Mercurial > mplayer.hg
annotate libass/ass_render.c @ 28736:a327875b3c60
codec-cfg does not depend on codecs.conf.h, it is used to generate it.
author | diego |
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date | Sun, 01 Mar 2009 11:07:05 +0000 |
parents | 650f328addb7 |
children | 06983ef189b9 |
rev | line source |
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20008
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*- |
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2 // vim:ts=8:sw=8:noet:ai: |
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3 /* |
26723 | 4 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
5 * | |
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6 * This file is part of libass. |
26723 | 7 * |
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8 * libass is free software; you can redistribute it and/or modify |
26723 | 9 * it under the terms of the GNU General Public License as published by |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
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13 * libass is distributed in the hope that it will be useful, |
26723 | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License along | |
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19 * with libass; if not, write to the Free Software Foundation, Inc., |
26723 | 20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
21 */ | |
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22 |
18937 | 23 #include "config.h" |
24 | |
25 #include <assert.h> | |
26 #include <math.h> | |
19378 | 27 #include <inttypes.h> |
18937 | 28 #include <ft2build.h> |
29 #include FT_FREETYPE_H | |
30 #include FT_STROKER_H | |
31 #include FT_GLYPH_H | |
32 #include FT_SYNTHESIS_H | |
33 | |
21026
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34 #include "mputils.h" |
18937 | 35 |
36 #include "ass.h" | |
21322 | 37 #include "ass_font.h" |
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38 #include "ass_bitmap.h" |
18937 | 39 #include "ass_cache.h" |
40 #include "ass_utils.h" | |
41 #include "ass_fontconfig.h" | |
20477 | 42 #include "ass_library.h" |
18937 | 43 |
28351 | 44 #define MAX_GLYPHS 3000 |
45 #define MAX_LINES 300 | |
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46 #define BE_RADIUS 1.5 |
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47 #define BLUR_MAX_RADIUS 50.0 |
18937 | 48 |
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49 static int last_render_id = 0; |
18937 | 50 |
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51 typedef struct ass_settings_s { |
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52 int frame_width; |
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53 int frame_height; |
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54 double font_size_coeff; // font size multiplier |
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55 double line_spacing; // additional line spacing (in frame pixels) |
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56 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin. |
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57 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height. |
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58 int left_margin; |
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59 int right_margin; |
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60 int use_margins; // 0 - place all subtitles inside original frame |
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61 // 1 - use margins for placing toptitles and subtitles |
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62 double aspect; // frame aspect ratio, d_width / d_height. |
23134
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63 ass_hinting_t hinting; |
20477 | 64 |
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65 char* default_font; |
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66 char* default_family; |
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67 } ass_settings_t; |
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68 |
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69 // a rendered event |
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70 typedef struct event_images_s { |
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71 ass_image_t* imgs; |
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72 int top, height; |
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73 int detect_collisions; |
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74 int shift_direction; |
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75 ass_event_t* event; |
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76 } event_images_t; |
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77 |
20477 | 78 struct ass_renderer_s { |
79 ass_library_t* library; | |
80 FT_Library ftlibrary; | |
18937 | 81 fc_instance_t* fontconfig_priv; |
82 ass_settings_t settings; | |
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83 int render_id; |
19848 | 84 ass_synth_priv_t* synth_priv; |
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85 ass_synth_priv_t* synth_priv_blur; |
18937 | 86 |
87 ass_image_t* images_root; // rendering result is stored here | |
21506
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88 ass_image_t* prev_images_root; |
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89 |
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90 event_images_t* eimg; // temporary buffer for sorting rendered events |
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91 int eimg_size; // allocated buffer size |
18937 | 92 }; |
93 | |
94 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t; | |
95 | |
96 // describes a glyph | |
97 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations | |
98 typedef struct glyph_info_s { | |
99 unsigned symbol; | |
100 FT_Glyph glyph; | |
101 FT_Glyph outline_glyph; | |
19965 | 102 bitmap_t* bm; // glyph bitmap |
103 bitmap_t* bm_o; // outline bitmap | |
104 bitmap_t* bm_s; // shadow bitmap | |
18937 | 105 FT_BBox bbox; |
106 FT_Vector pos; | |
107 char linebreak; // the first (leading) glyph of some line ? | |
19691 | 108 uint32_t c[4]; // colors |
18937 | 109 FT_Vector advance; // 26.6 |
110 effect_t effect_type; | |
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111 int effect_timing; // time duration of current karaoke word |
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112 // after process_karaoke_effects: distance in pixels from the glyph origin. |
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113 // part of the glyph to the left of it is displayed in a different color. |
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114 int effect_skip_timing; // delay after the end of last karaoke word |
18937 | 115 int asc, desc; // font max ascender and descender |
116 // int height; | |
19848 | 117 int be; // blur edges |
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118 double blur; // gaussian blur |
19965 | 119 int shadow; |
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120 double frx, fry, frz; // rotation |
18937 | 121 |
23017 | 122 bitmap_hash_key_t hash_key; |
18937 | 123 } glyph_info_t; |
124 | |
125 typedef struct line_info_s { | |
126 int asc, desc; | |
127 } line_info_t; | |
128 | |
129 typedef struct text_info_s { | |
130 glyph_info_t* glyphs; | |
131 int length; | |
132 line_info_t lines[MAX_LINES]; | |
133 int n_lines; | |
134 int height; | |
135 } text_info_t; | |
136 | |
137 | |
138 // Renderer state. | |
139 // Values like current font face, color, screen position, clipping and so on are stored here. | |
140 typedef struct render_context_s { | |
141 ass_event_t* event; | |
142 ass_style_t* style; | |
143 | |
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144 ass_font_t* font; |
18937 | 145 char* font_path; |
23300 | 146 double font_size; |
18937 | 147 |
148 FT_Stroker stroker; | |
149 int alignment; // alignment overrides go here; if zero, style value will be used | |
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150 double frx, fry, frz; |
18937 | 151 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title |
19556 | 152 EVENT_POSITIONED, // happens after pos(,), margins are ignored |
153 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited | |
154 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects | |
18937 | 155 } evt_type; |
27405 | 156 double pos_x, pos_y; // position |
27406 | 157 double org_x, org_y; // origin |
22207 | 158 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used |
18937 | 159 double scale_x, scale_y; |
22259 | 160 double hspacing; // distance between letters, in pixels |
18937 | 161 double border; // outline width |
19691 | 162 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA |
18937 | 163 int clip_x0, clip_y0, clip_x1, clip_y1; |
164 char detect_collisions; | |
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165 uint32_t fade; // alpha from \fad |
19848 | 166 char be; // blur edges |
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167 double blur; // gaussian blur |
19965 | 168 int shadow; |
27410 | 169 int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags |
18937 | 170 |
171 effect_t effect_type; | |
172 int effect_timing; | |
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173 int effect_skip_timing; |
18937 | 174 |
19556 | 175 enum { SCROLL_LR, // left-to-right |
176 SCROLL_RL, | |
177 SCROLL_TB, // top-to-bottom | |
178 SCROLL_BT | |
179 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL | |
180 int scroll_shift; | |
181 | |
18937 | 182 // face properties |
183 char* family; | |
184 unsigned bold; | |
185 unsigned italic; | |
186 | |
187 } render_context_t; | |
188 | |
189 // frame-global data | |
190 typedef struct frame_context_s { | |
20477 | 191 ass_renderer_t* ass_priv; |
18937 | 192 int width, height; // screen dimensions |
193 int orig_height; // frame height ( = screen height - margins ) | |
19538 | 194 int orig_width; // frame width ( = screen width - margins ) |
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195 int orig_height_nocrop; // frame height ( = screen height - margins + cropheight) |
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196 int orig_width_nocrop; // frame width ( = screen width - margins + cropwidth) |
18937 | 197 ass_track_t* track; |
198 long long time; // frame's timestamp, ms | |
19825
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199 double font_scale; |
18937 | 200 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio |
19917
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201 double border_scale; |
18937 | 202 } frame_context_t; |
203 | |
20477 | 204 static ass_renderer_t* ass_renderer; |
18937 | 205 static ass_settings_t* global_settings; |
206 static text_info_t text_info; | |
207 static render_context_t render_context; | |
208 static frame_context_t frame_context; | |
209 | |
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210 struct render_priv_s { |
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211 int top, height; |
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212 int render_id; |
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213 }; |
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214 |
18937 | 215 static void ass_lazy_track_init(void) |
216 { | |
217 ass_track_t* track = frame_context.track; | |
218 if (track->PlayResX && track->PlayResY) | |
219 return; | |
220 if (!track->PlayResX && !track->PlayResY) { | |
21066 | 221 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined); |
18937 | 222 track->PlayResX = 384; |
223 track->PlayResY = 288; | |
224 } else { | |
19538 | 225 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) / |
226 frame_context.orig_height / frame_context.width; | |
18937 | 227 if (!track->PlayResY) { |
228 track->PlayResY = track->PlayResX / orig_aspect + .5; | |
21066 | 229 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY); |
18937 | 230 } else if (!track->PlayResX) { |
231 track->PlayResX = track->PlayResY * orig_aspect + .5; | |
21066 | 232 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX); |
18937 | 233 } |
234 } | |
235 } | |
236 | |
20477 | 237 ass_renderer_t* ass_renderer_init(ass_library_t* library) |
18937 | 238 { |
239 int error; | |
240 FT_Library ft; | |
20477 | 241 ass_renderer_t* priv = 0; |
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242 int vmajor, vminor, vpatch; |
18937 | 243 |
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244 memset(&render_context, 0, sizeof(render_context)); |
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245 memset(&frame_context, 0, sizeof(frame_context)); |
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246 memset(&text_info, 0, sizeof(text_info)); |
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247 |
18937 | 248 error = FT_Init_FreeType( &ft ); |
249 if ( error ) { | |
21066 | 250 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed); |
19517 | 251 goto ass_init_exit; |
18937 | 252 } |
253 | |
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254 FT_Library_Version(ft, &vmajor, &vminor, &vpatch); |
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255 mp_msg(MSGT_ASS, MSGL_V, "FreeType library version: %d.%d.%d\n", |
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256 vmajor, vminor, vpatch); |
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257 mp_msg(MSGT_ASS, MSGL_V, "FreeType headers version: %d.%d.%d\n", |
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258 FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH); |
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259 |
20477 | 260 priv = calloc(1, sizeof(ass_renderer_t)); |
18937 | 261 if (!priv) { |
262 FT_Done_FreeType(ft); | |
19517 | 263 goto ass_init_exit; |
18937 | 264 } |
19846
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265 |
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266 priv->synth_priv = ass_synth_init(BE_RADIUS); |
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267 priv->synth_priv_blur = ass_synth_init(BLUR_MAX_RADIUS); |
19848 | 268 |
20477 | 269 priv->library = library; |
270 priv->ftlibrary = ft; | |
18937 | 271 // images_root and related stuff is zero-filled in calloc |
272 | |
21265 | 273 ass_font_cache_init(); |
23017 | 274 ass_bitmap_cache_init(); |
23021
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275 ass_glyph_cache_init(); |
18937 | 276 |
277 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t)); | |
278 | |
19517 | 279 ass_init_exit: |
21066 | 280 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init); |
281 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed); | |
19517 | 282 |
18937 | 283 return priv; |
284 } | |
285 | |
20477 | 286 void ass_renderer_done(ass_renderer_t* priv) |
18937 | 287 { |
21265 | 288 ass_font_cache_done(); |
23017 | 289 ass_bitmap_cache_done(); |
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290 ass_glyph_cache_done(); |
20201 | 291 if (render_context.stroker) { |
292 FT_Stroker_Done(render_context.stroker); | |
293 render_context.stroker = 0; | |
294 } | |
20477 | 295 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary); |
18937 | 296 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv); |
19848 | 297 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv); |
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298 if (priv && priv->eimg) free(priv->eimg); |
18937 | 299 if (priv) free(priv); |
300 if (text_info.glyphs) free(text_info.glyphs); | |
301 } | |
302 | |
303 /** | |
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304 * \brief Create a new ass_image_t |
