Mercurial > mplayer.hg
annotate libass/ass_render.c @ 28784:907d3d80b50f
Scale shadow displacement and blur size like border size.
author | greg |
---|---|
date | Thu, 05 Mar 2009 20:36:44 +0000 |
parents | 1cfc467bb77c |
children | 0366ab2c1cb9 |
rev | line source |
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20008
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Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*- |
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2 // vim:ts=8:sw=8:noet:ai: |
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3 /* |
26723 | 4 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
5 * | |
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6 * This file is part of libass. |
26723 | 7 * |
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8 * libass is free software; you can redistribute it and/or modify |
26723 | 9 * it under the terms of the GNU General Public License as published by |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
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13 * libass is distributed in the hope that it will be useful, |
26723 | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License along | |
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19 * with libass; if not, write to the Free Software Foundation, Inc., |
26723 | 20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
21 */ | |
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22 |
18937 | 23 #include "config.h" |
24 | |
25 #include <assert.h> | |
26 #include <math.h> | |
19378 | 27 #include <inttypes.h> |
18937 | 28 #include <ft2build.h> |
29 #include FT_FREETYPE_H | |
30 #include FT_STROKER_H | |
31 #include FT_GLYPH_H | |
32 #include FT_SYNTHESIS_H | |
33 | |
21026
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34 #include "mputils.h" |
18937 | 35 |
36 #include "ass.h" | |
21322 | 37 #include "ass_font.h" |
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38 #include "ass_bitmap.h" |
18937 | 39 #include "ass_cache.h" |
40 #include "ass_utils.h" | |
41 #include "ass_fontconfig.h" | |
20477 | 42 #include "ass_library.h" |
18937 | 43 |
28351 | 44 #define MAX_GLYPHS 3000 |
45 #define MAX_LINES 300 | |
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46 #define BE_RADIUS 1.5 |
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47 #define BLUR_MAX_RADIUS 50.0 |
28783 | 48 #define ROUND(x) ((int) ((x) + .5)) |
18937 | 49 |
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50 static int last_render_id = 0; |
18937 | 51 |
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52 typedef struct ass_settings_s { |
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53 int frame_width; |
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54 int frame_height; |
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55 double font_size_coeff; // font size multiplier |
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56 double line_spacing; // additional line spacing (in frame pixels) |
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57 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin. |
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58 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height. |
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59 int left_margin; |
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60 int right_margin; |
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61 int use_margins; // 0 - place all subtitles inside original frame |
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62 // 1 - use margins for placing toptitles and subtitles |
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63 double aspect; // frame aspect ratio, d_width / d_height. |
23134
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Add -ass-hinting option for setting font hinting method.
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64 ass_hinting_t hinting; |
20477 | 65 |
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66 char* default_font; |
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67 char* default_family; |
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68 } ass_settings_t; |
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69 |
22258
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70 // a rendered event |
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71 typedef struct event_images_s { |
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72 ass_image_t* imgs; |
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73 int top, height; |
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74 int detect_collisions; |
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75 int shift_direction; |
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76 ass_event_t* event; |
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77 } event_images_t; |
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78 |
20477 | 79 struct ass_renderer_s { |
80 ass_library_t* library; | |
81 FT_Library ftlibrary; | |
18937 | 82 fc_instance_t* fontconfig_priv; |
83 ass_settings_t settings; | |
19638
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84 int render_id; |
19848 | 85 ass_synth_priv_t* synth_priv; |
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86 ass_synth_priv_t* synth_priv_blur; |
18937 | 87 |
88 ass_image_t* images_root; // rendering result is stored here | |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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89 ass_image_t* prev_images_root; |
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90 |
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91 event_images_t* eimg; // temporary buffer for sorting rendered events |
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92 int eimg_size; // allocated buffer size |
18937 | 93 }; |
94 | |
95 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t; | |
96 | |
97 // describes a glyph | |
98 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations | |
99 typedef struct glyph_info_s { | |
100 unsigned symbol; | |
101 FT_Glyph glyph; | |
102 FT_Glyph outline_glyph; | |
19965 | 103 bitmap_t* bm; // glyph bitmap |
104 bitmap_t* bm_o; // outline bitmap | |
105 bitmap_t* bm_s; // shadow bitmap | |
18937 | 106 FT_BBox bbox; |
107 FT_Vector pos; | |
108 char linebreak; // the first (leading) glyph of some line ? | |
19691 | 109 uint32_t c[4]; // colors |
18937 | 110 FT_Vector advance; // 26.6 |
111 effect_t effect_type; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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112 int effect_timing; // time duration of current karaoke word |
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113 // after process_karaoke_effects: distance in pixels from the glyph origin. |
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114 // part of the glyph to the left of it is displayed in a different color. |
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115 int effect_skip_timing; // delay after the end of last karaoke word |
18937 | 116 int asc, desc; // font max ascender and descender |
117 // int height; | |
19848 | 118 int be; // blur edges |
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119 double blur; // gaussian blur |
28783 | 120 double shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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121 double frx, fry, frz; // rotation |
18937 | 122 |
23017 | 123 bitmap_hash_key_t hash_key; |
18937 | 124 } glyph_info_t; |
125 | |
126 typedef struct line_info_s { | |
127 int asc, desc; | |
128 } line_info_t; | |
129 | |
130 typedef struct text_info_s { | |
131 glyph_info_t* glyphs; | |
132 int length; | |
133 line_info_t lines[MAX_LINES]; | |
134 int n_lines; | |
135 int height; | |
136 } text_info_t; | |
137 | |
138 | |
139 // Renderer state. | |
140 // Values like current font face, color, screen position, clipping and so on are stored here. | |
141 typedef struct render_context_s { | |
142 ass_event_t* event; | |
143 ass_style_t* style; | |
144 | |
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145 ass_font_t* font; |
18937 | 146 char* font_path; |
23300 | 147 double font_size; |
18937 | 148 |
149 FT_Stroker stroker; | |
150 int alignment; // alignment overrides go here; if zero, style value will be used | |
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151 double frx, fry, frz; |
18937 | 152 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title |
19556 | 153 EVENT_POSITIONED, // happens after pos(,), margins are ignored |
154 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited | |
155 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects | |
18937 | 156 } evt_type; |
27405 | 157 double pos_x, pos_y; // position |
27406 | 158 double org_x, org_y; // origin |
22207 | 159 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used |
18937 | 160 double scale_x, scale_y; |
22259 | 161 double hspacing; // distance between letters, in pixels |
18937 | 162 double border; // outline width |
19691 | 163 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA |
18937 | 164 int clip_x0, clip_y0, clip_x1, clip_y1; |
165 char detect_collisions; | |
19692
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Change \fad behaviour so that it does not get cancelled by \r.
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166 uint32_t fade; // alpha from \fad |
19848 | 167 char be; // blur edges |
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168 double blur; // gaussian blur |
28783 | 169 double shadow; |
27410 | 170 int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags |
18937 | 171 |
172 effect_t effect_type; | |
173 int effect_timing; | |
19716
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174 int effect_skip_timing; |
18937 | 175 |
19556 | 176 enum { SCROLL_LR, // left-to-right |
177 SCROLL_RL, | |
178 SCROLL_TB, // top-to-bottom | |
179 SCROLL_BT | |
180 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL | |
181 int scroll_shift; | |
182 | |
18937 | 183 // face properties |
184 char* family; | |
185 unsigned bold; | |
186 unsigned italic; | |
187 | |
188 } render_context_t; | |
189 | |
190 // frame-global data | |
191 typedef struct frame_context_s { | |
20477 | 192 ass_renderer_t* ass_priv; |
18937 | 193 int width, height; // screen dimensions |
194 int orig_height; // frame height ( = screen height - margins ) | |
19538 | 195 int orig_width; // frame width ( = screen width - margins ) |
24787
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196 int orig_height_nocrop; // frame height ( = screen height - margins + cropheight) |
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197 int orig_width_nocrop; // frame width ( = screen width - margins + cropwidth) |
18937 | 198 ass_track_t* track; |
199 long long time; // frame's timestamp, ms | |
19825
f351a3fc3e42
Make font outline width proportional to movie resolution.
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200 double font_scale; |
18937 | 201 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio |
19917
6a31849e2b80
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202 double border_scale; |
18937 | 203 } frame_context_t; |
204 | |
20477 | 205 static ass_renderer_t* ass_renderer; |
18937 | 206 static ass_settings_t* global_settings; |
207 static text_info_t text_info; | |
208 static render_context_t render_context; | |
209 static frame_context_t frame_context; | |
210 | |
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211 struct render_priv_s { |
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212 int top, height; |
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213 int render_id; |
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214 }; |
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215 |
18937 | 216 static void ass_lazy_track_init(void) |
217 { | |
218 ass_track_t* track = frame_context.track; | |
219 if (track->PlayResX && track->PlayResY) | |
220 return; | |
221 if (!track->PlayResX && !track->PlayResY) { | |
21066 | 222 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined); |
18937 | 223 track->PlayResX = 384; |
224 track->PlayResY = 288; | |
225 } else { | |
19538 | 226 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) / |
227 frame_context.orig_height / frame_context.width; | |
28782 | 228 if (!track->PlayResY && track->PlayResX == 1280) { |
229 track->PlayResY = 1024; | |
230 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY); | |
231 } else if (!track->PlayResY) { | |
18937 | 232 track->PlayResY = track->PlayResX / orig_aspect + .5; |
21066 | 233 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY); |
28782 | 234 } else if (!track->PlayResX && track->PlayResY == 1024) { |
235 track->PlayResX = 1280; | |
236 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX); | |
18937 | 237 } else if (!track->PlayResX) { |
238 track->PlayResX = track->PlayResY * orig_aspect + .5; | |
21066 | 239 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX); |
18937 | 240 } |
241 } | |
242 } | |
243 | |
20477 | 244 ass_renderer_t* ass_renderer_init(ass_library_t* library) |
18937 | 245 { |
246 int error; | |
247 FT_Library ft; | |
20477 | 248 ass_renderer_t* priv = 0; |
26032
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249 int vmajor, vminor, vpatch; |
18937 | 250 |
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251 memset(&render_context, 0, sizeof(render_context)); |
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252 memset(&frame_context, 0, sizeof(frame_context)); |
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253 memset(&text_info, 0, sizeof(text_info)); |
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254 |
18937 | 255 error = FT_Init_FreeType( &ft ); |
256 if ( error ) { | |
21066 | 257 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed); |
19517 | 258 goto ass_init_exit; |
18937 | 259 } |
260 | |
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261 FT_Library_Version(ft, &vmajor, &vminor, &vpatch); |
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262 mp_msg(MSGT_ASS, MSGL_V, "FreeType library version: %d.%d.%d\n", |
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263 vmajor, vminor, vpatch); |
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264 mp_msg(MSGT_ASS, MSGL_V, "FreeType headers version: %d.%d.%d\n", |
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265 FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH); |
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266 |
20477 | 267 priv = calloc(1, sizeof(ass_renderer_t)); |
18937 | 268 if (!priv) { |
269 FT_Done_FreeType(ft); | |
19517 | 270 goto ass_init_exit; |
18937 | 271 } |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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272 |
28436
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273 priv->synth_priv = ass_synth_init(BE_RADIUS); |
12e936031c36
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274 priv->synth_priv_blur = ass_synth_init(BLUR_MAX_RADIUS); |
19848 | 275 |
20477 | 276 priv->library = library; |
277 priv->ftlibrary = ft; | |
18937 | 278 // images_root and related stuff is zero-filled in calloc |
279 | |
21265 | 280 ass_font_cache_init(); |
23017 | 281 ass_bitmap_cache_init(); |
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282 ass_glyph_cache_init(); |
18937 | 283 |
284 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t)); | |
285 | |
19517 | 286 ass_init_exit: |
21066 | 287 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init); |
288 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed); | |
19517 | 289 |
18937 | 290 return priv; |
291 } | |
292 | |
20477 | 293 void ass_renderer_done(ass_renderer_t* priv) |
18937 | 294 { |
21265 | 295 ass_font_cache_done(); |
23017 | 296 ass_bitmap_cache_done(); |
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297 ass_glyph_cache_done(); |
20201 | 298 if (render_context.stroker) { |
299 FT_Stroker_Done(render_context.stroker); | |
300 render_context.stroker = 0; | |
301 } | |
20477 | 302 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary); |
18937 | 303 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv); |
19848 | 304 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv); |
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305 if (priv && priv->eimg) free(priv->eimg); |
18937 | 306 if (priv) free(priv); |
307 if (text_info.glyphs) free(text_info.glyphs); | |
308 } | |
309 | |
310 /** | |
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311 * \brief Create a new ass_image_t |
18937 | 312 * Parameters are the same as ass_image_t fields. |
313 */ | |
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314 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color) |
18937 | 315 { |
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316 ass_image_t* img = calloc(1, sizeof(ass_image_t)); |
18937 | 317 |
318 img->w = bitmap_w; | |
319 img->h = bitmap_h; | |
320 img->stride = stride; | |
321 img->bitmap = bitmap; | |
322 img->color = color; | |
323 img->dst_x = dst_x; | |
324 img->dst_y = dst_y; | |
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325 |
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326 return img; |
18937 | 327 } |
328 | |
329 /** | |
330 * \brief convert bitmap glyph into ass_image_t struct(s) | |
331 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY | |
332 * \param dst_x bitmap x coordinate in video frame | |
333 * \param dst_y bitmap y coordinate in video frame | |
334 * \param color first color, RGBA | |
335 * \param color2 second color, RGBA | |
336 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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337 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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338 * \return pointer to the new list tail |
18937 | 339 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
340 */ | |
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341 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail) |
18937 | 342 { |
343 // brk is relative to dst_x | |
344 // color = color left of brk | |
345 // color2 = color right of brk | |
