Mercurial > pidgin.yaz
annotate src/connection.c @ 10843:dd7f59f5252d
[gaim-migrate @ 12515]
sf patch #1185594, from Richard Laager
"This cleans up a couple error messages."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 19 Apr 2005 03:31:50 +0000 |
parents | a9d989c84609 |
children | 3e43c132f151 |
rev | line source |
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5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
10740 | 26 #include "account.h" |
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27 #include "blist.h" |
5563 | 28 #include "connection.h" |
5717 | 29 #include "debug.h" |
10751 | 30 #include "gaim.h" |
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31 #include "log.h" |
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32 #include "notify.h" |
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33 #include "prefs.h" |
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34 #include "request.h" |
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35 #include "server.h" |
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36 #include "signals.h" |
6106 | 37 #include "util.h" |
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38 |
5563 | 39 static GList *connections = NULL; |
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40 static GList *connections_connecting = NULL; |
5563 | 41 static GaimConnectionUiOps *connection_ui_ops = NULL; |
42 | |
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43 static int connections_handle; |
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44 |
10745 | 45 static gboolean |
46 send_keepalive(gpointer data) | |
47 { | |
48 GaimConnection *gc = data; | |
49 GaimPluginProtocolInfo *prpl_info = NULL; | |
50 | |
51 if (gc != NULL && gc->prpl != NULL) | |
52 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
53 | |
54 if (prpl_info && prpl_info->keepalive) | |
55 prpl_info->keepalive(gc); | |
56 | |
57 return TRUE; | |
58 } | |
59 | |
60 static void | |
61 update_keepalive(GaimConnection *gc, gboolean on) | |
62 { | |
63 if (on && !gc->keepalive) | |
64 { | |
65 gaim_debug_info("connection", "Activating keepalive.\n"); | |
66 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
67 } | |
68 else if (!on && gc->keepalive > 0) | |
69 { | |
70 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
71 gaim_timeout_remove(gc->keepalive); | |
72 gc->keepalive = 0; | |
73 } | |
74 } | |
75 | |
10740 | 76 void |
77 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
5563 | 78 { |
79 GaimConnection *gc; | |
10740 | 80 GaimPlugin *prpl; |
81 GaimPluginProtocolInfo *prpl_info; | |
5563 | 82 |
10740 | 83 g_return_if_fail(account != NULL); |
84 | |
10755 | 85 if (gaim_account_is_connected(account)) |
86 return; | |
87 | |
10740 | 88 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
89 | |
90 if (prpl != NULL) | |
91 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
92 else { | |
93 gchar *message; | |
94 | |
95 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
96 gaim_account_get_username(account)); | |
97 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
98 _("Connection Error"), message, NULL); | |
99 g_free(message); | |
100 return; | |
101 } | |
102 | |
103 if (regist) | |
104 { | |
105 if (prpl_info->register_user == NULL) | |
106 return; | |
107 } | |
108 else | |
109 { | |
10751 | 110 if (((password == NULL) || (*password == '\0')) && |
10740 | 111 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
112 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
113 { | |
114 gaim_debug_error("connection", "Can not connect to account %s without " | |
115 "a password.\n", gaim_account_get_username(account)); | |
116 return; | |
117 } | |
118 } | |
5563 | 119 |
120 gc = g_new0(GaimConnection, 1); | |
10740 | 121 gc->prpl = prpl; |
10751 | 122 if ((password != NULL) && (*password != '\0')) |
123 gc->password = g_strdup(password); | |
5563 | 124 gaim_connection_set_account(gc, account); |
10740 | 125 gaim_connection_set_state(gc, GAIM_CONNECTING); |
126 connections = g_list_append(connections, gc); | |
5563 | 127 gaim_account_set_connection(account, gc); |
128 | |
10740 | 129 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
130 | |
131 if (regist) | |
132 { | |
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133 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
10740 | 134 |
135 /* set this so we don't auto-reconnect after registering */ | |
136 gc->wants_to_die = TRUE; | |
137 | |
138 prpl_info->register_user(account); | |
139 } | |
140 else | |
141 { | |
142 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
143 | |
144 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
145 prpl_info->login(account, gaim_account_get_active_status(account)); | |
146 } | |
5563 | 147 } |
148 | |
149 void | |
150 gaim_connection_destroy(GaimConnection *gc) | |
151 { | |
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152 GaimAccount *account; |
10840 | 153 #if 0 |
10754 | 154 GList *wins; |
10840 | 155 #endif |
10754 | 156 GaimPresence *presence = NULL; |
157 GaimPluginProtocolInfo *prpl_info = NULL; | |
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158 |
5563 | 159 g_return_if_fail(gc != NULL); |
160 | |
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161 account = gaim_connection_get_account(gc); |
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162 |
10754 | 163 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
164 | |
165 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
166 gaim_blist_remove_account(account); | |
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167 |
10754 | 168 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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169 |
10754 | 170 while (gc->buddy_chats) |
171 { | |
172 GaimConversation *b = gc->buddy_chats->data; | |
