | 864 } else if (mystrcmp(&p, "org")) { |
865 int v1, v2; | |
866 skip('('); | |
867 v1 = strtol(p, &p, 10); | |
868 skip(','); | |
869 v2 = strtol(p, &p, 10); | |
870 skip(')'); | |
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parents:
20503
diff
changeset
|
871 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2); |
18937 | 872 // render_context.evt_type = EVENT_POSITIONED; |
873 render_context.org_x = v1; | |
874 render_context.org_y = v2; | |
22207 | 875 render_context.have_origin = 1; |
18937 | 876 } else if (mystrcmp(&p, "t")) { |
877 double v[3]; | |
878 int v1, v2; | |
879 double v3; | |
880 int cnt; | |
881 long long t1, t2, t, delta_t; | |
882 double k; | |
883 skip('('); | |
884 for (cnt = 0; cnt < 3; ++cnt) { | |
885 if (*p == '\\') | |
886 break; | |
887 v[cnt] = strtod(p, &p); | |
888 skip(','); | |
889 } | |
890 if (cnt == 3) { | |
891 v1 = v[0]; v2 = v[1]; v3 = v[2]; | |
892 } else if (cnt == 2) { | |
893 v1 = v[0]; v2 = v[1]; v3 = 1.; | |
894 } else if (cnt == 1) { | |
895 v1 = 0; v2 = render_context.event->Duration; v3 = v[0]; | |
896 } else { // cnt == 0 | |
897 v1 = 0; v2 = render_context.event->Duration; v3 = 1.; | |
898 } | |
899 render_context.detect_collisions = 0; | |
900 t1 = v1; | |
901 t2 = v2; | |
902 delta_t = v2 - v1; | |
20875 | 903 if (v3 < 0.) |
904 v3 = 0.; | |
18937 | 905 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context |
23133 | 906 if (t <= t1) |
18937 | 907 k = 0.; |
23133 | 908 else if (t >= t2) |
18937 | 909 k = 1.; |
23133 | 910 else { |
911 assert(delta_t != 0.); | |
912 k = pow(((double)(t - t1)) / delta_t, v3); | |
913 } | |
18937 | 914 while (*p == '\\') |
915 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's | |
916 skip_all(')'); // FIXME: better skip(')'), but much more tags support required | |
917 } else if (mystrcmp(&p, "clip")) { | |
918 int x0, y0, x1, y1; | |
919 int res = 1; | |
920 skip('('); | |
921 res &= mystrtoi(&p, 10, &x0); | |
922 skip(','); | |
923 res &= mystrtoi(&p, 10, &y0); | |
924 skip(','); | |
925 res &= mystrtoi(&p, 10, &x1); | |
926 skip(','); | |
927 res &= mystrtoi(&p, 10, &y1); | |
928 skip(')'); | |
929 if (res) { | |
930 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr; | |
931 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr; | |
932 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr; | |
933 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr; | |
934 } else { | |
935 render_context.clip_x0 = 0; | |
936 render_context.clip_y0 = 0; | |
937 render_context.clip_x1 = frame_context.track->PlayResX; | |
938 render_context.clip_y1 = frame_context.track->PlayResY; | |
939 } | |
940 } else if (mystrcmp(&p, "c")) { | |
941 uint32_t val; | |
942 if (!strtocolor(&p, &val)) | |
943 val = render_context.style->PrimaryColour; | |
20629
e8885ec63928
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parents:
20503
diff
changeset
|
944 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val); |
19691 | 945 change_color(&render_context.c[0], val, pwr); |
18937 | 946 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) { |
947 char n = *(p-2); | |
19691 | 948 int cidx = n - '1'; |
18937 | 949 char cmd = *(p-1); |
950 uint32_t val; | |
951 assert((n >= '1') && (n <= '4')); | |
952 if (!strtocolor(&p, &val)) | |
953 switch(n) { | |
954 case '1': val = render_context.style->PrimaryColour; break; | |
955 case '2': val = render_context.style->SecondaryColour; break; | |
956 case '3': val = render_context.style->OutlineColour; break; | |
957 case '4': val = render_context.style->BackColour; break; | |
958 default : val = 0; break; // impossible due to assert; avoid compilation warning | |
959 } | |
960 switch (cmd) { | |
19691 | 961 case 'c': change_color(render_context.c + cidx, val, pwr); break; |
962 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break; | |
21066 | 963 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break; |
18937 | 964 } |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
965 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]); |
18937 | 966 } else if (mystrcmp(&p, "r")) { |
19873 | 967 reset_render_context(); |
18937 | 968 } else if (mystrcmp(&p, "be")) { |
969 int val; | |
19848 | 970 if (mystrtoi(&p, 10, &val)) |
971 render_context.be = val ? 1 : 0; | |
972 else | |
973 render_context.be = 0; | |
18937 | 974 } else if (mystrcmp(&p, "b")) { |
975 int b; | |
22262 | 976 if (mystrtoi(&p, 10, &b)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
parents:
22273
diff
changeset
|
977 if (pwr >= .5) |
22262 | 978 render_context.bold = b; |
979 } else | |
22263 | 980 render_context.bold = render_context.style->Bold; |
18937 | 981 update_font(); |
982 } else if (mystrcmp(&p, "i")) { | |
983 int i; | |
22282 | 984 if (mystrtoi(&p, 10, &i)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
parents:
22273
diff
changeset
|
985 if (pwr >= .5) |
22276 | 986 render_context.italic = i; |
22282 | 987 } else |
22263 | 988 render_context.italic = render_context.style->Italic; |
18937 | 989 update_font(); |
990 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) { | |
991 int val = strtol(p, &p, 10); | |
992 render_context.effect_type = EF_KARAOKE_KF; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
993 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
994 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 995 render_context.effect_timing = val * 10; |
996 } else if (mystrcmp(&p, "ko")) { | |
997 int val = strtol(p, &p, 10); | |
998 render_context.effect_type = EF_KARAOKE_KO; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
999 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1000 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1001 render_context.effect_timing = val * 10; |
1002 } else if (mystrcmp(&p, "k")) { | |
1003 int val = strtol(p, &p, 10); | |
1004 render_context.effect_type = EF_KARAOKE; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1005 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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parents:
19693
diff
changeset
|
1006 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1007 render_context.effect_timing = val * 10; |
19965 | 1008 } else if (mystrcmp(&p, "shad")) { |
1009 int val; | |
1010 if (mystrtoi(&p, 10, &val)) | |
1011 render_context.shadow = val; | |
1012 else | |
1013 render_context.shadow = render_context.style->Shadow; | |
18937 | 1014 } |
1015 | |
1016 return p; | |
1017 | |
1018 #undef skip | |
1019 #undef skip_all | |
1020 } | |
1021 | |
1022 /** | |
1023 * \brief Get next ucs4 char from string, parsing and executing style overrides | |
1024 * \param str string pointer | |
1025 * \return ucs4 code of the next char | |
1026 * On return str points to the unparsed part of the string | |
1027 */ | |
1028 static unsigned get_next_char(char** str) | |
1029 { | |
1030 char* p = *str; | |
1031 unsigned chr; | |
1032 if (*p == '{') { // '\0' goes here | |
1033 p++; | |
1034 while (1) { | |
1035 p = parse_tag(p, 1.); | |
1036 if (*p == '}') { // end of tag | |
1037 p++; | |
1038 if (*p == '{') { | |
1039 p++; | |
1040 continue; | |
1041 } else | |
1042 break; | |
1043 } else if (*p != '\\') | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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parents:
20503
diff
changeset
|
1044 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p); |
18937 | 1045 if (*p == 0) |
1046 break; | |
1047 } | |
1048 } | |
1049 if (*p == '\t') { | |
1050 ++p; | |
1051 *str = p; | |
1052 return ' '; | |
1053 } | |
1054 if (*p == '\\') { | |
1055 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) { | |
1056 p += 2; | |
1057 *str = p; | |
1058 return '\n'; | |
1059 } else if (*(p+1) == 'n') { | |
1060 p += 2; | |
1061 *str = p; | |
1062 return ' '; | |
1063 } | |
1064 } | |
20503 | 1065 chr = utf8_get_char(&p); |
18937 | 1066 *str = p; |
1067 return chr; | |
1068 } | |
1069 | |
19556 | 1070 static void apply_transition_effects(ass_event_t* event) |
1071 { | |
1072 int v[4]; | |
1073 int cnt; | |
