changeset 15289:e985d786c5f1

macosx core video module
author nplourde
date Fri, 29 Apr 2005 11:05:16 +0000
parents 7fc3a521d42b
children 7a56eccbfcc6
files libvo/vo_macosx.h libvo/vo_macosx.m
diffstat 2 files changed, 715 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libvo/vo_macosx.h	Fri Apr 29 11:05:16 2005 +0000
@@ -0,0 +1,58 @@
+/*
+	vo_macosx.h
+	
+	by Nicolas Plourde <nicolasplourde@gmail.com>
+	
+	Copyright (c) Nicolas Plourde - 2005
+	
+	MPlayer Mac OSX video out module.
+*/
+
+#import <Cocoa/Cocoa.h>
+#import <QuartzCore/QuartzCore.h>
+
+@interface CustomOpenGLView : NSOpenGLView
+{
+	//Cocoa
+	NSWindow *window;
+	NSOpenGLContext *glContext;
+	NSEvent *event;
+	
+	//CoreVideo
+	CVPixelBufferRef currentFrameBuffer;
+	CVOpenGLTextureCacheRef textureCache;
+	CVOpenGLTextureRef texture;
+	
+    GLfloat	lowerLeft[2]; 
+    GLfloat lowerRight[2]; 
+    GLfloat upperRight[2];
+    GLfloat upperLeft[2];
+	
+	BOOL mouseHide;
+}
+
+- (BOOL) acceptsFirstResponder;
+- (BOOL) becomeFirstResponder;
+- (BOOL) resignFirstResponder;
+
+//window & rendering
+- (void) initOpenGLView;
+- (void) prepareOpenGL;
+- (void) render;
+- (void) reshape;
+- (void) setCurrentTexture;
+- (void) drawRect: (NSRect *) bounds;
+- (void) fullscreen: (BOOL) animate;
+- (void) ontop;
+- (void) panscan;
+
+//event
+- (void) keyDown: (NSEvent *) theEvent;
+- (void) mouseMoved: (NSEvent *) theEvent;
+- (void) mouseDown: (NSEvent *) theEvent;
+- (void) rightMouseDown: (NSEvent *) theEvent;
+- (void) otherMouseDown: (NSEvent *) theEvent;
+- (void) scrollWheel: (NSEvent *) theEvent;
+- (void) mouseEvent: (NSEvent *) theEvent;
+- (void) check_events;
+@end
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libvo/vo_macosx.m	Fri Apr 29 11:05:16 2005 +0000
@@ -0,0 +1,657 @@
+/*
+	vo_macosx.m
+	by Nicolas Plourde <nicolasplourde@gmail.com>
+	
+	MPlayer Mac OSX video out module.
+ 	Copyright (c) Nicolas Plourde - 2005
+*/
+
+#import "vo_macosx.h"
+
+//MPLAYER
+#include "config.h"
+#include "fastmemcpy.h"
+#include "video_out.h"
+#include "video_out_internal.h"
+#include "aspect.h"
+#include "mp_msg.h"
+#include "m_option.h"
+
+#include "input/input.h"
+#include "input/mouse.h"
+
+#include "osdep/keycodes.h"
+
+extern void mplayer_put_key(int code);
+
+//Cocoa
+CustomOpenGLView *glView;
+NSAutoreleasePool *autoreleasepool;
+OSType pixelFormat;
+
+//Device
+static int device_width;
+static int device_height;
+static int device_id;
+static GDHandle device_handle;
+
+//image
+unsigned char *image_data;
+static uint32_t image_width;
+static uint32_t image_height;
+static uint32_t image_depth;
+static uint32_t image_bytes;
+static uint32_t image_format;
+static NSRect image_rec;
+
+//vo
+extern int vo_rootwin;
+extern int vo_ontop;
+extern int vo_fs;
+static int isFullscreen;
+extern float monitor_aspect;
+extern int vo_keepaspect;
+extern float movie_aspect;
+static float old_movie_aspect;
+extern float vo_panscan;
+
+static int int_pause = 0;
+
+static vo_info_t info = 
+{
+	"Mac OSX Core Video",
+	"macosx",
+	"Nicolas Plourde <nicolas.plourde@gmail.com>",
+	""
+};
+
+LIBVO_EXTERN(macosx)
+
+extern void mplayer_put_key(int code);
+extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
+
+static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride)
+{
+	switch (image_format)
+	{
+		case IMGFMT_RGB32:
+			vo_draw_alpha_rgb32(w,h,src,srca,stride,image_data+4*(y0*image_width+x0),4*image_width);
+			break;
+		case IMGFMT_YUY2:
+			vo_draw_alpha_yuy2(w,h,src,srca,stride,image_data + (x0 + y0 * image_width) * 2,image_width*2);
+			break;
+	}
+}
+
+static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
+{
+	int i;
+	
+	//Get Main device info///////////////////////////////////////////////////
+	device_handle = GetMainDevice();
+	
+	for(i=0; i<device_id; i++)
+	{
+		device_handle = GetNextDevice(device_handle);
+		
+		if(device_handle == NULL)
+		{
+			mp_msg(MSGT_VO, MSGL_FATAL, "Get device error: Device ID %d do not exist, falling back to main device.\n", device_id);
