Mercurial > pidgin.yaz
annotate src/connection.c @ 10583:a4c6f8deac96
[gaim-migrate @ 11985]
Fix for adding MSN buddies to your buddy list, then not being notified
that they added you to their list, resulting in them not seeing your status
because they don't get added to either the allow or the block list. This bug
existed for a while, but only recently did reporters with enough clue to
describe how to reproduce it appear.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Wed, 09 Feb 2005 14:20:05 +0000 |
parents | 2d809781816f |
children | 55af3fa46329 |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "blist.h" |
5563 | 27 #include "connection.h" |
5717 | 28 #include "debug.h" |
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29 #include "log.h" |
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30 #include "notify.h" |
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31 #include "prefs.h" |
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32 #include "request.h" |
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33 #include "server.h" |
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34 #include "signals.h" |
6106 | 35 #include "util.h" |
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36 |
5563 | 37 static GList *connections = NULL; |
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38 static GList *connections_connecting = NULL; |
5563 | 39 static GaimConnectionUiOps *connection_ui_ops = NULL; |
40 | |
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41 static int connections_handle; |
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42 |
5563 | 43 GaimConnection * |
44 gaim_connection_new(GaimAccount *account) | |
45 { | |
46 GaimConnection *gc; | |
47 | |
48 g_return_val_if_fail(account != NULL, NULL); | |
49 | |
50 gc = g_new0(GaimConnection, 1); | |
51 | |
7956 | 52 gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
5563 | 53 |
54 gaim_connection_set_account(gc, account); | |
55 gaim_account_set_connection(account, gc); | |
56 | |
57 return gc; | |
58 } | |
59 | |
60 void | |
61 gaim_connection_destroy(GaimConnection *gc) | |
62 { | |
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63 GaimAccount *account; |
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64 |
5563 | 65 g_return_if_fail(gc != NULL); |
66 | |
67 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
68 gaim_connection_disconnect(gc); | |
69 | |
70 return; | |
71 } | |
72 | |
10301 | 73 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
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74 |
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75 account = gaim_connection_get_account(gc); |
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76 gaim_account_set_connection(account, NULL); |
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77 |
5563 | 78 if (gc->display_name != NULL) |
79 g_free(gc->display_name); | |
80 | |
6393 | 81 if (gc->disconnect_timeout) |
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82 gaim_timeout_remove(gc->disconnect_timeout); |
6393 | 83 |
5563 | 84 g_free(gc); |
85 } | |
86 | |
10301 | 87 static void |
88 request_pass_ok_cb(GaimAccount *account, const char *entry) | |
6109 | 89 { |
90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
91 | |
10400 | 92 /* XXX - connect with correct status */ |
93 gaim_account_connect(account, gaim_account_get_status(account, "online")); | |
6109 | 94 } |
95 | |
6581 | 96 void |
97 gaim_connection_register(GaimConnection *gc) | |
98 { | |
99 GaimAccount *account; | |
100 GaimConnectionUiOps *ops; | |
101 GaimPluginProtocolInfo *prpl_info = NULL; | |
102 | |
103 g_return_if_fail(gc != NULL); | |
104 | |
10301 | 105 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
6581 | 106 |
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107 ops = gaim_connections_get_ui_ops(); |
6581 | 108 |
109 if (gc->prpl != NULL) | |
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110 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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111 else |
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112 { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
6581 | 115 |
10301 | 116 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
6581 | 117 gaim_notify_error(NULL, _("Registration Error"), |
118 message, NULL); | |
119 g_free(message); | |
120 return; | |
121 } | |
122 | |
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123 if (prpl_info->register_user == NULL) |
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124 return; |
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125 |
6581 | 126 account = gaim_connection_get_account(gc); |
127 | |
128 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
129 return; | |
130 | |
131 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
132 | |
133 connections = g_list_append(connections, gc); | |
134 | |
135 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
136 | |
137 /* set this so we don't auto-reconnect after registering */ | |
138 gc->wants_to_die = TRUE; | |
139 | |
10301 | 140 gaim_debug_info("connection", "Calling register_user\n"); |
6581 | 141 |
142 prpl_info->register_user(account); | |
143 } | |
144 | |
6109 | 145 |
5563 | 146 void |
10400 | 147 gaim_connection_connect(GaimConnection *gc, GaimStatus *status) |
5563 | 148 { |
149 GaimAccount *account; | |
150 GaimPluginProtocolInfo *prpl_info = NULL; | |
151 | |
152 g_return_if_fail(gc != NULL); | |
153 | |
10301 | 154 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); |
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155 |
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156 if (gc->prpl != NULL) |
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157 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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158 else { |
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159 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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160 gaim_account_get_username(gaim_connection_get_account(gc))); |
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161 |
10301 | 162 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
163 gaim_notify_error(NULL, _("Connection Error"), message, NULL); | |
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164 g_free(message); |
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165 return; |
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166 } |
5563 | 167 |
168 account = gaim_connection_get_account(gc); | |
169 | |
