Mercurial > pidgin.yaz
annotate src/connection.c @ 6196:1440cfa8b1e1
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committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
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date | Fri, 18 Jul 2003 01:01:44 +0000 |
parents | e391813214a6 |
children | 1fc158d6ebdb |
rev | line source |
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5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
5631 | 8 * |
5563 | 9 * This program is free software; you can redistribute it and/or modify |
10 * it under the terms of the GNU General Public License as published by | |
11 * the Free Software Foundation; either version 2 of the License, or | |
12 * (at your option) any later version. | |
13 * | |
14 * This program is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
17 * GNU General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU General Public License | |
20 * along with this program; if not, write to the Free Software | |
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
5563 | 25 #include "connection.h" |
5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "sound.h" |
6106 | 33 #include "util.h" |
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34 |
5563 | 35 static GList *connections = NULL; |
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36 static GList *connections_connecting = NULL; |
5563 | 37 static GaimConnectionUiOps *connection_ui_ops = NULL; |
38 | |
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39 |
5563 | 40 GaimConnection * |
41 gaim_connection_new(GaimAccount *account) | |
42 { | |
43 GaimConnection *gc; | |
44 | |
45 g_return_val_if_fail(account != NULL, NULL); | |
46 | |
47 gc = g_new0(GaimConnection, 1); | |
48 | |
49 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
50 | |
51 gaim_connection_set_account(gc, account); | |
52 gaim_account_set_connection(account, gc); | |
53 | |
54 return gc; | |
55 } | |
56 | |
57 void | |
58 gaim_connection_destroy(GaimConnection *gc) | |
59 { | |
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60 GaimAccount *account; |
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61 |
5563 | 62 g_return_if_fail(gc != NULL); |
63 | |
64 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
65 gaim_connection_disconnect(gc); | |
66 | |
67 return; | |
68 } | |
69 | |
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70 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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71 "Destroying connection %p\n", gc); |
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72 |
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73 account = gaim_connection_get_account(gc); |
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74 gaim_account_set_connection(account, NULL); |
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75 |
5563 | 76 if (gc->display_name != NULL) |
77 g_free(gc->display_name); | |
78 | |
79 if (gc->away != NULL) | |
80 g_free(gc->away); | |
81 | |
82 if (gc->away_state != NULL) | |
83 g_free(gc->away_state); | |
84 | |
85 g_free(gc); | |
86 } | |
87 | |
6110 | 88 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
6109 | 89 { |
90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
91 | |
6110 | 92 gaim_account_connect(account); |
6109 | 93 } |
94 | |
95 | |
5563 | 96 void |
97 gaim_connection_connect(GaimConnection *gc) | |
98 { | |
99 GaimAccount *account; | |
100 GaimConnectionUiOps *ops; | |
101 GaimPluginProtocolInfo *prpl_info = NULL; | |
102 | |
103 g_return_if_fail(gc != NULL); | |
104 | |
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105 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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106 "Connecting. gc = %p\n", gc); |
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107 |
5563 | 108 ops = gaim_get_connection_ui_ops(); |
109 | |
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110 if (gc->prpl != NULL) |
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111 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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112 else { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
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115 |
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116 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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117 "Could not get prpl info for %p\n", gc); |
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118 gaim_notify_error(NULL, _("Connection Error"), |
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119 message, NULL); |
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120 g_free(message); |
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121 return; |
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122 } |
5563 | 123 |
124 account = gaim_connection_get_account(gc); | |
125 | |
6109 | 126 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
127 return; | |
128 | |
6036 | 129 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
5563 | 130 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
131 gaim_account_get_password(account) == NULL) { | |
132 | |
6111 | 133 gchar *primary; |
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134 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
6111 | 135 primary = g_strdup_printf(_("Enter password for %s"), |
136 gaim_account_get_username(account)); | |
137 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, | |
6109 | 138 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 139 _("Cancel"), NULL, account); |
6111 | 140 g_free(primary); |
6110 | 141 gaim_connection_destroy(gc); |
5563 | 142 |
143 return; | |
144 } | |
145 | |
146 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
147 | |
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148 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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149 |
6018 | 150 connections = g_list_append(connections, gc); |
151 | |
5563 | 152 serv_login(account); |
153 } | |
154 | |
155 void | |
156 gaim_connection_disconnect(GaimConnection *gc) | |
157 { | |
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158 GaimAccount *account; |
5563 | 159 GList *wins; |
160 | |
161 g_return_if_fail(gc != NULL); | |