+			device_handle = GetMainDevice();
+			device_id = 0;
+			break;
+		}
+	}
+	
+	NSRect device_rect = [[NSScreen mainScreen] frame];
+	device_width = device_rect.size.width;
+	device_height = device_rect.size.height;
+	monitor_aspect = (float)device_width/(float)device_height;
+	
+	//misc mplayer setup
+	image_width = width;
+	image_height = height;
+	switch (image_format) 
+	{
+		case IMGFMT_BGR32:
+		case IMGFMT_RGB32:
+			image_depth = 32;
+			break;
+        case IMGFMT_YUY2:
+			image_depth = 16;
+			break;
+	}
+	image_bytes = (image_depth + 7) / 8;
+	image_data = (unsigned char*)malloc(image_width*image_height*image_bytes);
+	
+	//set aspect
+	panscan_init();
+	aspect_save_orig(width,height);
+	aspect_save_prescale(d_width,d_height);
+	aspect_save_screenres(device_width,device_height);
+	aspect(&d_width,&d_height,A_NOZOOM);
+	
+	movie_aspect = (float)d_width/(float)d_height;
+	old_movie_aspect = movie_aspect;
+	
+	//init OpenGL View
+	glView = [[CustomOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, d_width, d_height) pixelFormat:[CustomOpenGLView defaultPixelFormat]];
+	[glView initOpenGLView];
+	
+	vo_fs = flags & VOFLAG_FULLSCREEN;
+	
+	if(vo_fs)
+		[glView fullscreen: NO];
+	
+	if(vo_ontop)
+		[glView ontop];
+	
+	return 0;
+}
+
+static void check_events(void)
+{
+	[glView check_events];
+	
+	//update activity every 60 seconds to prevent
+	//screensaver from starting up.
+	DateTimeRec d;
+	unsigned long curTime;
+	static unsigned long lastTime = 0;
+	
+	GetTime(&d);
+	DateToSeconds( &d, &curTime);
+	
+	if( ( (curTime - lastTime) >= 60) || (lastTime == 0))
+	{
+		UpdateSystemActivity(UsrActivity);
+		lastTime = curTime;
+	}
+}
+
+static void draw_osd(void)
+{
+	vo_draw_text(image_width, image_height, draw_alpha);
+}
+
+static void flip_page(void)
+{
+	[glView render];
+}
+
+static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
+{
+	[glView setCurrentTexture];
+	return 0;
+}
+
+
+static uint32_t draw_frame(uint8_t *src[])
+{
+	switch (image_format)
+	{
+		case IMGFMT_BGR32:
+		case IMGFMT_RGB32:
+			memcpy(image_data, src[0], image_width*image_height*image_bytes);
+			break;
+
+		case IMGFMT_YUY2:
+			memcpy_pic(image_data, src[0], image_width * 2, image_height, image_width * 2, image_width * 2);
+			break;
+	}
+	[glView setCurrentTexture];
+	return 0;
+}
+
+static uint32_t query_format(uint32_t format)
+{
+	image_format = format;
+	
+    switch(format)
+	{
+		case IMGFMT_YUY2:
+			pixelFormat = kYUVSPixelFormat;
+			return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
+		
+		case IMGFMT_RGB32:
+		case IMGFMT_BGR32:
+			pixelFormat = k32ARGBPixelFormat;
+			return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
+    }
+    return 0;
+}
+
+static void uninit(void)
+{
+	[autoreleasepool release];
+}
+
+static uint32_t preinit(const char *arg)
+{
+	int parse_err = 0;
+	
+    if(arg) 
+    {
+        char *parse_pos = (char *)&arg[0];
+        while (parse_pos[0] && !parse_err) 
+		{
+			if (strncmp (parse_pos, "device_id=", 10) == 0)
+			{
+				parse_pos = &parse_pos[10];
+                device_id = strtol(parse_pos, &parse_pos, 0);
+            }
+            if (parse_pos[0] == ':') parse_pos = &parse_pos[1];
+            else if (parse_pos[0]) parse_err = 1;
+        }
+    }
+	
+	#if !defined (MACOSX_FINDER_SUPPORT) || !defined (HAVE_SDL)
+	//this chunk of code is heavily based off SDL_macosx.m from SDL 
+	//it uses an Apple private function to request foreground operation
+	void CPSEnableForegroundOperation(ProcessSerialNumber* psn);
+	ProcessSerialNumber myProc, frProc;
+	Boolean sameProc;
+	
+	if (GetFrontProcess(&frProc) == noErr)
+	{
+		if (GetCurrentProcess(&myProc) == noErr)
+		{
+			if (SameProcess(&frProc, &myProc, &sameProc) == noErr && !sameProc)
+			{
+				CPSEnableForegroundOperation(&myProc);
+			}
+			SetFrontProcess(&myProc);
+		}
+	}
+	#endif
+
+	NSApplicationLoad();
+	autoreleasepool = [[NSAutoreleasePool alloc] init];
+		
+    return 0;
+}
+
+static uint32_t control(uint32_t request, void *data, ...)