346 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
347 int clip_x0, clip_y0, clip_x1, clip_y1; | |
348 int tmp; | |
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349 ass_image_t* img; |
18937 | 350 |
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351 dst_x += bm->left; |
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352 dst_y += bm->top; |
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353 brk -= bm->left; |
18937 | 354 |
355 // clipping | |
356 clip_x0 = render_context.clip_x0; | |
357 clip_y0 = render_context.clip_y0; | |
358 clip_x1 = render_context.clip_x1; | |
359 clip_y1 = render_context.clip_y1; | |
360 b_x0 = 0; | |
361 b_y0 = 0; | |
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362 b_x1 = bm->w; |
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363 b_y1 = bm->h; |
18937 | 364 |
365 tmp = dst_x - clip_x0; | |
366 if (tmp < 0) { | |
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367 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n"); |
18937 | 368 b_x0 = - tmp; |
369 } | |
370 tmp = dst_y - clip_y0; | |
371 if (tmp < 0) { | |
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372 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n"); |
18937 | 373 b_y0 = - tmp; |
374 } | |
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375 tmp = clip_x1 - dst_x - bm->w; |
18937 | 376 if (tmp < 0) { |
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377 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n"); |
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378 b_x1 = bm->w + tmp; |
18937 | 379 } |
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380 tmp = clip_y1 - dst_y - bm->h; |
18937 | 381 if (tmp < 0) { |
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382 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n"); |
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383 b_y1 = bm->h + tmp; |
18937 | 384 } |
385 | |
386 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) | |
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387 return tail; |
18937 | 388 |
389 if (brk > b_x0) { // draw left part | |
390 if (brk > b_x1) brk = b_x1; | |
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391 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0, |
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392 brk - b_x0, b_y1 - b_y0, bm->w, |
18937 | 393 dst_x + b_x0, dst_y + b_y0, color); |
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394 *tail = img; |
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395 tail = &img->next; |
18937 | 396 } |
397 if (brk < b_x1) { // draw right part | |
398 if (brk < b_x0) brk = b_x0; | |
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399 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk, |
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400 b_x1 - brk, b_y1 - b_y0, bm->w, |
18937 | 401 dst_x + brk, dst_y + b_y0, color2); |
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402 *tail = img; |
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403 tail = &img->next; |
18937 | 404 } |
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405 return tail; |
18937 | 406 } |
407 | |
408 /** | |
23179 | 409 * \brief Convert text_info_t struct to ass_image_t list |
410 * Splits glyphs in halves when needed (for \kf karaoke). | |
18937 | 411 */ |
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412 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y) |
18937 | 413 { |
414 int pen_x, pen_y; | |
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415 int i; |
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416 bitmap_t* bm; |
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417 ass_image_t* head; |
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418 ass_image_t** tail = &head; |
18937 | 419 |
420 for (i = 0; i < text_info->length; ++i) { | |
23175 | 421 glyph_info_t* info = text_info->glyphs + i; |
19965 | 422 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0)) |
423 continue; | |
424 | |
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425 pen_x = dst_x + info->pos.x + ROUND(info->shadow * frame_context.border_scale); |
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426 pen_y = dst_y + info->pos.y + ROUND(info->shadow * frame_context.border_scale); |
19965 | 427 bm = info->bm_s; |
428 | |
429 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail); | |
430 } | |
431 | |
432 for (i = 0; i < text_info->length; ++i) { | |
433 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 434 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o) |
18937 | 435 continue; |
436 | |
437 pen_x = dst_x + info->pos.x; | |
438 pen_y = dst_y + info->pos.y; | |
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439 bm = info->bm_o; |
18937 | 440 |
441 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) { | |
442 // do nothing | |
443 } else | |
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444 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail); |
18937 | 445 } |
446 for (i = 0; i < text_info->length; ++i) { | |
447 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 448 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm) |
18937 | 449 continue; |
450 | |
451 pen_x = dst_x + info->pos.x; | |
452 pen_y = dst_y + info->pos.y; | |
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453 bm = info->bm; |
18937 | 454 |
455 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) { | |
456 if (info->effect_timing > info->bbox.xMax) | |
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457 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 458 else |
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459 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail); |
18937 | 460 } else if (info->effect_type == EF_KARAOKE_KF) { |
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461 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail); |
18937 | 462 } else |
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463 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 464 } |
465 | |
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466 *tail = 0; |
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467 return head; |
18937 | 468 } |
469 | |
470 /** | |
471 * \brief Mapping between script and screen coordinates | |
472 */ | |
27405 | 473 static int x2scr(double x) { |
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474 return x*frame_context.orig_width_nocrop / frame_context.track->PlayResX + |
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475 FFMAX(global_settings->left_margin, 0); |
18937 | 476 } |
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477 static int x2scr_pos(double x) { |
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478 return x*frame_context.orig_width / frame_context.track->PlayResX + |
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479 global_settings->left_margin; |
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480 } |
18937 | 481 /** |
482 * \brief Mapping between script and screen coordinates | |
483 */ | |
27405 | 484 static int y2scr(double y) { |
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485 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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486 FFMAX(global_settings->top_margin, 0); |
18937 | 487 } |
488 // the same for toptitles | |
27405 | 489 static int y2scr_top(double y) { |
19538 | 490 if (global_settings->use_margins) |
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491 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY; |
19538 | 492 else |
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493 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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494 FFMAX(global_settings->top_margin, 0); |
18937 | 495 } |
496 // the same for subtitles | |
27405 | 497 static int y2scr_sub(double y) { |
19538 | 498 if (global_settings->use_margins) |
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499 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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500 FFMAX(global_settings->top_margin, 0) + |
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501 FFMAX(global_settings->bottom_margin, 0); |
19538 | 502 else |
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503 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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504 FFMAX(global_settings->top_margin, 0); |
18937 | 505 } |
506 | |
507 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) { | |
508 FT_BBox bbox; | |
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509 int i; |
18937 | 510 |
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511 if (text_info.length > 0) { |
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512 bbox.xMin = 32000; |
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513 bbox.xMax = -32000; |
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514 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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515 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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516 |
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517 for (i = 0; i < text_info.length; ++i) { |
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518 int s = text_info.glyphs[i].pos.x; |
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519 int e = s + d6_to_int(text_info.glyphs[i].advance.x); |
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520 bbox.xMin = FFMIN(bbox.xMin, s); |
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521 bbox.xMax = FFMAX(bbox.xMax, e); |
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522 } |
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523 } else |
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524 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0; |
18937 | 525 |
526 /* return string bbox */ | |
527 *abbox = bbox; | |
528 } | |
529 | |
530 | |
531 /** | |
532 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part. | |
533 */ | |
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534 static inline int mystrcmp(char** p, const char* sample) { |
18937 | 535 int len = strlen(sample); |
536 if (strncmp(*p, sample, len) == 0) { | |
537 (*p) += len; | |
538 return 1; | |
539 } else | |
540 return 0; | |
541 } | |
542 | |
23300 | 543 static void change_font_size(double sz) |
18937 | 544 { |
19825
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545 double size = sz * frame_context.font_scale; |
18937 | 546 |
547 if (size < 1) | |
548 size = 1; | |
549 else if (size > frame_context.height * 2) | |
550 size = frame_context.height * 2; | |
21277 | 551 |
552 ass_font_set_size(render_context.font, size); | |
18937 | 553 |
554 render_context.font_size = sz; | |
555 } | |
556 | |
557 /** | |
558 * \brief Change current font, using setting from render_context. | |
559 */ | |
560 static void update_font(void) | |
561 { | |
562 unsigned val; | |
20477 | 563 ass_renderer_t* priv = frame_context.ass_priv; |
21265 | 564 ass_font_desc_t desc; |
18937 | 565 desc.family = strdup(render_context.family); |
566 | |
567 val = render_context.bold; | |
568 // 0 = normal, 1 = bold, >1 = exact weight | |
569 if (val == 0) val = 80; // normal | |
570 else if (val == 1) val = 200; // bold | |
571 desc.bold = val; | |
572 | |
573 val = render_context.italic; | |
574 if (val == 0) val = 0; // normal | |
575 else if (val == 1) val = 110; //italic | |
576 desc.italic = val; | |
577 | |
21460 | 578 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc); |
23213 | 579 free(desc.family); |
18937 | 580 |
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581 if (render_context.font) |
18937 | 582 change_font_size(render_context.font_size); |
583 } | |
584 | |
585 /** | |
586 * \brief Change border width | |
19873 | 587 * negative value resets border to style value |
18937 | 588 */ |
589 static void change_border(double border) | |
590 { | |
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591 int b; |
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592 if (!render_context.font) return; |
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593 |
19919 | 594 if (border < 0) { |
28713 | 595 if (render_context.style->BorderStyle == 1) |
596 border = render_context.style->Outline; | |
597 else | |
19919 | 598 border = 1.; |
599 } | |
600 render_context.border = border; | |
19873 | 601 |
19919 | 602 b = 64 * border * frame_context.border_scale; |
603 if (b > 0) { | |
19918
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604 if (!render_context.stroker) { |
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605 int error; |
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606 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1)) |
20477 | 607 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker ); |
19918
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608 #else // < 2.2 |
21619
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609 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker ); |
19918
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610 #endif |
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611 if (error) { |
20629
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612 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n"); |
19918
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613 render_context.stroker = 0; |
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614 } |
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615 } |
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616 if (render_context.stroker) |
19873 | 617 FT_Stroker_Set( render_context.stroker, b, |
19919 | 618 FT_STROKER_LINECAP_ROUND, |
619 FT_STROKER_LINEJOIN_ROUND, | |
620 0 ); | |
621 } else { | |
622 FT_Stroker_Done(render_context.stroker); | |
623 render_context.stroker = 0; | |
624 } | |
18937 | 625 } |
626 | |
627 #define _r(c) ((c)>>24) | |
628 #define _g(c) (((c)>>16)&0xFF) | |
629 #define _b(c) (((c)>>8)&0xFF) | |
630 #define _a(c) ((c)&0xFF) | |
631 | |
632 /** | |
633 * \brief Calculate a weighted average of two colors | |
634 * calculates c1*(1-a) + c2*a, but separately for each component except alpha | |
635 */ | |
636 static void change_color(uint32_t* var, uint32_t new, double pwr) | |
637 { | |
638 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) + | |
639 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) + | |
640 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + | |
641 _a(*var); | |
642 } | |
643 | |
644 // like change_color, but for alpha component only | |
645 static void change_alpha(uint32_t* var, uint32_t new, double pwr) | |
646 { | |
647 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr); | |
648 } | |
649 | |
19406
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Fix wrong handling of transparency in \fad(\fade).
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650 /** |
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651 * \brief Multiply two alpha values |
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652 * \param a first value |
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653 * \param b second value |
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654 * \return result of multiplication |
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Fix wrong handling of transparency in \fad(\fade).
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655 * Parameters and result are limited by 0xFF. |
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656 */ |
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Fix wrong handling of transparency in \fad(\fade).
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657 static uint32_t mult_alpha(uint32_t a, uint32_t b) |
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Fix wrong handling of transparency in \fad(\fade).
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658 { |
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Fix wrong handling of transparency in \fad(\fade).
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|
659 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF; |
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Fix wrong handling of transparency in \fad(\fade).
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|
660 } |
18937 | 661 |
662 /** | |
663 * \brief Calculate alpha value by piecewise linear function | |
664 * Used for \fad, \fade implementation. | |
665 */ | |
19692
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Change \fad behaviour so that it does not get cancelled by \r.
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666 static unsigned interpolate_alpha(long long now, |
18937 | 667 long long t1, long long t2, long long t3, long long t4, |
668 unsigned a1, unsigned a2, unsigned a3) | |
669 { | |
670 unsigned a; | |
671 double cf; | |
672 if (now <= t1) { | |
673 a = a1; | |
674 } else if (now >= t4) { | |
675 a = a3; | |
676 } else if (now < t2) { // and > t1 | |
677 cf = ((double)(now - t1)) / (t2 - t1); | |
678 a = a1 * (1 - cf) + a2 * cf; | |
679 } else if (now > t3) { | |
680 cf = ((double)(now - t3)) / (t4 - t3); | |
681 a = a2 * (1 - cf) + a3 * cf; | |
682 } else { // t2 <= now <= t3 | |
683 a = a2; | |
684 } | |
685 | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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686 return a; |
18937 | 687 } |
688 | |
22886 | 689 static void reset_render_context(void); |
19873 | 690 |
18937 | 691 /** |
692 * \brief Parse style override tag. | |
693 * \param p string to parse | |
694 * \param pwr multiplier for some tag effects (comes from \t tags) | |
695 */ | |
696 static char* parse_tag(char* p, double pwr) { | |
27210
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
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697 #define skip_to(x) while ((*p != (x)) && (*p != '}') && (*p != 0)) { ++p;} |
18937 | 698 #define skip(x) if (*p == (x)) ++p; else { return p; } |
699 | |
27210
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Fix \fn without an argument consuming the next '\'.