162 | |
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163 account = gaim_connection_get_account(gc); |
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164 |
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165 if (gaim_account_get_connection(account) != NULL) { |
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166 gaim_account_disconnect(account); |
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167 return; |
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168 } |
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169 |
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170 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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171 "Disconnecting connection %p\n", gc); |
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172 |
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173 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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174 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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175 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 176 |
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177 serv_close(gc); |
5563 | 178 |
6018 | 179 connections = g_list_remove(connections, gc); |
180 | |
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181 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 182 |
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183 gaim_event_broadcast(event_signoff, gc); |
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184 system_log(log_signoff, gc, NULL, |
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185 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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186 |
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187 /* |
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188 * XXX This is a hack! Remove this and replace it with a better event |
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189 * notification system. |
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190 */ |
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191 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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192 GaimWindow *win = (GaimWindow *)wins->data; |
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193 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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194 GAIM_CONV_ACCOUNT_OFFLINE); |
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195 } |
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196 |
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197 gaim_request_close_with_handle(gc); |
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198 gaim_notify_close_with_handle(gc); |
5563 | 199 } |
200 | |
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201 gaim_connection_destroy(gc); |
5563 | 202 } |
203 | |
6029 | 204 gboolean |
205 gaim_connection_disconnect_cb(gpointer data) | |
206 { | |
6076 | 207 GaimAccount *account = data; |
208 GaimConnection *gc = gaim_account_get_connection(account); | |
6029 | 209 |
6076 | 210 if(gc) |
211 gaim_connection_disconnect(gc); | |
6029 | 212 |
213 return FALSE; | |
214 } | |
215 | |
5563 | 216 /* |
217 * d:)->-< | |
218 * | |
219 * d:O-\-< | |
220 * | |
221 * d:D-/-< | |
222 * | |
223 * d8D->-< DANCE! | |
224 */ | |
225 | |
226 void | |
227 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
228 { | |
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229 GaimConnectionUiOps *ops; |
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230 |
5563 | 231 g_return_if_fail(gc != NULL); |
232 | |
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233 if (gc->state == state) |
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234 return; |
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235 |
5563 | 236 gc->state = state; |
237 | |
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238 ops = gaim_get_connection_ui_ops(); |
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239 |
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240 if (gc->state == GAIM_CONNECTING) { |
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241 connections_connecting = g_list_append(connections_connecting, gc); |
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242 } |
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243 else { |
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244 connections_connecting = g_list_remove(connections_connecting, gc); |
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245 } |
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246 |
5563 | 247 if (gc->state == GAIM_CONNECTED) { |
248 GaimBlistNode *gnode,*bnode; | |
249 GList *wins; | |
250 GList *add_buds=NULL; | |
251 | |
252 /* Set the time the account came online */ | |
253 time(&gc->login_time); | |
254 | |
255 if (ops != NULL && ops->connected != NULL) | |
256 ops->connected(gc); | |
257 | |
258 gaim_blist_show(); | |
259 gaim_blist_add_account(gc->account); | |
260 | |
261 /* | |
262 * XXX This is a hack! Remove this and replace it with a better event | |
263 * notification system. | |
264 */ | |
265 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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266 GaimWindow *win = (GaimWindow *)wins->data; |
5563 | 267 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
268 GAIM_CONV_ACCOUNT_ONLINE); | |
269 } | |
270 | |
271 gaim_event_broadcast(event_signon, gc); | |
272 system_log(log_signon, gc, NULL, | |
273 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
274 | |
275 #if 0 | |
276 /* away option given? */ | |
277 if (opt_away) { | |
278 away_on_login(opt_away_arg); | |
279 /* don't do it again */ | |
280 opt_away = 0; | |
281 } else if (awaymessage) { | |
282 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
283 } | |
284 if (opt_away_arg != NULL) { | |
285 g_free(opt_away_arg); | |
286 opt_away_arg = NULL; | |
287 } | |
288 #endif | |
289 | |
290 /* let the prpl know what buddies we pulled out of the local list */ | |
291 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
292 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
293 continue; | |