6109 | 170 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
171 return; | |
172 | |
6036 | 173 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
6231 | 174 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
175 gaim_account_get_password(account) == NULL) { | |
6111 | 176 gchar *primary; |
6231 | 177 gchar *escaped; |
178 const gchar *username = gaim_account_get_username(account); | |
179 | |
10301 | 180 gaim_debug_info("connection", "Requesting password\n"); |
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181 gaim_connection_destroy(gc); |
6231 | 182 escaped = g_markup_escape_text(username, strlen(username)); |
9699 | 183 primary = g_strdup_printf(_("Enter password for %s (%s)"), escaped, |
184 gaim_account_get_protocol_name(account)); | |
10573 | 185 gaim_request_input(gc, _("Enter Password"), primary, NULL, NULL, |
186 FALSE, TRUE, NULL, | |
6109 | 187 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 188 _("Cancel"), NULL, account); |
6111 | 189 g_free(primary); |
6231 | 190 g_free(escaped); |
5563 | 191 |
192 return; | |
193 } | |
194 | |
195 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
196 | |
6507 | 197 connections = g_list_append(connections, gc); |
198 | |
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199 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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200 |
10301 | 201 gaim_debug_info("connection", "Calling serv_login\n"); |
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202 |
10400 | 203 serv_login(account, status); |
5563 | 204 } |
205 | |
206 void | |
207 gaim_connection_disconnect(GaimConnection *gc) | |
208 { | |
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209 GaimAccount *account; |
5563 | 210 GList *wins; |
10052 | 211 GaimPresence *presence = NULL; |
5563 | 212 |
213 g_return_if_fail(gc != NULL); | |
214 | |
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215 account = gaim_connection_get_account(gc); |
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216 |
10384 | 217 if (!account->disconnecting) { |
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218 gaim_account_disconnect(account); |
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219 return; |
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220 } |
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221 |
10301 | 222 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
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223 |
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224 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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225 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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226 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 227 |
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228 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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229 |
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230 serv_close(gc); |
5563 | 231 |
6533 | 232 connections = g_list_remove(connections, gc); |
233 | |
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234 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 235 |
7431 | 236 /* LOG system_log(log_signoff, gc, NULL, |
237 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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238 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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239 |
10052 | 240 presence = gaim_account_get_presence(account); |
241 if (gaim_presence_is_online(presence) == TRUE) | |
242 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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243 |
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244 /* |
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245 * XXX This is a hack! Remove this and replace it with a better event |
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246 * notification system. |
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247 */ |
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248 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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249 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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250 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
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251 GAIM_CONV_ACCOUNT_OFFLINE); |
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252 } |
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253 |
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254 gaim_request_close_with_handle(gc); |
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255 gaim_notify_close_with_handle(gc); |
5563 | 256 } |
257 | |
9848 | 258 if (!gaim_account_get_remember_password(account)) |
10301 | 259 gaim_account_set_password(account, NULL); |
9848 | 260 |
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261 gaim_connection_destroy(gc); |
5563 | 262 } |
263 | |
6029 | 264 gboolean |
265 gaim_connection_disconnect_cb(gpointer data) | |
266 { | |
6076 | 267 GaimAccount *account = data; |
9854 | 268 GaimConnection *gc = gaim_account_get_connection(account); |
9848 | 269 |
270 if (!gaim_account_get_remember_password(account)) | |
271 gaim_account_set_password(account,NULL); | |
272 | |
10301 | 273 if (gc != NULL) |
6076 | 274 gaim_connection_disconnect(gc); |
6029 | 275 |
276 return FALSE; | |
277 } | |
278 | |
5563 | 279 /* |
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280 * d:)->-< |
5563 | 281 * |
282 * d:O-\-< | |
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283 * |
5563 | 284 * d:D-/-< |
285 * | |
286 * d8D->-< DANCE! | |
287 */ | |
288 | |
289 void | |
290 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
291 { | |
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292 GaimConnectionUiOps *ops; |
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293 |
5563 | 294 g_return_if_fail(gc != NULL); |
295 | |
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296 if (gc->state == state) |
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297 return; |
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298 |
5563 | 299 gc->state = state; |
300 | |
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301 ops = gaim_connections_get_ui_ops(); |
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302 |
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303 if (gc->state == GAIM_CONNECTING) { |