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173 |
10754 | 174 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
175 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
176 } | |
10745 | 177 |
10754 | 178 if (gc->idle_timer > 0) |
179 gaim_timeout_remove(gc->idle_timer); | |
180 gc->idle_timer = 0; | |
10745 | 181 |
10754 | 182 update_keepalive(gc, FALSE); |
10745 | 183 |
10754 | 184 if (gc->prpl != NULL) |
185 { | |
186 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
10745 | 187 |
10754 | 188 if (prpl_info->close) |
189 (prpl_info->close)(gc); | |
190 } | |
5563 | 191 |
10754 | 192 connections = g_list_remove(connections, gc); |
5563 | 193 |
10754 | 194 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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195 |
10754 | 196 /* LOG system_log(log_signoff, gc, NULL, |
197 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
198 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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199 |
10754 | 200 presence = gaim_account_get_presence(account); |
201 if (gaim_presence_is_online(presence) == TRUE) | |
202 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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203 |
10827 | 204 #if 0 |
10840 | 205 /* see comment later in file on if 0'd same code */ |
10754 | 206 /* |
207 * XXX This is a hack! Remove this and replace it with a better event | |
208 * notification system. | |
209 */ | |
210 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
211 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
212 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
213 GAIM_CONV_ACCOUNT_OFFLINE); | |
214 } | |
10827 | 215 #endif |
10742 | 216 |
10754 | 217 gaim_request_close_with_handle(gc); |
218 gaim_notify_close_with_handle(gc); | |
5563 | 219 |
10742 | 220 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
221 | |
222 gaim_account_set_connection(account, NULL); | |
223 | |
224 if (gc->password != NULL) | |
225 g_free(gc->password); | |
5563 | 226 |
10742 | 227 if (gc->display_name != NULL) |
228 g_free(gc->display_name); | |
9848 | 229 |
10742 | 230 if (gc->disconnect_timeout) |
231 gaim_timeout_remove(gc->disconnect_timeout); | |
6029 | 232 |
10742 | 233 g_free(gc); |
6029 | 234 } |
235 | |
5563 | 236 /* |
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237 * d:)->-< |
5563 | 238 * |
239 * d:O-\-< | |
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240 * |
5563 | 241 * d:D-/-< |
242 * | |
243 * d8D->-< DANCE! | |
244 */ | |
245 | |
246 void | |
247 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
248 { | |
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249 GaimConnectionUiOps *ops; |
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250 |
5563 | 251 g_return_if_fail(gc != NULL); |
252 | |
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253 if (gc->state == state) |
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254 return; |
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255 |
5563 | 256 gc->state = state; |
257 | |
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258 ops = gaim_connections_get_ui_ops(); |
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259 |
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260 if (gc->state == GAIM_CONNECTING) { |
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261 connections_connecting = g_list_append(connections_connecting, gc); |
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262 } |
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263 else { |
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264 connections_connecting = g_list_remove(connections_connecting, gc); |
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265 } |
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266 |
5563 | 267 if (gc->state == GAIM_CONNECTED) { |
6695 | 268 GaimBlistNode *gnode,*cnode,*bnode; |
10840 | 269 #if 0 |
5563 | 270 GList *wins; |
10840 | 271 #endif |
9285 | 272 GList *add_buds = NULL; |
10052 | 273 GaimAccount *account; |
274 GaimPresence *presence; | |
275 | |
276 account = gaim_connection_get_account(gc); | |
277 presence = gaim_account_get_presence(account); | |
5563 | 278 |
279 /* Set the time the account came online */ | |
280 time(&gc->login_time); | |
281 | |
10301 | 282 if (gaim_prefs_get_bool("/core/logging/log_system") && |
283 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
284 GaimLog *log = gaim_account_get_log(account); | |
285 char *msg = g_strdup_printf("+++ %s signed on", | |
286 gaim_account_get_username(account)); | |
287 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
288 gaim_account_get_username(account), gc->login_time, | |
289 msg); | |
290 g_free(msg); | |
291 } | |
292 | |
5563 | 293 if (ops != NULL && ops->connected != NULL) |
294 ops->connected(gc); | |
295 | |
296 gaim_blist_show(); | |
8573 | 297 gaim_blist_add_account(account); |
5563 | 298 |
299 /* | |
300 * XXX This is a hack! Remove this and replace it with a better event | |
301 * notification system. | |
302 */ | |
10827 | 303 #if 0 |
304 /* This looks like it was horribly broken before I got here... */ | |
305 /* Why is it updating the first tab of each window? */ | |
5563 | 306 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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307 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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308 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 309 GAIM_CONV_ACCOUNT_ONLINE); |
310 } | |
10827 | 311 #endif |
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312 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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313 |
5563 | 314 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 315 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 316 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
