changeset 17158:6f07bdc2d4e8

known bugs with P4 and SSE, small fixes based on a patch by compn < . tempn . @ . twmi . . . rr . . . com . >
author diego
date Sat, 10 Dec 2005 19:01:01 +0000
parents 770013678d44
children e95eb94cd110
files DOCS/xml/en/ports.xml
diffstat 1 files changed, 16 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/DOCS/xml/en/ports.xml	Sat Dec 10 17:31:04 2005 +0000
+++ b/DOCS/xml/en/ports.xml	Sat Dec 10 19:01:01 2005 +0000
@@ -505,11 +505,25 @@
   console is rather slow. Redirecting output or using the
   <option>-quiet</option> option has been reported to improve performance on
   some systems. Direct rendering (<option>-dr</option>) may also help.
-  You can prevent OSD flicker through double buffering with the
-  <option>-double</option> option. If playback is jerky, try
+  If playback is jerky, try
   <option>-autosync 100</option>. If some of these options help you, you
   may want to put them in your config file.</para>
 
+<note>
+
+<para>On Windows the runtime CPU-detection disables SSE support
+  because of recurring and hard to trace SSE-related crashes. If you
+  wish to have SSE support, you will have to compile without runtime
+  CPU-detection.
+</para>
+
+<para>If you have a Pentium 4 and are experiencing a crash using the
+  realplayer codecs you may need to disable hyperthreading support.
+</para>
+
+</note>
+
+
 <sect2 id="cygwin">
 <title><application>Cygwin</application></title>