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304 connections_connecting = g_list_append(connections_connecting, gc); |
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305 } |
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306 else { |
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307 connections_connecting = g_list_remove(connections_connecting, gc); |
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308 } |
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309 |
5563 | 310 if (gc->state == GAIM_CONNECTED) { |
6695 | 311 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 312 GList *wins; |
9285 | 313 GList *add_buds = NULL; |
10052 | 314 GaimAccount *account; |
315 GaimPresence *presence; | |
316 | |
317 account = gaim_connection_get_account(gc); | |
318 presence = gaim_account_get_presence(account); | |
5563 | 319 |
320 /* Set the time the account came online */ | |
321 time(&gc->login_time); | |
322 | |
10301 | 323 if (gaim_prefs_get_bool("/core/logging/log_system") && |
324 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
325 GaimLog *log = gaim_account_get_log(account); | |
326 char *msg = g_strdup_printf("+++ %s signed on", | |
327 gaim_account_get_username(account)); | |
328 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
329 gaim_account_get_username(account), gc->login_time, | |
330 msg); | |
331 g_free(msg); | |
332 } | |
333 | |
5563 | 334 if (ops != NULL && ops->connected != NULL) |
335 ops->connected(gc); | |
336 | |
337 gaim_blist_show(); | |
8573 | 338 gaim_blist_add_account(account); |
5563 | 339 |
340 /* | |
341 * XXX This is a hack! Remove this and replace it with a better event | |
342 * notification system. | |
343 */ | |
344 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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345 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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346 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 347 GAIM_CONV_ACCOUNT_ONLINE); |
348 } | |
349 | |
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350 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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351 |
5563 | 352 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 353 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 354 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
355 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
356 continue; | |
6695 | 357 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
358 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
359 continue; | |
360 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
361 GaimBuddy *b; | |
362 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
363 continue; | |
364 | |
365 b = (GaimBuddy *)bnode; | |
5563 | 366 if(b->account == gc->account) { |
9285 | 367 add_buds = g_list_append(add_buds, b); |
5563 | 368 } |
369 } | |
370 } | |
371 } | |
372 | |
373 if(add_buds) { | |
374 serv_add_buddies(gc, add_buds); | |
375 g_list_free(add_buds); | |
376 } | |
377 | |
378 serv_set_permit_deny(gc); | |
379 } | |
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380 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 381 GaimAccount *account = gaim_connection_get_account(gc); |
382 | |
383 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
384 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
385 GaimLog *log = gaim_account_get_log(account); | |
386 char *msg = g_strdup_printf("+++ %s signed off", | |
387 gaim_account_get_username(account)); | |
388 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
389 gaim_account_get_username(account), time(NULL), | |
390 msg); | |
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391 g_free(msg); |
8573 | 392 } |
393 | |
394 gaim_account_destroy_log(account); | |
395 | |
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396 if (ops != NULL && ops->disconnected != NULL) |
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397 ops->disconnected(gc); |
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398 } |
5563 | 399 } |
400 | |
401 void | |
402 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
403 { | |
404 g_return_if_fail(gc != NULL); | |
405 g_return_if_fail(account != NULL); | |
406 | |
407 gc->account = account; | |
408 } | |
409 | |
410 void | |
411 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
412 { | |
413 g_return_if_fail(gc != NULL); | |
414 | |
415 if (gc->display_name != NULL) | |
416 g_free(gc->display_name); | |
417 | |
418 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
419 } | |
420 | |
421 GaimConnectionState | |
422 gaim_connection_get_state(const GaimConnection *gc) | |
423 { | |
424 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
425 | |
426 return gc->state; | |
427 } | |
428 | |
429 GaimAccount * | |
430 gaim_connection_get_account(const GaimConnection *gc) | |
431 { | |
432 g_return_val_if_fail(gc != NULL, NULL); | |
433 | |
434 return gc->account; | |
435 } | |
436 | |
437 const char * | |
438 gaim_connection_get_display_name(const GaimConnection *gc) | |
439 { | |
440 g_return_val_if_fail(gc != NULL, NULL); | |
441 | |
442 return gc->display_name; | |
443 } | |
444 | |
445 void | |
446 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
447 size_t step, size_t count) | |
448 { | |
449 GaimConnectionUiOps *ops; | |
450 | |
451 g_return_if_fail(gc != NULL); | |
452 g_return_if_fail(text != NULL); | |
453 g_return_if_fail(step < count); | |
454 g_return_if_fail(count > 1); | |
455 | |
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456 ops = gaim_connections_get_ui_ops(); |
5563 | 457 |
458 if (ops != NULL && ops->connect_progress != NULL) | |
459 ops->connect_progress(gc, text, step, count); | |
460 } | |
461 | |
462 void | |
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463 gaim_connection_notice(GaimConnection *gc, const char *text) |
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464 { |
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465 GaimConnectionUiOps *ops; |
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466 |
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467 g_return_if_fail(gc != NULL); |
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468 g_return_if_fail(text != NULL); |
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469 |
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470 ops = gaim_connections_get_ui_ops(); |
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471 |
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472 if (ops != NULL && ops->notice != NULL) |