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|
700 skip_to('\\'); |
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Fix \fn without an argument consuming the next '\'.
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701 skip('\\'); |
18937 | 702 if ((*p == '}') || (*p == 0)) |
703 return p; | |
704 | |
28437 | 705 // New tags introduced in vsfilter 2.39 |
706 if (mystrcmp(&p, "xbord")) { | |
707 double val; | |
708 if (mystrtod(&p, &val)) | |
709 mp_msg(MSGT_ASS, MSGL_V, "stub: \\xbord%.2f\n", val); | |
710 } else if (mystrcmp(&p, "ybord")) { | |
711 double val; | |
712 if (mystrtod(&p, &val)) | |
713 mp_msg(MSGT_ASS, MSGL_V, "stub: \\ybord%.2f\n", val); | |
714 } else if (mystrcmp(&p, "xshad")) { | |
715 int val; | |
28718 | 716 if (mystrtoi(&p, &val)) |
28437 | 717 mp_msg(MSGT_ASS, MSGL_V, "stub: \\xshad%d\n", val); |
718 } else if (mystrcmp(&p, "yshad")) { | |
719 int val; | |
28718 | 720 if (mystrtoi(&p, &val)) |
28437 | 721 mp_msg(MSGT_ASS, MSGL_V, "stub: \\yshad%d\n", val); |
722 } else if (mystrcmp(&p, "fax")) { | |
723 int val; | |
28718 | 724 if (mystrtoi(&p, &val)) |
28437 | 725 mp_msg(MSGT_ASS, MSGL_V, "stub: \\fax%d\n", val); |
726 } else if (mystrcmp(&p, "fay")) { | |
727 int val; | |
28718 | 728 if (mystrtoi(&p, &val)) |
28437 | 729 mp_msg(MSGT_ASS, MSGL_V, "stub: \\fay%d\n", val); |
730 } else if (mystrcmp(&p, "iclip")) { | |
731 int x0, y0, x1, y1; | |
732 int res = 1; | |
733 skip('('); | |
28718 | 734 res &= mystrtoi(&p, &x0); |
28437 | 735 skip(','); |
28718 | 736 res &= mystrtoi(&p, &y0); |
28437 | 737 skip(','); |
28718 | 738 res &= mystrtoi(&p, &x1); |
28437 | 739 skip(','); |
28718 | 740 res &= mystrtoi(&p, &y1); |
28437 | 741 skip(')'); |
742 mp_msg(MSGT_ASS, MSGL_V, "stub: \\iclip(%d,%d,%d,%d)\n", x0, y0, x1, y1); | |
743 } else if (mystrcmp(&p, "blur")) { | |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
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744 double val; |
12e936031c36
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|
745 if (mystrtod(&p, &val)) { |
12e936031c36
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746 val = (val < 0) ? 0 : val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
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747 val = (val > BLUR_MAX_RADIUS) ? BLUR_MAX_RADIUS : val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
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diff
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|
748 render_context.blur = val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
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diff
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749 } else |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
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|
750 render_context.blur = 0.0; |
12e936031c36
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751 // ASS standard tags |
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752 } else if (mystrcmp(&p, "fsc")) { |
18937 | 753 char tp = *p++; |
754 double val; | |
755 if (tp == 'x') { | |
756 if (mystrtod(&p, &val)) { | |
757 val /= 100; | |
22260 | 758 render_context.scale_x = render_context.scale_x * ( 1 - pwr) + val * pwr; |
18937 | 759 } else |
760 render_context.scale_x = render_context.style->ScaleX; | |
761 } else if (tp == 'y') { | |
762 if (mystrtod(&p, &val)) { | |
763 val /= 100; | |
22260 | 764 render_context.scale_y = render_context.scale_y * ( 1 - pwr) + val * pwr; |
18937 | 765 } else |
766 render_context.scale_y = render_context.style->ScaleY; | |
767 } | |
768 } else if (mystrcmp(&p, "fsp")) { | |
22259 | 769 double val; |
770 if (mystrtod(&p, &val)) | |
771 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr; | |
18937 | 772 else |
22259 | 773 render_context.hspacing = render_context.style->Spacing; |
18937 | 774 } else if (mystrcmp(&p, "fs")) { |
23300 | 775 double val; |
776 if (mystrtod(&p, &val)) | |
18937 | 777 val = render_context.font_size * ( 1 - pwr ) + val * pwr; |
778 else | |
779 val = render_context.style->FontSize; | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
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diff
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|
780 if (render_context.font) |
18937 | 781 change_font_size(val); |
782 } else if (mystrcmp(&p, "bord")) { | |
783 double val; | |
784 if (mystrtod(&p, &val)) | |
785 val = render_context.border * ( 1 - pwr ) + val * pwr; | |
786 else | |
19873 | 787 val = -1.; // reset to default |
18937 | 788 change_border(val); |
789 } else if (mystrcmp(&p, "move")) { | |
790 int x1, x2, y1, y2; | |
19044 | 791 long long t1, t2, delta_t, t; |
27405 | 792 double x, y; |
18937 | 793 double k; |
794 skip('('); | |
28718 | 795 mystrtoi(&p, &x1); |
18937 | 796 skip(','); |
28718 | 797 mystrtoi(&p, &y1); |
18937 | 798 skip(','); |
28718 | 799 mystrtoi(&p, &x2); |
18937 | 800 skip(','); |
28718 | 801 mystrtoi(&p, &y2); |
19044 | 802 if (*p == ',') { |
803 skip(','); | |
28718 | 804 mystrtoll(&p, &t1); |
19044 | 805 skip(','); |
28718 | 806 mystrtoll(&p, &t2); |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
807 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", |
19378 | 808 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2); |
19044 | 809 } else { |
810 t1 = 0; | |
811 t2 = render_context.event->Duration; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
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20503
diff
changeset
|
812 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2); |
19044 | 813 } |
814 skip(')'); | |
815 delta_t = t2 - t1; | |
816 t = frame_context.time - render_context.event->Start; | |
817 if (t < t1) | |
818 k = 0.; | |
819 else if (t > t2) | |
820 k = 1.; | |
821 else k = ((double)(t - t1)) / delta_t; | |
18937 | 822 x = k * (x2 - x1) + x1; |
823 y = k * (y2 - y1) + y1; | |
28438
d90023432f30
In case of several \move or \pos in one line, prefer the first one.
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28437
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824 if (render_context.evt_type != EVENT_POSITIONED) { |
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28437
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825 render_context.pos_x = x; |
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In case of several \move or \pos in one line, prefer the first one.
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diff
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|
826 render_context.pos_y = y; |
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827 render_context.detect_collisions = 0; |
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828 render_context.evt_type = EVENT_POSITIONED; |
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829 } |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
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830 } else if (mystrcmp(&p, "frx")) { |
19622 | 831 double val; |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
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diff
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832 if (mystrtod(&p, &val)) { |
22276 | 833 val *= M_PI / 180; |
834 render_context.frx = val * pwr + render_context.frx * (1-pwr); | |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
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diff
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835 } else |
13a3013f3a27
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diff
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|
836 render_context.frx = 0.; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
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837 } else if (mystrcmp(&p, "fry")) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
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838 double val; |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
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839 if (mystrtod(&p, &val)) { |
22276 | 840 val *= M_PI / 180; |
841 render_context.fry = val * pwr + render_context.fry * (1-pwr); | |
22273
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|
842 } else |
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|
843 render_context.fry = 0.; |
18937 | 844 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) { |
19622 | 845 double val; |
22273
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|
846 if (mystrtod(&p, &val)) { |
22276 | 847 val *= M_PI / 180; |
848 render_context.frz = val * pwr + render_context.frz * (1-pwr); | |
22273
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|
849 } else |
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|
850 render_context.frz = M_PI * render_context.style->Angle / 180.; |
18937 | 851 } else if (mystrcmp(&p, "fn")) { |
852 char* start = p; | |
853 char* family; | |
27210
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Fix \fn without an argument consuming the next '\'.
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diff
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|
854 skip_to('\\'); |
22269
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
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22268
diff
changeset
|
855 if (p > start) { |
b0ae9876168e
\fn without an argument resets font family to the value from style.
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parents:
22268
diff
changeset
|
856 family = malloc(p - start + 1); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
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diff
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|
857 strncpy(family, start, p - start); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
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diff
changeset
|
858 family[p - start] = '\0'; |
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diff
changeset
|
859 } else |
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|
860 family = strdup(render_context.style->FontName); |
18937 | 861 if (render_context.family) |
862 free(render_context.family); | |
863 render_context.family = family; | |
864 update_font(); | |
865 } else if (mystrcmp(&p, "alpha")) { | |
866 uint32_t val; | |
19691 | 867 int i; |
18937 | 868 if (strtocolor(&p, &val)) { |
869 unsigned char a = val >> 24; | |
19691 | 870 for (i = 0; i < 4; ++i) |
871 change_alpha(&render_context.c[i], a, pwr); | |
18937 | 872 } else { |
19691 | 873 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr); |
874 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr); | |
875 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr); | |
876 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr); | |
18937 | 877 } |
878 // FIXME: simplify | |
879 } else if (mystrcmp(&p, "an")) { | |
22273
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|
880 int val; |
28718 | 881 if (mystrtoi(&p, &val) && val) { |
22276 | 882 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment |
883 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val); | |
884 if (v != 0) v = 3 - v; | |
885 val = ((val - 1) % 3) + 1; // horizontal alignment | |
886 val += v*4; | |
887 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val); | |
888 render_context.alignment = val; | |
22273
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|
889 } else |
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diff
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|
890 render_context.alignment = render_context.style->Alignment; |
18937 | 891 } else if (mystrcmp(&p, "a")) { |
22303 | 892 int val; |
28718 | 893 if (mystrtoi(&p, &val) && val) |
22276 | 894 render_context.alignment = val; |
22273
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|
895 else |
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|
896 render_context.alignment = render_context.style->Alignment; |
18937 | 897 } else if (mystrcmp(&p, "pos")) { |
898 int v1, v2; | |
899 skip('('); | |
28718 | 900 mystrtoi(&p, &v1); |
18937 | 901 skip(','); |
28718 | 902 mystrtoi(&p, &v2); |
18937 | 903 skip(')'); |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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|
904 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2); |
28438
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In case of several \move or \pos in one line, prefer the first one.
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|
905 if (render_context.evt_type != EVENT_POSITIONED) { |
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|
906 render_context.evt_type = EVENT_POSITIONED; |
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|
907 render_context.detect_collisions = 0; |
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In case of several \move or \pos in one line, prefer the first one.
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|
908 render_context.pos_x = v1; |
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In case of several \move or \pos in one line, prefer the first one.
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|
909 render_context.pos_y = v2; |
d90023432f30
In case of several \move or \pos in one line, prefer the first one.
