Mercurial > pidgin.yaz
annotate src/connection.c @ 9606:03be9d653123
[gaim-migrate @ 10449]
(20:04:37) LSchiere: datallah: commit message?
(20:06:13) nosnilmot: LSchiere: "datallah removed some stuff and doesn't
know how to prevent extra tabs on blank lines" ;-)
(20:06:58) datallah: nosnilmot: i know.. i'm going to hell
(20:07:12) nosnilmot: datallah: save me a place :)
(20:07:21) datallah: "this should make multi-monitor people happier"
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 28 Jul 2004 00:07:02 +0000 |
parents | 7a8aa87164ae |
children | 267eab8f3fa4 |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "blist.h" |
5563 | 27 #include "connection.h" |
5717 | 28 #include "debug.h" |
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29 #include "log.h" |
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30 #include "notify.h" |
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31 #include "prefs.h" |
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32 #include "request.h" |
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33 #include "server.h" |
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34 #include "signals.h" |
6106 | 35 #include "util.h" |
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36 |
5563 | 37 static GList *connections = NULL; |
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38 static GList *connections_connecting = NULL; |
5563 | 39 static GaimConnectionUiOps *connection_ui_ops = NULL; |
40 | |
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41 static int connections_handle; |
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42 |
5563 | 43 GaimConnection * |
44 gaim_connection_new(GaimAccount *account) | |
45 { | |
46 GaimConnection *gc; | |
47 | |
48 g_return_val_if_fail(account != NULL, NULL); | |
49 | |
50 gc = g_new0(GaimConnection, 1); | |
51 | |
7956 | 52 gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
5563 | 53 |
54 gaim_connection_set_account(gc, account); | |
55 gaim_account_set_connection(account, gc); | |
56 | |
57 return gc; | |
58 } | |
59 | |
60 void | |
61 gaim_connection_destroy(GaimConnection *gc) | |
62 { | |
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63 GaimAccount *account; |
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64 |
5563 | 65 g_return_if_fail(gc != NULL); |
66 | |
67 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
68 gaim_connection_disconnect(gc); | |
69 | |
70 return; | |
71 } | |
72 | |
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73 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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74 "Destroying connection %p\n", gc); |
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75 |
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76 account = gaim_connection_get_account(gc); |
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77 gaim_account_set_connection(account, NULL); |
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78 |
5563 | 79 if (gc->display_name != NULL) |
80 g_free(gc->display_name); | |
81 | |
82 if (gc->away != NULL) | |
83 g_free(gc->away); | |
84 | |
85 if (gc->away_state != NULL) | |
86 g_free(gc->away_state); | |
87 | |
6393 | 88 if (gc->disconnect_timeout) |
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89 gaim_timeout_remove(gc->disconnect_timeout); |
6393 | 90 |
5563 | 91 g_free(gc); |
92 } | |
93 | |
6110 | 94 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
6109 | 95 { |
96 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
97 | |
6110 | 98 gaim_account_connect(account); |
6109 | 99 } |
100 | |
6581 | 101 void |
102 gaim_connection_register(GaimConnection *gc) | |
103 { | |
104 GaimAccount *account; | |
105 GaimConnectionUiOps *ops; | |
106 GaimPluginProtocolInfo *prpl_info = NULL; | |
107 | |
108 g_return_if_fail(gc != NULL); | |
109 | |
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110 gaim_debug(GAIM_DEBUG_INFO, "connection", "Registering. gc = %p\n", gc); |
6581 | 111 |
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112 ops = gaim_connections_get_ui_ops(); |
6581 | 113 |
114 if (gc->prpl != NULL) | |
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115 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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116 else |
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117 { |
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118 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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119 gaim_account_get_username(gaim_connection_get_account(gc))); |
6581 | 120 |
121 gaim_debug(GAIM_DEBUG_ERROR, "connection", | |
122 "Could not get prpl info for %p\n", gc); | |
123 gaim_notify_error(NULL, _("Registration Error"), | |
124 message, NULL); | |
125 g_free(message); | |
126 return; | |
127 } | |
128 | |
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129 if (prpl_info->register_user == NULL) |
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130 return; |
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131 |
6581 | 132 account = gaim_connection_get_account(gc); |
133 | |
134 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
135 return; | |
136 | |
137 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
138 | |
139 connections = g_list_append(connections, gc); | |
140 | |
141 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
142 | |
143 /* set this so we don't auto-reconnect after registering */ | |
144 gc->wants_to_die = TRUE; | |
145 | |
146 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling register_user\n"); | |
147 | |
148 prpl_info->register_user(account); | |
149 } | |
150 | |
6109 | 151 |
5563 | 152 void |
153 gaim_connection_connect(GaimConnection *gc) | |
154 { | |
155 GaimAccount *account; | |
156 GaimConnectionUiOps *ops; | |
157 GaimPluginProtocolInfo *prpl_info = NULL; | |
158 | |
159 g_return_if_fail(gc != NULL); | |
160 | |
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161 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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162 "Connecting. gc = %p\n", gc); |
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163 |
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164 ops = gaim_connections_get_ui_ops(); |
5563 | 165 |
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166 if (gc->prpl != NULL) |
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167 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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168 else { |
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169 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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170 gaim_account_get_username(gaim_connection_get_account(gc))); |
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171 |
