Mercurial > pidgin.yaz
annotate src/connection.c @ 11800:32bac0647037
[gaim-migrate @ 14091]
Patch from Peter Lawler that adds a blist menu option for the whiteboard/doodle feature and also cleaned up the call of the whiteboard, so it's a little more generic. With a tweak from me.
committer: Tailor Script <tailor@pidgin.im>
author | Gary Kramlich <grim@reaperworld.com> |
---|---|
date | Mon, 24 Oct 2005 20:56:12 +0000 |
parents | a647f92e1d57 |
children | fa742ad8068c |
rev | line source |
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5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
10740 | 26 #include "account.h" |
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27 #include "blist.h" |
5563 | 28 #include "connection.h" |
11146 | 29 #include "dbus-maybe.h" |
5717 | 30 #include "debug.h" |
10751 | 31 #include "gaim.h" |
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32 #include "log.h" |
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33 #include "notify.h" |
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34 #include "prefs.h" |
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35 #include "request.h" |
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36 #include "server.h" |
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37 #include "signals.h" |
6106 | 38 #include "util.h" |
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39 |
5563 | 40 static GList *connections = NULL; |
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41 static GList *connections_connecting = NULL; |
5563 | 42 static GaimConnectionUiOps *connection_ui_ops = NULL; |
43 | |
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44 static int connections_handle; |
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45 |
10745 | 46 static gboolean |
47 send_keepalive(gpointer data) | |
48 { | |
49 GaimConnection *gc = data; | |
50 GaimPluginProtocolInfo *prpl_info = NULL; | |
51 | |
52 if (gc != NULL && gc->prpl != NULL) | |
53 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
54 | |
55 if (prpl_info && prpl_info->keepalive) | |
56 prpl_info->keepalive(gc); | |
57 | |
58 return TRUE; | |
59 } | |
60 | |
61 static void | |
62 update_keepalive(GaimConnection *gc, gboolean on) | |
63 { | |
64 if (on && !gc->keepalive) | |
65 { | |
66 gaim_debug_info("connection", "Activating keepalive.\n"); | |
67 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
68 } | |
69 else if (!on && gc->keepalive > 0) | |
70 { | |
71 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
72 gaim_timeout_remove(gc->keepalive); | |
73 gc->keepalive = 0; | |
74 } | |
75 } | |
76 | |
10740 | 77 void |
78 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
5563 | 79 { |
80 GaimConnection *gc; | |
10740 | 81 GaimPlugin *prpl; |
82 GaimPluginProtocolInfo *prpl_info; | |
5563 | 83 |
10740 | 84 g_return_if_fail(account != NULL); |
85 | |
11251 | 86 if (!gaim_account_is_disconnected(account)) |
10755 | 87 return; |
88 | |
10740 | 89 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
90 | |
91 if (prpl != NULL) | |
92 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
93 else { | |
94 gchar *message; | |
95 | |
96 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
97 gaim_account_get_username(account)); | |
98 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
99 _("Connection Error"), message, NULL); | |
100 g_free(message); | |
101 return; | |
102 } | |
103 | |
104 if (regist) | |
105 { | |
106 if (prpl_info->register_user == NULL) | |
107 return; | |
108 } | |
109 else | |
110 { | |
10751 | 111 if (((password == NULL) || (*password == '\0')) && |
10740 | 112 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
113 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
114 { | |
115 gaim_debug_error("connection", "Can not connect to account %s without " | |
116 "a password.\n", gaim_account_get_username(account)); | |
117 return; | |
118 } | |
119 } | |
5563 | 120 |
121 gc = g_new0(GaimConnection, 1); | |
11146 | 122 GAIM_DBUS_REGISTER_POINTER(gc, GaimConnection); |
123 | |
10740 | 124 gc->prpl = prpl; |
10751 | 125 if ((password != NULL) && (*password != '\0')) |
126 gc->password = g_strdup(password); | |
5563 | 127 gaim_connection_set_account(gc, account); |
10740 | 128 gaim_connection_set_state(gc, GAIM_CONNECTING); |
129 connections = g_list_append(connections, gc); | |
5563 | 130 gaim_account_set_connection(account, gc); |
131 | |
10740 | 132 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
133 | |
134 if (regist) | |
135 { | |
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136 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
10740 | 137 |
138 /* set this so we don't auto-reconnect after registering */ | |
139 gc->wants_to_die = TRUE; | |
140 | |
141 prpl_info->register_user(account); | |
142 } | |
143 else | |
144 { | |
145 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
146 | |
147 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
148 prpl_info->login(account, gaim_account_get_active_status(account)); | |
149 } | |
5563 | 150 } |
151 | |
152 void | |
153 gaim_connection_destroy(GaimConnection *gc) | |
154 { | |
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155 GaimAccount *account; |
10840 | 156 #if 0 |
10754 | 157 GList *wins; |
10840 | 158 #endif |
10754 | 159 GaimPluginProtocolInfo *prpl_info = NULL; |
11507 | 160 gboolean remove = FALSE; |
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161 |
5563 | 162 g_return_if_fail(gc != NULL); |
163 | |
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164 account = gaim_connection_get_account(gc); |
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165 |