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|
910 } |
19398
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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|
911 } else if (mystrcmp(&p, "fad")) { |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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|
912 int a1, a2, a3; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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|
913 long long t1, t2, t3, t4; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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parents:
19378
diff
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|
914 if (*p == 'e') ++p; // either \fad or \fade |
18937 | 915 skip('('); |
28718 | 916 mystrtoi(&p, &a1); |
18937 | 917 skip(','); |
28718 | 918 mystrtoi(&p, &a2); |
19398
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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parents:
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diff
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|
919 if (*p == ')') { |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
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diff
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|
920 // 2-argument version (\fad, according to specs) |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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diff
changeset
|
921 // a1 and a2 are fade-in and fade-out durations |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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diff
changeset
|
922 t1 = 0; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
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|
923 t4 = render_context.event->Duration; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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|
924 t2 = a1; |
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eugeni
parents:
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diff
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|
925 t3 = t4 - a2; |
bb5164e0f70f
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eugeni
parents:
19378
diff
changeset
|
926 a1 = 0xFF; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
927 a2 = 0; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
928 a3 = 0xFF; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
929 } else { |
19399 | 930 // 6-argument version (\fade) |
931 // a1 and a2 (and a3) are opacity values | |
932 skip(','); | |
28718 | 933 mystrtoi(&p, &a3); |
19399 | 934 skip(','); |
28718 | 935 mystrtoll(&p, &t1); |
19399 | 936 skip(','); |
28718 | 937 mystrtoll(&p, &t2); |
19399 | 938 skip(','); |
28718 | 939 mystrtoll(&p, &t3); |
19399 | 940 skip(','); |
28718 | 941 mystrtoll(&p, &t4); |
19398
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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parents:
19378
diff
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|
942 } |
18937 | 943 skip(')'); |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
944 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3); |
18937 | 945 } else if (mystrcmp(&p, "org")) { |
946 int v1, v2; | |
947 skip('('); | |
28718 | 948 mystrtoi(&p, &v1); |
18937 | 949 skip(','); |
28718 | 950 mystrtoi(&p, &v2); |
18937 | 951 skip(')'); |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
952 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2); |
18937 | 953 // render_context.evt_type = EVENT_POSITIONED; |
954 render_context.org_x = v1; | |
955 render_context.org_y = v2; | |
22207 | 956 render_context.have_origin = 1; |
27408 | 957 render_context.detect_collisions = 0; |
18937 | 958 } else if (mystrcmp(&p, "t")) { |
959 double v[3]; | |
960 int v1, v2; | |
961 double v3; | |
962 int cnt; | |
963 long long t1, t2, t, delta_t; | |
964 double k; | |
965 skip('('); | |
966 for (cnt = 0; cnt < 3; ++cnt) { | |
967 if (*p == '\\') | |
968 break; | |
969 v[cnt] = strtod(p, &p); | |
970 skip(','); | |
971 } | |
972 if (cnt == 3) { | |
973 v1 = v[0]; v2 = v[1]; v3 = v[2]; | |
974 } else if (cnt == 2) { | |
975 v1 = v[0]; v2 = v[1]; v3 = 1.; | |
976 } else if (cnt == 1) { | |
977 v1 = 0; v2 = render_context.event->Duration; v3 = v[0]; | |
978 } else { // cnt == 0 | |
979 v1 = 0; v2 = render_context.event->Duration; v3 = 1.; | |
980 } | |
981 render_context.detect_collisions = 0; | |
982 t1 = v1; | |
983 t2 = v2; | |
984 delta_t = v2 - v1; | |
20875 | 985 if (v3 < 0.) |
986 v3 = 0.; | |
18937 | 987 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context |
23133 | 988 if (t <= t1) |
18937 | 989 k = 0.; |
23133 | 990 else if (t >= t2) |
18937 | 991 k = 1.; |
23133 | 992 else { |
993 assert(delta_t != 0.); | |
994 k = pow(((double)(t - t1)) / delta_t, v3); | |
995 } | |
18937 | 996 while (*p == '\\') |
997 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's | |
27210
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
eugeni
parents:
26738
diff
changeset
|
998 skip_to(')'); // in case there is some unknown tag or a comment |
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
eugeni
parents:
26738
diff
changeset
|
999 skip(')'); |
18937 | 1000 } else if (mystrcmp(&p, "clip")) { |
1001 int x0, y0, x1, y1; | |
1002 int res = 1; | |
1003 skip('('); | |
28718 | 1004 res &= mystrtoi(&p, &x0); |
18937 | 1005 skip(','); |
28718 | 1006 res &= mystrtoi(&p, &y0); |
18937 | 1007 skip(','); |
28718 | 1008 res &= mystrtoi(&p, &x1); |
18937 | 1009 skip(','); |
28718 | 1010 res &= mystrtoi(&p, &y1); |
18937 | 1011 skip(')'); |
1012 if (res) { | |
1013 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr; | |
1014 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr; | |
1015 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr; | |
1016 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr; | |
1017 } else { | |
1018 render_context.clip_x0 = 0; | |
1019 render_context.clip_y0 = 0; | |
1020 render_context.clip_x1 = frame_context.track->PlayResX; | |
1021 render_context.clip_y1 = frame_context.track->PlayResY; | |
1022 } | |
1023 } else if (mystrcmp(&p, "c")) { | |
1024 uint32_t val; | |
1025 if (!strtocolor(&p, &val)) | |
1026 val = render_context.style->PrimaryColour; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1027 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val); |
19691 | 1028 change_color(&render_context.c[0], val, pwr); |
18937 | 1029 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) { |
1030 char n = *(p-2); | |
19691 | 1031 int cidx = n - '1'; |
18937 | 1032 char cmd = *(p-1); |
1033 uint32_t val; | |
1034 assert((n >= '1') && (n <= '4')); | |
1035 if (!strtocolor(&p, &val)) | |
1036 switch(n) { | |
1037 case '1': val = render_context.style->PrimaryColour; break; | |
1038 case '2': val = render_context.style->SecondaryColour; break; | |
1039 case '3': val = render_context.style->OutlineColour; break; | |
1040 case '4': val = render_context.style->BackColour; break; | |
1041 default : val = 0; break; // impossible due to assert; avoid compilation warning | |
1042 } | |
1043 switch (cmd) { | |
19691 | 1044 case 'c': change_color(render_context.c + cidx, val, pwr); break; |
1045 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break; | |
21066 | 1046 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break; |
18937 | 1047 } |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1048 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]); |
18937 | 1049 } else if (mystrcmp(&p, "r")) { |
19873 | 1050 reset_render_context(); |
18937 | 1051 } else if (mystrcmp(&p, "be")) { |
1052 int val; | |
28718 | 1053 if (mystrtoi(&p, &val)) { |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1054 // Clamp to 10, since high values need excessive CPU |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1055 val = (val < 0) ? 0 : val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1056 val = (val > 10) ? 10 : val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1057 render_context.be = val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1058 } else |
19848 | 1059 render_context.be = 0; |
18937 | 1060 } else if (mystrcmp(&p, "b")) { |
1061 int b; | |
28718 | 1062 if (mystrtoi(&p, &b)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
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22273
diff
changeset
|
1063 if (pwr >= .5) |
22262 | 1064 render_context.bold = b; |
1065 } else | |
22263 | 1066 render_context.bold = render_context.style->Bold; |
18937 | 1067 update_font(); |
1068 } else if (mystrcmp(&p, "i")) { | |
1069 int i; | |
28718 | 1070 if (mystrtoi(&p, &i)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
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22273
diff
changeset
|
1071 if (pwr >= .5) |
22276 | 1072 render_context.italic = i; |
22282 | 1073 } else |
22263 | 1074 render_context.italic = render_context.style->Italic; |
18937 | 1075 update_font(); |
1076 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) { | |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1077 int val = 0; |
28718 | 1078 mystrtoi(&p, &val); |
18937 | 1079 render_context.effect_type = EF_KARAOKE_KF; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1080 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1081 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1082 render_context.effect_timing = val * 10; |
1083 } else if (mystrcmp(&p, "ko")) { | |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1084 int val = 0; |
28718 | 1085 mystrtoi(&p, &val); |
18937 | 1086 render_context.effect_type = EF_KARAOKE_KO; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1087 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1088 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1089 render_context.effect_timing = val * 10; |
1090 } else if (mystrcmp(&p, "k")) { | |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1091 int val = 0; |
28718 | 1092 mystrtoi(&p, &val); |
18937 | 1093 render_context.effect_type = EF_KARAOKE; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1094 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1095 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1096 render_context.effect_timing = val * 10; |
19965 | 1097 } else if (mystrcmp(&p, "shad")) { |
1098 int val; | |
28718 | 1099 if (mystrtoi(&p, &val)) |
19965 | 1100 render_context.shadow = val; |
1101 else | |
1102 render_context.shadow = render_context.style->Shadow; | |
27410 | 1103 } else if (mystrcmp(&p, "pbo")) { |
28717
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Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1104 int val = 0; |
28718 | 1105 mystrtoi(&p, &val); // ignored |
27410 | 1106 } else if (mystrcmp(&p, "p")) { |
1107 int val; | |
28718 | 1108 if (!mystrtoi(&p, &val)) |
27410 | 1109 val = 0; |
1110 render_context.drawing_mode = !!val; | |
18937 | 1111 } |
1112 | |
1113 return p; | |
1114 | |
1115 #undef skip | |
27210
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
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changeset
|
1116 #undef skip_to |
18937 | 1117 } |
1118 | |
1119 /** | |
1120 * \brief Get next ucs4 char from string, parsing and executing style overrides | |
1121 * \param str string pointer | |
1122 * \return ucs4 code of the next char | |
1123 * On return str points to the unparsed part of the string | |
1124 */ | |
1125 static unsigned get_next_char(char** str) | |
1126 { | |
1127 char* p = *str; | |
1128 unsigned chr; | |
1129 if (*p == '{') { // '\0' goes here | |
1130 p++; | |
1131 while (1) { | |
1132 p = parse_tag(p, 1.); | |
1133 if (*p == '}') { // end of tag | |
1134 p++; | |
1135 if (*p == '{') { | |
1136 p++; | |
1137 continue; | |
1138 } else | |
1139 break; | |
1140 } else if (*p != '\\') | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1141 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p); |
18937 | 1142 if (*p == 0) |
1143 break; | |
1144 } | |
1145 } | |
1146 if (*p == '\t') { | |
1147 ++p; | |
1148 *str = p; | |
1149 return ' '; | |
1150 } | |
1151 if (*p == '\\') { | |
1152 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) { | |
1153 p += 2; | |
1154 *str = p; | |
1155 return '\n'; | |
27407 | 1156 } else if ((*(p+1) == 'n') || (*(p+1) == 'h')) { |
18937 | 1157 p += 2; |
1158 *str = p; | |
1159 return ' '; | |
1160 } | |
1161 } | |
28716 | 1162 chr = utf8_get_char((const char **)&p); |
18937 | 1163 *str = p; |
1164 return chr; | |
1165 } | |
1166 | |
19556 | 1167 static void apply_transition_effects(ass_event_t* event) |
1168 { | |
1169 int v[4]; | |
1170 int cnt; | |
1171 char* p = event->Effect; | |
1172 | |
1173 if (!p || !*p) return; | |
1174 | |
1175 cnt = 0; | |
1176 while (cnt < 4 && (p = strchr(p, ';'))) { | |
1177 v[cnt++] = atoi(++p); | |
1178 } | |
1179 | |
1180 if (strncmp(event->Effect, "Banner;", 7) == 0) { | |
1181 int delay; | |
1182 if (cnt < 1) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1183 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1184 return; |
1185 } | |
1186 if (cnt >= 2 && v[1] == 0) // right-to-left | |
1187 render_context.scroll_direction = SCROLL_RL; | |
1188 else // left-to-right | |
1189 render_context.scroll_direction = SCROLL_LR; | |
1190 | |
1191 delay = v[0]; | |
1192 if (delay == 0) delay = 1; // ? | |
1193 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1194 render_context.evt_type = EVENT_HSCROLL; | |
1195 return; | |
1196 } | |
1197 | |
1198 if (strncmp(event->Effect, "Scroll up;", 10) == 0) { | |
1199 render_context.scroll_direction = SCROLL_BT; | |
1200 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) { | |
1201 render_context.scroll_direction = SCROLL_TB; | |
1202 } else { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1203 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect); |
19556 | 1204 return; |
1205 } | |
1206 // parse scroll up/down parameters | |
1207 { | |
1208 int delay; | |
1209 int y0, y1; | |
1210 if (cnt < 3) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1211 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1212 return; |
1213 } | |
1214 delay = v[2]; | |
1215 if (delay == 0) delay = 1; // ? | |
1216 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1217 if (v[0] < v[1]) { | |
1218 y0 = v[0]; y1 = v[1]; | |
1219 } else { | |
1220 y0 = v[1]; y1 = v[0]; | |
1221 } | |
1222 if (y1 == 0) | |
1223 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling | |
1224 render_context.clip_y0 = y0; | |
1225 render_context.clip_y1 = y1; | |
1226 render_context.evt_type = EVENT_VSCROLL; | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1227 render_context.detect_collisions = 0; |
19556 | 1228 } |
1229 | |
1230 } | |
1231 | |
18937 | 1232 /** |
19873 | 1233 * \brief partially reset render_context to style values |
1234 * Works like {\r}: resets some style overrides | |
1235 */ | |
1236 static void reset_render_context(void) | |
1237 { | |
1238 render_context.c[0] = render_context.style->PrimaryColour; | |
1239 render_context.c[1] = render_context.style->SecondaryColour; | |
1240 render_context.c[2] = render_context.style->OutlineColour; | |
1241 render_context.c[3] = render_context.style->BackColour; | |
1242 render_context.font_size = render_context.style->FontSize; | |
1243 | |
1244 if (render_context.family) | |
1245 free(render_context.family); | |
1246 render_context.family = strdup(render_context.style->FontName); | |
22263 | 1247 render_context.bold = render_context.style->Bold; |
1248 render_context.italic = render_context.style->Italic; | |
19873 | 1249 update_font(); |
1250 | |
1251 change_border(-1.); | |
1252 render_context.scale_x = render_context.style->ScaleX; | |
1253 render_context.scale_y = render_context.style->ScaleY; | |
22259 | 1254 render_context.hspacing = render_context.style->Spacing; |
19873 | 1255 render_context.be = 0; |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1256 render_context.blur = 0.0; |
19965 | 1257 render_context.shadow = render_context.style->Shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1258 render_context.frx = render_context.fry = 0.; |
22214 | 1259 render_context.frz = M_PI * render_context.style->Angle / 180.; |
19873 | 1260 |
1261 // FIXME: does not reset unsupported attributes. | |
1262 } | |
1263 | |
1264 /** | |
18937 | 1265 * \brief Start new event. Reset render_context. |
1266 */ | |
19873 | 1267 static void init_render_context(ass_event_t* event) |
18937 | 1268 { |
1269 render_context.event = event; | |
1270 render_context.style = frame_context.track->styles + event->Style; | |
19873 | 1271 |
1272 reset_render_context(); | |
1273 | |
18937 | 1274 render_context.evt_type = EVENT_NORMAL; |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
eugeni
parents:
22269
diff
changeset
|
1275 render_context.alignment = render_context.style->Alignment; |
18937 | 1276 render_context.pos_x = 0; |
1277 render_context.pos_y = 0; | |
1278 render_context.org_x = 0; | |
1279 render_context.org_y = 0; | |
22207 | 1280 render_context.have_origin = 0; |
18937 | 1281 render_context.clip_x0 = 0; |
1282 render_context.clip_y0 = 0; | |
1283 render_context.clip_x1 = frame_context.track->PlayResX; | |
1284 render_context.clip_y1 = frame_context.track->PlayResY; | |
1285 render_context.detect_collisions = 1; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1286 render_context.fade = 0; |
27410 | 1287 render_context.drawing_mode = 0; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1288 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1289 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1290 render_context.effect_skip_timing = 0; |
18937 | 1291 |
19556 | 1292 apply_transition_effects(event); |
18937 | 1293 } |
1294 | |
19873 | 1295 static void free_render_context(void) |
18937 | 1296 { |
1297 } | |
1298 | |
23179 | 1299 /** |
1300 * \brief Get normal and outline (border) glyphs | |
1301 * \param symbol ucs4 char | |
1302 * \param info out: struct filled with extracted data | |
1303 * \param advance subpixel shift vector used for cache lookup | |
1304 * Tries to get both glyphs from cache. | |
1305 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker, | |
1306 * and add them to cache. | |
1307 * The glyphs are returned in info->glyph and info->outline_glyph | |
1308 */ | |
23022 | 1309 static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance) |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1310 { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1311 int error; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1312 glyph_hash_val_t* val; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1313 glyph_hash_key_t key; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1314 key.font = render_context.font; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1315 key.size = render_context.font_size; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1316 key.ch = symbol; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1317 key.scale_x = (render_context.scale_x * 0xFFFF); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1318 key.scale_y = (render_context.scale_y * 0xFFFF); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1319 key.advance = *advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1320 key.bold = render_context.bold; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1321 key.italic = render_context.italic; |
23170
15a05bafc9c7
Bugfix: glyph cache depends on border width, because it contains outline_glyph
eugeni
parents:
23134
diff
changeset
|
1322 key.outline = render_context.border * 0xFFFF; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1323 |
28719 | 1324 memset(info, 0, sizeof(glyph_info_t)); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1325 |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1326 val = cache_find_glyph(&key); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1327 if (val) { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1328 FT_Glyph_Copy(val->glyph, &info->glyph); |
23086 | 1329 if (val->outline_glyph) |
1330 FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph); | |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1331 info->bbox = val->bbox_scaled; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1332 info->advance.x = val->advance.x; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1333 info->advance.y = val->advance.y; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1334 } else { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1335 glyph_hash_val_t v; |
23134
1de2a46a0987
Add -ass-hinting option for setting font hinting method.