18937 | 305 * Parameters are the same as ass_image_t fields. |
306 */ | |
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307 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color) |
18937 | 308 { |
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309 ass_image_t* img = calloc(1, sizeof(ass_image_t)); |
18937 | 310 |
311 img->w = bitmap_w; | |
312 img->h = bitmap_h; | |
313 img->stride = stride; | |
314 img->bitmap = bitmap; | |
315 img->color = color; | |
316 img->dst_x = dst_x; | |
317 img->dst_y = dst_y; | |
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318 |
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319 return img; |
18937 | 320 } |
321 | |
322 /** | |
323 * \brief convert bitmap glyph into ass_image_t struct(s) | |
324 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY | |
325 * \param dst_x bitmap x coordinate in video frame | |
326 * \param dst_y bitmap y coordinate in video frame | |
327 * \param color first color, RGBA | |
328 * \param color2 second color, RGBA | |
329 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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330 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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331 * \return pointer to the new list tail |
18937 | 332 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
333 */ | |
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334 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail) |
18937 | 335 { |
336 // brk is relative to dst_x | |
337 // color = color left of brk | |
338 // color2 = color right of brk | |
339 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
340 int clip_x0, clip_y0, clip_x1, clip_y1; | |
341 int tmp; | |
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342 ass_image_t* img; |
18937 | 343 |
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344 dst_x += bm->left; |
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345 dst_y += bm->top; |
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346 brk -= bm->left; |
18937 | 347 |
348 // clipping | |
349 clip_x0 = render_context.clip_x0; | |
350 clip_y0 = render_context.clip_y0; | |
351 clip_x1 = render_context.clip_x1; | |
352 clip_y1 = render_context.clip_y1; | |
353 b_x0 = 0; | |
354 b_y0 = 0; | |
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355 b_x1 = bm->w; |
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356 b_y1 = bm->h; |
18937 | 357 |
358 tmp = dst_x - clip_x0; | |
359 if (tmp < 0) { | |
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360 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n"); |
18937 | 361 b_x0 = - tmp; |
362 } | |
363 tmp = dst_y - clip_y0; | |
364 if (tmp < 0) { | |
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365 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n"); |
18937 | 366 b_y0 = - tmp; |
367 } | |
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368 tmp = clip_x1 - dst_x - bm->w; |
18937 | 369 if (tmp < 0) { |
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370 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n"); |
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371 b_x1 = bm->w + tmp; |
18937 | 372 } |
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373 tmp = clip_y1 - dst_y - bm->h; |
18937 | 374 if (tmp < 0) { |
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375 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n"); |
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376 b_y1 = bm->h + tmp; |
18937 | 377 } |
378 | |
379 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) | |
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380 return tail; |
18937 | 381 |
382 if (brk > b_x0) { // draw left part | |
383 if (brk > b_x1) brk = b_x1; | |
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384 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0, |
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385 brk - b_x0, b_y1 - b_y0, bm->w, |
18937 | 386 dst_x + b_x0, dst_y + b_y0, color); |
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387 *tail = img; |
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388 tail = &img->next; |
18937 | 389 } |
390 if (brk < b_x1) { // draw right part | |
391 if (brk < b_x0) brk = b_x0; | |
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392 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk, |
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393 b_x1 - brk, b_y1 - b_y0, bm->w, |
18937 | 394 dst_x + brk, dst_y + b_y0, color2); |
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395 *tail = img; |
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396 tail = &img->next; |
18937 | 397 } |
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398 return tail; |
18937 | 399 } |
400 | |
401 /** | |
23179 | 402 * \brief Convert text_info_t struct to ass_image_t list |
403 * Splits glyphs in halves when needed (for \kf karaoke). | |
18937 | 404 */ |
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405 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y) |
18937 | 406 { |
407 int pen_x, pen_y; | |
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408 int i; |
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409 bitmap_t* bm; |
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410 ass_image_t* head; |
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411 ass_image_t** tail = &head; |
18937 | 412 |
413 for (i = 0; i < text_info->length; ++i) { | |
23175 | 414 glyph_info_t* info = text_info->glyphs + i; |
19965 | 415 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0)) |
416 continue; | |
417 | |
418 pen_x = dst_x + info->pos.x + info->shadow; | |
419 pen_y = dst_y + info->pos.y + info->shadow; | |
420 bm = info->bm_s; | |
421 | |
422 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail); | |
423 } | |
424 | |
425 for (i = 0; i < text_info->length; ++i) { | |
426 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 427 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o) |
18937 | 428 continue; |
429 | |
430 pen_x = dst_x + info->pos.x; | |
431 pen_y = dst_y + info->pos.y; | |
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432 bm = info->bm_o; |
18937 | 433 |
434 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) { | |
435 // do nothing | |
436 } else | |
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437 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail); |
18937 | 438 } |
439 for (i = 0; i < text_info->length; ++i) { | |
440 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 441 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm) |
18937 | 442 continue; |
443 | |
444 pen_x = dst_x + info->pos.x; | |
445 pen_y = dst_y + info->pos.y; | |
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446 bm = info->bm; |
18937 | 447 |
448 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) { | |
449 if (info->effect_timing > info->bbox.xMax) | |
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450 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 451 else |
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452 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail); |
18937 | 453 } else if (info->effect_type == EF_KARAOKE_KF) { |
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454 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail); |
18937 | 455 } else |
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456 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 457 } |
458 | |
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459 *tail = 0; |
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460 return head; |
18937 | 461 } |
462 | |
463 /** | |
464 * \brief Mapping between script and screen coordinates | |
465 */ | |
27405 | 466 static int x2scr(double x) { |
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467 return x*frame_context.orig_width_nocrop / frame_context.track->PlayResX + |
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468 FFMAX(global_settings->left_margin, 0); |
18937 | 469 } |
470 /** | |
471 * \brief Mapping between script and screen coordinates | |
472 */ | |
27405 | 473 static int y2scr(double y) { |
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474 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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475 FFMAX(global_settings->top_margin, 0); |
18937 | 476 } |
477 // the same for toptitles | |
27405 | 478 static int y2scr_top(double y) { |
19538 | 479 if (global_settings->use_margins) |
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480 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY; |
19538 | 481 else |
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482 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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483 FFMAX(global_settings->top_margin, 0); |
18937 | 484 } |
485 // the same for subtitles | |
27405 | 486 static int y2scr_sub(double y) { |
19538 | 487 if (global_settings->use_margins) |
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488 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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489 FFMAX(global_settings->top_margin, 0) + |
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490 FFMAX(global_settings->bottom_margin, 0); |
19538 | 491 else |
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492 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY + |
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493 FFMAX(global_settings->top_margin, 0); |
18937 | 494 } |
495 | |
496 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) { | |
497 FT_BBox bbox; | |
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498 int i; |
18937 | 499 |
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500 if (text_info.length > 0) { |
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501 bbox.xMin = 32000; |
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502 bbox.xMax = -32000; |
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503 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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504 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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505 |
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506 for (i = 0; i < text_info.length; ++i) { |
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507 int s = text_info.glyphs[i].pos.x; |
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508 int e = s + d6_to_int(text_info.glyphs[i].advance.x); |
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509 bbox.xMin = FFMIN(bbox.xMin, s); |
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510 bbox.xMax = FFMAX(bbox.xMax, e); |
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511 } |
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512 } else |
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513 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0; |
18937 | 514 |
515 /* return string bbox */ | |
516 *abbox = bbox; | |
517 } | |
518 | |
519 | |
520 /** | |
521 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part. | |
522 */ | |
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523 static inline int mystrcmp(char** p, const char* sample) { |
18937 | 524 int len = strlen(sample); |
525 if (strncmp(*p, sample, len) == 0) { | |
526 (*p) += len; | |
527 return 1; | |
528 } else | |
529 return 0; | |
530 } | |
531 | |
23300 | 532 static void change_font_size(double sz) |
18937 | 533 { |
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534 double size = sz * frame_context.font_scale; |
18937 | 535 |
536 if (size < 1) | |
537 size = 1; | |
538 else if (size > frame_context.height * 2) | |
539 size = frame_context.height * 2; | |
21277 | 540 |
541 ass_font_set_size(render_context.font, size); | |
18937 | 542 |
543 render_context.font_size = sz; | |
544 } | |
545 | |
546 /** | |
547 * \brief Change current font, using setting from render_context. | |
548 */ | |
549 static void update_font(void) | |
550 { | |
551 unsigned val; | |
20477 | 552 ass_renderer_t* priv = frame_context.ass_priv; |
21265 | 553 ass_font_desc_t desc; |
18937 | 554 desc.family = strdup(render_context.family); |
555 | |
556 val = render_context.bold; | |
557 // 0 = normal, 1 = bold, >1 = exact weight | |
558 if (val == 0) val = 80; // normal | |
559 else if (val == 1) val = 200; // bold | |
560 desc.bold = val; | |
561 | |
562 val = render_context.italic; | |
563 if (val == 0) val = 0; // normal | |
564 else if (val == 1) val = 110; //italic | |
565 desc.italic = val; | |
566 | |
21460 | 567 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc); |
23213 | 568 free(desc.family); |
18937 | 569 |
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570 if (render_context.font) |
18937 | 571 change_font_size(render_context.font_size); |
572 } | |
573 | |
574 /** | |
575 * \brief Change border width | |
19873 | 576 * negative value resets border to style value |
18937 | 577 */ |
578 static void change_border(double border) | |
579 { | |
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580 int b; |
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581 if (!render_context.font) return; |
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582 |
19919 | 583 if (border < 0) { |
28713 | 584 if (render_context.style->BorderStyle == 1) |
585 border = render_context.style->Outline; | |
586 else | |
19919 | 587 border = 1.; |
588 } | |
589 render_context.border = border; | |
19873 | 590 |
19919 | 591 b = 64 * border * frame_context.border_scale; |
592 if (b > 0) { | |
19918
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593 if (!render_context.stroker) { |
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594 int error; |
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595 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1)) |
20477 | 596 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker ); |
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597 #else // < 2.2 |
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598 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker ); |
19918
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599 #endif |
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600 if (error) { |
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601 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n"); |
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602 render_context.stroker = 0; |
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603 } |
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604 } |
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605 if (render_context.stroker) |
19873 | 606 FT_Stroker_Set( render_context.stroker, b, |
19919 | 607 FT_STROKER_LINECAP_ROUND, |
608 FT_STROKER_LINEJOIN_ROUND, | |
609 0 ); | |
610 } else { | |
611 FT_Stroker_Done(render_context.stroker); | |
612 render_context.stroker = 0; | |
613 } | |
18937 | 614 } |
615 | |
616 #define _r(c) ((c)>>24) | |
617 #define _g(c) (((c)>>16)&0xFF) | |
618 #define _b(c) (((c)>>8)&0xFF) | |
619 #define _a(c) ((c)&0xFF) | |
620 | |
621 /** | |
622 * \brief Calculate a weighted average of two colors | |
623 * calculates c1*(1-a) + c2*a, but separately for each component except alpha | |
624 */ | |
625 static void change_color(uint32_t* var, uint32_t new, double pwr) | |
626 { | |
627 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) + | |
628 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) + | |
629 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + | |
630 _a(*var); | |
631 } | |