1074 char* p = event->Effect; | |
1075 | |
1076 if (!p || !*p) return; | |
1077 | |
1078 cnt = 0; | |
1079 while (cnt < 4 && (p = strchr(p, ';'))) { | |
1080 v[cnt++] = atoi(++p); | |
1081 } | |
1082 | |
1083 if (strncmp(event->Effect, "Banner;", 7) == 0) { | |
1084 int delay; | |
1085 if (cnt < 1) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1086 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1087 return; |
1088 } | |
1089 if (cnt >= 2 && v[1] == 0) // right-to-left | |
1090 render_context.scroll_direction = SCROLL_RL; | |
1091 else // left-to-right | |
1092 render_context.scroll_direction = SCROLL_LR; | |
1093 | |
1094 delay = v[0]; | |
1095 if (delay == 0) delay = 1; // ? | |
1096 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1097 render_context.evt_type = EVENT_HSCROLL; | |
1098 return; | |
1099 } | |
1100 | |
1101 if (strncmp(event->Effect, "Scroll up;", 10) == 0) { | |
1102 render_context.scroll_direction = SCROLL_BT; | |
1103 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) { | |
1104 render_context.scroll_direction = SCROLL_TB; | |
1105 } else { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1106 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect); |
19556 | 1107 return; |
1108 } | |
1109 // parse scroll up/down parameters | |
1110 { | |
1111 int delay; | |
1112 int y0, y1; | |
1113 if (cnt < 3) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1114 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1115 return; |
1116 } | |
1117 delay = v[2]; | |
1118 if (delay == 0) delay = 1; // ? | |
1119 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1120 if (v[0] < v[1]) { | |
1121 y0 = v[0]; y1 = v[1]; | |
1122 } else { | |
1123 y0 = v[1]; y1 = v[0]; | |
1124 } | |
1125 if (y1 == 0) | |
1126 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling | |
1127 render_context.clip_y0 = y0; | |
1128 render_context.clip_y1 = y1; | |
1129 render_context.evt_type = EVENT_VSCROLL; | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1130 render_context.detect_collisions = 0; |
19556 | 1131 } |
1132 | |
1133 } | |
1134 | |
18937 | 1135 /** |
19873 | 1136 * \brief partially reset render_context to style values |
1137 * Works like {\r}: resets some style overrides | |
1138 */ | |
1139 static void reset_render_context(void) | |
1140 { | |
1141 render_context.c[0] = render_context.style->PrimaryColour; | |
1142 render_context.c[1] = render_context.style->SecondaryColour; | |
1143 render_context.c[2] = render_context.style->OutlineColour; | |
1144 render_context.c[3] = render_context.style->BackColour; | |
1145 render_context.font_size = render_context.style->FontSize; | |
1146 | |
1147 if (render_context.family) | |
1148 free(render_context.family); | |
1149 render_context.family = strdup(render_context.style->FontName); | |
22263 | 1150 render_context.bold = render_context.style->Bold; |
1151 render_context.italic = render_context.style->Italic; | |
19873 | 1152 update_font(); |
1153 | |
1154 change_border(-1.); | |
1155 render_context.scale_x = render_context.style->ScaleX; | |
1156 render_context.scale_y = render_context.style->ScaleY; | |
22259 | 1157 render_context.hspacing = render_context.style->Spacing; |
19873 | 1158 render_context.be = 0; |
19965 | 1159 render_context.shadow = render_context.style->Shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1160 render_context.frx = render_context.fry = 0.; |
22214 | 1161 render_context.frz = M_PI * render_context.style->Angle / 180.; |
19873 | 1162 |
1163 // FIXME: does not reset unsupported attributes. | |
1164 } | |
1165 | |
1166 /** | |
18937 | 1167 * \brief Start new event. Reset render_context. |
1168 */ | |
19873 | 1169 static void init_render_context(ass_event_t* event) |
18937 | 1170 { |
1171 render_context.event = event; | |
1172 render_context.style = frame_context.track->styles + event->Style; | |
19873 | 1173 |
1174 reset_render_context(); | |
1175 | |
18937 | 1176 render_context.evt_type = EVENT_NORMAL; |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
eugeni
parents:
22269
diff
changeset
|
1177 render_context.alignment = render_context.style->Alignment; |
18937 | 1178 render_context.pos_x = 0; |
1179 render_context.pos_y = 0; | |
1180 render_context.org_x = 0; | |
1181 render_context.org_y = 0; | |
22207 | 1182 render_context.have_origin = 0; |
18937 | 1183 render_context.clip_x0 = 0; |
1184 render_context.clip_y0 = 0; | |
1185 render_context.clip_x1 = frame_context.track->PlayResX; | |
1186 render_context.clip_y1 = frame_context.track->PlayResY; | |
1187 render_context.detect_collisions = 1; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1188 render_context.fade = 0; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1189 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1190 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1191 render_context.effect_skip_timing = 0; |
18937 | 1192 |
19556 | 1193 apply_transition_effects(event); |
18937 | 1194 } |
1195 | |
19873 | 1196 static void free_render_context(void) |
18937 | 1197 { |
1198 } | |
1199 | |
23179 | 1200 /** |
1201 * \brief Get normal and outline (border) glyphs | |
1202 * \param symbol ucs4 char | |
1203 * \param info out: struct filled with extracted data | |
1204 * \param advance subpixel shift vector used for cache lookup | |
1205 * Tries to get both glyphs from cache. | |
1206 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker, | |
1207 * and add them to cache. | |
1208 * The glyphs are returned in info->glyph and info->outline_glyph | |
1209 */ | |
23022 | 1210 static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance) |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1211 { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1212 int error; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1213 glyph_hash_val_t* val; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1214 glyph_hash_key_t key; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1215 key.font = render_context.font; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1216 key.size = render_context.font_size; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1217 key.ch = symbol; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1218 key.scale_x = (render_context.scale_x * 0xFFFF); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1219 key.scale_y = (render_context.scale_y * 0xFFFF); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1220 key.advance = *advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1221 key.bold = render_context.bold; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1222 key.italic = render_context.italic; |
23170
15a05bafc9c7
Bugfix: glyph cache depends on border width, because it contains outline_glyph
eugeni
parents:
23134
diff
changeset
|
1223 key.outline = render_context.border * 0xFFFF; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1224 |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1225 info->glyph = info->outline_glyph = 0; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1226 |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1227 val = cache_find_glyph(&key); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1228 if (val) { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1229 FT_Glyph_Copy(val->glyph, &info->glyph); |
23086 | 1230 if (val->outline_glyph) |
1231 FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph); | |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1232 info->bbox = val->bbox_scaled; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1233 info->advance.x = val->advance.x; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
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23017
diff
changeset
|
1234 info->advance.y = val->advance.y; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1235 } else { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
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diff
changeset
|
1236 glyph_hash_val_t v; |
23134
1de2a46a0987
Add -ass-hinting option for setting font hinting method.