eugeni
parents:
23133
diff
changeset
|
1336 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol, global_settings->hinting); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1337 if (!info->glyph) |
23022 | 1338 return; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1339 info->advance.x = d16_to_d6(info->glyph->advance.x); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1340 info->advance.y = d16_to_d6(info->glyph->advance.y); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1341 FT_Glyph_Get_CBox( info->glyph, FT_GLYPH_BBOX_PIXELS, &info->bbox); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1342 |
23025
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1343 if (render_context.stroker) { |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1344 info->outline_glyph = info->glyph; |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1345 error = FT_Glyph_StrokeBorder( &(info->outline_glyph), render_context.stroker, 0 , 0 ); // don't destroy original |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1346 if (error) { |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1347 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error); |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1348 } |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1349 } |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1350 |
23086 | 1351 memset(&v, 0, sizeof(v)); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1352 FT_Glyph_Copy(info->glyph, &v.glyph); |
23086 | 1353 if (info->outline_glyph) |
1354 FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph); | |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1355 v.advance = info->advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1356 v.bbox_scaled = info->bbox; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1357 cache_add_glyph(&key, &v); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1358 } |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1359 } |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1360 |
23173 | 1361 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz); |
1362 | |
18937 | 1363 /** |
23179 | 1364 * \brief Get bitmaps for a glyph |
1365 * \param info glyph info | |
1366 * Tries to get glyph bitmaps from bitmap cache. | |
1367 * If they can't be found, they are generated by rotating and rendering the glyph. | |
1368 * After that, bitmaps are added to the cache. | |
1369 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow). | |
18937 | 1370 */ |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1371 static void get_bitmap_glyph(glyph_info_t* info) |
18937 | 1372 { |
23017 | 1373 bitmap_hash_val_t* val; |
23030 | 1374 bitmap_hash_key_t* key = &info->hash_key; |
18937 | 1375 |
23017 | 1376 val = cache_find_bitmap(key); |
23015 | 1377 /* val = 0; */ |
18937 | 1378 |
1379 if (val) { | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1380 info->bm = val->bm; |
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1381 info->bm_o = val->bm_o; |
19965 | 1382 info->bm_s = val->bm_s; |
23173 | 1383 } else { |
1384 FT_Vector shift; | |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1385 bitmap_hash_val_t hash_val; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1386 int error; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1387 info->bm = info->bm_o = info->bm_s = 0; |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1388 if (info->glyph && info->symbol != '\n' && info->symbol != 0) { |
23179 | 1389 // calculating rotation shift vector (from rotation origin to the glyph basepoint) |
23178 | 1390 shift.x = int_to_d6(info->hash_key.shift_x); |
1391 shift.y = int_to_d6(info->hash_key.shift_y); | |
23179 | 1392 // apply rotation |
23178 | 1393 transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz); |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1394 |
23179 | 1395 // render glyph |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1396 error = glyph_to_bitmap(ass_renderer->synth_priv, |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1397 ass_renderer->synth_priv_blur, |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1398 info->glyph, info->outline_glyph, |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1399 &info->bm, &info->bm_o, |
28784
907d3d80b50f
Scale shadow displacement and blur size like border size.
greg
parents:
28783
diff
changeset
|
1400 &info->bm_s, info->be, info->blur * frame_context.border_scale); |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1401 if (error) |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1402 info->symbol = 0; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1403 |
23179 | 1404 // add bitmaps to cache |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1405 hash_val.bm_o = info->bm_o; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1406 hash_val.bm = info->bm; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
eugeni
parents:
23175
diff
changeset
|
1407 hash_val.bm_s = info->bm_s; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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diff
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|
1408 cache_add_bitmap(&(info->hash_key), &hash_val); |
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diff
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|
1409 } |
23173 | 1410 } |
23190 | 1411 // deallocate glyphs |
1412 if (info->glyph) | |
1413 FT_Done_Glyph(info->glyph); | |
1414 if (info->outline_glyph) | |
1415 FT_Done_Glyph(info->outline_glyph); | |
18937 | 1416 } |
1417 | |
1418 /** | |
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|
1419 * This function goes through text_info and calculates text parameters. |
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|
1420 * The following text_info fields are filled: |
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diff
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|
1421 * height |
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diff
changeset
|
1422 * lines[].height |
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diff
changeset
|
1423 * lines[].asc |
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diff
changeset
|
1424 * lines[].desc |
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diff
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|
1425 */ |
22886 | 1426 static void measure_text(void) |
19932
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diff
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|
1427 { |
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diff
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|
1428 int cur_line = 0, max_asc = 0, max_desc = 0; |
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diff
changeset
|
1429 int i; |
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diff
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|
1430 text_info.height = 0; |
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|
1431 for (i = 0; i < text_info.length + 1; ++i) { |
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|
1432 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { |
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diff
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|
1433 text_info.lines[cur_line].asc = max_asc; |
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diff
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|
1434 text_info.lines[cur_line].desc = max_desc; |
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diff
changeset
|
1435 text_info.height += max_asc + max_desc; |
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diff
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|
1436 cur_line ++; |
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|
1437 max_asc = max_desc = 0; |
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|
1438 } |
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|
1439 if (i < text_info.length) { |
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|
1440 glyph_info_t* cur = text_info.glyphs + i; |
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|
1441 if (cur->asc > max_asc) |
22261 | 1442 max_asc = cur->asc; |
19932
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|
1443 if (cur->desc > max_desc) |
22261 | 1444 max_desc = cur->desc; |
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|
1445 } |
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|
1446 } |
24556
965062bfe084
Fix text height calculation. It depends on line spacing.
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|
1447 text_info.height += (text_info.n_lines - 1) * double_to_d6(global_settings->line_spacing); |
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|
1448 } |
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|
1449 |
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1450 /** |
18937 | 1451 * \brief rearrange text between lines |
1452 * \param max_text_width maximal text line width in pixels | |
1453 * The algo is similar to the one in libvo/sub.c: | |
1454 * 1. Place text, wrapping it when current line is full | |
1455 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1456 * the difference in lengths between this two lines. | |
1457 * The result may not be optimal, but usually is good enough. | |
1458 */ | |
1459 static void wrap_lines_smart(int max_text_width) | |
1460 { | |
1461 int i, j; | |
1462 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w; | |
1463 int last_space; | |
1464 int break_type; | |
1465 int exit; | |
1466 int pen_shift_x; | |
1467 int pen_shift_y; | |
1468 int cur_line; | |
1469 | |
1470 last_space = -1; | |
1471 text_info.n_lines = 1; | |
1472 break_type = 0; | |
1473 s1 = text_info.glyphs; // current line start | |
1474 for (i = 0; i < text_info.length; ++i) { | |
19370 | 1475 int break_at, s_offset, len; |
18937 | 1476 cur = text_info.glyphs + i; |
19370 | 1477 break_at = -1; |
1478 s_offset = s1->bbox.xMin + s1->pos.x; | |
1479 len = (cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1480 |
1481 if (cur->symbol == '\n') { | |
1482 break_type = 2; | |
1483 break_at = i; | |
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e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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|
1484 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at); |
18937 | 1485 } |
1486 | |
1487 if (len >= max_text_width) { | |
1488 break_type = 1; | |
1489 break_at = last_space; | |
1490 if (break_at == -1) | |
1491 break_at = i - 1; | |
1492 if (break_at == -1) | |
1493 break_at = 0; | |
20629
e8885ec63928
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|
1494 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i); |
e8885ec63928
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|
1495 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at); |
18937 | 1496 } |
1497 | |
1498 if (break_at != -1) { | |
1499 // need to use one more line | |
1500 // marking break_at+1 as start of a new line | |
1501 int lead = break_at + 1; // the first symbol of the new line | |
1502 if (text_info.n_lines >= MAX_LINES) { | |
1503 // to many lines ! | |
1504 // no more linebreaks | |
1505 for (j = lead; j < text_info.length; ++j) | |
1506 text_info.glyphs[j].linebreak = 0; | |
1507 break; | |
1508 } | |
1509 if (lead < text_info.length) | |
1510 text_info.glyphs[lead].linebreak = break_type; | |
1511 last_space = -1; | |
1512 s1 = text_info.glyphs + lead; | |
1513 s_offset = s1->bbox.xMin + s1->pos.x; | |
1514 text_info.n_lines ++; | |
1515 } | |
1516 | |
1517 if (cur->symbol == ' ') | |
1518 last_space = i; | |
22913
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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|
1519 |
07ecf1d8922e
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diff
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|
1520 // make sure the hard linebreak is not forgotten when |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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diff
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|
1521 // there was a new soft linebreak just inserted |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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|
1522 if (cur->symbol == '\n' && break_type == 1) |
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|
1523 i--; |
18937 | 1524 } |
1525 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) | |
1526 exit = 0; | |
1527 while (!exit) { | |
1528 exit = 1; | |
1529 w = s3 = text_info.glyphs; | |
1530 s1 = s2 = 0; | |
1531 for (i = 0; i <= text_info.length; ++i) { | |
1532 cur = text_info.glyphs + i; | |
1533 if ((i == text_info.length) || cur->linebreak) { | |
1534 s1 = s2; | |
1535 s2 = s3; | |
1536 s3 = cur; | |
1537 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1538 int l1, l2, l1_new, l2_new; | |
1539 | |
1540 w = s2; | |
1541 do { --w; } while ((w > s1) && (w->symbol == ' ')); | |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
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diff
changeset
|
1542 while ((w > s1) && (w->symbol != ' ')) { --w; } |
18937 | 1543 e1 = w; |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
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|
1544 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; } |
18937 | 1545 if (w->symbol == ' ') ++w; |
1546 | |
1547 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1548 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x); | |
1549 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1550 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x); | |
1551 | |
1552 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { | |
1553 w->linebreak = 1; | |
1554 s2->linebreak = 0; | |
1555 exit = 0; | |
1556 } | |
1557 } | |
1558 } | |
1559 if (i == text_info.length) | |
1560 break; | |
1561 } | |
1562 | |
1563 } | |
1564 assert(text_info.n_lines >= 1); | |
1565 #undef DIFF | |
1566 | |
19932
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Move calculation of text parameters (number of lines, height, etc.) from
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diff
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|
1567 measure_text(); |
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diff
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|
1568 |
18937 | 1569 pen_shift_x = 0; |
1570 pen_shift_y = 0; | |
1571 cur_line = 1; | |
1572 for (i = 0; i < text_info.length; ++i) { | |
1573 cur = text_info.glyphs + i; | |
1574 if (cur->linebreak) { | |
1575 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc; | |
1576 cur_line ++; | |
1577 pen_shift_x = - cur->pos.x; | |
24557 | 1578 pen_shift_y += d6_to_int(height + double_to_d6(global_settings->line_spacing)); |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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|
1579 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y); |
18937 | 1580 } |
1581 cur->pos.x += pen_shift_x; | |
1582 cur->pos.y += pen_shift_y; | |
1583 } | |
1584 } | |
1585 | |
1586 /** | |
1587 * \brief determine karaoke effects | |
1588 * Karaoke effects cannot be calculated during parse stage (get_next_char()), | |
1589 * so they are done in a separate step. | |
1590 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's | |
1591 * (the first glyph of the karaoke word)'s effect_type and effect_timing. | |
1592 * This function: | |
1593 * 1. sets effect_type for all glyphs in the word (_karaoke_ word) | |
1594 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts | |
1595 * (left part is filled with PrimaryColour, right one - with SecondaryColour). | |
1596 */ | |
1597 static void process_karaoke_effects(void) | |
1598 { | |
1599 glyph_info_t *cur, *cur2; | |
1600 glyph_info_t *s1, *e1; // start and end of the current word | |
1601 glyph_info_t *s2; // start of the next word | |
1602 int i; | |
1603 int timing; // current timing | |
1604 int tm_start, tm_end; // timings at start and end of the current word | |
1605 int tm_current; | |
1606 double dt; | |
1607 int x; | |
1608 int x_start, x_end; | |
1609 | |
1610 tm_current = frame_context.time - render_context.event->Start; | |
1611 timing = 0; | |
1612 s1 = s2 = 0; | |
1613 for (i = 0; i <= text_info.length; ++i) { | |
1614 cur = text_info.glyphs + i; | |
1615 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) { | |
1616 s1 = s2; | |
1617 s2 = cur; | |
1618 if (s1) { | |
1619 e1 = s2 - 1; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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diff
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|
1620 tm_start = timing + s1->effect_skip_timing; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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diff
changeset
|
1621 tm_end = tm_start + s1->effect_timing; |
18937 | 1622 timing = tm_end; |
20653
402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
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|
1623 x_start = 1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
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|
1624 x_end = -1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1625 for (cur2 = s1; cur2 <= e1; ++cur2) { |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1626 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x); |
402484a85b9f
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|
1627 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1628 } |
18937 | 1629 |
1630 dt = (tm_current - tm_start); | |
1631 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) { | |
1632 if (dt > 0) | |
1633 x = x_end + 1; | |
1634 else | |
1635 x = x_start; | |
1636 } else if (s1->effect_type == EF_KARAOKE_KF) { | |
1637 dt /= (tm_end - tm_start); | |
1638 x = x_start + (x_end - x_start) * dt; | |
1639 } else { | |
21066 | 1640 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError); |
18937 | 1641 continue; |
1642 } | |
1643 | |
1644 for (cur2 = s1; cur2 <= e1; ++cur2) { | |
1645 cur2->effect_type = s1->effect_type; | |
1646 cur2->effect_timing = x - cur2->pos.x; | |
1647 } | |
1648 } | |
1649 } | |
1650 } | |
1651 } | |
1652 | |
1653 /** | |
20294
4d7c8478e523
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diff
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|
1654 * \brief Calculate base point for positioning and rotation |
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diff
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|
1655 * \param bbox text bbox |
4d7c8478e523
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diff
changeset
|
1656 * \param alignment alignment |
4d7c8478e523
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diff
changeset
|
1657 * \param bx, by out: base point coordinates |
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diff
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|
1658 */ |
4d7c8478e523
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|
1659 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by) |
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|
1660 { |
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|
1661 const int halign = alignment & 3; |
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diff
changeset
|
1662 const int valign = alignment & 12; |
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diff
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|
1663 if (bx) |
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diff
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|
1664 switch(halign) { |
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|
1665 case HALIGN_LEFT: |
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changeset
|
1666 *bx = bbox.xMin; |
4d7c8478e523
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diff
changeset
|
1667 break; |
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diff