632 | |
633 // like change_color, but for alpha component only | |
634 static void change_alpha(uint32_t* var, uint32_t new, double pwr) | |
635 { | |
636 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr); | |
637 } | |
638 | |
19406
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639 /** |
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640 * \brief Multiply two alpha values |
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641 * \param a first value |
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642 * \param b second value |
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643 * \return result of multiplication |
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644 * Parameters and result are limited by 0xFF. |
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645 */ |
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646 static uint32_t mult_alpha(uint32_t a, uint32_t b) |
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647 { |
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648 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF; |
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649 } |
18937 | 650 |
651 /** | |
652 * \brief Calculate alpha value by piecewise linear function | |
653 * Used for \fad, \fade implementation. | |
654 */ | |
19692
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655 static unsigned interpolate_alpha(long long now, |
18937 | 656 long long t1, long long t2, long long t3, long long t4, |
657 unsigned a1, unsigned a2, unsigned a3) | |
658 { | |
659 unsigned a; | |
660 double cf; | |
661 if (now <= t1) { | |
662 a = a1; | |
663 } else if (now >= t4) { | |
664 a = a3; | |
665 } else if (now < t2) { // and > t1 | |
666 cf = ((double)(now - t1)) / (t2 - t1); | |
667 a = a1 * (1 - cf) + a2 * cf; | |
668 } else if (now > t3) { | |
669 cf = ((double)(now - t3)) / (t4 - t3); | |
670 a = a2 * (1 - cf) + a3 * cf; | |
671 } else { // t2 <= now <= t3 | |
672 a = a2; | |
673 } | |
674 | |
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675 return a; |
18937 | 676 } |
677 | |
22886 | 678 static void reset_render_context(void); |
19873 | 679 |
18937 | 680 /** |
681 * \brief Parse style override tag. | |
682 * \param p string to parse | |
683 * \param pwr multiplier for some tag effects (comes from \t tags) | |
684 */ | |
685 static char* parse_tag(char* p, double pwr) { | |
27210
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686 #define skip_to(x) while ((*p != (x)) && (*p != '}') && (*p != 0)) { ++p;} |
18937 | 687 #define skip(x) if (*p == (x)) ++p; else { return p; } |
688 | |
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689 skip_to('\\'); |
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690 skip('\\'); |
18937 | 691 if ((*p == '}') || (*p == 0)) |
692 return p; | |
693 | |
28437 | 694 // New tags introduced in vsfilter 2.39 |
695 if (mystrcmp(&p, "xbord")) { | |
696 double val; | |
697 if (mystrtod(&p, &val)) | |
698 mp_msg(MSGT_ASS, MSGL_V, "stub: \\xbord%.2f\n", val); | |
699 } else if (mystrcmp(&p, "ybord")) { | |
700 double val; | |
701 if (mystrtod(&p, &val)) | |
702 mp_msg(MSGT_ASS, MSGL_V, "stub: \\ybord%.2f\n", val); | |
703 } else if (mystrcmp(&p, "xshad")) { | |
704 int val; | |
28718 | 705 if (mystrtoi(&p, &val)) |
28437 | 706 mp_msg(MSGT_ASS, MSGL_V, "stub: \\xshad%d\n", val); |
707 } else if (mystrcmp(&p, "yshad")) { | |
708 int val; | |
28718 | 709 if (mystrtoi(&p, &val)) |
28437 | 710 mp_msg(MSGT_ASS, MSGL_V, "stub: \\yshad%d\n", val); |
711 } else if (mystrcmp(&p, "fax")) { | |
712 int val; | |
28718 | 713 if (mystrtoi(&p, &val)) |
28437 | 714 mp_msg(MSGT_ASS, MSGL_V, "stub: \\fax%d\n", val); |
715 } else if (mystrcmp(&p, "fay")) { | |
716 int val; | |
28718 | 717 if (mystrtoi(&p, &val)) |
28437 | 718 mp_msg(MSGT_ASS, MSGL_V, "stub: \\fay%d\n", val); |
719 } else if (mystrcmp(&p, "iclip")) { | |
720 int x0, y0, x1, y1; | |
721 int res = 1; | |
722 skip('('); | |
28718 | 723 res &= mystrtoi(&p, &x0); |
28437 | 724 skip(','); |
28718 | 725 res &= mystrtoi(&p, &y0); |
28437 | 726 skip(','); |
28718 | 727 res &= mystrtoi(&p, &x1); |
28437 | 728 skip(','); |
28718 | 729 res &= mystrtoi(&p, &y1); |
28437 | 730 skip(')'); |
731 mp_msg(MSGT_ASS, MSGL_V, "stub: \\iclip(%d,%d,%d,%d)\n", x0, y0, x1, y1); | |
732 } else if (mystrcmp(&p, "blur")) { | |
28436
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733 double val; |
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734 if (mystrtod(&p, &val)) { |
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735 val = (val < 0) ? 0 : val; |
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736 val = (val > BLUR_MAX_RADIUS) ? BLUR_MAX_RADIUS : val; |
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737 render_context.blur = val; |
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738 } else |
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739 render_context.blur = 0.0; |
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740 // ASS standard tags |
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741 } else if (mystrcmp(&p, "fsc")) { |
18937 | 742 char tp = *p++; |
743 double val; | |
744 if (tp == 'x') { | |
745 if (mystrtod(&p, &val)) { | |
746 val /= 100; | |
22260 | 747 render_context.scale_x = render_context.scale_x * ( 1 - pwr) + val * pwr; |
18937 | 748 } else |
749 render_context.scale_x = render_context.style->ScaleX; | |
750 } else if (tp == 'y') { | |
751 if (mystrtod(&p, &val)) { | |
752 val /= 100; | |
22260 | 753 render_context.scale_y = render_context.scale_y * ( 1 - pwr) + val * pwr; |
18937 | 754 } else |
755 render_context.scale_y = render_context.style->ScaleY; | |
756 } | |
757 } else if (mystrcmp(&p, "fsp")) { | |
22259 | 758 double val; |
759 if (mystrtod(&p, &val)) | |
760 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr; | |
18937 | 761 else |
22259 | 762 render_context.hspacing = render_context.style->Spacing; |
18937 | 763 } else if (mystrcmp(&p, "fs")) { |
23300 | 764 double val; |
765 if (mystrtod(&p, &val)) | |
18937 | 766 val = render_context.font_size * ( 1 - pwr ) + val * pwr; |
767 else | |
768 val = render_context.style->FontSize; | |
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769 if (render_context.font) |
18937 | 770 change_font_size(val); |
771 } else if (mystrcmp(&p, "bord")) { | |
772 double val; | |
773 if (mystrtod(&p, &val)) | |
774 val = render_context.border * ( 1 - pwr ) + val * pwr; | |
775 else | |
19873 | 776 val = -1.; // reset to default |
18937 | 777 change_border(val); |
778 } else if (mystrcmp(&p, "move")) { | |
779 int x1, x2, y1, y2; | |
19044 | 780 long long t1, t2, delta_t, t; |
27405 | 781 double x, y; |
18937 | 782 double k; |
783 skip('('); | |
28718 | 784 mystrtoi(&p, &x1); |
18937 | 785 skip(','); |
28718 | 786 mystrtoi(&p, &y1); |
18937 | 787 skip(','); |
28718 | 788 mystrtoi(&p, &x2); |
18937 | 789 skip(','); |
28718 | 790 mystrtoi(&p, &y2); |
19044 | 791 if (*p == ',') { |
792 skip(','); | |
28718 | 793 mystrtoll(&p, &t1); |
19044 | 794 skip(','); |
28718 | 795 mystrtoll(&p, &t2); |
20629
e8885ec63928
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796 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", |
19378 | 797 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2); |
19044 | 798 } else { |
799 t1 = 0; | |
800 t2 = render_context.event->Duration; | |
20629
e8885ec63928
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801 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2); |
19044 | 802 } |
803 skip(')'); | |
804 delta_t = t2 - t1; | |
805 t = frame_context.time - render_context.event->Start; | |
806 if (t < t1) | |
807 k = 0.; | |
808 else if (t > t2) | |
809 k = 1.; | |
810 else k = ((double)(t - t1)) / delta_t; | |
18937 | 811 x = k * (x2 - x1) + x1; |
812 y = k * (y2 - y1) + y1; | |
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813 if (render_context.evt_type != EVENT_POSITIONED) { |
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814 render_context.pos_x = x; |
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815 render_context.pos_y = y; |
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816 render_context.detect_collisions = 0; |
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817 render_context.evt_type = EVENT_POSITIONED; |
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818 } |
22215
fb365c2b3d05
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819 } else if (mystrcmp(&p, "frx")) { |
19622 | 820 double val; |
22273
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821 if (mystrtod(&p, &val)) { |
22276 | 822 val *= M_PI / 180; |
823 render_context.frx = val * pwr + render_context.frx * (1-pwr); | |
22273
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824 } else |
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825 render_context.frx = 0.; |
22215
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826 } else if (mystrcmp(&p, "fry")) { |
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827 double val; |
22273
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828 if (mystrtod(&p, &val)) { |
22276 | 829 val *= M_PI / 180; |
830 render_context.fry = val * pwr + render_context.fry * (1-pwr); | |
22273
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831 } else |
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832 render_context.fry = 0.; |
18937 | 833 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) { |
19622 | 834 double val; |
22273
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835 if (mystrtod(&p, &val)) { |
22276 | 836 val *= M_PI / 180; |
837 render_context.frz = val * pwr + render_context.frz * (1-pwr); | |
22273
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838 } else |
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839 render_context.frz = M_PI * render_context.style->Angle / 180.; |
18937 | 840 } else if (mystrcmp(&p, "fn")) { |
841 char* start = p; | |
842 char* family; | |
27210
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843 skip_to('\\'); |
22269
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parents:
22268
diff
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|
844 if (p > start) { |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
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diff
changeset
|
845 family = malloc(p - start + 1); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
22268
diff
changeset
|
846 strncpy(family, start, p - start); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
22268
diff
changeset
|
847 family[p - start] = '\0'; |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
22268
diff
changeset
|
848 } else |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
parents:
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diff
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|
849 family = strdup(render_context.style->FontName); |
18937 | 850 if (render_context.family) |
851 free(render_context.family); | |
852 render_context.family = family; | |
853 update_font(); | |
854 } else if (mystrcmp(&p, "alpha")) { | |
855 uint32_t val; | |
19691 | 856 int i; |
18937 | 857 if (strtocolor(&p, &val)) { |
858 unsigned char a = val >> 24; | |
19691 | 859 for (i = 0; i < 4; ++i) |
860 change_alpha(&render_context.c[i], a, pwr); | |
18937 | 861 } else { |
19691 | 862 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr); |
863 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr); | |
864 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr); | |
865 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr); | |
18937 | 866 } |
867 // FIXME: simplify | |
868 } else if (mystrcmp(&p, "an")) { | |
22273
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Any style modifier followed by no recognizable parameter resets to the default.
eugeni
parents:
22269
diff
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|
869 int val; |
28718 | 870 if (mystrtoi(&p, &val) && val) { |
22276 | 871 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment |
872 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val); | |
873 if (v != 0) v = 3 - v; | |
874 val = ((val - 1) % 3) + 1; // horizontal alignment | |
875 val += v*4; | |
876 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val); | |
877 render_context.alignment = val; | |
22273
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diff
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|
878 } else |
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Any style modifier followed by no recognizable parameter resets to the default.
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|
879 render_context.alignment = render_context.style->Alignment; |
18937 | 880 } else if (mystrcmp(&p, "a")) { |
22303 | 881 int val; |
28718 | 882 if (mystrtoi(&p, &val) && val) |
22276 | 883 render_context.alignment = val; |
22273
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Any style modifier followed by no recognizable parameter resets to the default.
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|
884 else |
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|
885 render_context.alignment = render_context.style->Alignment; |
18937 | 886 } else if (mystrcmp(&p, "pos")) { |
887 int v1, v2; | |
888 skip('('); | |
28718 | 889 mystrtoi(&p, &v1); |
18937 | 890 skip(','); |
28718 | 891 mystrtoi(&p, &v2); |
18937 | 892 skip(')'); |
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eugeni
parents:
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diff
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|
893 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2); |
28438
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In case of several \move or \pos in one line, prefer the first one.
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diff
changeset
|
894 if (render_context.evt_type != EVENT_POSITIONED) { |
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diff
changeset
|
895 render_context.evt_type = EVENT_POSITIONED; |
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896 render_context.detect_collisions = 0; |
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In case of several \move or \pos in one line, prefer the first one.
eugeni
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|
897 render_context.pos_x = v1; |
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In case of several \move or \pos in one line, prefer the first one.
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898 render_context.pos_y = v2; |
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In case of several \move or \pos in one line, prefer the first one.
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|
899 } |
19398
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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|
900 } else if (mystrcmp(&p, "fad")) { |
bb5164e0f70f
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|
901 int a1, a2, a3; |
bb5164e0f70f
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diff
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|
902 long long t1, t2, t3, t4; |
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eugeni
parents:
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|
903 if (*p == 'e') ++p; // either \fad or \fade |
18937 | 904 skip('('); |
28718 | 905 mystrtoi(&p, &a1); |
18937 | 906 skip(','); |
28718 | 907 mystrtoi(&p, &a2); |
19398
bb5164e0f70f
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eugeni
parents:
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|
908 if (*p == ')') { |
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Allow \fade to be used in place of \fad and vice versa.