eugeni
parents:
23133
diff
changeset
|
1237 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol, global_settings->hinting); |
23021
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parents:
23017
diff
changeset
|
1238 if (!info->glyph) |
23022 | 1239 return; |
23021
a81c390d4a22
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parents:
23017
diff
changeset
|
1240 info->advance.x = d16_to_d6(info->glyph->advance.x); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
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|
1241 info->advance.y = d16_to_d6(info->glyph->advance.y); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
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diff
changeset
|
1242 FT_Glyph_Get_CBox( info->glyph, FT_GLYPH_BBOX_PIXELS, &info->bbox); |
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Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1243 |
23025
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1244 if (render_context.stroker) { |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1245 info->outline_glyph = info->glyph; |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1246 error = FT_Glyph_StrokeBorder( &(info->outline_glyph), render_context.stroker, 0 , 0 ); // don't destroy original |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1247 if (error) { |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1248 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error); |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1249 } |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1250 } |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1251 |
23086 | 1252 memset(&v, 0, sizeof(v)); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1253 FT_Glyph_Copy(info->glyph, &v.glyph); |
23086 | 1254 if (info->outline_glyph) |
1255 FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph); | |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1256 v.advance = info->advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1257 v.bbox_scaled = info->bbox; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1258 cache_add_glyph(&key, &v); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1259 } |
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Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1260 } |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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diff
changeset
|
1261 |
23173 | 1262 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz); |
1263 | |
18937 | 1264 /** |
23179 | 1265 * \brief Get bitmaps for a glyph |
1266 * \param info glyph info | |
1267 * Tries to get glyph bitmaps from bitmap cache. | |
1268 * If they can't be found, they are generated by rotating and rendering the glyph. | |
1269 * After that, bitmaps are added to the cache. | |
1270 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow). | |
18937 | 1271 */ |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1272 static void get_bitmap_glyph(glyph_info_t* info) |
18937 | 1273 { |
23017 | 1274 bitmap_hash_val_t* val; |
23030 | 1275 bitmap_hash_key_t* key = &info->hash_key; |
18937 | 1276 |
23017 | 1277 val = cache_find_bitmap(key); |
23015 | 1278 /* val = 0; */ |
18937 | 1279 |
1280 if (val) { | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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19825
diff
changeset
|
1281 info->bm = val->bm; |
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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19825
diff
changeset
|
1282 info->bm_o = val->bm_o; |
19965 | 1283 info->bm_s = val->bm_s; |
23173 | 1284 } else { |
1285 FT_Vector shift; | |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1286 bitmap_hash_val_t hash_val; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1287 int error; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1288 info->bm = info->bm_o = info->bm_s = 0; |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1289 if (info->glyph && info->symbol != '\n' && info->symbol != 0) { |
23179 | 1290 // calculating rotation shift vector (from rotation origin to the glyph basepoint) |
23178 | 1291 shift.x = int_to_d6(info->hash_key.shift_x); |
1292 shift.y = int_to_d6(info->hash_key.shift_y); | |
23179 | 1293 // apply rotation |
23178 | 1294 transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz); |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
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|
1295 |
23179 | 1296 // render glyph |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1297 error = glyph_to_bitmap(ass_renderer->synth_priv, |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1298 info->glyph, info->outline_glyph, |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1299 &info->bm, &info->bm_o, |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1300 &info->bm_s, info->be); |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1301 if (error) |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1302 info->symbol = 0; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1303 |
23179 | 1304 // add bitmaps to cache |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1305 hash_val.bm_o = info->bm_o; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1306 hash_val.bm = info->bm; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1307 hash_val.bm_s = info->bm_s; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1308 cache_add_bitmap(&(info->hash_key), &hash_val); |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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parents:
23175
diff
changeset
|
1309 } |
23173 | 1310 } |
23190 | 1311 // deallocate glyphs |
1312 if (info->glyph) | |
1313 FT_Done_Glyph(info->glyph); | |
1314 if (info->outline_glyph) | |
1315 FT_Done_Glyph(info->outline_glyph); | |
18937 | 1316 } |
1317 | |
1318 /** | |
19932
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Move calculation of text parameters (number of lines, height, etc.) from
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diff
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|
1319 * This function goes through text_info and calculates text parameters. |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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diff
changeset
|
1320 * The following text_info fields are filled: |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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parents:
19931
diff
changeset
|
1321 * n_lines |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1322 * height |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1323 * lines[].height |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1324 * lines[].asc |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1325 * lines[].desc |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1326 */ |
22886 | 1327 static void measure_text(void) |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1328 { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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parents:
19931
diff
changeset
|
1329 int cur_line = 0, max_asc = 0, max_desc = 0; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1330 int i; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1331 text_info.height = 0; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1332 for (i = 0; i < text_info.length + 1; ++i) { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1333 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1334 text_info.lines[cur_line].asc = max_asc; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1335 text_info.lines[cur_line].desc = max_desc; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1336 text_info.height += max_asc + max_desc; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1337 cur_line ++; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1338 max_asc = max_desc = 0; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1339 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1340 if (i < text_info.length) { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1341 glyph_info_t* cur = text_info.glyphs + i; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1342 if (cur->asc > max_asc) |
22261 | 1343 max_asc = cur->asc; |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1344 if (cur->desc > max_desc) |
22261 | 1345 max_desc = cur->desc; |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1346 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1347 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1348 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1349 |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1350 /** |
18937 | 1351 * \brief rearrange text between lines |
1352 * \param max_text_width maximal text line width in pixels | |
1353 * The algo is similar to the one in libvo/sub.c: | |
1354 * 1. Place text, wrapping it when current line is full | |
1355 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1356 * the difference in lengths between this two lines. | |
1357 * The result may not be optimal, but usually is good enough. | |
1358 */ | |
1359 static void wrap_lines_smart(int max_text_width) | |
1360 { | |
1361 int i, j; | |
1362 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w; | |
1363 int last_space; | |
1364 int break_type; | |
1365 int exit; | |
1366 int pen_shift_x; | |
1367 int pen_shift_y; | |
1368 int cur_line; | |
1369 | |
1370 last_space = -1; | |
1371 text_info.n_lines = 1; | |
1372 break_type = 0; | |
1373 s1 = text_info.glyphs; // current line start | |
1374 for (i = 0; i < text_info.length; ++i) { | |
19370 | 1375 int break_at, s_offset, len; |
18937 | 1376 cur = text_info.glyphs + i; |
19370 | 1377 break_at = -1; |
1378 s_offset = s1->bbox.xMin + s1->pos.x; | |
1379 len = (cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1380 |
1381 if (cur->symbol == '\n') { | |
1382 break_type = 2; | |
1383 break_at = i; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1384 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at); |
18937 | 1385 } |
1386 | |
1387 if (len >= max_text_width) { | |
1388 break_type = 1; | |
1389 break_at = last_space; | |
1390 if (break_at == -1) | |
1391 break_at = i - 1; | |
1392 if (break_at == -1) | |
1393 break_at = 0; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1394 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i); |
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1395 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at); |
18937 | 1396 } |
1397 | |
1398 if (break_at != -1) { | |
1399 // need to use one more line | |
1400 // marking break_at+1 as start of a new line | |
1401 int lead = break_at + 1; // the first symbol of the new line | |
1402 if (text_info.n_lines >= MAX_LINES) { | |
1403 // to many lines ! | |
1404 // no more linebreaks | |
1405 for (j = lead; j < text_info.length; ++j) | |
1406 text_info.glyphs[j].linebreak = 0; | |
1407 break; | |
1408 } | |
1409 if (lead < text_info.length) | |
1410 text_info.glyphs[lead].linebreak = break_type; | |
1411 last_space = -1; | |
1412 s1 = text_info.glyphs + lead; | |
1413 s_offset = s1->bbox.xMin + s1->pos.x; | |
1414 text_info.n_lines ++; | |
1415 } | |
1416 | |
1417 if (cur->symbol == ' ') | |
1418 last_space = i; | |
22913
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1419 |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1420 // make sure the hard linebreak is not forgotten when |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1421 // there was a new soft linebreak just inserted |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1422 if (cur->symbol == '\n' && break_type == 1) |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1423 i--; |
18937 | 1424 } |
1425 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) | |
1426 exit = 0; | |
1427 while (!exit) { | |
1428 exit = 1; | |
1429 w = s3 = text_info.glyphs; | |
1430 s1 = s2 = 0; | |
1431 for (i = 0; i <= text_info.length; ++i) { | |
1432 cur = text_info.glyphs + i; | |
1433 if ((i == text_info.length) || cur->linebreak) { | |
1434 s1 = s2; | |
1435 s2 = s3; | |
1436 s3 = cur; | |
1437 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1438 int l1, l2, l1_new, l2_new; | |
1439 | |
1440 w = s2; | |
1441 do { --w; } while ((w > s1) && (w->symbol == ' ')); | |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
eugeni
parents:
19651
diff
changeset
|
1442 while ((w > s1) && (w->symbol != ' ')) { --w; } |
18937 | 1443 e1 = w; |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
eugeni
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diff
changeset
|
1444 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; } |
18937 | 1445 if (w->symbol == ' ') ++w; |
1446 | |
1447 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1448 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x); | |
1449 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1450 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x); | |
1451 | |
1452 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { | |
1453 w->linebreak = 1; | |
1454 s2->linebreak = 0; | |
1455 exit = 0; | |
1456 } | |
1457 } | |
1458 } | |
1459 if (i == text_info.length) | |
1460 break; | |
1461 } | |
1462 | |
1463 } | |
1464 assert(text_info.n_lines >= 1); | |
1465 #undef DIFF | |
1466 | |
19932
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19931
diff
changeset
|
1467 measure_text(); |
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Move calculation of text parameters (number of lines, height, etc.) from
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diff
changeset
|
1468 |
18937 | 1469 pen_shift_x = 0; |
1470 pen_shift_y = 0; | |
1471 cur_line = 1; | |
1472 for (i = 0; i < text_info.length; ++i) { | |
1473 cur = text_info.glyphs + i; | |
1474 if (cur->linebreak) { | |
1475 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc; | |
1476 cur_line ++; | |
1477 pen_shift_x = - cur->pos.x; | |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1478 pen_shift_y += d6_to_int(height) + global_settings->line_spacing; |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1479 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y); |
18937 | 1480 } |
1481 cur->pos.x += pen_shift_x; | |
1482 cur->pos.y += pen_shift_y; | |
1483 } | |
1484 } | |
1485 | |
1486 /** | |
1487 * \brief determine karaoke effects | |
1488 * Karaoke effects cannot be calculated during parse stage (get_next_char()), | |
1489 * so they are done in a separate step. | |
1490 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's | |
1491 * (the first glyph of the karaoke word)'s effect_type and effect_timing. | |
1492 * This function: | |
1493 * 1. sets effect_type for all glyphs in the word (_karaoke_ word) | |
1494 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts | |
1495 * (left part is filled with PrimaryColour, right one - with SecondaryColour). | |
1496 */ | |
1497 static void process_karaoke_effects(void) | |
1498 { | |
1499 glyph_info_t *cur, *cur2; | |
1500 glyph_info_t *s1, *e1; // start and end of the current word | |
1501 glyph_info_t *s2; // start of the next word | |
1502 int i; | |
1503 int timing; // current timing | |
1504 int tm_start, tm_end; // timings at start and end of the current word | |
1505 int tm_current; | |
1506 double dt; | |
1507 int x; | |
1508 int x_start, x_end; | |
1509 | |
1510 tm_current = frame_context.time - render_context.event->Start; | |
1511 timing = 0; | |
1512 s1 = s2 = 0; | |
1513 for (i = 0; i <= text_info.length; ++i) { | |
1514 cur = text_info.glyphs + i; | |
1515 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) { | |
1516 s1 = s2; | |
1517 s2 = cur; | |
1518 if (s1) { | |
1519 e1 = s2 - 1; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1520 tm_start = timing + s1->effect_skip_timing; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1521 tm_end = tm_start + s1->effect_timing; |
18937 | 1522 timing = tm_end; |
20653
402484a85b9f
More precise bounding box calculation for karaoke effects.