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172 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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173 "Could not get prpl info for %p\n", gc); |
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174 gaim_notify_error(NULL, _("Connection Error"), |
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175 message, NULL); |
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176 g_free(message); |
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177 return; |
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178 } |
5563 | 179 |
180 account = gaim_connection_get_account(gc); | |
181 | |
6109 | 182 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
183 return; | |
184 | |
6036 | 185 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
6231 | 186 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
187 gaim_account_get_password(account) == NULL) { | |
6111 | 188 gchar *primary; |
6231 | 189 gchar *escaped; |
190 const gchar *username = gaim_account_get_username(account); | |
191 | |
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192 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
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193 gaim_connection_destroy(gc); |
6231 | 194 escaped = g_markup_escape_text(username, strlen(username)); |
195 primary = g_strdup_printf(_("Enter password for %s"), escaped); | |
8697 | 196 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, NULL, |
6109 | 197 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 198 _("Cancel"), NULL, account); |
6111 | 199 g_free(primary); |
6231 | 200 g_free(escaped); |
5563 | 201 |
202 return; | |
203 } | |
204 | |
205 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
206 | |
6507 | 207 connections = g_list_append(connections, gc); |
208 | |
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209 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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210 |
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211 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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212 |
5563 | 213 serv_login(account); |
214 } | |
215 | |
216 void | |
217 gaim_connection_disconnect(GaimConnection *gc) | |
218 { | |
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219 GaimAccount *account; |
5563 | 220 GList *wins; |
221 | |
222 g_return_if_fail(gc != NULL); | |
223 | |
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224 account = gaim_connection_get_account(gc); |
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225 |
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226 if (gaim_account_get_connection(account) != NULL) { |
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227 gaim_account_disconnect(account); |
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228 return; |
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229 } |
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230 |
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231 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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232 "Disconnecting connection %p\n", gc); |
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233 |
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234 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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235 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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236 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 237 |
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238 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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239 |
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240 serv_close(gc); |
5563 | 241 |
6533 | 242 connections = g_list_remove(connections, gc); |
243 | |
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244 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 245 |
7431 | 246 /* LOG system_log(log_signoff, gc, NULL, |
247 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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248 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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249 |
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250 |
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251 /* |
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252 * XXX This is a hack! Remove this and replace it with a better event |
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253 * notification system. |
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254 */ |
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255 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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256 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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257 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
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258 GAIM_CONV_ACCOUNT_OFFLINE); |
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259 } |
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260 |
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261 gaim_request_close_with_handle(gc); |
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262 gaim_notify_close_with_handle(gc); |
5563 | 263 } |
264 | |
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265 gaim_connection_destroy(gc); |
5563 | 266 } |
267 | |
6029 | 268 gboolean |
269 gaim_connection_disconnect_cb(gpointer data) | |
270 { | |
6076 | 271 GaimAccount *account = data; |
272 GaimConnection *gc = gaim_account_get_connection(account); | |
6029 | 273 |
6076 | 274 if(gc) |
275 gaim_connection_disconnect(gc); | |
6029 | 276 |
277 return FALSE; | |
278 } | |
279 | |
5563 | 280 /* |
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281 * d:)->-< |
5563 | 282 * |
283 * d:O-\-< | |
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284 * |
5563 | 285 * d:D-/-< |
286 * | |
287 * d8D->-< DANCE! | |
288 */ | |
289 | |
290 void | |
291 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
292 { | |
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293 GaimConnectionUiOps *ops; |
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294 |
5563 | 295 g_return_if_fail(gc != NULL); |
296 | |
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297 if (gc->state == state) |
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298 return; |
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299 |
5563 | 300 gc->state = state; |
301 | |
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302 ops = gaim_connections_get_ui_ops(); |
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303 |