eugeni
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|
909 // 2-argument version (\fad, according to specs) |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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parents:
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diff
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|
910 // a1 and a2 are fade-in and fade-out durations |
bb5164e0f70f
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|
911 t1 = 0; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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|
912 t4 = render_context.event->Duration; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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parents:
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diff
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|
913 t2 = a1; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
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diff
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|
914 t3 = t4 - a2; |
bb5164e0f70f
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parents:
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diff
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|
915 a1 = 0xFF; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
916 a2 = 0; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
917 a3 = 0xFF; |
bb5164e0f70f
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eugeni
parents:
19378
diff
changeset
|
918 } else { |
19399 | 919 // 6-argument version (\fade) |
920 // a1 and a2 (and a3) are opacity values | |
921 skip(','); | |
28718 | 922 mystrtoi(&p, &a3); |
19399 | 923 skip(','); |
28718 | 924 mystrtoll(&p, &t1); |
19399 | 925 skip(','); |
28718 | 926 mystrtoll(&p, &t2); |
19399 | 927 skip(','); |
28718 | 928 mystrtoll(&p, &t3); |
19399 | 929 skip(','); |
28718 | 930 mystrtoll(&p, &t4); |
19398
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parents:
19378
diff
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|
931 } |
18937 | 932 skip(')'); |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
933 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3); |
18937 | 934 } else if (mystrcmp(&p, "org")) { |
935 int v1, v2; | |
936 skip('('); | |
28718 | 937 mystrtoi(&p, &v1); |
18937 | 938 skip(','); |
28718 | 939 mystrtoi(&p, &v2); |
18937 | 940 skip(')'); |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
941 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2); |
18937 | 942 // render_context.evt_type = EVENT_POSITIONED; |
943 render_context.org_x = v1; | |
944 render_context.org_y = v2; | |
22207 | 945 render_context.have_origin = 1; |
27408 | 946 render_context.detect_collisions = 0; |
18937 | 947 } else if (mystrcmp(&p, "t")) { |
948 double v[3]; | |
949 int v1, v2; | |
950 double v3; | |
951 int cnt; | |
952 long long t1, t2, t, delta_t; | |
953 double k; | |
954 skip('('); | |
955 for (cnt = 0; cnt < 3; ++cnt) { | |
956 if (*p == '\\') | |
957 break; | |
958 v[cnt] = strtod(p, &p); | |
959 skip(','); | |
960 } | |
961 if (cnt == 3) { | |
962 v1 = v[0]; v2 = v[1]; v3 = v[2]; | |
963 } else if (cnt == 2) { | |
964 v1 = v[0]; v2 = v[1]; v3 = 1.; | |
965 } else if (cnt == 1) { | |
966 v1 = 0; v2 = render_context.event->Duration; v3 = v[0]; | |
967 } else { // cnt == 0 | |
968 v1 = 0; v2 = render_context.event->Duration; v3 = 1.; | |
969 } | |
970 render_context.detect_collisions = 0; | |
971 t1 = v1; | |
972 t2 = v2; | |
973 delta_t = v2 - v1; | |
20875 | 974 if (v3 < 0.) |
975 v3 = 0.; | |
18937 | 976 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context |
23133 | 977 if (t <= t1) |
18937 | 978 k = 0.; |
23133 | 979 else if (t >= t2) |
18937 | 980 k = 1.; |
23133 | 981 else { |
982 assert(delta_t != 0.); | |
983 k = pow(((double)(t - t1)) / delta_t, v3); | |
984 } | |
18937 | 985 while (*p == '\\') |
986 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's | |
27210
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
eugeni
parents:
26738
diff
changeset
|
987 skip_to(')'); // in case there is some unknown tag or a comment |
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
eugeni
parents:
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diff
changeset
|
988 skip(')'); |
18937 | 989 } else if (mystrcmp(&p, "clip")) { |
990 int x0, y0, x1, y1; | |
991 int res = 1; | |
992 skip('('); | |
28718 | 993 res &= mystrtoi(&p, &x0); |
18937 | 994 skip(','); |
28718 | 995 res &= mystrtoi(&p, &y0); |
18937 | 996 skip(','); |
28718 | 997 res &= mystrtoi(&p, &x1); |
18937 | 998 skip(','); |
28718 | 999 res &= mystrtoi(&p, &y1); |
18937 | 1000 skip(')'); |
1001 if (res) { | |
1002 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr; | |
1003 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr; | |
1004 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr; | |
1005 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr; | |
1006 } else { | |
1007 render_context.clip_x0 = 0; | |
1008 render_context.clip_y0 = 0; | |
1009 render_context.clip_x1 = frame_context.track->PlayResX; | |
1010 render_context.clip_y1 = frame_context.track->PlayResY; | |
1011 } | |
1012 } else if (mystrcmp(&p, "c")) { | |
1013 uint32_t val; | |
1014 if (!strtocolor(&p, &val)) | |
1015 val = render_context.style->PrimaryColour; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1016 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val); |
19691 | 1017 change_color(&render_context.c[0], val, pwr); |
18937 | 1018 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) { |
1019 char n = *(p-2); | |
19691 | 1020 int cidx = n - '1'; |
18937 | 1021 char cmd = *(p-1); |
1022 uint32_t val; | |
1023 assert((n >= '1') && (n <= '4')); | |
1024 if (!strtocolor(&p, &val)) | |
1025 switch(n) { | |
1026 case '1': val = render_context.style->PrimaryColour; break; | |
1027 case '2': val = render_context.style->SecondaryColour; break; | |
1028 case '3': val = render_context.style->OutlineColour; break; | |
1029 case '4': val = render_context.style->BackColour; break; | |
1030 default : val = 0; break; // impossible due to assert; avoid compilation warning | |
1031 } | |
1032 switch (cmd) { | |
19691 | 1033 case 'c': change_color(render_context.c + cidx, val, pwr); break; |
1034 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break; | |
21066 | 1035 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break; |
18937 | 1036 } |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1037 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]); |
18937 | 1038 } else if (mystrcmp(&p, "r")) { |
19873 | 1039 reset_render_context(); |
18937 | 1040 } else if (mystrcmp(&p, "be")) { |
1041 int val; | |
28718 | 1042 if (mystrtoi(&p, &val)) { |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1043 // Clamp to 10, since high values need excessive CPU |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1044 val = (val < 0) ? 0 : val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1045 val = (val > 10) ? 10 : val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1046 render_context.be = val; |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1047 } else |
19848 | 1048 render_context.be = 0; |
18937 | 1049 } else if (mystrcmp(&p, "b")) { |
1050 int b; | |
28718 | 1051 if (mystrtoi(&p, &b)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
parents:
22273
diff
changeset
|
1052 if (pwr >= .5) |
22262 | 1053 render_context.bold = b; |
1054 } else | |
22263 | 1055 render_context.bold = render_context.style->Bold; |
18937 | 1056 update_font(); |
1057 } else if (mystrcmp(&p, "i")) { | |
1058 int i; | |
28718 | 1059 if (mystrtoi(&p, &i)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
parents:
22273
diff
changeset
|
1060 if (pwr >= .5) |
22276 | 1061 render_context.italic = i; |
22282 | 1062 } else |
22263 | 1063 render_context.italic = render_context.style->Italic; |
18937 | 1064 update_font(); |
1065 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) { | |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1066 int val = 0; |
28718 | 1067 mystrtoi(&p, &val); |
18937 | 1068 render_context.effect_type = EF_KARAOKE_KF; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1069 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1070 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1071 render_context.effect_timing = val * 10; |
1072 } else if (mystrcmp(&p, "ko")) { | |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1073 int val = 0; |
28718 | 1074 mystrtoi(&p, &val); |
18937 | 1075 render_context.effect_type = EF_KARAOKE_KO; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1076 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1077 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1078 render_context.effect_timing = val * 10; |
1079 } else if (mystrcmp(&p, "k")) { | |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1080 int val = 0; |
28718 | 1081 mystrtoi(&p, &val); |
18937 | 1082 render_context.effect_type = EF_KARAOKE; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1083 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1084 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1085 render_context.effect_timing = val * 10; |
19965 | 1086 } else if (mystrcmp(&p, "shad")) { |
1087 int val; | |
28718 | 1088 if (mystrtoi(&p, &val)) |
19965 | 1089 render_context.shadow = val; |
1090 else | |
1091 render_context.shadow = render_context.style->Shadow; | |
27410 | 1092 } else if (mystrcmp(&p, "pbo")) { |
28717
7bbe6626f0e0
Support fractional arguments for some override tags.
eugeni
parents:
28716
diff
changeset
|
1093 int val = 0; |
28718 | 1094 mystrtoi(&p, &val); // ignored |
27410 | 1095 } else if (mystrcmp(&p, "p")) { |
1096 int val; | |
28718 | 1097 if (!mystrtoi(&p, &val)) |
27410 | 1098 val = 0; |
1099 render_context.drawing_mode = !!val; | |
18937 | 1100 } |
1101 | |
1102 return p; | |
1103 | |
1104 #undef skip | |
27210
71cec8a6d23d
Fix \fn without an argument consuming the next '\'.
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diff
changeset
|
1105 #undef skip_to |
18937 | 1106 } |
1107 | |
1108 /** | |
1109 * \brief Get next ucs4 char from string, parsing and executing style overrides | |
1110 * \param str string pointer | |
1111 * \return ucs4 code of the next char | |
1112 * On return str points to the unparsed part of the string | |
1113 */ | |
1114 static unsigned get_next_char(char** str) | |
1115 { | |
1116 char* p = *str; | |
1117 unsigned chr; | |
1118 if (*p == '{') { // '\0' goes here | |
1119 p++; | |
1120 while (1) { | |
1121 p = parse_tag(p, 1.); | |
1122 if (*p == '}') { // end of tag | |
1123 p++; | |
1124 if (*p == '{') { | |
1125 p++; | |
1126 continue; | |
1127 } else | |
1128 break; | |
1129 } else if (*p != '\\') | |
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e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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changeset
|
1130 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p); |
18937 | 1131 if (*p == 0) |
1132 break; | |
1133 } | |
1134 } | |
1135 if (*p == '\t') { | |
1136 ++p; | |
1137 *str = p; | |
1138 return ' '; | |
1139 } | |
1140 if (*p == '\\') { | |
1141 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) { | |
1142 p += 2; | |
1143 *str = p; | |
1144 return '\n'; | |
27407 | 1145 } else if ((*(p+1) == 'n') || (*(p+1) == 'h')) { |
18937 | 1146 p += 2; |
1147 *str = p; | |
1148 return ' '; | |
1149 } | |
1150 } | |
28716 | 1151 chr = utf8_get_char((const char **)&p); |
18937 | 1152 *str = p; |
1153 return chr; | |
1154 } | |
1155 | |
19556 | 1156 static void apply_transition_effects(ass_event_t* event) |
1157 { | |
1158 int v[4]; | |
1159 int cnt; | |
1160 char* p = event->Effect; | |
1161 | |
1162 if (!p || !*p) return; | |
1163 | |
1164 cnt = 0; | |
1165 while (cnt < 4 && (p = strchr(p, ';'))) { | |
1166 v[cnt++] = atoi(++p); | |
1167 } | |
1168 | |
1169 if (strncmp(event->Effect, "Banner;", 7) == 0) { | |
1170 int delay; | |
1171 if (cnt < 1) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1172 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1173 return; |
1174 } | |
1175 if (cnt >= 2 && v[1] == 0) // right-to-left | |
1176 render_context.scroll_direction = SCROLL_RL; | |
1177 else // left-to-right | |
1178 render_context.scroll_direction = SCROLL_LR; | |
1179 | |
1180 delay = v[0]; | |
1181 if (delay == 0) delay = 1; // ? | |
1182 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1183 render_context.evt_type = EVENT_HSCROLL; | |
1184 return; | |
1185 } | |
1186 | |
1187 if (strncmp(event->Effect, "Scroll up;", 10) == 0) { | |
1188 render_context.scroll_direction = SCROLL_BT; | |
1189 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) { | |
1190 render_context.scroll_direction = SCROLL_TB; | |
1191 } else { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1192 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect); |
19556 | 1193 return; |
1194 } | |
1195 // parse scroll up/down parameters | |
1196 { | |
1197 int delay; | |
1198 int y0, y1; | |
1199 if (cnt < 3) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1200 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1201 return; |
1202 } | |
1203 delay = v[2]; | |
1204 if (delay == 0) delay = 1; // ? | |
1205 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1206 if (v[0] < v[1]) { | |
1207 y0 = v[0]; y1 = v[1]; | |
1208 } else { | |
1209 y0 = v[1]; y1 = v[0]; | |
1210 } | |
1211 if (y1 == 0) | |
1212 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling | |
1213 render_context.clip_y0 = y0; | |
1214 render_context.clip_y1 = y1; | |
1215 render_context.evt_type = EVENT_VSCROLL; | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1216 render_context.detect_collisions = 0; |
19556 | 1217 } |
1218 | |
1219 } | |
1220 | |
18937 | 1221 /** |
19873 | 1222 * \brief partially reset render_context to style values |
1223 * Works like {\r}: resets some style overrides | |
1224 */ | |
1225 static void reset_render_context(void) | |
1226 { | |
1227 render_context.c[0] = render_context.style->PrimaryColour; | |
1228 render_context.c[1] = render_context.style->SecondaryColour; | |
1229 render_context.c[2] = render_context.style->OutlineColour; | |
1230 render_context.c[3] = render_context.style->BackColour; | |
1231 render_context.font_size = render_context.style->FontSize; | |
1232 | |
1233 if (render_context.family) | |
1234 free(render_context.family); | |
1235 render_context.family = strdup(render_context.style->FontName); | |
22263 | 1236 render_context.bold = render_context.style->Bold; |
1237 render_context.italic = render_context.style->Italic; | |
19873 | 1238 update_font(); |
1239 | |
1240 change_border(-1.); | |
1241 render_context.scale_x = render_context.style->ScaleX; | |
1242 render_context.scale_y = render_context.style->ScaleY; | |
22259 | 1243 render_context.hspacing = render_context.style->Spacing; |
19873 | 1244 render_context.be = 0; |
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|
1245 render_context.blur = 0.0; |
19965 | 1246 render_context.shadow = render_context.style->Shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1247 render_context.frx = render_context.fry = 0.; |
22214 | 1248 render_context.frz = M_PI * render_context.style->Angle / 180.; |
19873 | 1249 |
1250 // FIXME: does not reset unsupported attributes. | |
1251 } | |
1252 | |
1253 /** | |
18937 | 1254 * \brief Start new event. Reset render_context. |
1255 */ | |
19873 | 1256 static void init_render_context(ass_event_t* event) |
18937 | 1257 { |
1258 render_context.event = event; | |
1259 render_context.style = frame_context.track->styles + event->Style; | |
19873 | 1260 |
1261 reset_render_context(); | |
1262 | |
18937 | 1263 render_context.evt_type = EVENT_NORMAL; |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
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22269
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|
1264 render_context.alignment = render_context.style->Alignment; |
18937 | 1265 render_context.pos_x = 0; |
1266 render_context.pos_y = 0; | |
1267 render_context.org_x = 0; | |
1268 render_context.org_y = 0; | |
22207 | 1269 render_context.have_origin = 0; |
18937 | 1270 render_context.clip_x0 = 0; |
1271 render_context.clip_y0 = 0; | |
1272 render_context.clip_x1 = frame_context.track->PlayResX; | |
1273 render_context.clip_y1 = frame_context.track->PlayResY; | |
1274 render_context.detect_collisions = 1; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1275 render_context.fade = 0; |
27410 | 1276 render_context.drawing_mode = 0; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1277 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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19693
diff
changeset
|
1278 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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19693
diff
changeset
|
1279 render_context.effect_skip_timing = 0; |
18937 | 1280 |
19556 | 1281 apply_transition_effects(event); |
18937 | 1282 } |
1283 | |
19873 | 1284 static void free_render_context(void) |
18937 | 1285 { |
1286 } | |
1287 | |
23179 | 1288 /** |
1289 * \brief Get normal and outline (border) glyphs | |
1290 * \param symbol ucs4 char | |
1291 * \param info out: struct filled with extracted data | |
1292 * \param advance subpixel shift vector used for cache lookup | |
1293 * Tries to get both glyphs from cache. | |
1294 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker, | |
1295 * and add them to cache. | |
1296 * The glyphs are returned in info->glyph and info->outline_glyph | |
1297 */ | |
23022 | 1298 static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance) |
23021
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Move outline glyph generation to a separate function, using outline glyph
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|
1299 { |
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|
1300 int error; |
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|
1301 glyph_hash_val_t* val; |
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|
1302 glyph_hash_key_t key; |
a81c390d4a22
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diff
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|
1303 key.font = render_context.font; |
a81c390d4a22
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diff
changeset
|
1304 key.size = render_context.font_size; |
a81c390d4a22
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diff
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|
1305 key.ch = symbol; |
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|
1306 key.scale_x = (render_context.scale_x * 0xFFFF); |
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|
1307 key.scale_y = (render_context.scale_y * 0xFFFF); |
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|
1308 key.advance = *advance; |
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|
1309 key.bold = render_context.bold; |
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|
1310 key.italic = render_context.italic; |
23170
15a05bafc9c7
Bugfix: glyph cache depends on border width, because it contains outline_glyph
eugeni
parents:
23134
diff
changeset
|
1311 key.outline = render_context.border * 0xFFFF; |
23021
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|
1312 |
28719 | 1313 memset(info, 0, sizeof(glyph_info_t)); |
23021
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|
1314 |
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|
1315 val = cache_find_glyph(&key); |
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|
1316 if (val) { |
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|
1317 FT_Glyph_Copy(val->glyph, &info->glyph); |
23086 | 1318 if (val->outline_glyph) |
1319 FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph); | |
23021
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|
1320 info->bbox = val->bbox_scaled; |
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diff
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|
1321 info->advance.x = val->advance.x; |
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1322 info->advance.y = val->advance.y; |
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|
1323 } else { |
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|
1324 glyph_hash_val_t v; |
23134
1de2a46a0987
Add -ass-hinting option for setting font hinting method.
