Mercurial > pidgin.yaz
annotate src/multi.h @ 1045:e281fe55bc78
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Bleat
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
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date | Wed, 01 Nov 2000 11:22:29 +0000 |
parents | 38452403563b |
children | 713b0e14e0a9 |
rev | line source |
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960 | 1 /* |
2 * gaim | |
3 * | |
4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
5 * | |
6 * This program is free software; you can redistribute it and/or modify | |
7 * it under the terms of the GNU General Public License as published by | |
8 * the Free Software Foundation; either version 2 of the License, or | |
9 * (at your option) any later version. | |
10 * | |
11 * This program is distributed in the hope that it will be useful, | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 * GNU General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU General Public License | |
17 * along with this program; if not, write to the Free Software | |
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 * | |
20 */ | |
21 | |
22 #ifndef _GAIMMULTI_H_ | |
23 #define _GAIMMULTI_H_ | |
24 | |
25 #include <gtk/gtk.h> | |
26 #include "gaim.h" | |
27 #include "aim.h" | |
28 | |
29 /* ok. now the fun begins. first we create a connection structure */ | |
30 struct gaim_connection { | |
31 /* we need to do either oscar or TOC */ | |
32 /* we make this as an int in case if we want to add more protocols later */ | |
33 int protocol; | |
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34 struct prpl *prpl; |
960 | 35 |
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36 /* all connections need an input watcher */ |
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37 int inpa; |
960 | 38 |
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39 /* buddy list stuff. there is still a global groups for the buddy list, but |
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40 * we need to maintain our own set of buddies, and our own permit/deny lists */ |
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41 GSList *groups; |
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42 GSList *permit; |
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43 GSList *deny; |
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44 int permdeny; |
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45 |
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46 /* all connections need a list of chats, even if they don't have chat */ |
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47 GSList *buddy_chats; |
960 | 48 |
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49 /* each connection then can have its own protocol-specific data */ |
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50 void *proto_data; |
960 | 51 |
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52 struct aim_user *user; |
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53 |
960 | 54 char username[64]; |
55 char password[32]; | |
56 char user_info[2048]; | |
57 char g_screenname[64]; | |
58 int options; /* same as aim_user options */ | |
59 int keepalive; | |
60 /* stuff needed for per-connection idle times */ | |
61 int idle_timer; | |
62 time_t login_time; | |
63 time_t lastsent; | |
64 int is_idle; | |
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65 |
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66 /* stuff for a signin progress meter */ |
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67 GtkWidget *meter; |
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68 GtkWidget *progress; |
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69 GtkWidget *status; |
960 | 70 }; |
71 | |
72 /* now that we have our struct, we're going to need lots of them. Maybe even a list of them. */ | |
73 extern GSList *connections; | |
74 | |
75 struct gaim_connection *new_gaim_conn(int, char *, char *); | |
76 void destroy_gaim_conn(struct gaim_connection *); | |
77 | |
78 struct gaim_connection *find_gaim_conn_by_name(char *); | |
79 | |
80 void account_editor(GtkWidget *, GtkWidget *); | |
81 | |
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82 void account_online(struct aim_user *, struct gaim_connection *); |
960 | 83 void account_offline(struct gaim_connection *); |
84 | |
85 void auto_login(); | |
86 | |
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87 void set_login_progress(struct gaim_connection *, float, char *); |
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88 void hide_login_progress(struct gaim_connection *, char *); |
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89 |
960 | 90 #endif /* _GAIMMULTI_H_ */ |