eugeni
parents:
20629
diff
changeset
|
1523 x_start = 1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
eugeni
parents:
20629
diff
changeset
|
1524 x_end = -1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
eugeni
parents:
20629
diff
changeset
|
1525 for (cur2 = s1; cur2 <= e1; ++cur2) { |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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parents:
20629
diff
changeset
|
1526 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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parents:
20629
diff
changeset
|
1527 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
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|
1528 } |
18937 | 1529 |
1530 dt = (tm_current - tm_start); | |
1531 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) { | |
1532 if (dt > 0) | |
1533 x = x_end + 1; | |
1534 else | |
1535 x = x_start; | |
1536 } else if (s1->effect_type == EF_KARAOKE_KF) { | |
1537 dt /= (tm_end - tm_start); | |
1538 x = x_start + (x_end - x_start) * dt; | |
1539 } else { | |
21066 | 1540 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError); |
18937 | 1541 continue; |
1542 } | |
1543 | |
1544 for (cur2 = s1; cur2 <= e1; ++cur2) { | |
1545 cur2->effect_type = s1->effect_type; | |
1546 cur2->effect_timing = x - cur2->pos.x; | |
1547 } | |
1548 } | |
1549 } | |
1550 } | |
1551 } | |
1552 | |
1553 /** | |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
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|
1554 * \brief Calculate base point for positioning and rotation |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1555 * \param bbox text bbox |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1556 * \param alignment alignment |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1557 * \param bx, by out: base point coordinates |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1558 */ |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1559 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1560 { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1561 const int halign = alignment & 3; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1562 const int valign = alignment & 12; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1563 if (bx) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1564 switch(halign) { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1565 case HALIGN_LEFT: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1566 *bx = bbox.xMin; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1567 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1568 case HALIGN_CENTER: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1569 *bx = (bbox.xMax + bbox.xMin) / 2; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1570 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1571 case HALIGN_RIGHT: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1572 *bx = bbox.xMax; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1573 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1574 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1575 if (by) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1576 switch(valign) { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1577 case VALIGN_TOP: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1578 *by = bbox.yMin; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1579 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1580 case VALIGN_CENTER: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1581 *by = (bbox.yMax + bbox.yMin) / 2; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1582 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1583 case VALIGN_SUB: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1584 *by = bbox.yMax; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1585 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1586 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1587 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1588 |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1589 /** |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1590 * \brief Multiply 4-vector by 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1591 * \param a 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1592 * \param m 4-matrix] |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1593 * \param b out: 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1594 * Calculates a * m and stores result in b |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1595 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1596 static inline void transform_point_3d(double *a, double *m, double *b) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1597 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1598 b[0] = a[0] * m[0] + a[1] * m[4] + a[2] * m[8] + a[3] * m[12]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1599 b[1] = a[0] * m[1] + a[1] * m[5] + a[2] * m[9] + a[3] * m[13]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1600 b[2] = a[0] * m[2] + a[1] * m[6] + a[2] * m[10] + a[3] * m[14]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1601 b[3] = a[0] * m[3] + a[1] * m[7] + a[2] * m[11] + a[3] * m[15]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1602 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1603 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1604 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1605 * \brief Apply 3d transformation to a vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1606 * \param v FreeType vector (2d) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1607 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1608 * Transforms v by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1609 * Result is returned in v. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1610 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1611 static inline void transform_vector_3d(FT_Vector* v, double *m) { |
23033 | 1612 const double camera = 2500 * frame_context.border_scale; // camera distance |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1613 double a[4], b[4]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1614 a[0] = d6_to_double(v->x); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1615 a[1] = d6_to_double(v->y); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1616 a[2] = 0.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1617 a[3] = 1.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1618 transform_point_3d(a, m, b); |
23014 | 1619 /* Apply perspective projection with the following matrix: |
1620 2500 0 0 0 | |
1621 0 2500 0 0 | |
1622 0 0 0 0 | |
1623 0 0 8 2500 | |
1624 where 2500 is camera distance, 8 - z-axis scale. | |
1625 Camera is always located in (org_x, org_y, -2500). This means | |
1626 that different subtitle events can be displayed at the same time | |
1627 using different cameras. */ | |
23033 | 1628 b[0] *= camera; |
1629 b[1] *= camera; | |
1630 b[3] = 8 * b[2] + camera; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1631 if (b[3] < 0.001 && b[3] > -0.001) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1632 b[3] = b[3] < 0. ? -0.001 : 0.001; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1633 v->x = double_to_d6(b[0] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1634 v->y = double_to_d6(b[1] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1635 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1636 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1637 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1638 * \brief Apply 3d transformation to a glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1639 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1640 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1641 * Transforms glyph by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1642 * Result is returned in glyph. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1643 */ |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1644 static inline void transform_glyph_3d(FT_Glyph glyph, double *m, FT_Vector shift) { |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1645 int i; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1646 FT_Outline* outline = &((FT_OutlineGlyph)glyph)->outline; |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1647 FT_Vector* p = outline->points; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1648 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1649 for (i=0; i<outline->n_points; i++) { |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1650 p[i].x += shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1651 p[i].y += shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1652 transform_vector_3d(p + i, m); |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1653 p[i].x -= shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1654 p[i].y -= shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
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|
1655 } |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
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|
1656 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
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parents:
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diff
changeset
|
1657 //transform_vector_3d(&glyph->advance, m); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1658 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
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diff
changeset
|
1659 |
fb365c2b3d05
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eugeni
parents:
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diff
changeset
|
1660 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
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diff
changeset
|
1661 * \brief Apply 3d transformation to several objects |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
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parents:
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diff
changeset
|
1662 * \param shift FreeType vector |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1663 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1664 * \param glyph2 FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1665 * \param frx x-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1666 * \param fry y-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1667 * \param frz z-axis rotation angle |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
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parents:
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diff
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|
1668 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
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|
1669 */ |
23172 | 1670 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1671 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1672 if (frx != 0. || fry != 0. || frz != 0.) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1673 double m[16]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1674 double sx = sin(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
changeset
|
1675 double sy = sin(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1676 double sz = sin(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
changeset
|