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parents:
23133
diff
changeset
|
1325 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol, global_settings->hinting); |
23021
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|
1326 if (!info->glyph) |
23022 | 1327 return; |
23021
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|
1328 info->advance.x = d16_to_d6(info->glyph->advance.x); |
a81c390d4a22
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1329 info->advance.y = d16_to_d6(info->glyph->advance.y); |
a81c390d4a22
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|
1330 FT_Glyph_Get_CBox( info->glyph, FT_GLYPH_BBOX_PIXELS, &info->bbox); |
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|
1331 |
23025
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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diff
changeset
|
1332 if (render_context.stroker) { |
ab0943242d1a
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parents:
23024
diff
changeset
|
1333 info->outline_glyph = info->glyph; |
ab0943242d1a
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diff
changeset
|
1334 error = FT_Glyph_StrokeBorder( &(info->outline_glyph), render_context.stroker, 0 , 0 ); // don't destroy original |
ab0943242d1a
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|
1335 if (error) { |
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diff
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|
1336 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error); |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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diff
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|
1337 } |
ab0943242d1a
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diff
changeset
|
1338 } |
ab0943242d1a
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|
1339 |
23086 | 1340 memset(&v, 0, sizeof(v)); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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|
1341 FT_Glyph_Copy(info->glyph, &v.glyph); |
23086 | 1342 if (info->outline_glyph) |
1343 FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph); | |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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|
1344 v.advance = info->advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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|
1345 v.bbox_scaled = info->bbox; |
a81c390d4a22
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|
1346 cache_add_glyph(&key, &v); |
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|
1347 } |
a81c390d4a22
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1348 } |
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|
1349 |
23173 | 1350 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz); |
1351 | |
18937 | 1352 /** |
23179 | 1353 * \brief Get bitmaps for a glyph |
1354 * \param info glyph info | |
1355 * Tries to get glyph bitmaps from bitmap cache. | |
1356 * If they can't be found, they are generated by rotating and rendering the glyph. | |
1357 * After that, bitmaps are added to the cache. | |
1358 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow). | |
18937 | 1359 */ |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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23026
diff
changeset
|
1360 static void get_bitmap_glyph(glyph_info_t* info) |
18937 | 1361 { |
23017 | 1362 bitmap_hash_val_t* val; |
23030 | 1363 bitmap_hash_key_t* key = &info->hash_key; |
18937 | 1364 |
23017 | 1365 val = cache_find_bitmap(key); |
23015 | 1366 /* val = 0; */ |
18937 | 1367 |
1368 if (val) { | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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19825
diff
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|
1369 info->bm = val->bm; |
bcc792bfa431
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diff
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|
1370 info->bm_o = val->bm_o; |
19965 | 1371 info->bm_s = val->bm_s; |
23173 | 1372 } else { |
1373 FT_Vector shift; | |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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23175
diff
changeset
|
1374 bitmap_hash_val_t hash_val; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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23175
diff
changeset
|
1375 int error; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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|
1376 info->bm = info->bm_o = info->bm_s = 0; |
23177
134a2baca452
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|
1377 if (info->glyph && info->symbol != '\n' && info->symbol != 0) { |
23179 | 1378 // calculating rotation shift vector (from rotation origin to the glyph basepoint) |
23178 | 1379 shift.x = int_to_d6(info->hash_key.shift_x); |
1380 shift.y = int_to_d6(info->hash_key.shift_y); | |
23179 | 1381 // apply rotation |
23178 | 1382 transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz); |
23177
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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1383 |
23179 | 1384 // render glyph |
23177
134a2baca452
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|
1385 error = glyph_to_bitmap(ass_renderer->synth_priv, |
28436
12e936031c36
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changeset
|
1386 ass_renderer->synth_priv_blur, |
23177
134a2baca452
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|
1387 info->glyph, info->outline_glyph, |
134a2baca452
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|
1388 &info->bm, &info->bm_o, |
28436
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Allow \be with arguments other than 0 or 1. Implement \blur.
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diff
changeset
|
1389 &info->bm_s, info->be, info->blur); |
23177
134a2baca452
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|
1390 if (error) |
134a2baca452
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|
1391 info->symbol = 0; |
134a2baca452
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|
1392 |
23179 | 1393 // add bitmaps to cache |
23177
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diff
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|
1394 hash_val.bm_o = info->bm_o; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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diff
changeset
|
1395 hash_val.bm = info->bm; |
134a2baca452
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|
1396 hash_val.bm_s = info->bm_s; |
134a2baca452
Move glyph_to_bitmap() call and outline glyph deallocation to
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|
1397 cache_add_bitmap(&(info->hash_key), &hash_val); |
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|
1398 } |
23173 | 1399 } |
23190 | 1400 // deallocate glyphs |
1401 if (info->glyph) | |
1402 FT_Done_Glyph(info->glyph); | |
1403 if (info->outline_glyph) | |
1404 FT_Done_Glyph(info->outline_glyph); | |
18937 | 1405 } |
1406 | |
1407 /** | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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|
1408 * This function goes through text_info and calculates text parameters. |
0b5b9cbbc74e
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diff
changeset
|
1409 * The following text_info fields are filled: |
0b5b9cbbc74e
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diff
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|
1410 * height |
0b5b9cbbc74e
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diff
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|
1411 * lines[].height |
0b5b9cbbc74e
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diff
changeset
|
1412 * lines[].asc |
0b5b9cbbc74e
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diff
changeset
|
1413 * lines[].desc |
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diff
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|
1414 */ |
22886 | 1415 static void measure_text(void) |
19932
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diff
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|
1416 { |
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diff
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|
1417 int cur_line = 0, max_asc = 0, max_desc = 0; |
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diff
changeset
|
1418 int i; |
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diff
changeset
|
1419 text_info.height = 0; |
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|
1420 for (i = 0; i < text_info.length + 1; ++i) { |
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|
1421 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { |
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diff
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|
1422 text_info.lines[cur_line].asc = max_asc; |
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Move calculation of text parameters (number of lines, height, etc.) from
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diff
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|
1423 text_info.lines[cur_line].desc = max_desc; |
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Move calculation of text parameters (number of lines, height, etc.) from
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changeset
|
1424 text_info.height += max_asc + max_desc; |
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diff
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|
1425 cur_line ++; |
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|
1426 max_asc = max_desc = 0; |
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diff
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|
1427 } |
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|
1428 if (i < text_info.length) { |
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Move calculation of text parameters (number of lines, height, etc.) from
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|
1429 glyph_info_t* cur = text_info.glyphs + i; |
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Move calculation of text parameters (number of lines, height, etc.) from
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diff
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|
1430 if (cur->asc > max_asc) |
22261 | 1431 max_asc = cur->asc; |
19932
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|
1432 if (cur->desc > max_desc) |
22261 | 1433 max_desc = cur->desc; |
19932
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diff
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|
1434 } |
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changeset
|
1435 } |
24556
965062bfe084
Fix text height calculation. It depends on line spacing.
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diff
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|
1436 text_info.height += (text_info.n_lines - 1) * double_to_d6(global_settings->line_spacing); |
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|
1437 } |
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|
1438 |
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|
1439 /** |
18937 | 1440 * \brief rearrange text between lines |
1441 * \param max_text_width maximal text line width in pixels | |
1442 * The algo is similar to the one in libvo/sub.c: | |
1443 * 1. Place text, wrapping it when current line is full | |
1444 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1445 * the difference in lengths between this two lines. | |
1446 * The result may not be optimal, but usually is good enough. | |
1447 */ | |
1448 static void wrap_lines_smart(int max_text_width) | |
1449 { | |
1450 int i, j; | |
1451 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w; | |
1452 int last_space; | |
1453 int break_type; | |
1454 int exit; | |
1455 int pen_shift_x; | |
1456 int pen_shift_y; | |
1457 int cur_line; | |
1458 | |
1459 last_space = -1; | |
1460 text_info.n_lines = 1; | |
1461 break_type = 0; | |
1462 s1 = text_info.glyphs; // current line start | |
1463 for (i = 0; i < text_info.length; ++i) { | |
19370 | 1464 int break_at, s_offset, len; |
18937 | 1465 cur = text_info.glyphs + i; |
19370 | 1466 break_at = -1; |
1467 s_offset = s1->bbox.xMin + s1->pos.x; | |
1468 len = (cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1469 |
1470 if (cur->symbol == '\n') { | |
1471 break_type = 2; | |
1472 break_at = i; | |
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e8885ec63928
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|
1473 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at); |
18937 | 1474 } |
1475 | |
1476 if (len >= max_text_width) { | |
1477 break_type = 1; | |
1478 break_at = last_space; | |
1479 if (break_at == -1) | |
1480 break_at = i - 1; | |
1481 if (break_at == -1) | |
1482 break_at = 0; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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|
1483 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i); |
e8885ec63928
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|
1484 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at); |
18937 | 1485 } |
1486 | |
1487 if (break_at != -1) { | |
1488 // need to use one more line | |
1489 // marking break_at+1 as start of a new line | |
1490 int lead = break_at + 1; // the first symbol of the new line | |
1491 if (text_info.n_lines >= MAX_LINES) { | |
1492 // to many lines ! | |
1493 // no more linebreaks | |
1494 for (j = lead; j < text_info.length; ++j) | |
1495 text_info.glyphs[j].linebreak = 0; | |
1496 break; | |
1497 } | |
1498 if (lead < text_info.length) | |
1499 text_info.glyphs[lead].linebreak = break_type; | |
1500 last_space = -1; | |
1501 s1 = text_info.glyphs + lead; | |
1502 s_offset = s1->bbox.xMin + s1->pos.x; | |
1503 text_info.n_lines ++; | |
1504 } | |
1505 | |
1506 if (cur->symbol == ' ') | |
1507 last_space = i; | |
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07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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diff
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|
1508 |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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diff
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|
1509 // make sure the hard linebreak is not forgotten when |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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diff
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|
1510 // there was a new soft linebreak just inserted |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
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diff
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|
1511 if (cur->symbol == '\n' && break_type == 1) |
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Fix lost hard linebreaks in libass by repeating the loop when both soft and
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|
1512 i--; |
18937 | 1513 } |
1514 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) | |
1515 exit = 0; | |
1516 while (!exit) { | |
1517 exit = 1; | |
1518 w = s3 = text_info.glyphs; | |
1519 s1 = s2 = 0; | |
1520 for (i = 0; i <= text_info.length; ++i) { | |
1521 cur = text_info.glyphs + i; | |
1522 if ((i == text_info.length) || cur->linebreak) { | |
1523 s1 = s2; | |
1524 s2 = s3; | |
1525 s3 = cur; | |
1526 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1527 int l1, l2, l1_new, l2_new; | |
1528 | |
1529 w = s2; | |
1530 do { --w; } while ((w > s1) && (w->symbol == ' ')); | |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
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diff
changeset
|
1531 while ((w > s1) && (w->symbol != ' ')) { --w; } |
18937 | 1532 e1 = w; |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
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|
1533 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; } |
18937 | 1534 if (w->symbol == ' ') ++w; |
1535 | |
1536 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1537 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x); | |
1538 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1539 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x); | |
1540 | |
1541 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { | |
1542 w->linebreak = 1; | |
1543 s2->linebreak = 0; | |
1544 exit = 0; | |
1545 } | |
1546 } | |
1547 } | |
1548 if (i == text_info.length) | |
1549 break; | |
1550 } | |
1551 | |
1552 } | |
1553 assert(text_info.n_lines >= 1); | |
1554 #undef DIFF | |
1555 | |
19932
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Move calculation of text parameters (number of lines, height, etc.) from
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diff
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|
1556 measure_text(); |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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diff
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|
1557 |
18937 | 1558 pen_shift_x = 0; |
1559 pen_shift_y = 0; | |
1560 cur_line = 1; | |
1561 for (i = 0; i < text_info.length; ++i) { | |
1562 cur = text_info.glyphs + i; | |
1563 if (cur->linebreak) { | |
1564 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc; | |
1565 cur_line ++; | |
1566 pen_shift_x = - cur->pos.x; | |
24557 | 1567 pen_shift_y += d6_to_int(height + double_to_d6(global_settings->line_spacing)); |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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diff
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|
1568 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y); |
18937 | 1569 } |
1570 cur->pos.x += pen_shift_x; | |
1571 cur->pos.y += pen_shift_y; | |
1572 } | |
1573 } | |
1574 | |
1575 /** | |
1576 * \brief determine karaoke effects | |
1577 * Karaoke effects cannot be calculated during parse stage (get_next_char()), | |
1578 * so they are done in a separate step. | |
1579 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's | |
1580 * (the first glyph of the karaoke word)'s effect_type and effect_timing. | |
1581 * This function: | |
1582 * 1. sets effect_type for all glyphs in the word (_karaoke_ word) | |
1583 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts | |
1584 * (left part is filled with PrimaryColour, right one - with SecondaryColour). | |
1585 */ | |
1586 static void process_karaoke_effects(void) | |
1587 { | |
1588 glyph_info_t *cur, *cur2; | |
1589 glyph_info_t *s1, *e1; // start and end of the current word | |
1590 glyph_info_t *s2; // start of the next word | |
1591 int i; | |
1592 int timing; // current timing | |
1593 int tm_start, tm_end; // timings at start and end of the current word | |
1594 int tm_current; | |
1595 double dt; | |
1596 int x; | |
1597 int x_start, x_end; | |
1598 | |
1599 tm_current = frame_context.time - render_context.event->Start; | |
1600 timing = 0; | |
1601 s1 = s2 = 0; | |
1602 for (i = 0; i <= text_info.length; ++i) { | |
1603 cur = text_info.glyphs + i; | |
1604 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) { | |
1605 s1 = s2; | |
1606 s2 = cur; | |
1607 if (s1) { | |
1608 e1 = s2 - 1; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
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|
1609 tm_start = timing + s1->effect_skip_timing; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
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19693
diff
changeset
|
1610 tm_end = tm_start + s1->effect_timing; |
18937 | 1611 timing = tm_end; |
20653
402484a85b9f
More precise bounding box calculation for karaoke effects.