10754 | 166 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
167 | |
168 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
11507 | 169 remove = TRUE; |
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170 |
10754 | 171 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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172 |
10754 | 173 while (gc->buddy_chats) |
174 { | |
175 GaimConversation *b = gc->buddy_chats->data; | |
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176 |
10754 | 177 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
178 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
179 } | |
10745 | 180 |
10754 | 181 if (gc->idle_timer > 0) |
182 gaim_timeout_remove(gc->idle_timer); | |
183 gc->idle_timer = 0; | |
10745 | 184 |
10754 | 185 update_keepalive(gc, FALSE); |
10745 | 186 |
10754 | 187 if (gc->prpl != NULL) |
188 { | |
189 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
10745 | 190 |
10754 | 191 if (prpl_info->close) |
192 (prpl_info->close)(gc); | |
193 } | |
5563 | 194 |
10754 | 195 connections = g_list_remove(connections, gc); |
5563 | 196 |
10754 | 197 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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198 |
11507 | 199 if (remove) |
200 gaim_blist_remove_account(account); | |
201 | |
10754 | 202 /* LOG system_log(log_signoff, gc, NULL, |
203 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
204 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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205 |
10827 | 206 #if 0 |
10840 | 207 /* see comment later in file on if 0'd same code */ |
10754 | 208 /* |
209 * XXX This is a hack! Remove this and replace it with a better event | |
210 * notification system. | |
211 */ | |
212 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
213 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
214 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
215 GAIM_CONV_ACCOUNT_OFFLINE); | |
216 } | |
10827 | 217 #endif |
10742 | 218 |
10754 | 219 gaim_request_close_with_handle(gc); |
220 gaim_notify_close_with_handle(gc); | |
5563 | 221 |
10742 | 222 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
223 | |
224 gaim_account_set_connection(account, NULL); | |
225 | |
226 if (gc->password != NULL) | |
227 g_free(gc->password); | |
5563 | 228 |
10742 | 229 if (gc->display_name != NULL) |
230 g_free(gc->display_name); | |
9848 | 231 |
10742 | 232 if (gc->disconnect_timeout) |
233 gaim_timeout_remove(gc->disconnect_timeout); | |
6029 | 234 |
11146 | 235 GAIM_DBUS_UNREGISTER_POINTER(gc); |
10742 | 236 g_free(gc); |
6029 | 237 } |
238 | |
5563 | 239 /* |
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240 * d:)->-< |
5563 | 241 * |
242 * d:O-\-< | |
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243 * |
5563 | 244 * d:D-/-< |
245 * | |
246 * d8D->-< DANCE! | |
247 */ | |
248 | |
249 void | |
250 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
251 { | |
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252 GaimConnectionUiOps *ops; |
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253 |
5563 | 254 g_return_if_fail(gc != NULL); |
255 | |
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256 if (gc->state == state) |
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257 return; |
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258 |
5563 | 259 gc->state = state; |
260 | |
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261 ops = gaim_connections_get_ui_ops(); |
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262 |
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263 if (gc->state == GAIM_CONNECTING) { |
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264 connections_connecting = g_list_append(connections_connecting, gc); |
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265 } |
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266 else { |
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267 connections_connecting = g_list_remove(connections_connecting, gc); |
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268 } |
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269 |
5563 | 270 if (gc->state == GAIM_CONNECTED) { |
10840 | 271 #if 0 |
5563 | 272 GList *wins; |
10840 | 273 #endif |
10052 | 274 GaimAccount *account; |
275 GaimPresence *presence; | |
276 | |
277 account = gaim_connection_get_account(gc); | |
278 presence = gaim_account_get_presence(account); | |
5563 | 279 |
280 /* Set the time the account came online */ | |
281 time(&gc->login_time); | |
282 | |
11698 | 283 if (gaim_prefs_get_bool("/core/logging/log_system")) |
284 { | |
10301 | 285 GaimLog *log = gaim_account_get_log(account); |
286 char *msg = g_strdup_printf("+++ %s signed on", | |
287 gaim_account_get_username(account)); | |
288 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
289 gaim_account_get_username(account), gc->login_time, | |
290 msg); | |
291 g_free(msg); | |
292 } | |
293 | |
5563 | 294 if (ops != NULL && ops->connected != NULL) |
295 ops->connected(gc); | |
296 | |
297 gaim_blist_show(); | |
8573 | 298 gaim_blist_add_account(account); |
5563 | 299 |
300 /* | |
301 * XXX This is a hack! Remove this and replace it with a better event | |
302 * notification system. | |
303 */ | |
10827 | 304 #if 0 |
305 /* This looks like it was horribly broken before I got here... */ | |
306 /* Why is it updating the first tab of each window? */ | |
5563 | 307 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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308 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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309 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 310 GAIM_CONV_ACCOUNT_ONLINE); |