1677 double cx = cos(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1678 double cy = cos(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1679 double cz = cos(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
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|
1680 m[0] = cy * cz; m[1] = cz*sx*sy + sz*cx; m[2] = sz*sx - cz*cx*sy; m[3] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
changeset
|
1681 m[4] = -sz*cy; m[5] = cz*cx - sz*sy*sx; m[6] = sz*sy*cx + cz*sx; m[7] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1682 m[8] = sy; m[9] = -sx*cy; m[10] = cx*cy; m[11] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1683 m[12] = 0.0; m[13] = 0.0; m[14] = 0.0; m[15] = 1.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1684 |
fb365c2b3d05
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eugeni
parents:
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diff
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|
1685 if (glyph && *glyph) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1686 transform_glyph_3d(*glyph, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1687 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1688 if (glyph2 && *glyph2) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
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parents:
23012
diff
changeset
|
1689 transform_glyph_3d(*glyph2, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
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diff
changeset
|
1690 } |
fb365c2b3d05
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eugeni
parents:
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diff
changeset
|
1691 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1692 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
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diff
changeset
|
1693 /** |
18937 | 1694 * \brief Main ass rendering function, glues everything together |
1695 * \param event event to render | |
1696 * Process event, appending resulting ass_image_t's to images_root. | |
1697 */ | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
1698 static int ass_render_event(ass_event_t* event, event_images_t* event_images) |
18937 | 1699 { |
1700 char* p; | |
1701 FT_UInt previous; | |
1702 FT_UInt num_glyphs; | |
1703 FT_Vector pen; | |
1704 unsigned code; | |
1705 FT_BBox bbox; | |
1706 int i, j; | |
1707 FT_Vector shift; | |
1708 int MarginL, MarginR, MarginV; | |
1709 int last_break; | |
1710 int alignment, halign, valign; | |
19556 | 1711 int device_x = 0, device_y = 0; |
18937 | 1712 |
19651 | 1713 if (event->Style >= frame_context.track->n_styles) { |
21066 | 1714 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound); |
19650 | 1715 return 1; |
1716 } | |
1717 if (!event->Text) { | |
21066 | 1718 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent); |
19650 | 1719 return 1; |
1720 } | |
1721 | |
18937 | 1722 init_render_context(event); |
1723 | |
1724 text_info.length = 0; | |
1725 pen.x = 0; | |
1726 pen.y = 0; | |
1727 previous = 0; | |
1728 num_glyphs = 0; | |
1729 p = event->Text; | |
1730 // Event parsing. | |
1731 while (1) { | |
1732 // get next char, executing style override | |
1733 // this affects render_context | |
1734 code = get_next_char(&p); | |
1735 | |
1736 // face could have been changed in get_next_char | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
eugeni
parents:
21265
diff
changeset
|
1737 if (!render_context.font) { |
18937 | 1738 free_render_context(); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
1739 return 1; |
18937 | 1740 } |
1741 | |
1742 if (code == 0) | |
1743 break; | |
1744 | |
1745 if (text_info.length >= MAX_GLYPHS) { | |
21066 | 1746 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached, |
18937 | 1747 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text); |
1748 break; | |
1749 } | |
1750 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
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diff
changeset
|
1751 if ( previous && code ) { |
18937 | 1752 FT_Vector delta; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1753 delta = ass_font_get_kerning(render_context.font, previous, code); |
20320
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1754 pen.x += delta.x * render_context.scale_x; |
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1755 pen.y += delta.y * render_context.scale_y; |
18937 | 1756 } |
1757 | |
1758 shift.x = pen.x & 63; | |
1759 shift.y = pen.y & 63; | |
1760 | |
21277 | 1761 { |
18937 | 1762 FT_Matrix matrix; |
1763 matrix.xx = (FT_Fixed)( render_context.scale_x * frame_context.font_scale_x * 0x10000L ); | |
1764 matrix.xy = (FT_Fixed)( 0 * 0x10000L ); | |
1765 matrix.yx = (FT_Fixed)( 0 * 0x10000L ); | |
1766 matrix.yy = (FT_Fixed)( render_context.scale_y * 0x10000L ); | |
1767 | |
21277 | 1768 ass_font_set_transform(render_context.font, &matrix, &shift ); |
18937 | 1769 } |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1770 |
23022 | 1771 get_outline_glyph(code, text_info.glyphs + text_info.length, &shift); |
18937 | 1772 |
22401 | 1773 text_info.glyphs[text_info.length].pos.x = pen.x >> 6; |
1774 text_info.glyphs[text_info.length].pos.y = pen.y >> 6; | |
18937 | 1775 |
1776 pen.x += text_info.glyphs[text_info.length].advance.x; | |
22259 | 1777 pen.x += double_to_d6(render_context.hspacing); |
18937 | 1778 pen.y += text_info.glyphs[text_info.length].advance.y; |
1779 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
21506
diff
changeset
|
1780 previous = code; |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
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diff
changeset
|
1781 |
18937 | 1782 text_info.glyphs[text_info.length].symbol = code; |
1783 text_info.glyphs[text_info.length].linebreak = 0; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1784 for (i = 0; i < 4; ++i) { |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1785 uint32_t clr = render_context.c[i]; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1786 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.); |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1787 text_info.glyphs[text_info.length].c[i] = clr; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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parents:
19691
diff
changeset
|
1788 } |
18937 | 1789 text_info.glyphs[text_info.length].effect_type = render_context.effect_type; |
1790 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1791 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing; |
19848 | 1792 text_info.glyphs[text_info.length].be = render_context.be; |
19965 | 1793 text_info.glyphs[text_info.length].shadow = render_context.shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1794 text_info.glyphs[text_info.length].frx = render_context.frx; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1795 text_info.glyphs[text_info.length].fry = render_context.fry; |
22214 | 1796 text_info.glyphs[text_info.length].frz = render_context.frz; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1797 ass_font_get_asc_desc(render_context.font, code, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
21506
diff
changeset
|
1798 &text_info.glyphs[text_info.length].asc, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
21506
diff
changeset
|
1799 &text_info.glyphs[text_info.length].desc); |
22261 | 1800 text_info.glyphs[text_info.length].asc *= render_context.scale_y; |
1801 text_info.glyphs[text_info.length].desc *= render_context.scale_y; | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1802 |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1803 // fill bitmap_hash_key |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1804 text_info.glyphs[text_info.length].hash_key.font = render_context.font; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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parents:
23026
diff
changeset
|
1805 text_info.glyphs[text_info.length].hash_key.size = render_context.font_size; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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parents:
23026
diff
changeset
|
1806 text_info.glyphs[text_info.length].hash_key.outline = render_context.border * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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parents:
23026
diff
changeset
|
1807 text_info.glyphs[text_info.length].hash_key.scale_x = render_context.scale_x * 0xFFFF; |
b4db05aea29e
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parents:
23026
diff
changeset
|
1808 text_info.glyphs[text_info.length].hash_key.scale_y = render_context.scale_y * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1809 text_info.glyphs[text_info.length].hash_key.frx = render_context.frx * 0xFFFF; |
b4db05aea29e
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eugeni
parents:
23026
diff
changeset
|
1810 text_info.glyphs[text_info.length].hash_key.fry = render_context.fry * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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diff
changeset
|
1811 text_info.glyphs[text_info.length].hash_key.frz = render_context.frz * 0xFFFF; |
b4db05aea29e
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parents:
23026
diff
changeset
|
1812 text_info.glyphs[text_info.length].hash_key.bold = render_context.bold; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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parents:
23026
diff
changeset
|
1813 text_info.glyphs[text_info.length].hash_key.italic = render_context.italic; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1814 text_info.glyphs[text_info.length].hash_key.ch = code; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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parents:
23026
diff
changeset
|
1815 text_info.glyphs[text_info.length].hash_key.advance = shift; |
b4db05aea29e
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parents:
23026
diff
changeset
|
1816 text_info.glyphs[text_info.length].hash_key.be = render_context.be; |
b4db05aea29e
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parents:
23026
diff
changeset
|
1817 |
18937 | 1818 text_info.length++; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1819 |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1820 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1821 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1822 render_context.effect_skip_timing = 0; |
18937 | 1823 } |
1824 | |
1825 if (text_info.length == 0) { | |
1826 // no valid symbols in the event; this can be smth like {comment} | |
1827 free_render_context(); | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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19636
diff
changeset
|
1828 return 1; |
18937 | 1829 } |
1830 | |
1831 // depends on glyph x coordinates being monotonous, so it should be done before line wrap | |
1832 process_karaoke_effects(); | |
1833 | |
1834 // alignments | |
1835 alignment = render_context.alignment; | |
1836 halign = alignment & 3; | |
1837 valign = alignment & 12; | |
1838 | |
19649 | 1839 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL; |
1840 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR; | |
1841 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV; | |
19556 | 1842 |
1843 if (render_context.evt_type != EVENT_HSCROLL) { | |
19931
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
parents:
19919
diff
changeset
|
1844 int max_text_width; |