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304 if (gc->state == GAIM_CONNECTING) { |
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305 connections_connecting = g_list_append(connections_connecting, gc); |
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306 } |
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307 else { |
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308 connections_connecting = g_list_remove(connections_connecting, gc); |
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309 } |
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310 |
5563 | 311 if (gc->state == GAIM_CONNECTED) { |
6695 | 312 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 313 GList *wins; |
9285 | 314 GList *add_buds = NULL; |
8573 | 315 GaimAccount *account = gaim_connection_get_account(gc); |
5563 | 316 |
317 /* Set the time the account came online */ | |
318 time(&gc->login_time); | |
319 | |
320 if (ops != NULL && ops->connected != NULL) | |
321 ops->connected(gc); | |
322 | |
323 gaim_blist_show(); | |
8573 | 324 gaim_blist_add_account(account); |
5563 | 325 |
326 /* | |
327 * XXX This is a hack! Remove this and replace it with a better event | |
328 * notification system. | |
329 */ | |
330 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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331 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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332 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 333 GAIM_CONV_ACCOUNT_ONLINE); |
334 } | |
335 | |
7431 | 336 /* LOG system_log(log_signon, gc, NULL, |
337 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
8573 | 338 if(gaim_prefs_get_bool("/core/logging/log_system") && |
339 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
340 GaimLog *log = gaim_account_get_log(account); | |
341 char *msg = g_strdup_printf("+++ %s signed on", | |
342 gaim_account_get_username(account)); | |
343 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
344 gaim_account_get_username(account), gc->login_time, | |
345 msg); | |
346 g_free(msg); | |
347 } | |
348 | |
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349 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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350 |
5563 | 351 #if 0 |
352 /* away option given? */ | |
353 if (opt_away) { | |
354 away_on_login(opt_away_arg); | |
355 /* don't do it again */ | |
356 opt_away = 0; | |
357 } else if (awaymessage) { | |
358 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
359 } | |
360 if (opt_away_arg != NULL) { | |
361 g_free(opt_away_arg); | |
362 opt_away_arg = NULL; | |
363 } | |
364 #endif | |
365 | |
366 /* let the prpl know what buddies we pulled out of the local list */ | |
367 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
368 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
369 continue; | |
6695 | 370 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
371 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
372 continue; | |
373 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
374 GaimBuddy *b; | |
375 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
376 continue; | |
377 | |
378 b = (GaimBuddy *)bnode; | |
5563 | 379 if(b->account == gc->account) { |
9285 | 380 add_buds = g_list_append(add_buds, b); |
5563 | 381 } |
382 } | |
383 } | |
384 } | |
385 | |
386 if(add_buds) { | |
387 serv_add_buddies(gc, add_buds); | |
388 g_list_free(add_buds); | |
389 } | |
390 | |
391 serv_set_permit_deny(gc); | |
392 } | |
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393 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 394 GaimAccount *account = gaim_connection_get_account(gc); |
395 | |
396 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
397 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
398 GaimLog *log = gaim_account_get_log(account); | |
399 char *msg = g_strdup_printf("+++ %s signed off", | |
400 gaim_account_get_username(account)); | |
401 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
402 gaim_account_get_username(account), time(NULL), | |
403 msg); | |
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404 g_free(msg); |
8573 | 405 } |
406 | |
407 gaim_account_destroy_log(account); | |
408 | |
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409 if (ops != NULL && ops->disconnected != NULL) |
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410 ops->disconnected(gc); |
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411 } |
5563 | 412 } |
413 | |
414 void | |
415 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
416 { | |
417 g_return_if_fail(gc != NULL); | |
418 g_return_if_fail(account != NULL); | |
419 | |
420 gc->account = account; | |
421 } | |
422 | |
423 void | |
424 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
425 { | |
426 g_return_if_fail(gc != NULL); | |
427 | |
428 if (gc->display_name != NULL) | |
429 g_free(gc->display_name); | |
430 | |
431 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
432 } | |
433 | |
434 GaimConnectionState | |
435 gaim_connection_get_state(const GaimConnection *gc) | |
436 { | |
437 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
438 | |
439 return gc->state; | |
440 } | |
441 | |
442 GaimAccount * | |
443 gaim_connection_get_account(const GaimConnection *gc) | |
444 { | |
445 g_return_val_if_fail(gc != NULL, NULL); | |
446 | |
447 return gc->account; | |
448 } | |
449 | |
450 const char * | |
451 gaim_connection_get_display_name(const GaimConnection *gc) | |
452 { | |
453 g_return_val_if_fail(gc != NULL, NULL); | |
454 | |
455 return gc->display_name; | |
456 } | |
457 | |
458 void | |
459 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
460 size_t step, size_t count) | |
461 { | |
462 GaimConnectionUiOps *ops; | |
463 | |
464 g_return_if_fail(gc != NULL); | |
465 g_return_if_fail(text != NULL); | |
466 g_return_if_fail(step < count); | |
467 g_return_if_fail(count > 1); | |
468 | |
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469 ops = gaim_connections_get_ui_ops(); |
5563 | 470 |
471 if (ops != NULL && ops->connect_progress != NULL) | |
472 ops->connect_progress(gc, text, step, count); | |
473 } | |
474 | |
475 void | |
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476 gaim_connection_notice(GaimConnection *gc, const char *text) |
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477 { |
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478 GaimConnectionUiOps *ops; |
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479 |
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480 g_return_if_fail(gc != NULL); |
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481 g_return_if_fail(text != NULL); |
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482 |