311 } | |
10827 | 312 #endif |
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313 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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314 |
5563 | 315 serv_set_permit_deny(gc); |
10745 | 316 |
317 update_keepalive(gc, TRUE); | |
10751 | 318 |
319 if (gaim_account_get_user_info(account) != NULL) | |
320 serv_set_info(gc, gaim_account_get_user_info(account)); | |
321 | |
322 if (gc->idle_timer > 0) | |
323 gaim_timeout_remove(gc->idle_timer); | |
324 | |
325 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
326 serv_touch_idle(gc); | |
5563 | 327 } |
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328 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 329 GaimAccount *account = gaim_connection_get_account(gc); |
330 | |
11698 | 331 if (gaim_prefs_get_bool("/core/logging/log_system")) |
332 { | |
8573 | 333 GaimLog *log = gaim_account_get_log(account); |
334 char *msg = g_strdup_printf("+++ %s signed off", | |
335 gaim_account_get_username(account)); | |
336 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
337 gaim_account_get_username(account), time(NULL), | |
338 msg); | |
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339 g_free(msg); |
8573 | 340 } |
341 | |
342 gaim_account_destroy_log(account); | |
343 | |
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344 if (ops != NULL && ops->disconnected != NULL) |
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345 ops->disconnected(gc); |
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346 } |
5563 | 347 } |
348 | |
349 void | |
350 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
351 { | |
352 g_return_if_fail(gc != NULL); | |
353 g_return_if_fail(account != NULL); | |
354 | |
355 gc->account = account; | |
356 } | |
357 | |
358 void | |
359 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
360 { | |
361 g_return_if_fail(gc != NULL); | |
362 | |
363 if (gc->display_name != NULL) | |
364 g_free(gc->display_name); | |
365 | |
366 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
367 } | |
368 | |
369 GaimConnectionState | |
370 gaim_connection_get_state(const GaimConnection *gc) | |
371 { | |
372 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
373 | |
374 return gc->state; | |
375 } | |
376 | |
377 GaimAccount * | |
378 gaim_connection_get_account(const GaimConnection *gc) | |
379 { | |
380 g_return_val_if_fail(gc != NULL, NULL); | |
381 | |
382 return gc->account; | |
383 } | |
384 | |
385 const char * | |
10740 | 386 gaim_connection_get_password(const GaimConnection *gc) |
387 { | |
388 g_return_val_if_fail(gc != NULL, NULL); | |
389 | |
390 return gc->password; | |
391 } | |
392 | |
393 const char * | |
5563 | 394 gaim_connection_get_display_name(const GaimConnection *gc) |
395 { | |
396 g_return_val_if_fail(gc != NULL, NULL); | |
397 | |
398 return gc->display_name; | |
399 } | |
400 | |
401 void | |
402 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
403 size_t step, size_t count) | |
404 { | |
405 GaimConnectionUiOps *ops; | |
406 | |
407 g_return_if_fail(gc != NULL); | |
408 g_return_if_fail(text != NULL); | |
409 g_return_if_fail(step < count); | |
410 g_return_if_fail(count > 1); | |
411 | |
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412 ops = gaim_connections_get_ui_ops(); |
5563 | 413 |
414 if (ops != NULL && ops->connect_progress != NULL) | |
415 ops->connect_progress(gc, text, step, count); | |
416 } | |
417 | |
418 void | |
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419 gaim_connection_notice(GaimConnection *gc, const char *text) |
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420 { |
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421 GaimConnectionUiOps *ops; |
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422 |
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423 g_return_if_fail(gc != NULL); |
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424 g_return_if_fail(text != NULL); |
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425 |
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426 ops = gaim_connections_get_ui_ops(); |
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427 |
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428 if (ops != NULL && ops->notice != NULL) |
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429 ops->notice(gc, text); |
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430 } |
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431 |
10742 | 432 gboolean |
433 gaim_connection_disconnect_cb(gpointer data) | |
434 { | |
435 GaimAccount *account = data; | |
11562 | 436 char *password = g_strdup(gaim_account_get_password(account)); |
10742 | 437 gaim_account_disconnect(account); |
11562 | 438 gaim_account_set_password(account, password); |
439 g_free(password); | |
10742 | 440 return FALSE; |
441 } | |
442 | |
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443 void |
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444 gaim_connection_error(GaimConnection *gc, const char *text) |
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445 { |
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446 GaimConnectionUiOps *ops; |
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447 |
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448 g_return_if_fail(gc != NULL); |
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449 g_return_if_fail(text != NULL); |
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450 |
6393 | 451 /* If we've already got one error, we don't need any more */ |