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
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19919
diff
changeset
|
1845 |
19557 | 1846 // calculate max length of a line |
1847 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL); | |
19556 | 1848 |
19557 | 1849 // rearrange text in several lines |
1850 wrap_lines_smart(max_text_width); | |
19556 | 1851 |
19557 | 1852 // align text |
1853 last_break = -1; | |
1854 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line | |
1855 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { | |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1856 int width, shift = 0; |
19557 | 1857 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1; |
1858 glyph_info_t* last_glyph = text_info.glyphs + i - 1; | |
18937 | 1859 |
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1860 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0))) |
19557 | 1861 last_glyph --; |
18937 | 1862 |
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1863 width = last_glyph->pos.x + d6_to_int(last_glyph->advance.x) - first_glyph->pos.x; |
19557 | 1864 if (halign == HALIGN_LEFT) { // left aligned, no action |
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1865 shift = 0; |
19557 | 1866 } else if (halign == HALIGN_RIGHT) { // right aligned |
1867 shift = max_text_width - width; | |
1868 } else if (halign == HALIGN_CENTER) { // centered | |
1869 shift = (max_text_width - width) / 2; | |
1870 } | |
1871 for (j = last_break + 1; j < i; ++j) { | |
1872 text_info.glyphs[j].pos.x += shift; | |
1873 } | |
1874 last_break = i - 1; | |
18937 | 1875 } |
1876 } | |
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1877 } else { // render_context.evt_type == EVENT_HSCROLL |
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1878 measure_text(); |
18937 | 1879 } |
1880 | |
1881 // determing text bounding box | |
1882 compute_string_bbox(&text_info, &bbox); | |
1883 | |
1884 // determine device coordinates for text | |
19556 | 1885 |
1886 // x coordinate for everything except positioned events | |
1887 if (render_context.evt_type == EVENT_NORMAL || | |
1888 render_context.evt_type == EVENT_VSCROLL) { | |
1889 device_x = x2scr(MarginL); | |
1890 } else if (render_context.evt_type == EVENT_HSCROLL) { | |
1891 if (render_context.scroll_direction == SCROLL_RL) | |
1892 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift); | |
1893 else if (render_context.scroll_direction == SCROLL_LR) | |
1894 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin); | |
1895 } | |
18937 | 1896 |
19556 | 1897 // y coordinate for everything except positioned events |
1898 if (render_context.evt_type == EVENT_NORMAL || | |
1899 render_context.evt_type == EVENT_HSCROLL) { | |
18937 | 1900 if (valign == VALIGN_TOP) { // toptitle |
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1901 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc); |
18937 | 1902 } else if (valign == VALIGN_CENTER) { // midtitle |
1903 int scr_y = y2scr(frame_context.track->PlayResY / 2); | |
1904 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2; | |
1905 } else { // subtitle | |
1906 int scr_y; | |
1907 if (valign != VALIGN_SUB) | |
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1908 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n"); |
18937 | 1909 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV); |
1910 device_y = scr_y; | |
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1911 device_y -= d6_to_int(text_info.height); |
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1912 device_y += d6_to_int(text_info.lines[0].asc); |
18937 | 1913 } |
19556 | 1914 } else if (render_context.evt_type == EVENT_VSCROLL) { |
1915 if (render_context.scroll_direction == SCROLL_TB) | |
1916 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin); | |
1917 else if (render_context.scroll_direction == SCROLL_BT) | |
1918 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift); | |
1919 } | |
1920 | |
1921 // positioned events are totally different | |
1922 if (render_context.evt_type == EVENT_POSITIONED) { | |
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1923 int base_x = 0; |
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1924 int base_y = 0; |
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1925 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %d, %d\n", render_context.pos_x, render_context.pos_y); |
20294
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1926 get_base_point(bbox, alignment, &base_x, &base_y); |
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1927 device_x = x2scr(render_context.pos_x) - base_x; |
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1928 device_y = y2scr(render_context.pos_y) - base_y; |
18937 | 1929 } |
1930 | |
1931 // fix clip coordinates (they depend on alignment) | |
1932 render_context.clip_x0 = x2scr(render_context.clip_x0); | |
1933 render_context.clip_x1 = x2scr(render_context.clip_x1); | |
19556 | 1934 if (render_context.evt_type == EVENT_NORMAL || |
1935 render_context.evt_type == EVENT_HSCROLL || | |
1936 render_context.evt_type == EVENT_VSCROLL) { | |
18937 | 1937 if (valign == VALIGN_TOP) { |
1938 render_context.clip_y0 = y2scr_top(render_context.clip_y0); | |
1939 render_context.clip_y1 = y2scr_top(render_context.clip_y1); | |
1940 } else if (valign == VALIGN_CENTER) { | |
1941 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
1942 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
1943 } else if (valign == VALIGN_SUB) { | |
1944 render_context.clip_y0 = y2scr_sub(render_context.clip_y0); | |
1945 render_context.clip_y1 = y2scr_sub(render_context.clip_y1); | |
1946 } | |
1947 } else if (render_context.evt_type == EVENT_POSITIONED) { | |
1948 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
1949 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
1950 } | |
1951 | |
23179 | 1952 // calculate rotation parameters |
20295 | 1953 { |
18937 | 1954 FT_Vector center; |
1955 | |
22207 | 1956 if (render_context.have_origin) { |
22396 | 1957 center.x = x2scr(render_context.org_x); |
22397 | 1958 center.y = y2scr(render_context.org_y); |
18937 | 1959 } else { |
20296 | 1960 int bx, by; |
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1961 get_base_point(bbox, alignment, &bx, &by); |
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|
1962 center.x = device_x + bx; |
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|
1963 center.y = device_y + by; |
18937 | 1964 } |
1965 | |
1966 for (i = 0; i < text_info.length; ++i) { | |
1967 glyph_info_t* info = text_info.glyphs + i; | |
1968 | |
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1969 if (info->hash_key.frx || info->hash_key.fry || info->hash_key.frz) { |
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1970 info->hash_key.shift_x = info->pos.x + device_x - center.x; |
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1971 info->hash_key.shift_y = - (info->pos.y + device_y - center.y); |
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1972 } else { |
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1973 info->hash_key.shift_x = 0; |
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1974 info->hash_key.shift_y = 0; |
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1975 } |
18937 | 1976 } |
1977 } | |
1978 | |
23179 | 1979 // convert glyphs to bitmaps |
23174 | 1980 for (i = 0; i < text_info.length; ++i) |
1981 get_bitmap_glyph(text_info.glyphs + i); | |
1982 | |
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1983 event_images->top = device_y - d6_to_int(text_info.lines[0].asc); |
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1984 event_images->height = d6_to_int(text_info.height); |
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1985 event_images->detect_collisions = render_context.detect_collisions; |
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1986 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; |
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|
1987 event_images->event = event; |
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1988 event_images->imgs = render_text(&text_info, device_x, device_y); |
18937 | 1989 |
1990 free_render_context(); | |
1991 | |
1992 return 0; | |
1993 } | |
1994 | |
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|
1995 /** |
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|
1996 * \brief deallocate image list |
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|
1997 * \param img list pointer |
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|
1998 */ |
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|
1999 void ass_free_images(ass_image_t* img) |
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|
2000 { |
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|
2001 while (img) { |
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2002 ass_image_t* next = img->next; |
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|
2003 free(img); |
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2004 img = next; |
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2005 } |
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2006 } |
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diff
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|
2007 |
20477 | 2008 static void ass_reconfigure(ass_renderer_t* priv) |
20446
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Split ass_configure() into several smaller functions.
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2009 { |
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Split ass_configure() into several smaller functions.
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diff
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|
2010 priv->render_id = ++last_render_id; |
23034
82697eb7803d
Reset outline glyph cache when configuration changes.
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23033
diff
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|
2011 ass_glyph_cache_reset(); |
23017 | 2012 ass_bitmap_cache_reset(); |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2013 ass_free_images(priv->prev_images_root); |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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changeset
|
2014 priv->prev_images_root = 0; |
20446
e8adc3778348
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diff
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|
2015 } |
e8adc3778348
Split ass_configure() into several smaller functions.
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|
2016 |
20477 | 2017 void ass_set_frame_size(ass_renderer_t* priv, int w, int h) |
20446
e8adc3778348
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parents:
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diff
changeset
|
2018 { |
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diff
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|
2019 if (priv->settings.frame_width != w || priv->settings.frame_height != h) { |
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diff
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|
2020 priv->settings.frame_width = w; |
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diff
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|
2021 priv->settings.frame_height = h; |
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Split ass_configure() into several smaller functions.