changeset
|
1668 case HALIGN_CENTER: |
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diff
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|
1669 *bx = (bbox.xMax + bbox.xMin) / 2; |
4d7c8478e523
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diff
changeset
|
1670 break; |
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diff
changeset
|
1671 case HALIGN_RIGHT: |
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diff
changeset
|
1672 *bx = bbox.xMax; |
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changeset
|
1673 break; |
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diff
changeset
|
1674 } |
4d7c8478e523
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|
1675 if (by) |
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|
1676 switch(valign) { |
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|
1677 case VALIGN_TOP: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1678 *by = bbox.yMin; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1679 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1680 case VALIGN_CENTER: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1681 *by = (bbox.yMax + bbox.yMin) / 2; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1682 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1683 case VALIGN_SUB: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1684 *by = bbox.yMax; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1685 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1686 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1687 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1688 |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1689 /** |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1690 * \brief Multiply 4-vector by 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1691 * \param a 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1692 * \param m 4-matrix] |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1693 * \param b out: 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1694 * Calculates a * m and stores result in b |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1695 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1696 static inline void transform_point_3d(double *a, double *m, double *b) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1697 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1698 b[0] = a[0] * m[0] + a[1] * m[4] + a[2] * m[8] + a[3] * m[12]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1699 b[1] = a[0] * m[1] + a[1] * m[5] + a[2] * m[9] + a[3] * m[13]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1700 b[2] = a[0] * m[2] + a[1] * m[6] + a[2] * m[10] + a[3] * m[14]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1701 b[3] = a[0] * m[3] + a[1] * m[7] + a[2] * m[11] + a[3] * m[15]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1702 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1703 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1704 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1705 * \brief Apply 3d transformation to a vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1706 * \param v FreeType vector (2d) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1707 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1708 * Transforms v by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1709 * Result is returned in v. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1710 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1711 static inline void transform_vector_3d(FT_Vector* v, double *m) { |
23033 | 1712 const double camera = 2500 * frame_context.border_scale; // camera distance |
26033 | 1713 const double cutoff_z = 10.; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1714 double a[4], b[4]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1715 a[0] = d6_to_double(v->x); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1716 a[1] = d6_to_double(v->y); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1717 a[2] = 0.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1718 a[3] = 1.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1719 transform_point_3d(a, m, b); |
23014 | 1720 /* Apply perspective projection with the following matrix: |
1721 2500 0 0 0 | |
1722 0 2500 0 0 | |
1723 0 0 0 0 | |
1724 0 0 8 2500 | |
1725 where 2500 is camera distance, 8 - z-axis scale. | |
1726 Camera is always located in (org_x, org_y, -2500). This means | |
1727 that different subtitle events can be displayed at the same time | |
1728 using different cameras. */ | |
23033 | 1729 b[0] *= camera; |
1730 b[1] *= camera; | |
1731 b[3] = 8 * b[2] + camera; | |
26033 | 1732 if (b[3] < cutoff_z) |
1733 b[3] = cutoff_z; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1734 v->x = double_to_d6(b[0] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1735 v->y = double_to_d6(b[1] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1736 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1737 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1738 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1739 * \brief Apply 3d transformation to a glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1740 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1741 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1742 * Transforms glyph by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1743 * Result is returned in glyph. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1744 */ |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1745 static inline void transform_glyph_3d(FT_Glyph glyph, double *m, FT_Vector shift) { |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1746 int i; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1747 FT_Outline* outline = &((FT_OutlineGlyph)glyph)->outline; |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1748 FT_Vector* p = outline->points; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1749 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1750 for (i=0; i<outline->n_points; i++) { |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1751 p[i].x += shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1752 p[i].y += shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1753 transform_vector_3d(p + i, m); |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1754 p[i].x -= shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1755 p[i].y -= shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1756 } |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1757 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1758 //transform_vector_3d(&glyph->advance, m); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1759 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1760 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1761 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1762 * \brief Apply 3d transformation to several objects |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1763 * \param shift FreeType vector |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1764 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1765 * \param glyph2 FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1766 * \param frx x-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1767 * \param fry y-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1768 * \param frz z-axis rotation angle |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1769 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1770 */ |
23172 | 1771 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1772 { |
23322
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1773 fry = - fry; // FreeType's y axis goes in the opposite direction |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1774 if (frx != 0. || fry != 0. || frz != 0.) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1775 double m[16]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1776 double sx = sin(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1777 double sy = sin(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1778 double sz = sin(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1779 double cx = cos(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1780 double cy = cos(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1781 double cz = cos(frz); |
23322
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1782 m[0] = cy * cz; m[1] = cy*sz; m[2] = -sy; m[3] = 0.0; |
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1783 m[4] = -cx*sz + sx*sy*cz; m[5] = cx*cz + sx*sy*sz; m[6] = sx*cy; m[7] = 0.0; |
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1784 m[8] = sx*sz + cx*sy*cz; m[9] = -sx*cz + cx*sy*sz; m[10] = cx*cy; m[11] = 0.0; |
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1785 m[12] = 0.0; m[13] = 0.0; m[14] = 0.0; m[15] = 1.0; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1786 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1787 if (glyph && *glyph) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1788 transform_glyph_3d(*glyph, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1789 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1790 if (glyph2 && *glyph2) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1791 transform_glyph_3d(*glyph2, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1792 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1793 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1794 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1795 /** |
18937 | 1796 * \brief Main ass rendering function, glues everything together |
1797 * \param event event to render | |
1798 * Process event, appending resulting ass_image_t's to images_root. | |
1799 */ | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1800 static int ass_render_event(ass_event_t* event, event_images_t* event_images) |
18937 | 1801 { |
1802 char* p; | |
1803 FT_UInt previous; | |
1804 FT_UInt num_glyphs; | |
1805 FT_Vector pen; | |
1806 unsigned code; | |
1807 FT_BBox bbox; | |
1808 int i, j; | |
1809 FT_Vector shift; | |
1810 int MarginL, MarginR, MarginV; | |
1811 int last_break; | |
1812 int alignment, halign, valign; | |
19556 | 1813 int device_x = 0, device_y = 0; |
18937 | 1814 |
19651 | 1815 if (event->Style >= frame_context.track->n_styles) { |
21066 | 1816 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound); |
19650 | 1817 return 1; |
1818 } | |
1819 if (!event->Text) { | |
21066 | 1820 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent); |
19650 | 1821 return 1; |
1822 } | |
1823 | |
18937 | 1824 init_render_context(event); |
1825 | |
1826 text_info.length = 0; | |
1827 pen.x = 0; | |
1828 pen.y = 0; | |
1829 previous = 0; | |
1830 num_glyphs = 0; | |
1831 p = event->Text; | |
1832 // Event parsing. | |
1833 while (1) { | |
1834 // get next char, executing style override | |
1835 // this affects render_context | |
27410 | 1836 do { |
1837 code = get_next_char(&p); | |
1838 } while (code && render_context.drawing_mode); // skip everything in drawing mode | |
18937 | 1839 |
1840 // face could have been changed in get_next_char | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
eugeni
parents:
21265
diff
changeset
|
1841 if (!render_context.font) { |
18937 | 1842 free_render_context(); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1843 return 1; |
18937 | 1844 } |
1845 | |
1846 if (code == 0) | |
1847 break; | |
1848 | |
1849 if (text_info.length >= MAX_GLYPHS) { | |
21066 | 1850 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached, |
18937 | 1851 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text); |
1852 break; | |
1853 } | |
1854 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1855 if ( previous && code ) { |
18937 | 1856 FT_Vector delta; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1857 delta = ass_font_get_kerning(render_context.font, previous, code); |
20320
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1858 pen.x += delta.x * render_context.scale_x; |
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1859 pen.y += delta.y * render_context.scale_y; |
18937 | 1860 } |
1861 | |
1862 shift.x = pen.x & 63; | |
1863 shift.y = pen.y & 63; | |
1864 | |
23299
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
eugeni
parents:
23213
diff
changeset
|
1865 ass_font_set_transform(render_context.font, |
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
eugeni
parents:
23213
diff
changeset
|
1866 render_context.scale_x * frame_context.font_scale_x, |
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
eugeni
parents:
23213
diff
changeset
|
1867 render_context.scale_y, |
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
eugeni
parents:
23213
diff
changeset
|
1868 &shift ); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1869 |
23022 | 1870 get_outline_glyph(code, text_info.glyphs + text_info.length, &shift); |
18937 | 1871 |
22401 | 1872 text_info.glyphs[text_info.length].pos.x = pen.x >> 6; |
1873 text_info.glyphs[text_info.length].pos.y = pen.y >> 6; | |
18937 | 1874 |
1875 pen.x += text_info.glyphs[text_info.length].advance.x; | |
22259 | 1876 pen.x += double_to_d6(render_context.hspacing); |
18937 | 1877 pen.y += text_info.glyphs[text_info.length].advance.y; |
1878 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1879 previous = code; |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
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diff
changeset
|
1880 |
18937 | 1881 text_info.glyphs[text_info.length].symbol = code; |
1882 text_info.glyphs[text_info.length].linebreak = 0; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1883 for (i = 0; i < 4; ++i) { |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
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19691
diff
changeset
|
1884 uint32_t clr = render_context.c[i]; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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parents:
19691
diff
changeset
|
1885 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.); |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1886 text_info.glyphs[text_info.length].c[i] = clr; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1887 } |
18937 | 1888 text_info.glyphs[text_info.length].effect_type = render_context.effect_type; |
1889 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1890 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing; |
19848 | 1891 text_info.glyphs[text_info.length].be = render_context.be; |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1892 text_info.glyphs[text_info.length].blur = render_context.blur; |
19965 | 1893 text_info.glyphs[text_info.length].shadow = render_context.shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1894 text_info.glyphs[text_info.length].frx = render_context.frx; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1895 text_info.glyphs[text_info.length].fry = render_context.fry; |
22214 | 1896 text_info.glyphs[text_info.length].frz = render_context.frz; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1897 ass_font_get_asc_desc(render_context.font, code, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1898 &text_info.glyphs[text_info.length].asc, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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21506
diff
changeset
|
1899 &text_info.glyphs[text_info.length].desc); |
22261 | 1900 text_info.glyphs[text_info.length].asc *= render_context.scale_y; |
1901 text_info.glyphs[text_info.length].desc *= render_context.scale_y; | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1902 |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1903 // fill bitmap_hash_key |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1904 text_info.glyphs[text_info.length].hash_key.font = render_context.font; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1905 text_info.glyphs[text_info.length].hash_key.size = render_context.font_size; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1906 text_info.glyphs[text_info.length].hash_key.outline = render_context.border * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1907 text_info.glyphs[text_info.length].hash_key.scale_x = render_context.scale_x * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1908 text_info.glyphs[text_info.length].hash_key.scale_y = render_context.scale_y * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1909 text_info.glyphs[text_info.length].hash_key.frx = render_context.frx * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1910 text_info.glyphs[text_info.length].hash_key.fry = render_context.fry * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1911 text_info.glyphs[text_info.length].hash_key.frz = render_context.frz * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1912 text_info.glyphs[text_info.length].hash_key.bold = render_context.bold; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1913 text_info.glyphs[text_info.length].hash_key.italic = render_context.italic; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1914 text_info.glyphs[text_info.length].hash_key.ch = code; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1915 text_info.glyphs[text_info.length].hash_key.advance = shift; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1916 text_info.glyphs[text_info.length].hash_key.be = render_context.be; |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1917 text_info.glyphs[text_info.length].hash_key.blur = render_context.blur; |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
eugeni
parents:
23026
diff
changeset
|
1918 |
18937 | 1919 text_info.length++; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1920 |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1921 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1922 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1923 render_context.effect_skip_timing = 0; |
18937 | 1924 } |
1925 | |
1926 if (text_info.length == 0) { | |
1927 // no valid symbols in the event; this can be smth like {comment} | |
1928 free_render_context(); | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1929 return 1; |
18937 | 1930 } |
1931 | |
1932 // depends on glyph x coordinates being monotonous, so it should be done before line wrap | |
1933 process_karaoke_effects(); | |
1934 | |
1935 // alignments | |
1936 alignment = render_context.alignment; | |
1937 halign = alignment & 3; | |
1938 valign = alignment & 12; | |
1939 | |
19649 | 1940 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL; |
1941 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR; | |
1942 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV; | |
19556 | 1943 |
1944 if (render_context.evt_type != EVENT_HSCROLL) { | |
19931
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
parents:
19919
diff
changeset
|
1945 int max_text_width; |
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
parents:
19919
diff
changeset
|
1946 |
19557 | 1947 // calculate max length of a line |
1948 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL); | |
19556 | 1949 |
19557 | 1950 // rearrange text in several lines |
1951 wrap_lines_smart(max_text_width); | |
19556 | 1952 |
19557 | 1953 // align text |
1954 last_break = -1; | |
1955 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line | |
1956 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { | |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1957 int width, shift = 0; |
19557 | 1958 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1; |
1959 glyph_info_t* last_glyph = text_info.glyphs + i - 1; | |
18937 | 1960 |
20226
42140caaf210
Fix crash because of last_glyph < first_glyph, probably caused by first line
reimar
parents:
20202
diff
changeset
|
1961 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0))) |
19557 | 1962 last_glyph --; |