eugeni
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20629
diff
changeset
|
1612 x_start = 1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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20629
diff
changeset
|
1613 x_end = -1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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20629
diff
changeset
|
1614 for (cur2 = s1; cur2 <= e1; ++cur2) { |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
changeset
|
1615 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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20629
diff
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|
1616 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
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|
1617 } |
18937 | 1618 |
1619 dt = (tm_current - tm_start); | |
1620 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) { | |
1621 if (dt > 0) | |
1622 x = x_end + 1; | |
1623 else | |
1624 x = x_start; | |
1625 } else if (s1->effect_type == EF_KARAOKE_KF) { | |
1626 dt /= (tm_end - tm_start); | |
1627 x = x_start + (x_end - x_start) * dt; | |
1628 } else { | |
21066 | 1629 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError); |
18937 | 1630 continue; |
1631 } | |
1632 | |
1633 for (cur2 = s1; cur2 <= e1; ++cur2) { | |
1634 cur2->effect_type = s1->effect_type; | |
1635 cur2->effect_timing = x - cur2->pos.x; | |
1636 } | |
1637 } | |
1638 } | |
1639 } | |
1640 } | |
1641 | |
1642 /** | |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
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|
1643 * \brief Calculate base point for positioning and rotation |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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20293
diff
changeset
|
1644 * \param bbox text bbox |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
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20293
diff
changeset
|
1645 * \param alignment alignment |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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20293
diff
changeset
|
1646 * \param bx, by out: base point coordinates |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
changeset
|
1647 */ |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
changeset
|
1648 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1649 { |
4d7c8478e523
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diff
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|
1650 const int halign = alignment & 3; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
changeset
|
1651 const int valign = alignment & 12; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
changeset
|
1652 if (bx) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
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|
1653 switch(halign) { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
changeset
|
1654 case HALIGN_LEFT: |
4d7c8478e523
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diff
changeset
|
1655 *bx = bbox.xMin; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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20293
diff
changeset
|
1656 break; |
4d7c8478e523
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20293
diff
changeset
|
1657 case HALIGN_CENTER: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
changeset
|
1658 *bx = (bbox.xMax + bbox.xMin) / 2; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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20293
diff
changeset
|
1659 break; |
4d7c8478e523
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20293
diff
changeset
|
1660 case HALIGN_RIGHT: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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20293
diff
changeset
|
1661 *bx = bbox.xMax; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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20293
diff
changeset
|
1662 break; |
4d7c8478e523
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20293
diff
changeset
|
1663 } |
4d7c8478e523
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diff
changeset
|
1664 if (by) |
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diff
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|
1665 switch(valign) { |
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diff
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|
1666 case VALIGN_TOP: |
4d7c8478e523
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diff
changeset
|
1667 *by = bbox.yMin; |
4d7c8478e523
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diff
changeset
|
1668 break; |
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diff
changeset
|
1669 case VALIGN_CENTER: |
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|
1670 *by = (bbox.yMax + bbox.yMin) / 2; |
4d7c8478e523
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20293
diff
changeset
|
1671 break; |
4d7c8478e523
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20293
diff
changeset
|
1672 case VALIGN_SUB: |
4d7c8478e523
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20293
diff
changeset
|
1673 *by = bbox.yMax; |
4d7c8478e523
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20293
diff
changeset
|
1674 break; |
4d7c8478e523
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diff
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|
1675 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1676 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1677 |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1678 /** |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1679 * \brief Multiply 4-vector by 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1680 * \param a 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1681 * \param m 4-matrix] |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1682 * \param b out: 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1683 * Calculates a * m and stores result in b |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1684 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1685 static inline void transform_point_3d(double *a, double *m, double *b) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1686 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1687 b[0] = a[0] * m[0] + a[1] * m[4] + a[2] * m[8] + a[3] * m[12]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1688 b[1] = a[0] * m[1] + a[1] * m[5] + a[2] * m[9] + a[3] * m[13]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1689 b[2] = a[0] * m[2] + a[1] * m[6] + a[2] * m[10] + a[3] * m[14]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1690 b[3] = a[0] * m[3] + a[1] * m[7] + a[2] * m[11] + a[3] * m[15]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1691 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1692 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1693 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1694 * \brief Apply 3d transformation to a vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1695 * \param v FreeType vector (2d) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1696 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1697 * Transforms v by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1698 * Result is returned in v. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1699 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1700 static inline void transform_vector_3d(FT_Vector* v, double *m) { |
23033 | 1701 const double camera = 2500 * frame_context.border_scale; // camera distance |
26033 | 1702 const double cutoff_z = 10.; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1703 double a[4], b[4]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1704 a[0] = d6_to_double(v->x); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1705 a[1] = d6_to_double(v->y); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1706 a[2] = 0.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1707 a[3] = 1.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1708 transform_point_3d(a, m, b); |
23014 | 1709 /* Apply perspective projection with the following matrix: |
1710 2500 0 0 0 | |
1711 0 2500 0 0 | |
1712 0 0 0 0 | |
1713 0 0 8 2500 | |
1714 where 2500 is camera distance, 8 - z-axis scale. | |
1715 Camera is always located in (org_x, org_y, -2500). This means | |
1716 that different subtitle events can be displayed at the same time | |
1717 using different cameras. */ | |
23033 | 1718 b[0] *= camera; |
1719 b[1] *= camera; | |
1720 b[3] = 8 * b[2] + camera; | |
26033 | 1721 if (b[3] < cutoff_z) |
1722 b[3] = cutoff_z; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1723 v->x = double_to_d6(b[0] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1724 v->y = double_to_d6(b[1] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1725 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1726 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1727 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1728 * \brief Apply 3d transformation to a glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1729 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1730 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1731 * Transforms glyph by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1732 * Result is returned in glyph. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1733 */ |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1734 static inline void transform_glyph_3d(FT_Glyph glyph, double *m, FT_Vector shift) { |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1735 int i; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1736 FT_Outline* outline = &((FT_OutlineGlyph)glyph)->outline; |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1737 FT_Vector* p = outline->points; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1738 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1739 for (i=0; i<outline->n_points; i++) { |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1740 p[i].x += shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1741 p[i].y += shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1742 transform_vector_3d(p + i, m); |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1743 p[i].x -= shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1744 p[i].y -= shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1745 } |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1746 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1747 //transform_vector_3d(&glyph->advance, m); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1748 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1749 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1750 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1751 * \brief Apply 3d transformation to several objects |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1752 * \param shift FreeType vector |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1753 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1754 * \param glyph2 FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1755 * \param frx x-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1756 * \param fry y-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1757 * \param frz z-axis rotation angle |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1758 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1759 */ |
23172 | 1760 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1761 { |
23322
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1762 fry = - fry; // FreeType's y axis goes in the opposite direction |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1763 if (frx != 0. || fry != 0. || frz != 0.) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1764 double m[16]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1765 double sx = sin(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1766 double sy = sin(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1767 double sz = sin(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1768 double cx = cos(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1769 double cy = cos(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1770 double cz = cos(frz); |
23322
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1771 m[0] = cy * cz; m[1] = cy*sz; m[2] = -sy; m[3] = 0.0; |
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1772 m[4] = -cx*sz + sx*sy*cz; m[5] = cx*cz + sx*sy*sz; m[6] = sx*cy; m[7] = 0.0; |
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1773 m[8] = sx*sz + cx*sy*cz; m[9] = -sx*cz + cx*sy*sz; m[10] = cx*cy; m[11] = 0.0; |
bc9ec60e174d
Revert y-axis rotation. Change order of rotations.
eugeni
parents:
23300
diff
changeset
|
1774 m[12] = 0.0; m[13] = 0.0; m[14] = 0.0; m[15] = 1.0; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1775 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1776 if (glyph && *glyph) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1777 transform_glyph_3d(*glyph, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1778 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1779 if (glyph2 && *glyph2) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1780 transform_glyph_3d(*glyph2, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1781 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1782 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1783 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1784 /** |
18937 | 1785 * \brief Main ass rendering function, glues everything together |
1786 * \param event event to render | |
1787 * Process event, appending resulting ass_image_t's to images_root. | |
1788 */ | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1789 static int ass_render_event(ass_event_t* event, event_images_t* event_images) |
18937 | 1790 { |
1791 char* p; | |
1792 FT_UInt previous; | |
1793 FT_UInt num_glyphs; | |
1794 FT_Vector pen; | |
1795 unsigned code; | |
1796 FT_BBox bbox; | |
1797 int i, j; | |
1798 FT_Vector shift; | |
1799 int MarginL, MarginR, MarginV; | |
1800 int last_break; | |
1801 int alignment, halign, valign; | |
19556 | 1802 int device_x = 0, device_y = 0; |
18937 | 1803 |
19651 | 1804 if (event->Style >= frame_context.track->n_styles) { |
21066 | 1805 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound); |
19650 | 1806 return 1; |
1807 } | |
1808 if (!event->Text) { | |
21066 | 1809 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent); |
19650 | 1810 return 1; |
1811 } | |
1812 | |
18937 | 1813 init_render_context(event); |
1814 | |
1815 text_info.length = 0; | |
1816 pen.x = 0; | |
1817 pen.y = 0; | |
1818 previous = 0; | |
1819 num_glyphs = 0; | |
1820 p = event->Text; | |
1821 // Event parsing. | |
1822 while (1) { | |
1823 // get next char, executing style override | |
1824 // this affects render_context | |
27410 | 1825 do { |
1826 code = get_next_char(&p); | |
1827 } while (code && render_context.drawing_mode); // skip everything in drawing mode | |
18937 | 1828 |
1829 // face could have been changed in get_next_char | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
eugeni
parents:
21265
diff
changeset
|
1830 if (!render_context.font) { |
18937 | 1831 free_render_context(); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1832 return 1; |
18937 | 1833 } |
1834 | |
1835 if (code == 0) | |
1836 break; | |
1837 | |
1838 if (text_info.length >= MAX_GLYPHS) { | |
21066 | 1839 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached, |
18937 | 1840 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text); |
1841 break; | |
1842 } | |
1843 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1844 if ( previous && code ) { |
18937 | 1845 FT_Vector delta; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1846 delta = ass_font_get_kerning(render_context.font, previous, code); |
20320
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1847 pen.x += delta.x * render_context.scale_x; |
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
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changeset
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1848 pen.y += delta.y * render_context.scale_y; |
18937 | 1849 } |
1850 | |
1851 shift.x = pen.x & 63; | |
1852 shift.y = pen.y & 63; | |
1853 | |
23299
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
eugeni
parents:
23213
diff
changeset
|
1854 ass_font_set_transform(render_context.font, |
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
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|
1855 render_context.scale_x * frame_context.font_scale_x, |
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
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|
1856 render_context.scale_y, |
0ee56ec36a40
Limit ass_font_set_transform to nonrotating transformations.
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|
1857 &shift ); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
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23017
diff
changeset
|
1858 |
23022 | 1859 get_outline_glyph(code, text_info.glyphs + text_info.length, &shift); |
18937 | 1860 |
22401 | 1861 text_info.glyphs[text_info.length].pos.x = pen.x >> 6; |
1862 text_info.glyphs[text_info.length].pos.y = pen.y >> 6; | |
18937 | 1863 |
1864 pen.x += text_info.glyphs[text_info.length].advance.x; | |
22259 | 1865 pen.x += double_to_d6(render_context.hspacing); |
18937 | 1866 pen.y += text_info.glyphs[text_info.length].advance.y; |
1867 | |
21614
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|
1868 previous = code; |
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1869 |
18937 | 1870 text_info.glyphs[text_info.length].symbol = code; |
1871 text_info.glyphs[text_info.length].linebreak = 0; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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1872 for (i = 0; i < 4; ++i) { |
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1873 uint32_t clr = render_context.c[i]; |
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1874 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.); |
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1875 text_info.glyphs[text_info.length].c[i] = clr; |
5b40e87b9619
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1876 } |
18937 | 1877 text_info.glyphs[text_info.length].effect_type = render_context.effect_type; |
1878 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
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19693
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1879 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing; |
19848 | 1880 text_info.glyphs[text_info.length].be = render_context.be; |
28436
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Allow \be with arguments other than 0 or 1. Implement \blur.