317 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
318 continue; | |
6695 | 319 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
320 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
321 continue; | |
322 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
323 GaimBuddy *b; | |
324 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
325 continue; | |
326 | |
327 b = (GaimBuddy *)bnode; | |
5563 | 328 if(b->account == gc->account) { |
9285 | 329 add_buds = g_list_append(add_buds, b); |
5563 | 330 } |
331 } | |
332 } | |
333 } | |
334 | |
335 if(add_buds) { | |
336 serv_add_buddies(gc, add_buds); | |
337 g_list_free(add_buds); | |
338 } | |
339 | |
340 serv_set_permit_deny(gc); | |
10745 | 341 |
342 update_keepalive(gc, TRUE); | |
10751 | 343 |
344 if (gaim_account_get_user_info(account) != NULL) | |
345 serv_set_info(gc, gaim_account_get_user_info(account)); | |
346 | |
347 if (gc->idle_timer > 0) | |
348 gaim_timeout_remove(gc->idle_timer); | |
349 | |
350 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
351 serv_touch_idle(gc); | |
5563 | 352 } |
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353 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 354 GaimAccount *account = gaim_connection_get_account(gc); |
355 | |
356 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
357 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
358 GaimLog *log = gaim_account_get_log(account); | |
359 char *msg = g_strdup_printf("+++ %s signed off", | |
360 gaim_account_get_username(account)); | |
361 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
362 gaim_account_get_username(account), time(NULL), | |
363 msg); | |
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364 g_free(msg); |
8573 | 365 } |
366 | |
367 gaim_account_destroy_log(account); | |
368 | |
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369 if (ops != NULL && ops->disconnected != NULL) |
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370 ops->disconnected(gc); |
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371 } |
5563 | 372 } |
373 | |
374 void | |
375 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
376 { | |
377 g_return_if_fail(gc != NULL); | |
378 g_return_if_fail(account != NULL); | |
379 | |
380 gc->account = account; | |
381 } | |
382 | |
383 void | |
384 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
385 { | |
386 g_return_if_fail(gc != NULL); | |
387 | |
388 if (gc->display_name != NULL) | |
389 g_free(gc->display_name); | |
390 | |
391 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
392 } | |
393 | |
394 GaimConnectionState | |
395 gaim_connection_get_state(const GaimConnection *gc) | |
396 { | |
397 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
398 | |
399 return gc->state; | |
400 } | |
401 | |
402 GaimAccount * | |
403 gaim_connection_get_account(const GaimConnection *gc) | |
404 { | |
405 g_return_val_if_fail(gc != NULL, NULL); | |
406 | |
407 return gc->account; | |
408 } | |
409 | |
410 const char * | |
10740 | 411 gaim_connection_get_password(const GaimConnection *gc) |
412 { | |
413 g_return_val_if_fail(gc != NULL, NULL); | |
414 | |
415 return gc->password; | |
416 } | |
417 | |
418 const char * | |
5563 | 419 gaim_connection_get_display_name(const GaimConnection *gc) |
420 { | |
421 g_return_val_if_fail(gc != NULL, NULL); | |
422 | |
423 return gc->display_name; | |
424 } | |
425 | |
426 void | |
427 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
428 size_t step, size_t count) | |
429 { | |
430 GaimConnectionUiOps *ops; | |
431 | |
432 g_return_if_fail(gc != NULL); | |
433 g_return_if_fail(text != NULL); | |
434 g_return_if_fail(step < count); | |
435 g_return_if_fail(count > 1); | |
436 | |
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437 ops = gaim_connections_get_ui_ops(); |
5563 | 438 |
439 if (ops != NULL && ops->connect_progress != NULL) | |
440 ops->connect_progress(gc, text, step, count); | |
441 } | |
442 | |
443 void | |
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444 gaim_connection_notice(GaimConnection *gc, const char *text) |
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445 { |
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446 GaimConnectionUiOps *ops; |
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447 |
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448 g_return_if_fail(gc != NULL); |
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449 g_return_if_fail(text != NULL); |
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450 |
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451 ops = gaim_connections_get_ui_ops(); |
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452 |
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453 if (ops != NULL && ops->notice != NULL) |
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454 ops->notice(gc, text); |
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455 } |
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456 |
10742 | 457 gboolean |
458 gaim_connection_disconnect_cb(gpointer data) | |
459 { | |
460 GaimAccount *account = data; | |
461 | |
462 gaim_account_disconnect(account); | |
463 | |
464 return FALSE; | |
465 } | |
466 | |
5571
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467 void |
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468 gaim_connection_error(GaimConnection *gc, const char *text) |
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469 { |
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470 GaimConnectionUiOps *ops; |
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471 |
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472 g_return_if_fail(gc != NULL); |
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473 g_return_if_fail(text != NULL); |