18937 | 1963 |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1964 width = last_glyph->pos.x + d6_to_int(last_glyph->advance.x) - first_glyph->pos.x; |
19557 | 1965 if (halign == HALIGN_LEFT) { // left aligned, no action |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1966 shift = 0; |
19557 | 1967 } else if (halign == HALIGN_RIGHT) { // right aligned |
1968 shift = max_text_width - width; | |
1969 } else if (halign == HALIGN_CENTER) { // centered | |
1970 shift = (max_text_width - width) / 2; | |
1971 } | |
1972 for (j = last_break + 1; j < i; ++j) { | |
1973 text_info.glyphs[j].pos.x += shift; | |
1974 } | |
1975 last_break = i - 1; | |
18937 | 1976 } |
1977 } | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1978 } else { // render_context.evt_type == EVENT_HSCROLL |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1979 measure_text(); |
18937 | 1980 } |
1981 | |
1982 // determing text bounding box | |
1983 compute_string_bbox(&text_info, &bbox); | |
1984 | |
1985 // determine device coordinates for text | |
19556 | 1986 |
1987 // x coordinate for everything except positioned events | |
1988 if (render_context.evt_type == EVENT_NORMAL || | |
1989 render_context.evt_type == EVENT_VSCROLL) { | |
1990 device_x = x2scr(MarginL); | |
1991 } else if (render_context.evt_type == EVENT_HSCROLL) { | |
1992 if (render_context.scroll_direction == SCROLL_RL) | |
1993 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift); | |
1994 else if (render_context.scroll_direction == SCROLL_LR) | |
1995 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin); | |
1996 } | |
18937 | 1997 |
19556 | 1998 // y coordinate for everything except positioned events |
1999 if (render_context.evt_type == EVENT_NORMAL || | |
2000 render_context.evt_type == EVENT_HSCROLL) { | |
18937 | 2001 if (valign == VALIGN_TOP) { // toptitle |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2002 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc); |
18937 | 2003 } else if (valign == VALIGN_CENTER) { // midtitle |
2004 int scr_y = y2scr(frame_context.track->PlayResY / 2); | |
2005 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2; | |
2006 } else { // subtitle | |
2007 int scr_y; | |
2008 if (valign != VALIGN_SUB) | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
2009 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n"); |
18937 | 2010 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV); |
2011 device_y = scr_y; | |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2012 device_y -= d6_to_int(text_info.height); |
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2013 device_y += d6_to_int(text_info.lines[0].asc); |
18937 | 2014 } |
19556 | 2015 } else if (render_context.evt_type == EVENT_VSCROLL) { |
2016 if (render_context.scroll_direction == SCROLL_TB) | |
2017 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin); | |
2018 else if (render_context.scroll_direction == SCROLL_BT) | |
2019 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift); | |
2020 } | |
2021 | |
2022 // positioned events are totally different | |
2023 if (render_context.evt_type == EVENT_POSITIONED) { | |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2024 int base_x = 0; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2025 int base_y = 0; |
27405 | 2026 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %f, %f\n", render_context.pos_x, render_context.pos_y); |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2027 get_base_point(bbox, alignment, &base_x, &base_y); |
28748
06983ef189b9
With pan-and-scan, keep positioned events in their original positions
eugeni
parents:
28719
diff
changeset
|
2028 device_x = x2scr_pos(render_context.pos_x) - base_x; |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2029 device_y = y2scr(render_context.pos_y) - base_y; |
18937 | 2030 } |
2031 | |
2032 // fix clip coordinates (they depend on alignment) | |
2033 render_context.clip_x0 = x2scr(render_context.clip_x0); | |
2034 render_context.clip_x1 = x2scr(render_context.clip_x1); | |
19556 | 2035 if (render_context.evt_type == EVENT_NORMAL || |
2036 render_context.evt_type == EVENT_HSCROLL || | |
2037 render_context.evt_type == EVENT_VSCROLL) { | |
18937 | 2038 if (valign == VALIGN_TOP) { |
2039 render_context.clip_y0 = y2scr_top(render_context.clip_y0); | |
2040 render_context.clip_y1 = y2scr_top(render_context.clip_y1); | |
2041 } else if (valign == VALIGN_CENTER) { | |
2042 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
2043 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
2044 } else if (valign == VALIGN_SUB) { | |
2045 render_context.clip_y0 = y2scr_sub(render_context.clip_y0); | |
2046 render_context.clip_y1 = y2scr_sub(render_context.clip_y1); | |
2047 } | |
2048 } else if (render_context.evt_type == EVENT_POSITIONED) { | |
2049 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
2050 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
2051 } | |
2052 | |
23179 | 2053 // calculate rotation parameters |
20295 | 2054 { |
18937 | 2055 FT_Vector center; |
2056 | |
22207 | 2057 if (render_context.have_origin) { |
22396 | 2058 center.x = x2scr(render_context.org_x); |
22397 | 2059 center.y = y2scr(render_context.org_y); |
18937 | 2060 } else { |
28716 | 2061 int bx = 0, by = 0; |
20302
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
eugeni
parents:
20296
diff
changeset
|
2062 get_base_point(bbox, alignment, &bx, &by); |
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
eugeni
parents:
20296
diff
changeset
|
2063 center.x = device_x + bx; |
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
eugeni
parents:
20296
diff
changeset
|
2064 center.y = device_y + by; |
18937 | 2065 } |
2066 | |
2067 for (i = 0; i < text_info.length; ++i) { | |
2068 glyph_info_t* info = text_info.glyphs + i; | |
2069 | |
23028
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2070 if (info->hash_key.frx || info->hash_key.fry || info->hash_key.frz) { |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2071 info->hash_key.shift_x = info->pos.x + device_x - center.x; |
57f56d8e182e
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2072 info->hash_key.shift_y = - (info->pos.y + device_y - center.y); |
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2073 } else { |
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2074 info->hash_key.shift_x = 0; |
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2075 info->hash_key.shift_y = 0; |
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2076 } |
18937 | 2077 } |
2078 } | |
2079 | |
23179 | 2080 // convert glyphs to bitmaps |
23174 | 2081 for (i = 0; i < text_info.length; ++i) |
2082 get_bitmap_glyph(text_info.glyphs + i); | |
2083 | |
22213
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2084 event_images->top = device_y - d6_to_int(text_info.lines[0].asc); |
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2085 event_images->height = d6_to_int(text_info.height); |
19638
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2086 event_images->detect_collisions = render_context.detect_collisions; |
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2087 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; |
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2088 event_images->event = event; |
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2089 event_images->imgs = render_text(&text_info, device_x, device_y); |
18937 | 2090 |
2091 free_render_context(); | |
2092 | |
2093 return 0; | |
2094 } | |
2095 | |
21506
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|
2096 /** |
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|
2097 * \brief deallocate image list |
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2098 * \param img list pointer |
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|
2099 */ |
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2100 void ass_free_images(ass_image_t* img) |
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2101 { |
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2102 while (img) { |
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2103 ass_image_t* next = img->next; |
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2104 free(img); |
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2105 img = next; |
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2106 } |
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2107 } |
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2108 |
20477 | 2109 static void ass_reconfigure(ass_renderer_t* priv) |
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2110 { |
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2111 priv->render_id = ++last_render_id; |
23034
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2112 ass_glyph_cache_reset(); |
23017 | 2113 ass_bitmap_cache_reset(); |
21506
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2114 ass_free_images(priv->prev_images_root); |
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2115 priv->prev_images_root = 0; |
20446
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2116 } |
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2117 |
20477 | 2118 void ass_set_frame_size(ass_renderer_t* priv, int w, int h) |
20446
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2119 { |
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2120 if (priv->settings.frame_width != w || priv->settings.frame_height != h) { |
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|
2121 priv->settings.frame_width = w; |
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|
2122 priv->settings.frame_height = h; |
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|
2123 if (priv->settings.aspect == 0.) |
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|
2124 priv->settings.aspect = ((double)w) / h; |
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|
2125 ass_reconfigure(priv); |
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|
2126 } |
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2127 } |
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2128 |
20477 | 2129 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r) |
20446
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2130 { |
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2131 if (priv->settings.left_margin != l || |
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|
2132 priv->settings.right_margin != r || |
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|
2133 priv->settings.top_margin != t || |
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|
2134 priv->settings.bottom_margin != b) { |
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|
2135 priv->settings.left_margin = l; |
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|
2136 priv->settings.right_margin = r; |
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|
2137 priv->settings.top_margin = t; |
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|
2138 priv->settings.bottom_margin = b; |
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|
2139 ass_reconfigure(priv); |
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2140 } |
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|
2141 } |
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2142 |
20477 | 2143 void ass_set_use_margins(ass_renderer_t* priv, int use) |
18937 | 2144 { |
20446
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2145 priv->settings.use_margins = use; |
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2146 } |
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2147 |
20477 | 2148 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar) |
20446
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2149 { |
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|
2150 if (priv->settings.aspect != ar) { |
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|
2151 priv->settings.aspect = ar; |
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|
2152 ass_reconfigure(priv); |
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|
2153 } |
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|
2154 } |
19638
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2155 |
20477 | 2156 void ass_set_font_scale(ass_renderer_t* priv, double font_scale) |
20446
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2157 { |
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|
2158 if (priv->settings.font_size_coeff != font_scale) { |
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|
2159 priv->settings.font_size_coeff = font_scale; |
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|
2160 ass_reconfigure(priv); |
19539 | 2161 } |
18937 | 2162 } |
2163 | |
23134
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2164 void ass_set_hinting(ass_renderer_t* priv, ass_hinting_t ht) |
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2165 { |
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|
2166 if (priv->settings.hinting != ht) { |
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|
2167 priv->settings.hinting = ht; |
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|
2168 ass_reconfigure(priv); |
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|
2169 } |
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|
2170 } |
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|
2171 |
24554 | 2172 void ass_set_line_spacing(ass_renderer_t* priv, double line_spacing) |
2173 { | |
2174 priv->settings.line_spacing = line_spacing; | |
2175 } | |
2176 | |
26582
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2177 static int ass_set_fonts_(ass_renderer_t* priv, const char* default_font, const char* default_family, int fc) |
20446
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|
2178 { |
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|
2179 if (priv->settings.default_font) |
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|
2180 free(priv->settings.default_font); |
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|
2181 if (priv->settings.default_family) |
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|
2182 free(priv->settings.default_family); |
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|
2183 |
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|
2184 priv->settings.default_font = default_font ? strdup(default_font) : 0; |
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|
2185 priv->settings.default_family = default_family ? strdup(default_family) : 0; |
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|
2186 |
20451 | 2187 if (priv->fontconfig_priv) |
2188 fontconfig_done(priv->fontconfig_priv); | |
26582
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|
2189 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font, fc); |
20446
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|
2190 |
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|
2191 return !!priv->fontconfig_priv; |
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|
2192 } |
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|
2193 |
26582
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|
2194 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family) |
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2195 { |
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2196 return ass_set_fonts_(priv, default_font, default_family, 1); |
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2197 } |
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|
2198 |
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|
2199 int ass_set_fonts_nofc(ass_renderer_t* priv, const char* default_font, const char* default_family) |
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2200 { |
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2201 return ass_set_fonts_(priv, default_font, default_family, 0); |
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|
2202 } |
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2203 |
18937 | 2204 /** |
2205 * \brief Start a new frame | |
2206 */ | |
20477 | 2207 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now) |
18937 | 2208 { |
20477 | 2209 ass_renderer = priv; |
18937 | 2210 global_settings = &priv->settings; |
2211 | |
2212 if (!priv->settings.frame_width && !priv->settings.frame_height) | |
2213 return 1; // library not initialized | |
25513
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2214 |
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|
2215 if (track->n_events == 0) |
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|
2216 return 1; // nothing to do |
18937 | 2217 |
2218 frame_context.ass_priv = priv; | |
2219 frame_context.width = global_settings->frame_width; | |
2220 frame_context.height = global_settings->frame_height; | |
19538 | 2221 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin; |
18937 | 2222 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin; |
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2223 frame_context.orig_width_nocrop = global_settings->frame_width - |
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2224 FFMAX(global_settings->left_margin, 0) - |
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2225 FFMAX(global_settings->right_margin, 0); |
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|
2226 frame_context.orig_height_nocrop = global_settings->frame_height - |
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2227 FFMAX(global_settings->top_margin, 0) - |
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2228 FFMAX(global_settings->bottom_margin, 0); |
18937 | 2229 frame_context.track = track; |
2230 frame_context.time = now; | |
2231 | |
2232 ass_lazy_track_init(); | |
2233 | |
23328 | 2234 frame_context.font_scale = global_settings->font_size_coeff * |
19825
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2235 frame_context.orig_height / frame_context.track->PlayResY; |
19917
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2236 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY; |
19825
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2237 |
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2238 frame_context.font_scale_x = 1.; |
18937 | 2239 |
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|
2240 priv->prev_images_root = priv->images_root; |
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|
2241 priv->images_root = 0; |
18937 | 2242 |
2243 return 0; | |
2244 } | |
2245 | |
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2246 static int cmp_event_layer(const void* p1, const void* p2) |
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2247 { |
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changeset
|
2248 ass_event_t* e1 = ((event_images_t*)p1)->event; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2249 ass_event_t* e2 = ((event_images_t*)p2)->event; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2250 if (e1->Layer < e2->Layer) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2251 return -1; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2252 if (e1->Layer > e2->Layer) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2253 return 1; |
19906
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2254 if (e1->ReadOrder < e2->ReadOrder) |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2255 return -1; |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2256 if (e1->ReadOrder > e2->ReadOrder) |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2257 return 1; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2258 return 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2259 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2260 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2261 #define MAX_EVENTS 100 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2262 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2263 static render_priv_t* get_render_priv(ass_event_t* event) |