+{
+	switch (request)
+	{
+		case VOCTRL_PAUSE: return (int_pause=1);
+		case VOCTRL_RESUME: return (int_pause=0);
+		case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data));
+		case VOCTRL_ONTOP: vo_ontop = (!(vo_ontop)); [glView ontop]; return VO_TRUE;
+		case VOCTRL_FULLSCREEN: vo_fs = (!(vo_fs)); [glView fullscreen: YES]; return VO_TRUE;
+		case VOCTRL_GET_PANSCAN: return VO_TRUE;
+		case VOCTRL_SET_PANSCAN: [glView panscan]; return VO_TRUE;
+	}
+	return VO_NOTIMPL;
+}
+
+//////////////////////////////////////////////////////////////////////////
+// NSOpenGLView Subclass
+//////////////////////////////////////////////////////////////////////////
+@implementation CustomOpenGLView
+- (void) initOpenGLView
+{
+	NSRect frame = [self frame];
+	CVReturn error = kCVReturnSuccess;
+	
+	//create OpenGL Context
+	glContext = [[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil];	
+	
+	
+	//create window
+	window = [[NSWindow alloc]	initWithContentRect:NSMakeRect(0, 0, frame.size.width, frame.size.height) 
+								styleMask:NSTitledWindowMask|NSTexturedBackgroundWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask
+								backing:NSBackingStoreBuffered
+								defer:NO];
+
+	[window setContentView:self];
+	[window setInitialFirstResponder:self];
+	[window setAcceptsMouseMovedEvents:YES];
+    [window setTitle:@"MPlayer - The Movie Player"];
+	[window center];
+	[window makeKeyAndOrderFront:nil];
+	
+	[self setOpenGLContext:glContext];
+	[glContext setView:self];
+	[glContext makeCurrentContext];	
+	
+	error = CVPixelBufferCreateWithBytes(	NULL,
+											image_width, image_height,
+											pixelFormat,
+											image_data,
+											image_width*image_bytes,
+											NULL, NULL, NULL,
+											&currentFrameBuffer);
+	if(error != kCVReturnSuccess)
+		mp_msg(MSGT_VO, MSGL_ERR,"Failed to create Pixel Buffer(%d)\n", error);
+	
+	error = CVOpenGLTextureCacheCreate(NULL, 0, [glContext CGLContextObj], [[self pixelFormat] CGLPixelFormatObj], 0, &textureCache);
+	if(error != kCVReturnSuccess)
+		mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture Cache(%d)\n", error);
+	
+	error = CVOpenGLTextureCacheCreateTextureFromImage(	NULL, textureCache, currentFrameBuffer, 0, &texture);
+	if(error != kCVReturnSuccess)
+		mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error);
+	
+	isFullscreen = 0;
+}
+
+/*
+	Setup OpenGL
+*/
+- (void)prepareOpenGL
+{
+	glDisable(GL_BLEND); 
+	glDisable(GL_DEPTH_TEST);
+	glDepthMask(GL_FALSE);
+	glDisable(GL_CULL_FACE);
+	[self reshape];
+}
+
+/*
+	reshape OpenGL viewport
+*/ 
+- (void)reshape
+{
+	uint32_t d_width;
+	uint32_t d_height;
+	float aspectX;
+	float aspectY;
+	int padding = 0;
+	
+	NSRect frame = [self frame];
+	
+	glViewport(0, 0, frame.size.width, frame.size.height);
+	glMatrixMode(GL_PROJECTION);
+	glLoadIdentity();
+	glOrtho(0, frame.size.width, frame.size.height, 0, -1.0, 1.0);
+	glMatrixMode(GL_MODELVIEW);
+	glLoadIdentity();
+	
+	//set image_rec
+	if(vo_keepaspect)
+	{
+		aspect( &d_width, &d_height, A_NOZOOM);
+		d_height = ((float)d_width/movie_aspect);
+		
+		aspectX = (float)((float)frame.size.width/(float)d_width);
+		aspectY = (float)((float)(frame.size.height)/(float)d_height);
+		