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474 |
6393 | 475 /* If we've already got one error, we don't need any more */ |
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476 if (gc->disconnect_timeout) |
6393 | 477 return; |
478 | |
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479 ops = gaim_connections_get_ui_ops(); |
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480 |
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481 if (ops != NULL) { |
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482 if (ops->report_disconnect != NULL) |
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483 ops->report_disconnect(gc, text); |
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484 } |
5727 | 485 |
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486 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 487 gaim_connection_get_account(gc)); |
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488 } |
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489 |
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490 void |
5563 | 491 gaim_connections_disconnect_all(void) |
492 { | |
493 GList *l; | |
6113 | 494 GaimConnection *gc; |
5563 | 495 |
6113 | 496 while ((l = gaim_connections_get_all()) != NULL) { |
497 gc = l->data; | |
498 gc->wants_to_die = TRUE; | |
10742 | 499 gaim_account_disconnect(gc->account); |
6113 | 500 } |
5563 | 501 } |
502 | |
503 GList * | |
504 gaim_connections_get_all(void) | |
505 { | |
506 return connections; | |
507 } | |
508 | |
5788
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509 GList * |
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510 gaim_connections_get_connecting(void) |
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511 { |
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512 return connections_connecting; |
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513 } |
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514 |
5563 | 515 void |
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516 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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517 { |
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518 connection_ui_ops = ops; |
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519 } |
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520 |
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521 GaimConnectionUiOps * |
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522 gaim_connections_get_ui_ops(void) |
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523 { |
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524 return connection_ui_ops; |
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525 } |
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526 |
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527 void |
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528 gaim_connections_init(void) |
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529 { |
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530 void *handle = gaim_connections_get_handle(); |
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531 |
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532 gaim_signal_register(handle, "signing-on", |
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533 gaim_marshal_VOID__POINTER, NULL, 1, |
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534 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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535 GAIM_SUBTYPE_CONNECTION)); |
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536 |
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537 gaim_signal_register(handle, "signed-on", |
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538 gaim_marshal_VOID__POINTER, NULL, 1, |
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539 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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540 GAIM_SUBTYPE_CONNECTION)); |
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541 |
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542 gaim_signal_register(handle, "signing-off", |
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543 gaim_marshal_VOID__POINTER, NULL, 1, |
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544 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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545 GAIM_SUBTYPE_CONNECTION)); |
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546 |
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547 gaim_signal_register(handle, "signed-off", |
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548 gaim_marshal_VOID__POINTER, NULL, 1, |
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549 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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550 GAIM_SUBTYPE_CONNECTION)); |
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551 } |
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552 |
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553 void |
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554 gaim_connections_uninit(void) |
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555 { |
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556 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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|
557 } |
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558 |
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559 void * |
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560 gaim_connections_get_handle(void) |
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561 { |
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562 return &connections_handle; |
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563 } |