294 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
295 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
296 struct buddy *b = (struct buddy *)bnode; | |
297 if(b->account == gc->account) { | |
298 add_buds = g_list_append(add_buds, b->name); | |
299 } | |
300 } | |
301 } | |
302 } | |
303 | |
304 if(add_buds) { | |
305 serv_add_buddies(gc, add_buds); | |
306 g_list_free(add_buds); | |
307 } | |
308 | |
309 serv_set_permit_deny(gc); | |
310 } | |
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311 else if (gc->state == GAIM_DISCONNECTED) { |
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312 if (ops != NULL && ops->disconnected != NULL) |
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313 ops->disconnected(gc, NULL); |
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314 } |
5563 | 315 } |
316 | |
317 void | |
318 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
319 { | |
320 g_return_if_fail(gc != NULL); | |
321 g_return_if_fail(account != NULL); | |
322 | |
323 gc->account = account; | |
324 } | |
325 | |
326 void | |
327 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
328 { | |
329 g_return_if_fail(gc != NULL); | |
330 | |
331 if (gc->display_name != NULL) | |
332 g_free(gc->display_name); | |
333 | |
334 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
335 } | |
336 | |
337 GaimConnectionState | |
338 gaim_connection_get_state(const GaimConnection *gc) | |
339 { | |
340 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
341 | |
342 return gc->state; | |
343 } | |
344 | |
345 GaimAccount * | |
346 gaim_connection_get_account(const GaimConnection *gc) | |
347 { | |
348 g_return_val_if_fail(gc != NULL, NULL); | |
349 | |
350 return gc->account; | |
351 } | |
352 | |
353 const char * | |
354 gaim_connection_get_display_name(const GaimConnection *gc) | |
355 { | |
356 g_return_val_if_fail(gc != NULL, NULL); | |
357 | |
358 return gc->display_name; | |
359 } | |
360 | |
361 void | |
362 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
363 size_t step, size_t count) | |
364 { | |
365 GaimConnectionUiOps *ops; | |
366 | |
367 g_return_if_fail(gc != NULL); | |
368 g_return_if_fail(text != NULL); | |
369 g_return_if_fail(step < count); | |
370 g_return_if_fail(count > 1); | |
371 | |
372 ops = gaim_get_connection_ui_ops(); | |
373 | |
374 if (ops != NULL && ops->connect_progress != NULL) | |
375 ops->connect_progress(gc, text, step, count); | |
376 } | |
377 | |
378 void | |
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379 gaim_connection_notice(GaimConnection *gc, const char *text) |
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380 { |
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381 GaimConnectionUiOps *ops; |
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382 |
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383 g_return_if_fail(gc != NULL); |
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384 g_return_if_fail(text != NULL); |
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385 |
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386 ops = gaim_get_connection_ui_ops(); |
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387 |
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388 if (ops != NULL && ops->notice != NULL) |
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389 ops->notice(gc, text); |
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390 } |
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391 |
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392 void |
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393 gaim_connection_error(GaimConnection *gc, const char *text) |
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394 { |
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395 GaimConnectionUiOps *ops; |
6106 | 396 gchar *primary, *secondary; |
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397 |
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398 g_return_if_fail(gc != NULL); |
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399 g_return_if_fail(text != NULL); |
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400 |
6106 | 401 primary = g_strdup_printf(_("%s has been disconnected"), |
402 gaim_account_get_username(gaim_connection_get_account(gc))); | |
403 secondary = g_strdup_printf("%s\n%s", full_date(), | |
404 text ? text : _("Reason Unknown.")); | |
405 gaim_notify_error(NULL, _("Connection Error"), primary, secondary); | |
406 g_free(primary); | |
407 g_free(secondary); | |
408 | |
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409 ops = gaim_get_connection_ui_ops(); |
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410 |
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411 if (ops != NULL && ops->disconnected != NULL) |
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412 ops->disconnected(gc, text); |
5727 | 413 |
6076 | 414 g_timeout_add(0, gaim_connection_disconnect_cb, |
415 gaim_connection_get_account(gc)); | |
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416 } |
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417 |
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418 void |
5563 | 419 gaim_connections_disconnect_all(void) |
420 { | |
421 GList *l; | |
6113 | 422 GaimConnection *gc; |
5563 | 423 |
6113 | 424 while ((l = gaim_connections_get_all()) != NULL) { |
425 gc = l->data; | |
426 gc->wants_to_die = TRUE; | |
427 gaim_connection_destroy(gc); | |
428 } | |
5563 | 429 } |
430 | |
431 GList * | |
432 gaim_connections_get_all(void) | |
433 { | |
434 return connections; | |
435 } | |
436 | |
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437 GList * |
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438 gaim_connections_get_connecting(void) |
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439 { |
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440 return connections_connecting; |
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441 } |
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442 |
5563 | 443 void |
444 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
445 { | |
446 connection_ui_ops = ops; | |
447 } | |
448 | |
449 GaimConnectionUiOps * | |
450 gaim_get_connection_ui_ops(void) | |
451 { | |
452 return connection_ui_ops; | |
453 } | |
454 |