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1881 text_info.glyphs[text_info.length].blur = render_context.blur; |
19965 | 1882 text_info.glyphs[text_info.length].shadow = render_context.shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
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|
1883 text_info.glyphs[text_info.length].frx = render_context.frx; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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|
1884 text_info.glyphs[text_info.length].fry = render_context.fry; |
22214 | 1885 text_info.glyphs[text_info.length].frz = render_context.frz; |
21614
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Move ascender, descender, and kerning computation to ass_font.c.
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|
1886 ass_font_get_asc_desc(render_context.font, code, |
5d2ca7ca18b5
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1887 &text_info.glyphs[text_info.length].asc, |
5d2ca7ca18b5
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1888 &text_info.glyphs[text_info.length].desc); |
22261 | 1889 text_info.glyphs[text_info.length].asc *= render_context.scale_y; |
1890 text_info.glyphs[text_info.length].desc *= render_context.scale_y; | |
21614
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|
1891 |
23027
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Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1892 // fill bitmap_hash_key |
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1893 text_info.glyphs[text_info.length].hash_key.font = render_context.font; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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1894 text_info.glyphs[text_info.length].hash_key.size = render_context.font_size; |
b4db05aea29e
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|
1895 text_info.glyphs[text_info.length].hash_key.outline = render_context.border * 0xFFFF; |
b4db05aea29e
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|
1896 text_info.glyphs[text_info.length].hash_key.scale_x = render_context.scale_x * 0xFFFF; |
b4db05aea29e
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|
1897 text_info.glyphs[text_info.length].hash_key.scale_y = render_context.scale_y * 0xFFFF; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1898 text_info.glyphs[text_info.length].hash_key.frx = render_context.frx * 0xFFFF; |
b4db05aea29e
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|
1899 text_info.glyphs[text_info.length].hash_key.fry = render_context.fry * 0xFFFF; |
b4db05aea29e
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|
1900 text_info.glyphs[text_info.length].hash_key.frz = render_context.frz * 0xFFFF; |
b4db05aea29e
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|
1901 text_info.glyphs[text_info.length].hash_key.bold = render_context.bold; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1902 text_info.glyphs[text_info.length].hash_key.italic = render_context.italic; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1903 text_info.glyphs[text_info.length].hash_key.ch = code; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1904 text_info.glyphs[text_info.length].hash_key.advance = shift; |
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1905 text_info.glyphs[text_info.length].hash_key.be = render_context.be; |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
28351
diff
changeset
|
1906 text_info.glyphs[text_info.length].hash_key.blur = render_context.blur; |
23027
b4db05aea29e
Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.
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|
1907 |
18937 | 1908 text_info.length++; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1909 |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
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19693
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changeset
|
1910 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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parents:
19693
diff
changeset
|
1911 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
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19693
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changeset
|
1912 render_context.effect_skip_timing = 0; |
18937 | 1913 } |
1914 | |
1915 if (text_info.length == 0) { | |
1916 // no valid symbols in the event; this can be smth like {comment} | |
1917 free_render_context(); | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
19636
diff
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|
1918 return 1; |
18937 | 1919 } |
1920 | |
1921 // depends on glyph x coordinates being monotonous, so it should be done before line wrap | |
1922 process_karaoke_effects(); | |
1923 | |
1924 // alignments | |
1925 alignment = render_context.alignment; | |
1926 halign = alignment & 3; | |
1927 valign = alignment & 12; | |
1928 | |
19649 | 1929 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL; |
1930 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR; | |
1931 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV; | |
19556 | 1932 |
1933 if (render_context.evt_type != EVENT_HSCROLL) { | |
19931
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
parents:
19919
diff
changeset
|
1934 int max_text_width; |
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
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19919
diff
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|
1935 |
19557 | 1936 // calculate max length of a line |
1937 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL); | |
19556 | 1938 |
19557 | 1939 // rearrange text in several lines |
1940 wrap_lines_smart(max_text_width); | |
19556 | 1941 |
19557 | 1942 // align text |
1943 last_break = -1; | |
1944 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line | |
1945 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { | |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1946 int width, shift = 0; |
19557 | 1947 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1; |
1948 glyph_info_t* last_glyph = text_info.glyphs + i - 1; | |
18937 | 1949 |
20226
42140caaf210
Fix crash because of last_glyph < first_glyph, probably caused by first line
reimar
parents:
20202
diff
changeset
|
1950 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0))) |
19557 | 1951 last_glyph --; |
18937 | 1952 |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
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22455
diff
changeset
|
1953 width = last_glyph->pos.x + d6_to_int(last_glyph->advance.x) - first_glyph->pos.x; |
19557 | 1954 if (halign == HALIGN_LEFT) { // left aligned, no action |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1955 shift = 0; |
19557 | 1956 } else if (halign == HALIGN_RIGHT) { // right aligned |
1957 shift = max_text_width - width; | |
1958 } else if (halign == HALIGN_CENTER) { // centered | |
1959 shift = (max_text_width - width) / 2; | |
1960 } | |
1961 for (j = last_break + 1; j < i; ++j) { | |
1962 text_info.glyphs[j].pos.x += shift; | |
1963 } | |
1964 last_break = i - 1; | |
18937 | 1965 } |
1966 } | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1967 } else { // render_context.evt_type == EVENT_HSCROLL |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1968 measure_text(); |
18937 | 1969 } |
1970 | |
1971 // determing text bounding box | |
1972 compute_string_bbox(&text_info, &bbox); | |
1973 | |
1974 // determine device coordinates for text | |
19556 | 1975 |
1976 // x coordinate for everything except positioned events | |
1977 if (render_context.evt_type == EVENT_NORMAL || | |
1978 render_context.evt_type == EVENT_VSCROLL) { | |
1979 device_x = x2scr(MarginL); | |
1980 } else if (render_context.evt_type == EVENT_HSCROLL) { | |
1981 if (render_context.scroll_direction == SCROLL_RL) | |
1982 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift); | |
1983 else if (render_context.scroll_direction == SCROLL_LR) | |
1984 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin); | |
1985 } | |
18937 | 1986 |
19556 | 1987 // y coordinate for everything except positioned events |
1988 if (render_context.evt_type == EVENT_NORMAL || | |
1989 render_context.evt_type == EVENT_HSCROLL) { | |
18937 | 1990 if (valign == VALIGN_TOP) { // toptitle |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1991 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc); |
18937 | 1992 } else if (valign == VALIGN_CENTER) { // midtitle |
1993 int scr_y = y2scr(frame_context.track->PlayResY / 2); | |
1994 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2; | |
1995 } else { // subtitle | |
1996 int scr_y; | |
1997 if (valign != VALIGN_SUB) | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1998 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n"); |
18937 | 1999 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV); |
2000 device_y = scr_y; | |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2001 device_y -= d6_to_int(text_info.height); |
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2002 device_y += d6_to_int(text_info.lines[0].asc); |
18937 | 2003 } |
19556 | 2004 } else if (render_context.evt_type == EVENT_VSCROLL) { |
2005 if (render_context.scroll_direction == SCROLL_TB) | |
2006 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin); | |
2007 else if (render_context.scroll_direction == SCROLL_BT) | |
2008 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift); | |
2009 } | |
2010 | |
2011 // positioned events are totally different | |
2012 if (render_context.evt_type == EVENT_POSITIONED) { | |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2013 int base_x = 0; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2014 int base_y = 0; |
27405 | 2015 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %f, %f\n", render_context.pos_x, render_context.pos_y); |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2016 get_base_point(bbox, alignment, &base_x, &base_y); |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2017 device_x = x2scr(render_context.pos_x) - base_x; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
2018 device_y = y2scr(render_context.pos_y) - base_y; |
18937 | 2019 } |
2020 | |
2021 // fix clip coordinates (they depend on alignment) | |
2022 render_context.clip_x0 = x2scr(render_context.clip_x0); | |
2023 render_context.clip_x1 = x2scr(render_context.clip_x1); | |
19556 | 2024 if (render_context.evt_type == EVENT_NORMAL || |
2025 render_context.evt_type == EVENT_HSCROLL || | |
2026 render_context.evt_type == EVENT_VSCROLL) { | |
18937 | 2027 if (valign == VALIGN_TOP) { |
2028 render_context.clip_y0 = y2scr_top(render_context.clip_y0); | |
2029 render_context.clip_y1 = y2scr_top(render_context.clip_y1); | |
2030 } else if (valign == VALIGN_CENTER) { | |
2031 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
2032 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
2033 } else if (valign == VALIGN_SUB) { | |
2034 render_context.clip_y0 = y2scr_sub(render_context.clip_y0); | |
2035 render_context.clip_y1 = y2scr_sub(render_context.clip_y1); | |
2036 } | |
2037 } else if (render_context.evt_type == EVENT_POSITIONED) { | |
2038 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
2039 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
2040 } | |
2041 | |
23179 | 2042 // calculate rotation parameters |
20295 | 2043 { |
18937 | 2044 FT_Vector center; |
2045 | |
22207 | 2046 if (render_context.have_origin) { |
22396 | 2047 center.x = x2scr(render_context.org_x); |
22397 | 2048 center.y = y2scr(render_context.org_y); |
18937 | 2049 } else { |
28716 | 2050 int bx = 0, by = 0; |
20302
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
eugeni
parents:
20296
diff
changeset
|
2051 get_base_point(bbox, alignment, &bx, &by); |
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
eugeni
parents:
20296
diff
changeset
|
2052 center.x = device_x + bx; |
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
eugeni
parents:
20296
diff
changeset
|
2053 center.y = device_y + by; |
18937 | 2054 } |
2055 | |
2056 for (i = 0; i < text_info.length; ++i) { | |
2057 glyph_info_t* info = text_info.glyphs + i; | |
2058 | |
23028
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2059 if (info->hash_key.frx || info->hash_key.fry || info->hash_key.frz) { |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2060 info->hash_key.shift_x = info->pos.x + device_x - center.x; |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2061 info->hash_key.shift_y = - (info->pos.y + device_y - center.y); |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2062 } else { |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2063 info->hash_key.shift_x = 0; |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2064 info->hash_key.shift_y = 0; |
57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
eugeni
parents:
23027
diff
changeset
|
2065 } |
18937 | 2066 } |
2067 } | |
2068 | |
23179 | 2069 // convert glyphs to bitmaps |
23174 | 2070 for (i = 0; i < text_info.length; ++i) |
2071 get_bitmap_glyph(text_info.glyphs + i); | |
2072 | |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2073 event_images->top = device_y - d6_to_int(text_info.lines[0].asc); |
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
2074 event_images->height = d6_to_int(text_info.height); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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2075 event_images->detect_collisions = render_context.detect_collisions; |
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2076 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; |
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2077 event_images->event = event; |
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2078 event_images->imgs = render_text(&text_info, device_x, device_y); |
18937 | 2079 |
2080 free_render_context(); | |
2081 | |
2082 return 0; | |
2083 } | |
2084 | |
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|
2085 /** |
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|
2086 * \brief deallocate image list |
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|
2087 * \param img list pointer |
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|
2088 */ |
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|
2089 void ass_free_images(ass_image_t* img) |
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2090 { |
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2091 while (img) { |
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2092 ass_image_t* next = img->next; |
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2093 free(img); |
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2094 img = next; |
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2095 } |
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|
2096 } |
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2097 |
20477 | 2098 static void ass_reconfigure(ass_renderer_t* priv) |
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2099 { |
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2100 priv->render_id = ++last_render_id; |
23034
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2101 ass_glyph_cache_reset(); |
23017 | 2102 ass_bitmap_cache_reset(); |
21506
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2103 ass_free_images(priv->prev_images_root); |
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2104 priv->prev_images_root = 0; |
20446
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2105 } |
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|
2106 |
20477 | 2107 void ass_set_frame_size(ass_renderer_t* priv, int w, int h) |
20446
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|
2108 { |
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|
2109 if (priv->settings.frame_width != w || priv->settings.frame_height != h) { |
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2110 priv->settings.frame_width = w; |
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2111 priv->settings.frame_height = h; |
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|
2112 if (priv->settings.aspect == 0.) |
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2113 priv->settings.aspect = ((double)w) / h; |
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|
2114 ass_reconfigure(priv); |
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2115 } |
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2116 } |
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2117 |
20477 | 2118 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r) |
20446
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2119 { |
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2120 if (priv->settings.left_margin != l || |
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2121 priv->settings.right_margin != r || |
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|
2122 priv->settings.top_margin != t || |
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|
2123 priv->settings.bottom_margin != b) { |
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2124 priv->settings.left_margin = l; |
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|
2125 priv->settings.right_margin = r; |
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|
2126 priv->settings.top_margin = t; |
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|
2127 priv->settings.bottom_margin = b; |
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|
2128 ass_reconfigure(priv); |
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|
2129 } |
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|
2130 } |
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2131 |
20477 | 2132 void ass_set_use_margins(ass_renderer_t* priv, int use) |
18937 | 2133 { |
20446
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|
2134 priv->settings.use_margins = use; |
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|
2135 } |
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|
2136 |
20477 | 2137 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar) |
20446
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|
2138 { |
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|
2139 if (priv->settings.aspect != ar) { |
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|
2140 priv->settings.aspect = ar; |
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|
2141 ass_reconfigure(priv); |
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|
2142 } |
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|
2143 } |
19638
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2144 |
20477 | 2145 void ass_set_font_scale(ass_renderer_t* priv, double font_scale) |
20446
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|
2146 { |
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|
2147 if (priv->settings.font_size_coeff != font_scale) { |
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|
2148 priv->settings.font_size_coeff = font_scale; |
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|
2149 ass_reconfigure(priv); |
19539 | 2150 } |
18937 | 2151 } |
2152 | |
23134
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2153 void ass_set_hinting(ass_renderer_t* priv, ass_hinting_t ht) |
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2154 { |
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|
2155 if (priv->settings.hinting != ht) { |
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|
2156 priv->settings.hinting = ht; |
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|
2157 ass_reconfigure(priv); |
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|
2158 } |
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|
2159 } |
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|
2160 |
24554 | 2161 void ass_set_line_spacing(ass_renderer_t* priv, double line_spacing) |
2162 { | |
2163 priv->settings.line_spacing = line_spacing; | |
2164 } | |
2165 | |
26582
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|
2166 static int ass_set_fonts_(ass_renderer_t* priv, const char* default_font, const char* default_family, int fc) |
20446
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|
2167 { |
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|
2168 if (priv->settings.default_font) |
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|
2169 free(priv->settings.default_font); |
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|
2170 if (priv->settings.default_family) |
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|
2171 free(priv->settings.default_family); |
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|
2172 |
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|
2173 priv->settings.default_font = default_font ? strdup(default_font) : 0; |
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|
2174 priv->settings.default_family = default_family ? strdup(default_family) : 0; |
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|
2175 |
20451 | 2176 if (priv->fontconfig_priv) |
2177 fontconfig_done(priv->fontconfig_priv); | |
26582
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|
2178 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font, fc); |
20446
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2179 |
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|
2180 return !!priv->fontconfig_priv; |
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|
2181 } |
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|
2182 |
26582
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|
2183 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family) |
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2184 { |
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2185 return ass_set_fonts_(priv, default_font, default_family, 1); |
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|
2186 } |
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|
2187 |
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|
2188 int ass_set_fonts_nofc(ass_renderer_t* priv, const char* default_font, const char* default_family) |
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|
2189 { |
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|
2190 return ass_set_fonts_(priv, default_font, default_family, 0); |
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|
2191 } |
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|
2192 |
18937 | 2193 /** |
2194 * \brief Start a new frame | |
2195 */ | |
20477 | 2196 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now) |
18937 | 2197 { |
20477 | 2198 ass_renderer = priv; |
18937 | 2199 global_settings = &priv->settings; |
2200 | |
2201 if (!priv->settings.frame_width && !priv->settings.frame_height) | |
2202 return 1; // library not initialized | |
25513
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|
2203 |
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|
2204 if (track->n_events == 0) |
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|