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diff
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|
2022 if (priv->settings.aspect == 0.) |
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diff
changeset
|
2023 priv->settings.aspect = ((double)w) / h; |
e8adc3778348
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diff
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|
2024 ass_reconfigure(priv); |
e8adc3778348
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parents:
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diff
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|
2025 } |
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|
2026 } |
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|
2027 |
20477 | 2028 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r) |
20446
e8adc3778348
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parents:
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diff
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|
2029 { |
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Split ass_configure() into several smaller functions.
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parents:
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diff
changeset
|
2030 if (priv->settings.left_margin != l || |
e8adc3778348
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diff
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|
2031 priv->settings.right_margin != r || |
e8adc3778348
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parents:
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diff
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|
2032 priv->settings.top_margin != t || |
e8adc3778348
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diff
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|
2033 priv->settings.bottom_margin != b) { |
e8adc3778348
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diff
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|
2034 priv->settings.left_margin = l; |
e8adc3778348
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diff
changeset
|
2035 priv->settings.right_margin = r; |
e8adc3778348
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diff
changeset
|
2036 priv->settings.top_margin = t; |
e8adc3778348
Split ass_configure() into several smaller functions.
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diff
changeset
|
2037 priv->settings.bottom_margin = b; |
e8adc3778348
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diff
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|
2038 ass_reconfigure(priv); |
e8adc3778348
Split ass_configure() into several smaller functions.
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diff
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|
2039 } |
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|
2040 } |
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diff
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|
2041 |
20477 | 2042 void ass_set_use_margins(ass_renderer_t* priv, int use) |
18937 | 2043 { |
20446
e8adc3778348
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diff
changeset
|
2044 priv->settings.use_margins = use; |
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diff
changeset
|
2045 } |
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diff
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|
2046 |
20477 | 2047 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar) |
20446
e8adc3778348
Split ass_configure() into several smaller functions.
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parents:
20320
diff
changeset
|
2048 { |
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diff
changeset
|
2049 if (priv->settings.aspect != ar) { |
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diff
changeset
|
2050 priv->settings.aspect = ar; |
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diff
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|
2051 ass_reconfigure(priv); |
e8adc3778348
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diff
changeset
|
2052 } |
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diff
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|
2053 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2054 |
20477 | 2055 void ass_set_font_scale(ass_renderer_t* priv, double font_scale) |
20446
e8adc3778348
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diff
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|
2056 { |
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diff
changeset
|
2057 if (priv->settings.font_size_coeff != font_scale) { |
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diff
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|
2058 priv->settings.font_size_coeff = font_scale; |
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|
2059 ass_reconfigure(priv); |
19539 | 2060 } |
18937 | 2061 } |
2062 | |
23134
1de2a46a0987
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diff
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|
2063 void ass_set_hinting(ass_renderer_t* priv, ass_hinting_t ht) |
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diff
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|
2064 { |
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|
2065 if (priv->settings.hinting != ht) { |
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diff
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|
2066 priv->settings.hinting = ht; |
1de2a46a0987
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23133
diff
changeset
|
2067 ass_reconfigure(priv); |
1de2a46a0987
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parents:
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diff
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|
2068 } |
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diff
changeset
|
2069 } |
1de2a46a0987
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|
2070 |
20477 | 2071 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family) |
20446
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changeset
|
2072 { |
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|
2073 if (priv->settings.default_font) |
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|
2074 free(priv->settings.default_font); |
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|
2075 if (priv->settings.default_family) |
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|
2076 free(priv->settings.default_family); |
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|
2077 |
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|
2078 priv->settings.default_font = default_font ? strdup(default_font) : 0; |
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|
2079 priv->settings.default_family = default_family ? strdup(default_family) : 0; |
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|
2080 |
20451 | 2081 if (priv->fontconfig_priv) |
2082 fontconfig_done(priv->fontconfig_priv); | |
21460 | 2083 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font); |
20446
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|
2084 |
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|
2085 return !!priv->fontconfig_priv; |
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|
2086 } |
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|
2087 |
18937 | 2088 /** |
2089 * \brief Start a new frame | |
2090 */ | |
20477 | 2091 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now) |
18937 | 2092 { |
20477 | 2093 ass_renderer = priv; |
18937 | 2094 global_settings = &priv->settings; |
2095 | |
2096 if (!priv->settings.frame_width && !priv->settings.frame_height) | |
2097 return 1; // library not initialized | |
2098 | |
2099 frame_context.ass_priv = priv; | |
2100 frame_context.width = global_settings->frame_width; | |
2101 frame_context.height = global_settings->frame_height; | |
19538 | 2102 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin; |
18937 | 2103 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin; |
2104 frame_context.track = track; | |
2105 frame_context.time = now; | |
2106 | |
2107 ass_lazy_track_init(); | |
2108 | |
19825
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|
2109 frame_context.font_scale = global_settings->font_size_coeff * ass_internal_font_size_coeff * |
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2110 frame_context.orig_height / frame_context.track->PlayResY; |
19917
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|
2111 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY; |
19825
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2112 |
20497 | 2113 if (frame_context.orig_width * track->PlayResY == frame_context.orig_height * track->PlayResX) |
18937 | 2114 frame_context.font_scale_x = 1.; |
2115 else | |
19566 | 2116 frame_context.font_scale_x = ((double)(frame_context.orig_width * track->PlayResY)) / (frame_context.orig_height * track->PlayResX); |
18937 | 2117 |
21506
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|
2118 priv->prev_images_root = priv->images_root; |
19638
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2119 priv->images_root = 0; |
18937 | 2120 |
2121 return 0; | |
2122 } | |
2123 | |
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2124 static int cmp_event_layer(const void* p1, const void* p2) |
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2125 { |
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|
2126 ass_event_t* e1 = ((event_images_t*)p1)->event; |
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2127 ass_event_t* e2 = ((event_images_t*)p2)->event; |
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2128 if (e1->Layer < e2->Layer) |
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2129 return -1; |
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2130 if (e1->Layer > e2->Layer) |
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2131 return 1; |
19906
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|
2132 if (e1->ReadOrder < e2->ReadOrder) |
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|
2133 return -1; |
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|
2134 if (e1->ReadOrder > e2->ReadOrder) |
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|
2135 return 1; |
19638
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|
2136 return 0; |
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|
2137 } |
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|
2138 |
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|
2139 #define MAX_EVENTS 100 |
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|
2140 |
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|
2141 static render_priv_t* get_render_priv(ass_event_t* event) |
18937 | 2142 { |
19638
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|
2143 if (!event->render_priv) |
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|
2144 event->render_priv = calloc(1, sizeof(render_priv_t)); |
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|
2145 // FIXME: check render_id |
20477 | 2146 if (ass_renderer->render_id != event->render_priv->render_id) { |
19638
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|
2147 memset(event->render_priv, 0, sizeof(render_priv_t)); |
20477 | 2148 event->render_priv->render_id = ass_renderer->render_id; |
19638
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|
2149 } |
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|
2150 return event->render_priv; |
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|
2151 } |
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|
2152 |
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|
2153 typedef struct segment_s { |
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|
2154 int a, b; // top and height |
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|
2155 } segment_t; |
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|
2156 |
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|
2157 static int overlap(segment_t* s1, segment_t* s2) |
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|
2158 { |
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|
2159 if (s1->a >= s2->b || s2->a >= s1->b) |
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|
2160 return 0; |
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|
2161 return 1; |
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|
2162 } |
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|
2163 |
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|
2164 static int cmp_segment(const void* p1, const void* p2) |
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|
2165 { |
20291 | 2166 return ((segment_t*)p1)->a - ((segment_t*)p2)->a; |
19638
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|
2167 } |
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|
2168 |
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|
2169 static void shift_event(event_images_t* ei, int shift) |
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|
2170 { |
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|
2171 ass_image_t* cur = ei->imgs; |
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|
2172 while (cur) { |
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|
2173 cur->dst_y += shift; |
19664
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diff
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|
2174 // clip top and bottom |
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|
2175 if (cur->dst_y < 0) { |
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|
2176 int clip = - cur->dst_y; |
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diff
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|
2177 cur->h -= clip; |
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|
2178 cur->bitmap += clip * cur->stride; |
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|
2179 cur->dst_y = 0; |
f6badf921e82
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diff
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|
2180 } |
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|
2181 if (cur->dst_y + cur->h >= frame_context.height) { |
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|
2182 int clip = cur->dst_y + cur->h - frame_context.height; |
f6badf921e82
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|
2183 cur->h -= clip; |
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|
2184 } |
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diff
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|
2185 if (cur->h <= 0) { |
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diff
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|
2186 cur->h = 0; |
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diff
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|
2187 cur->dst_y = 0; |
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diff
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|
2188 } |
19638
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diff
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|
2189 cur = cur->next; |
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diff
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|
2190 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2191 ei->top += shift; |
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diff
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|
2192 } |
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|
2193 |
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diff
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|
2194 // dir: 1 - move down |
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diff
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|
2195 // -1 - move up |
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|
2196 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir) |
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|
2197 { |
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|
2198 int i; |
21097
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|