+		if((d_height*aspectX)>(frame.size.height))
+		{
+			padding = (frame.size.width - d_width*aspectY)/2;
+			image_rec.origin.x = padding;
+			image_rec.origin.y = 0;
+			image_rec.size.width = d_width*aspectY+padding;
+			image_rec.size.height = d_height*aspectY;
+		}
+		else
+		{
+			padding = ((frame.size.height) - d_height*aspectX)/2;
+			image_rec.origin.x = 0;
+			image_rec.origin.y = padding;
+			image_rec.size.width = d_width*aspectX;
+			image_rec.size.height = d_height*aspectX+padding;
+		}
+	}
+	else
+	{
+		image_rec = frame;
+	}
+}
+
+/*
+	Render frame
+*/ 
+- (void) render
+{
+	glClear(GL_COLOR_BUFFER_BIT);	
+	
+	glEnable(CVOpenGLTextureGetTarget(texture));
+	glBindTexture(CVOpenGLTextureGetTarget(texture), CVOpenGLTextureGetName(texture));
+	
+	glColor3f(1,1,1);
+	glBegin(GL_QUADS);
+	glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i(image_rec.origin.x, image_rec.origin.y);
+	glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i(image_rec.origin.x, image_rec.size.height);
+	glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i(image_rec.size.width, image_rec.size.height);	
+	glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i(image_rec.size.width, image_rec.origin.y);
+	glEnd();
+	
+	glFlush();
+	
+	//auto hide mouse cursor and futur on-screen control?
+	if(isFullscreen && !mouseHide)
+	{
+		DateTimeRec d;
+		unsigned long curTime;
+		static unsigned long lastTime = 0;
+		
+		GetTime(&d);
+		DateToSeconds( &d, &curTime);
+	
+		if( ((curTime - lastTime) >= 5) || (lastTime == 0) )
+		{
+			HideMenuBar();
+			HideCursor();
+			mouseHide = YES;
+			lastTime = curTime;
+		}
+	}
+}
+
+/*
+	Create OpenGL texture from current frame & set texco 
+*/ 
+- (void) setCurrentTexture
+{
+	CVReturn error = kCVReturnSuccess;
+	
+	error = CVOpenGLTextureCacheCreateTextureFromImage (NULL, textureCache,  currentFrameBuffer,  0, &texture);
+	if(error != kCVReturnSuccess)
+		mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error);
+
+    CVOpenGLTextureGetCleanTexCoords(texture, lowerLeft, lowerRight, upperRight, upperLeft);
+}
+
+/*
+	redraw win rect
+*/ 
+- (void) drawRect: (NSRect *) bounds
+{
+	[self render];
+}
+
+/*
+	Toggle Fullscreen
+*/
+- (void) fullscreen: (BOOL) animate
+{
+	static NSRect old_frame;
+	static NSRect old_view_frame;
+	NSRect device_rect = [[window screen] frame];
+
+	//go fullscreen
+	if(vo_fs)
+	{
+		//hide menubar and mouse if fullscreen on main display
+		HideMenuBar();
+		HideCursor();
+		mouseHide = YES;
+		
+		panscan_calc();
+		old_frame = [window frame];	//save main window size & position
+		[window setFrame:device_rect display:YES animate:animate]; //zoom-in window with nice useless sfx
+		old_view_frame = [self bounds];
+		
+		//fix origin for multi screen setup
+		device_rect.origin.x = 0;
+		device_rect.origin.y = 0;
+		[self setFrame:device_rect];
+		[self setNeedsDisplay:YES];
+		[window setHasShadow:NO];
+		isFullscreen = 1;
+	}
+	else
+	{
+		isFullscreen = 0;
+		ShowMenuBar();
+		ShowCursor();
+		mouseHide = NO;
+
+		//revert window to previous setting
+		[self setFrame:old_view_frame];
+		[self setNeedsDisplay:YES];
+		[window setHasShadow:NO];
+		[window setFrame:old_frame display:YES animate:animate];//zoom-out window with nice useless sfx