2205 return 1; // nothing to do |
18937 | 2206 |
2207 frame_context.ass_priv = priv; | |
2208 frame_context.width = global_settings->frame_width; | |
2209 frame_context.height = global_settings->frame_height; | |
19538 | 2210 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin; |
18937 | 2211 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin; |
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2212 frame_context.orig_width_nocrop = global_settings->frame_width - |
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2213 FFMAX(global_settings->left_margin, 0) - |
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2214 FFMAX(global_settings->right_margin, 0); |
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2215 frame_context.orig_height_nocrop = global_settings->frame_height - |
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2216 FFMAX(global_settings->top_margin, 0) - |
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2217 FFMAX(global_settings->bottom_margin, 0); |
18937 | 2218 frame_context.track = track; |
2219 frame_context.time = now; | |
2220 | |
2221 ass_lazy_track_init(); | |
2222 | |
23328 | 2223 frame_context.font_scale = global_settings->font_size_coeff * |
19825
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2224 frame_context.orig_height / frame_context.track->PlayResY; |
19917
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2225 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY; |
19825
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2226 |
20497 | 2227 if (frame_context.orig_width * track->PlayResY == frame_context.orig_height * track->PlayResX) |
18937 | 2228 frame_context.font_scale_x = 1.; |
2229 else | |
19566 | 2230 frame_context.font_scale_x = ((double)(frame_context.orig_width * track->PlayResY)) / (frame_context.orig_height * track->PlayResX); |
18937 | 2231 |
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2232 priv->prev_images_root = priv->images_root; |
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2233 priv->images_root = 0; |
18937 | 2234 |
2235 return 0; | |
2236 } | |
2237 | |
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2238 static int cmp_event_layer(const void* p1, const void* p2) |
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2239 { |
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2240 ass_event_t* e1 = ((event_images_t*)p1)->event; |
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2241 ass_event_t* e2 = ((event_images_t*)p2)->event; |
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2242 if (e1->Layer < e2->Layer) |
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2243 return -1; |
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2244 if (e1->Layer > e2->Layer) |
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2245 return 1; |
19906
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2246 if (e1->ReadOrder < e2->ReadOrder) |
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2247 return -1; |
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|
2248 if (e1->ReadOrder > e2->ReadOrder) |
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diff
changeset
|
2249 return 1; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2250 return 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2251 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2252 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2253 #define MAX_EVENTS 100 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2254 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2255 static render_priv_t* get_render_priv(ass_event_t* event) |
18937 | 2256 { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2257 if (!event->render_priv) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2258 event->render_priv = calloc(1, sizeof(render_priv_t)); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2259 // FIXME: check render_id |
20477 | 2260 if (ass_renderer->render_id != event->render_priv->render_id) { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2261 memset(event->render_priv, 0, sizeof(render_priv_t)); |
20477 | 2262 event->render_priv->render_id = ass_renderer->render_id; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2263 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2264 return event->render_priv; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2265 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2266 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2267 typedef struct segment_s { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2268 int a, b; // top and height |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2269 } segment_t; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2270 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2271 static int overlap(segment_t* s1, segment_t* s2) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2272 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2273 if (s1->a >= s2->b || s2->a >= s1->b) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2274 return 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2275 return 1; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2276 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2277 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2278 static int cmp_segment(const void* p1, const void* p2) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2279 { |
20291 | 2280 return ((segment_t*)p1)->a - ((segment_t*)p2)->a; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2281 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2282 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2283 static void shift_event(event_images_t* ei, int shift) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2284 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2285 ass_image_t* cur = ei->imgs; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2286 while (cur) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2287 cur->dst_y += shift; |
19664
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2288 // clip top and bottom |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2289 if (cur->dst_y < 0) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2290 int clip = - cur->dst_y; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2291 cur->h -= clip; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2292 cur->bitmap += clip * cur->stride; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2293 cur->dst_y = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2294 } |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2295 if (cur->dst_y + cur->h >= frame_context.height) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2296 int clip = cur->dst_y + cur->h - frame_context.height; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2297 cur->h -= clip; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2298 } |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2299 if (cur->h <= 0) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2300 cur->h = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2301 cur->dst_y = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2302 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2303 cur = cur->next; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2304 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2305 ei->top += shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2306 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2307 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2308 // dir: 1 - move down |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2309 // -1 - move up |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2310 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2311 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2312 int i; |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2313 int shift = 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2314 |
21098 | 2315 if (dir == 1) // move down |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2316 for (i = 0; i < *cnt; ++i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2317 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2318 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2319 shift = fixed[i].b - s->a; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2320 } |
21098 | 2321 else // dir == -1, move up |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2322 for (i = *cnt-1; i >= 0; --i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2323 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2324 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2325 shift = fixed[i].a - s->b; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2326 } |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2327 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2328 fixed[*cnt].a = s->a + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2329 fixed[*cnt].b = s->b + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2330 (*cnt)++; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2331 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment); |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2332 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2333 return shift; |
18937 | 2334 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2335 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2336 static void fix_collisions(event_images_t* imgs, int cnt) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2337 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2338 segment_t used[MAX_EVENTS]; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2339 int cnt_used = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2340 int i, j; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2341 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2342 // fill used[] with fixed events |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2343 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2344 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2345 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2346 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2347 if (priv->height > 0) { // it's a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2348 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2349 s.a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2350 s.b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2351 if (priv->height != imgs[i].height) { // no, it's not |
21066 | 2352 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2353 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2354 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2355 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2356 for (j = 0; j < cnt_used; ++j) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2357 if (overlap(&s, used + j)) { // no, it's not |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2358 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2359 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2360 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2361 if (priv->height > 0) { // still a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2362 used[cnt_used].a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2363 used[cnt_used].b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2364 cnt_used ++; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2365 shift_event(imgs + i, priv->top - imgs[i].top); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2366 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2367 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2368 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2369 qsort(used, cnt_used, sizeof(segment_t), cmp_segment); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2370 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2371 // try to fit other events in free spaces |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2372 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2373 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2374 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2375 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2376 if (priv->height == 0) { // not a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2377 int shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2378 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2379 s.a = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2380 s.b = imgs[i].top + imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2381 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2382 if (shift) shift_event(imgs + i, shift); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2383 // make it fixed |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2384 priv->top = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2385 priv->height = imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2386 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2387 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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|
2388 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2389 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2390 |
18937 | 2391 /** |
21506
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Speed up ASS subtitles display by detecting changes between two consecutive
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2392 * \brief compare two images |
8174acbf0633
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2393 * \param i1 first image |
8174acbf0633
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2394 * \param i2 second image |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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2395 * \return 0 if identical, 1 if different positions, 2 if different content |
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2396 */ |
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|
2397 int ass_image_compare(ass_image_t *i1, ass_image_t *i2) |
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2398 { |
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2399 if (i1->w != i2->w) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2400 if (i1->h != i2->h) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2401 if (i1->stride != i2->stride) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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2402 if (i1->color != i2->color) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2403 if (i1->bitmap != i2->bitmap) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2404 return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2405 if (i1->dst_x != i2->dst_x) return 1; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2406 if (i1->dst_y != i2->dst_y) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2407 return 0; |
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diff
changeset
|
2408 } |
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|
2409 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2410 /** |
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|
2411 * \brief compare current and previous image list |
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|
2412 * \param priv library handle |
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|
2413 * \return 0 if identical, 1 if different positions, 2 if different content |
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|
2414 */ |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2415 int ass_detect_change(ass_renderer_t *priv) |
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|
2416 { |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2417 ass_image_t* img, *img2; |
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|
2418 int diff; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2419 |
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2420 img = priv->prev_images_root; |
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|
2421 img2 = priv->images_root; |
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|
2422 diff = 0; |
8174acbf0633
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|
2423 while (img && diff < 2) { |
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2424 ass_image_t* next, *next2; |
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|
2425 next = img->next; |
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2426 if (img2) { |
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|
2427 int d = ass_image_compare(img, img2); |
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2428 if (d > diff) diff = d; |
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|
2429 next2 = img2->next; |
8174acbf0633
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|
2430 } else { |
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|
2431 // previous list is shorter |
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|
2432 diff = 2; |
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|
2433 break; |
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|
2434 } |
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|
2435 img = next; |
8174acbf0633
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|
2436 img2 = next2; |
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|
2437 } |
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|
2438 |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2439 // is the previous list longer? |
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|
2440 if (img2) |
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|
2441 diff = 2; |
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|
2442 |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2443 return diff; |
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|
2444 } |
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|
2445 |
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|
2446 /** |
18937 | 2447 * \brief render a frame |
2448 * \param priv library handle | |
2449 * \param track track | |
2450 * \param now current video timestamp (ms) | |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2451 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2452 * 0 if identical, 1 if different positions, 2 if different content. |
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|
2453 * Can be NULL, in that case no detection is performed. |
18937 | 2454 */ |
21506
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2455 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change) |
18937 | 2456 { |
19638
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|
2457 int i, cnt, rc; |
a3473d990fed
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|
2458 event_images_t* last; |
19891 | 2459 ass_image_t** tail; |
18937 | 2460 |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2461 // init frame |
18937 | 2462 rc = ass_start_frame(priv, track, now); |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2463 if (rc != 0) |
18937 | 2464 return 0; |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2465 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2466 // render events separately |
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|
2467 cnt = 0; |
18937 | 2468 for (i = 0; i < track->n_events; ++i) { |
2469 ass_event_t* event = track->events + i; | |
2470 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) { | |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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|
2471 if (cnt >= priv->eimg_size) { |
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Reallocate event_images_t, removing limit on simultanious events count.
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|
2472 priv->eimg_size += 100; |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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|
2473 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t)); |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2474 } |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2475 rc = ass_render_event(event, priv->eimg + cnt); |
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Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2476 if (!rc) ++cnt; |
18937 | 2477 } |
2478 } | |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2479 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2480 // sort by layer |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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diff
changeset
|
2481 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer); |
19638
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|
2482 |
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diff
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|
2483 // call fix_collisions for each group of events with the same layer |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2484 last = priv->eimg; |
19638
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|
2485 for (i = 1; i < cnt; ++i) |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2486 if (last->event->Layer != priv->eimg[i].event->Layer) { |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2487 fix_collisions(last, priv->eimg + i - last); |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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|
2488 last = priv->eimg + i; |
19638
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|
2489 } |
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diff
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|
2490 if (cnt > 0) |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2491 fix_collisions(last, priv->eimg + cnt - last); |
19638
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|
2492 |
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|
2493 // concat lists |
20477 | 2494 tail = &ass_renderer->images_root; |
19891 | 2495 for (i = 0; i < cnt; ++i) { |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2496 ass_image_t* cur = priv->eimg[i].imgs; |
19891 | 2497 while (cur) { |
2498 *tail = cur; | |
2499 tail = &cur->next; | |
2500 cur = cur->next; | |
2501 } | |
19638
a3473d990fed
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|
2502 } |
21506
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|
2503 |
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|
2504 if (detect_change) |
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|
2505 *detect_change = ass_detect_change(priv); |
19638
a3473d990fed
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|
2506 |
21506
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|
2507 // free the previous image list |
8174acbf0633
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|
2508 ass_free_images(priv->prev_images_root); |
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|
2509 priv->prev_images_root = 0; |
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|
2510 |
20477 | 2511 return ass_renderer->images_root; |
18937 | 2512 } |
2513 |