18937 | 2264 { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2265 if (!event->render_priv) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2266 event->render_priv = calloc(1, sizeof(render_priv_t)); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2267 // FIXME: check render_id |
20477 | 2268 if (ass_renderer->render_id != event->render_priv->render_id) { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2269 memset(event->render_priv, 0, sizeof(render_priv_t)); |
20477 | 2270 event->render_priv->render_id = ass_renderer->render_id; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2271 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2272 return event->render_priv; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2273 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2274 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2275 typedef struct segment_s { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2276 int a, b; // top and height |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2277 } segment_t; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2278 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2279 static int overlap(segment_t* s1, segment_t* s2) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2280 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2281 if (s1->a >= s2->b || s2->a >= s1->b) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2282 return 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2283 return 1; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2284 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2285 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2286 static int cmp_segment(const void* p1, const void* p2) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2287 { |
20291 | 2288 return ((segment_t*)p1)->a - ((segment_t*)p2)->a; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2289 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2290 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2291 static void shift_event(event_images_t* ei, int shift) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2292 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2293 ass_image_t* cur = ei->imgs; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2294 while (cur) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2295 cur->dst_y += shift; |
19664
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2296 // clip top and bottom |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2297 if (cur->dst_y < 0) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2298 int clip = - cur->dst_y; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2299 cur->h -= clip; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2300 cur->bitmap += clip * cur->stride; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2301 cur->dst_y = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2302 } |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2303 if (cur->dst_y + cur->h >= frame_context.height) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2304 int clip = cur->dst_y + cur->h - frame_context.height; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2305 cur->h -= clip; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2306 } |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2307 if (cur->h <= 0) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2308 cur->h = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2309 cur->dst_y = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2310 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2311 cur = cur->next; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2312 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2313 ei->top += shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2314 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2315 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2316 // dir: 1 - move down |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2317 // -1 - move up |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2318 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2319 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2320 int i; |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2321 int shift = 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2322 |
21098 | 2323 if (dir == 1) // move down |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2324 for (i = 0; i < *cnt; ++i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2325 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2326 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2327 shift = fixed[i].b - s->a; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2328 } |
21098 | 2329 else // dir == -1, move up |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2330 for (i = *cnt-1; i >= 0; --i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2331 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2332 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2333 shift = fixed[i].a - s->b; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2334 } |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2335 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2336 fixed[*cnt].a = s->a + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2337 fixed[*cnt].b = s->b + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2338 (*cnt)++; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2339 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment); |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2340 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2341 return shift; |
18937 | 2342 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2343 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2344 static void fix_collisions(event_images_t* imgs, int cnt) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2345 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2346 segment_t used[MAX_EVENTS]; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2347 int cnt_used = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2348 int i, j; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2349 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2350 // fill used[] with fixed events |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2351 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2352 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2353 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2354 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2355 if (priv->height > 0) { // it's a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2356 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2357 s.a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2358 s.b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2359 if (priv->height != imgs[i].height) { // no, it's not |
21066 | 2360 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2361 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2362 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2363 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2364 for (j = 0; j < cnt_used; ++j) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2365 if (overlap(&s, used + j)) { // no, it's not |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2366 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2367 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2368 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2369 if (priv->height > 0) { // still a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2370 used[cnt_used].a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2371 used[cnt_used].b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2372 cnt_used ++; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2373 shift_event(imgs + i, priv->top - imgs[i].top); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2374 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2375 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2376 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2377 qsort(used, cnt_used, sizeof(segment_t), cmp_segment); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2378 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2379 // try to fit other events in free spaces |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2380 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2381 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2382 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2383 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2384 if (priv->height == 0) { // not a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2385 int shift; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2386 segment_t s; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2387 s.a = imgs[i].top; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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changeset
|
2388 s.b = imgs[i].top + imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2389 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2390 if (shift) shift_event(imgs + i, shift); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2391 // make it fixed |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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changeset
|
2392 priv->top = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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changeset
|
2393 priv->height = imgs[i].height; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2394 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2395 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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changeset
|
2396 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2397 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2398 |
18937 | 2399 /** |
21506
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2400 * \brief compare two images |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2401 * \param i1 first image |
8174acbf0633
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|
2402 * \param i2 second image |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2403 * \return 0 if identical, 1 if different positions, 2 if different content |
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|
2404 */ |
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|
2405 int ass_image_compare(ass_image_t *i1, ass_image_t *i2) |
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|
2406 { |
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|
2407 if (i1->w != i2->w) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2408 if (i1->h != i2->h) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2409 if (i1->stride != i2->stride) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2410 if (i1->color != i2->color) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2411 if (i1->bitmap != i2->bitmap) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2412 return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2413 if (i1->dst_x != i2->dst_x) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2414 if (i1->dst_y != i2->dst_y) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2415 return 0; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2416 } |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2417 |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2418 /** |
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|
2419 * \brief compare current and previous image list |
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|
2420 * \param priv library handle |
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|
2421 * \return 0 if identical, 1 if different positions, 2 if different content |
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|
2422 */ |
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|
2423 int ass_detect_change(ass_renderer_t *priv) |
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|
2424 { |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2425 ass_image_t* img, *img2; |
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|
2426 int diff; |
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|
2427 |
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|
2428 img = priv->prev_images_root; |
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|
2429 img2 = priv->images_root; |
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|
2430 diff = 0; |
8174acbf0633
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|
2431 while (img && diff < 2) { |
8174acbf0633
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|
2432 ass_image_t* next, *next2; |
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|
2433 next = img->next; |
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|
2434 if (img2) { |
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|
2435 int d = ass_image_compare(img, img2); |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2436 if (d > diff) diff = d; |
8174acbf0633
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|
2437 next2 = img2->next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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changeset
|
2438 } else { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
changeset
|
2439 // previous list is shorter |
8174acbf0633
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|
2440 diff = 2; |
8174acbf0633
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|
2441 break; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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changeset
|
2442 } |
8174acbf0633
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|
2443 img = next; |
8174acbf0633
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|
2444 img2 = next2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2445 } |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2446 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2447 // is the previous list longer? |
8174acbf0633
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|
2448 if (img2) |
8174acbf0633
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|
2449 diff = 2; |
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|
2450 |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2451 return diff; |
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diff
changeset
|
2452 } |
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changeset
|
2453 |
8174acbf0633
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|
2454 /** |
18937 | 2455 * \brief render a frame |
2456 * \param priv library handle | |
2457 * \param track track | |
2458 * \param now current video timestamp (ms) | |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2459 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2460 * 0 if identical, 1 if different positions, 2 if different content. |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2461 * Can be NULL, in that case no detection is performed. |
18937 | 2462 */ |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2463 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change) |
18937 | 2464 { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2465 int i, cnt, rc; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2466 event_images_t* last; |
19891 | 2467 ass_image_t** tail; |
18937 | 2468 |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2469 // init frame |
18937 | 2470 rc = ass_start_frame(priv, track, now); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2471 if (rc != 0) |
18937 | 2472 return 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2473 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2474 // render events separately |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2475 cnt = 0; |
18937 | 2476 for (i = 0; i < track->n_events; ++i) { |
2477 ass_event_t* event = track->events + i; | |
2478 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) { | |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2479 if (cnt >= priv->eimg_size) { |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
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22221
diff
changeset
|
2480 priv->eimg_size += 100; |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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diff
changeset
|
2481 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t)); |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2482 } |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
parents:
22221
diff
changeset
|
2483 rc = ass_render_event(event, priv->eimg + cnt); |
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Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2484 if (!rc) ++cnt; |
18937 | 2485 } |
2486 } | |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2487 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2488 // sort by layer |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
changeset
|
2489 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer); |
19638
a3473d990fed
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diff
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|
2490 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2491 // call fix_collisions for each group of events with the same layer |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
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22221
diff
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|
2492 last = priv->eimg; |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2493 for (i = 1; i < cnt; ++i) |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
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22221
diff
changeset
|
2494 if (last->event->Layer != priv->eimg[i].event->Layer) { |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2495 fix_collisions(last, priv->eimg + i - last); |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
changeset
|
2496 last = priv->eimg + i; |
19638
a3473d990fed
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diff
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|
2497 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2498 if (cnt > 0) |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
eugeni
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diff
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|
2499 fix_collisions(last, priv->eimg + cnt - last); |
19638
a3473d990fed
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|
2500 |
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|
2501 // concat lists |
20477 | 2502 tail = &ass_renderer->images_root; |
19891 | 2503 for (i = 0; i < cnt; ++i) { |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2504 ass_image_t* cur = priv->eimg[i].imgs; |
19891 | 2505 while (cur) { |
2506 *tail = cur; | |
2507 tail = &cur->next; | |
2508 cur = cur->next; | |
2509 } | |
19638
a3473d990fed
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diff
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|
2510 } |
21506
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|
2511 |
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|
2512 if (detect_change) |
8174acbf0633
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|
2513 *detect_change = ass_detect_change(priv); |
19638
a3473d990fed
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|
2514 |
21506
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|
2515 // free the previous image list |
8174acbf0633
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|
2516 ass_free_images(priv->prev_images_root); |
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|
2517 priv->prev_images_root = 0; |
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|
2518 |
20477 | 2519 return ass_renderer->images_root; |
18937 | 2520 } |
2521 |