+	}
+}
+
+/*
+	Toggle ontop
+*/
+- (void) ontop
+{
+}
+
+/*
+	Toggle panscan
+*/
+- (void) panscan
+{
+}
+
+/*
+	Check event for new event
+*/ 
+- (void) check_events
+{
+	event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate dateWithTimeIntervalSinceNow:0.0001] inMode:NSEventTrackingRunLoopMode dequeue:YES];
+	[NSApp sendEvent:event];
+}
+
+/*
+	Process key event
+*/
+- (void) keyDown: (NSEvent *) theEvent
+{
+	unsigned int key;
+	
+	switch([theEvent keyCode])
+    {
+		case 0x34:
+		case 0x24: key = KEY_ENTER; break;
+		case 0x35: key = KEY_ESC; break;
+		case 0x33: key = KEY_BACKSPACE; break;
+		case 0x3A: key = KEY_BACKSPACE; break;
+		case 0x3B: key = KEY_BACKSPACE; break;
+		case 0x38: key = KEY_BACKSPACE; break;
+		case 0x7A: key = KEY_F+1; break;
+		case 0x78: key = KEY_F+2; break;
+		case 0x63: key = KEY_F+3; break;
+		case 0x76: key = KEY_F+4; break;
+		case 0x60: key = KEY_F+5; break;
+		case 0x61: key = KEY_F+6; break;
+		case 0x62: key = KEY_F+7; break;
+		case 0x64: key = KEY_F+8; break;
+		case 0x65: key = KEY_F+9; break;
+		case 0x6D: key = KEY_F+10; break;
+		case 0x67: key = KEY_F+11; break;
+		case 0x6F: key = KEY_F+12; break;
+		case 0x72: key = KEY_INSERT; break;
+		case 0x75: key = KEY_DELETE; break;
+		case 0x73: key = KEY_HOME; break;
+		case 0x77: key = KEY_END; break;
+		case 0x45: key = '+'; break;
+		case 0x4E: key = '-'; break;
+		case 0x30: key = KEY_TAB; break;
+		case 0x74: key = KEY_PAGE_UP; break;
+		case 0x79: key = KEY_PAGE_DOWN; break;  
+		case 0x7B: key = KEY_LEFT; break;
+		case 0x7C: key = KEY_RIGHT; break;
+		case 0x7D: key = KEY_DOWN; break;
+		case 0x7E: key = KEY_UP; break;
+		case 0x43: key = '*'; break;
+		case 0x4B: key = '/'; break;
+		case 0x4C: key = KEY_BACKSPACE; break;
+		case 0x41: key = KEY_KPDEC; break;
+		case 0x52: key = KEY_KP0; break;
+		case 0x53: key = KEY_KP1; break;
+		case 0x54: key = KEY_KP2; break;
+		case 0x55: key = KEY_KP3; break;
+		case 0x56: key = KEY_KP4; break;
+		case 0x57: key = KEY_KP5; break;
+		case 0x58: key = KEY_KP6; break;
+		case 0x59: key = KEY_KP7; break;
+		case 0x5B: key = KEY_KP8; break;
+		case 0x5C: key = KEY_KP9; break;
+		default: key = *[[theEvent characters] UTF8String]; break;
+    }
+	mplayer_put_key(key);
+}
+
+/*
+	Process mouse button event
+*/
+- (void) mouseMoved: (NSEvent *) theEvent
+{
+	if(isFullscreen)
+	{
+		ShowMenuBar();
+		ShowCursor();
+		mouseHide = NO;
+	}
+}
+
+- (void) mouseDown: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) rightMouseDown: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) otherMouseDown: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) scrollWheel: (NSEvent *) theEvent
+{
+	if([theEvent deltaY] > 0)
+		mplayer_put_key(MOUSE_BTN3);
+	else
+		mplayer_put_key(MOUSE_BTN4);
+}
+
+- (void) mouseEvent: (NSEvent *) theEvent
+{
+	switch( [theEvent buttonNumber] )
+	{ 
+		case 0: mplayer_put_key(MOUSE_BTN0);break;
+		case 1: mplayer_put_key(MOUSE_BTN1);break;
+		case 2: mplayer_put_key(MOUSE_BTN2);break;
+	}
+}
+
+/*
+	NSResponder
+*/ 
+- (BOOL) acceptsFirstResponder
+{
+	return YES;
+}
+
+- (BOOL) becomeFirstResponder
+{
+	return YES;
+}
+
+- (BOOL) resignFirstResponder
+{
+	return YES;
+}
+@end
\ No newline at end of file