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483 ops = gaim_connections_get_ui_ops(); |
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484 |
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485 if (ops != NULL && ops->notice != NULL) |
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486 ops->notice(gc, text); |
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487 } |
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488 |
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489 void |
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490 gaim_connection_error(GaimConnection *gc, const char *text) |
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491 { |
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492 GaimConnectionUiOps *ops; |
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493 |
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494 g_return_if_fail(gc != NULL); |
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495 g_return_if_fail(text != NULL); |
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496 |
6393 | 497 /* If we've already got one error, we don't need any more */ |
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498 if (gc->disconnect_timeout) |
6393 | 499 return; |
500 | |
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501 ops = gaim_connections_get_ui_ops(); |
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502 |
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503 if (ops != NULL) { |
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504 if (ops->report_disconnect != NULL) |
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505 ops->report_disconnect(gc, text); |
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506 } |
5727 | 507 |
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508 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 509 gaim_connection_get_account(gc)); |
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510 } |
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511 |
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|
512 void |
5563 | 513 gaim_connections_disconnect_all(void) |
514 { | |
515 GList *l; | |
6113 | 516 GaimConnection *gc; |
5563 | 517 |
6113 | 518 while ((l = gaim_connections_get_all()) != NULL) { |
519 gc = l->data; | |
520 gc->wants_to_die = TRUE; | |
521 gaim_connection_destroy(gc); | |
522 } | |
5563 | 523 } |
524 | |
525 GList * | |
526 gaim_connections_get_all(void) | |
527 { | |
528 return connections; | |
529 } | |
530 | |
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|
531 GList * |
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532 gaim_connections_get_connecting(void) |
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533 { |
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534 return connections_connecting; |
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535 } |
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536 |
5563 | 537 void |
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538 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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539 { |
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540 connection_ui_ops = ops; |
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|
541 } |
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changeset
|
542 |
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|
543 GaimConnectionUiOps * |
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544 gaim_connections_get_ui_ops(void) |
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545 { |
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|
546 return connection_ui_ops; |
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547 } |
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548 |
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549 void |
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550 gaim_connections_init(void) |
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551 { |
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552 void *handle = gaim_connections_get_handle(); |
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553 |
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554 gaim_signal_register(handle, "signing-on", |
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555 gaim_marshal_VOID__POINTER, NULL, 1, |
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556 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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557 GAIM_SUBTYPE_CONNECTION)); |
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558 |
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559 gaim_signal_register(handle, "signed-on", |
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560 gaim_marshal_VOID__POINTER, NULL, 1, |
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561 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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562 GAIM_SUBTYPE_CONNECTION)); |
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563 |
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564 gaim_signal_register(handle, "signing-off", |
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565 gaim_marshal_VOID__POINTER, NULL, 1, |
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566 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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567 GAIM_SUBTYPE_CONNECTION)); |
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568 |
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569 gaim_signal_register(handle, "signed-off", |
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570 gaim_marshal_VOID__POINTER, NULL, 1, |
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571 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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572 GAIM_SUBTYPE_CONNECTION)); |
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573 } |
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574 |
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575 void |
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576 gaim_connections_uninit(void) |
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577 { |
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578 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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579 } |
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580 |
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581 void * |
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582 gaim_connections_get_handle(void) |
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583 { |
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584 return &connections_handle; |
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585 } |