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473 ops->notice(gc, text); |
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474 } |
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475 |
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476 void |
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477 gaim_connection_error(GaimConnection *gc, const char *text) |
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478 { |
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479 GaimConnectionUiOps *ops; |
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480 |
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481 g_return_if_fail(gc != NULL); |
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482 g_return_if_fail(text != NULL); |
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483 |
6393 | 484 /* If we've already got one error, we don't need any more */ |
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485 if (gc->disconnect_timeout) |
6393 | 486 return; |
487 | |
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488 ops = gaim_connections_get_ui_ops(); |
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489 |
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490 if (ops != NULL) { |
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491 if (ops->report_disconnect != NULL) |
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492 ops->report_disconnect(gc, text); |
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493 } |
5727 | 494 |
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495 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 496 gaim_connection_get_account(gc)); |
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497 } |
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498 |
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499 void |
5563 | 500 gaim_connections_disconnect_all(void) |
501 { | |
502 GList *l; | |
6113 | 503 GaimConnection *gc; |
5563 | 504 |
6113 | 505 while ((l = gaim_connections_get_all()) != NULL) { |
506 gc = l->data; | |
507 gc->wants_to_die = TRUE; | |
508 gaim_connection_destroy(gc); | |
509 } | |
5563 | 510 } |
511 | |
512 GList * | |
513 gaim_connections_get_all(void) | |
514 { | |
515 return connections; | |
516 } | |
517 | |
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518 GList * |
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519 gaim_connections_get_connecting(void) |
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520 { |
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521 return connections_connecting; |
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522 } |
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523 |
5563 | 524 void |
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525 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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526 { |
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527 connection_ui_ops = ops; |
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528 } |
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529 |
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530 GaimConnectionUiOps * |
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531 gaim_connections_get_ui_ops(void) |
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532 { |
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533 return connection_ui_ops; |
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534 } |
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535 |
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536 void |
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537 gaim_connections_init(void) |
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538 { |
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539 void *handle = gaim_connections_get_handle(); |
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540 |
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541 gaim_signal_register(handle, "signing-on", |
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542 gaim_marshal_VOID__POINTER, NULL, 1, |
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543 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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544 GAIM_SUBTYPE_CONNECTION)); |
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545 |
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546 gaim_signal_register(handle, "signed-on", |
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547 gaim_marshal_VOID__POINTER, NULL, 1, |
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548 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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549 GAIM_SUBTYPE_CONNECTION)); |
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550 |
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551 gaim_signal_register(handle, "signing-off", |
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552 gaim_marshal_VOID__POINTER, NULL, 1, |
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553 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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554 GAIM_SUBTYPE_CONNECTION)); |
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555 |
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556 gaim_signal_register(handle, "signed-off", |
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557 gaim_marshal_VOID__POINTER, NULL, 1, |
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558 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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559 GAIM_SUBTYPE_CONNECTION)); |
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560 } |
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561 |
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562 void |
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563 gaim_connections_uninit(void) |
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564 { |
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565 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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566 } |
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567 |
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568 void * |
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569 gaim_connections_get_handle(void) |
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570 { |
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571 return &connections_handle; |
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572 } |