2199 int shift = 0; |
19638
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|
2200 |
21098 | 2201 if (dir == 1) // move down |
19638
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|
2202 for (i = 0; i < *cnt; ++i) { |
21097
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|
2203 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
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|
2204 continue; |
19638
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|
2205 shift = fixed[i].b - s->a; |
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|
2206 } |
21098 | 2207 else // dir == -1, move up |
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|
2208 for (i = *cnt-1; i >= 0; --i) { |
21097
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|
2209 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
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|
2210 continue; |
19638
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|
2211 shift = fixed[i].a - s->b; |
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|
2212 } |
21097
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|
2213 |
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|
2214 fixed[*cnt].a = s->a + shift; |
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|
2215 fixed[*cnt].b = s->b + shift; |
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|
2216 (*cnt)++; |
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|
2217 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment); |
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|
2218 |
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|
2219 return shift; |
18937 | 2220 } |
19638
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|
2221 |
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|
2222 static void fix_collisions(event_images_t* imgs, int cnt) |
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|
2223 { |
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|
2224 segment_t used[MAX_EVENTS]; |
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|
2225 int cnt_used = 0; |
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|
2226 int i, j; |
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|
2227 |
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|
2228 // fill used[] with fixed events |
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|
2229 for (i = 0; i < cnt; ++i) { |
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|
2230 render_priv_t* priv; |
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diff
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|
2231 if (!imgs[i].detect_collisions) continue; |
19638
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|
2232 priv = get_render_priv(imgs[i].event); |
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2233 if (priv->height > 0) { // it's a fixed event |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2234 segment_t s; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2235 s.a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2236 s.b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2237 if (priv->height != imgs[i].height) { // no, it's not |
21066 | 2238 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2239 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2240 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2241 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2242 for (j = 0; j < cnt_used; ++j) |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2243 if (overlap(&s, used + j)) { // no, it's not |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2244 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
19636
diff
changeset
|
2245 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2246 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2247 if (priv->height > 0) { // still a fixed event |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2248 used[cnt_used].a = priv->top; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2249 used[cnt_used].b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2250 cnt_used ++; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2251 shift_event(imgs + i, priv->top - imgs[i].top); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2252 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2253 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2254 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2255 qsort(used, cnt_used, sizeof(segment_t), cmp_segment); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2256 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2257 // try to fit other events in free spaces |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2258 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2259 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
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parents:
20718
diff
changeset
|
2260 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2261 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2262 if (priv->height == 0) { // not a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2263 int shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2264 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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changeset
|
2265 s.a = imgs[i].top; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2266 s.b = imgs[i].top + imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2267 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2268 if (shift) shift_event(imgs + i, shift); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2269 // make it fixed |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
19636
diff
changeset
|
2270 priv->top = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
19636
diff
changeset
|
2271 priv->height = imgs[i].height; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2272 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2273 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2274 } |
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diff
changeset
|
2275 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2276 |
18937 | 2277 /** |
21506
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|
2278 * \brief compare two images |
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|
2279 * \param i1 first image |
8174acbf0633
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|
2280 * \param i2 second image |
8174acbf0633
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|
2281 * \return 0 if identical, 1 if different positions, 2 if different content |
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|
2282 */ |
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|
2283 int ass_image_compare(ass_image_t *i1, ass_image_t *i2) |
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|
2284 { |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2285 if (i1->w != i2->w) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2286 if (i1->h != i2->h) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2287 if (i1->stride != i2->stride) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2288 if (i1->color != i2->color) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2289 if (i1->bitmap != i2->bitmap) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2290 return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2291 if (i1->dst_x != i2->dst_x) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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changeset
|
2292 if (i1->dst_y != i2->dst_y) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2293 return 0; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2294 } |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2295 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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changeset
|
2296 /** |
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|
2297 * \brief compare current and previous image list |
8174acbf0633
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|
2298 * \param priv library handle |
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Speed up ASS subtitles display by detecting changes between two consecutive
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changeset
|
2299 * \return 0 if identical, 1 if different positions, 2 if different content |
8174acbf0633
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|
2300 */ |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2301 int ass_detect_change(ass_renderer_t *priv) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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|
2302 { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2303 ass_image_t* img, *img2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2304 int diff; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2305 |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2306 img = priv->prev_images_root; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
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|
2307 img2 = priv->images_root; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
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changeset
|
2308 diff = 0; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2309 while (img && diff < 2) { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
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changeset
|
2310 ass_image_t* next, *next2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
diff
changeset
|
2311 next = img->next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2312 if (img2) { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2313 int d = ass_image_compare(img, img2); |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2314 if (d > diff) diff = d; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
diff
changeset
|
2315 next2 = img2->next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
diff
changeset
|
2316 } else { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2317 // previous list is shorter |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2318 diff = 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
diff
changeset
|
2319 break; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
diff
changeset
|
2320 } |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2321 img = next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2322 img2 = next2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2323 } |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2324 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2325 // is the previous list longer? |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
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|
2326 if (img2) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2327 diff = 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2328 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2329 return diff; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
changeset
|
2330 } |
8174acbf0633
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parents:
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diff
changeset
|
2331 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2332 /** |
18937 | 2333 * \brief render a frame |
2334 * \param priv library handle | |
2335 * \param track track | |
2336 * \param now current video timestamp (ms) | |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
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|
2337 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2338 * 0 if identical, 1 if different positions, 2 if different content. |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2339 * Can be NULL, in that case no detection is performed. |
18937 | 2340 */ |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
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diff
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|
2341 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change) |
18937 | 2342 { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2343 int i, cnt, rc; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2344 event_images_t* last; |
19891 | 2345 ass_image_t** tail; |
18937 | 2346 |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2347 // init frame |
18937 | 2348 rc = ass_start_frame(priv, track, now); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2349 if (rc != 0) |
18937 | 2350 return 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2351 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2352 // render events separately |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2353 cnt = 0; |
18937 | 2354 for (i = 0; i < track->n_events; ++i) { |
2355 ass_event_t* event = track->events + i; | |
2356 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) { | |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
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22221
diff
changeset
|
2357 if (cnt >= priv->eimg_size) { |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
changeset
|
2358 priv->eimg_size += 100; |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2359 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t)); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2360 } |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2361 rc = ass_render_event(event, priv->eimg + cnt); |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
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22221
diff
changeset
|
2362 if (!rc) ++cnt; |
18937 | 2363 } |
2364 } | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2365 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2366 // sort by layer |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2367 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2368 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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19636
diff
changeset
|
2369 // call fix_collisions for each group of events with the same layer |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2370 last = priv->eimg; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2371 for (i = 1; i < cnt; ++i) |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2372 if (last->event->Layer != priv->eimg[i].event->Layer) { |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2373 fix_collisions(last, priv->eimg + i - last); |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2374 last = priv->eimg + i; |
19638
a3473d990fed
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19636
diff
changeset
|
2375 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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19636
diff
changeset
|
2376 if (cnt > 0) |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2377 fix_collisions(last, priv->eimg + cnt - last); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
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diff
changeset
|
2378 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2379 // concat lists |
20477 | 2380 tail = &ass_renderer->images_root; |
19891 | 2381 for (i = 0; i < cnt; ++i) { |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2382 ass_image_t* cur = priv->eimg[i].imgs; |
19891 | 2383 while (cur) { |
2384 *tail = cur; | |
2385 tail = &cur->next; | |
2386 cur = cur->next; | |
2387 } | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2388 } |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2389 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2390 if (detect_change) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2391 *detect_change = ass_detect_change(priv); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2392 |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2393 // free the previous image list |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2394 ass_free_images(priv->prev_images_root); |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2395 priv->prev_images_root = 0; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2396 |
20477 | 2397 return ass_renderer->images_root; |
18937 | 2398 } |
2399 |