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452 if (gc->disconnect_timeout) |
6393 | 453 return; |
454 | |
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455 ops = gaim_connections_get_ui_ops(); |
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456 |
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457 if (ops != NULL) { |
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458 if (ops->report_disconnect != NULL) |
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459 ops->report_disconnect(gc, text); |
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460 } |
5727 | 461 |
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462 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 463 gaim_connection_get_account(gc)); |
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464 } |
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465 |
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466 void |
5563 | 467 gaim_connections_disconnect_all(void) |
468 { | |
469 GList *l; | |
6113 | 470 GaimConnection *gc; |
5563 | 471 |
6113 | 472 while ((l = gaim_connections_get_all()) != NULL) { |
473 gc = l->data; | |
474 gc->wants_to_die = TRUE; | |
10742 | 475 gaim_account_disconnect(gc->account); |
6113 | 476 } |
5563 | 477 } |
478 | |
479 GList * | |
480 gaim_connections_get_all(void) | |
481 { | |
482 return connections; | |
483 } | |
484 | |
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485 GList * |
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486 gaim_connections_get_connecting(void) |
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487 { |
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488 return connections_connecting; |
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489 } |
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490 |
5563 | 491 void |
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492 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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493 { |
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494 connection_ui_ops = ops; |
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495 } |
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496 |
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497 GaimConnectionUiOps * |
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498 gaim_connections_get_ui_ops(void) |
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499 { |
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500 return connection_ui_ops; |
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501 } |
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502 |
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503 void |
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504 gaim_connections_init(void) |
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505 { |
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506 void *handle = gaim_connections_get_handle(); |
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507 |
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508 gaim_signal_register(handle, "signing-on", |
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509 gaim_marshal_VOID__POINTER, NULL, 1, |
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510 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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511 GAIM_SUBTYPE_CONNECTION)); |
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512 |
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513 gaim_signal_register(handle, "signed-on", |
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514 gaim_marshal_VOID__POINTER, NULL, 1, |
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515 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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516 GAIM_SUBTYPE_CONNECTION)); |
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517 |
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518 gaim_signal_register(handle, "signing-off", |
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519 gaim_marshal_VOID__POINTER, NULL, 1, |
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520 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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521 GAIM_SUBTYPE_CONNECTION)); |
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522 |
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523 gaim_signal_register(handle, "signed-off", |
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524 gaim_marshal_VOID__POINTER, NULL, 1, |
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525 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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526 GAIM_SUBTYPE_CONNECTION)); |
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527 } |
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528 |
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529 void |
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530 gaim_connections_uninit(void) |
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531 { |
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532 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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533 } |
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534 |
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535 void * |
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536 gaim_connections_get_handle(void) |
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537 { |
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538 return &connections_handle; |
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539 } |