Mercurial > mplayer.hg
changeset 17158:6f07bdc2d4e8
known bugs with P4 and SSE, small fixes
based on a patch by compn < . tempn . @ . twmi . . . rr . . . com . >
author | diego |
---|---|
date | Sat, 10 Dec 2005 19:01:01 +0000 |
parents | 770013678d44 |
children | e95eb94cd110 |
files | DOCS/xml/en/ports.xml |
diffstat | 1 files changed, 16 insertions(+), 2 deletions(-) [+] |
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--- a/DOCS/xml/en/ports.xml Sat Dec 10 17:31:04 2005 +0000 +++ b/DOCS/xml/en/ports.xml Sat Dec 10 19:01:01 2005 +0000 @@ -505,11 +505,25 @@ console is rather slow. Redirecting output or using the <option>-quiet</option> option has been reported to improve performance on some systems. Direct rendering (<option>-dr</option>) may also help. - You can prevent OSD flicker through double buffering with the - <option>-double</option> option. If playback is jerky, try + If playback is jerky, try <option>-autosync 100</option>. If some of these options help you, you may want to put them in your config file.</para> +<note> + +<para>On Windows the runtime CPU-detection disables SSE support + because of recurring and hard to trace SSE-related crashes. If you + wish to have SSE support, you will have to compile without runtime + CPU-detection. +</para> + +<para>If you have a Pentium 4 and are experiencing a crash using the + realplayer codecs you may need to disable hyperthreading support. +</para> + +</note> + + <sect2 id="cygwin"> <title><application>Cygwin</application></title>