Mercurial > pidgin
annotate src/gtksound.c @ 10119:2a2cd2a6f7cf
[gaim-migrate @ 11156]
bleeter added /join and /buzz commands for yahoo.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Tue, 19 Oct 2004 01:46:20 +0000 |
parents | 9fdbfe832fac |
children | 5dd9c1df6459 |
rev | line source |
---|---|
5684 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5684 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
9791 | 23 #include "internal.h" |
24 #include "gtkgaim.h" | |
5684 | 25 |
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26 #ifdef _WIN32 |
5684 | 27 #include <windows.h> |
28 #include <mmsystem.h> | |
29 #endif | |
30 | |
31 #ifdef USE_AO | |
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32 # include <ao/ao.h> |
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33 # include <audiofile.h> |
5684 | 34 #endif /* USE_AO */ |
35 | |
36 #ifdef USE_NAS_AUDIO | |
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37 # include <audio/audiolib.h> |
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38 # include <audio/soundlib.h> |
5684 | 39 #endif /* USE_NAS_AUDIO */ |
40 | |
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41 #include "debug.h" |
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42 #include "notify.h" |
5684 | 43 #include "prefs.h" |
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44 #include "sound.h" |
7465 | 45 #include "util.h" |
5684 | 46 |
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47 #include "gtksound.h" |
5684 | 48 |
49 | |
50 struct gaim_sound_event { | |
51 char *label; | |
52 char *pref; | |
53 char *def; | |
54 }; | |
55 | |
10074 | 56 #define PLAY_SOUND_TIMEOUT 15000 |
5684 | 57 |
58 static gboolean mute_login_sounds = FALSE; | |
6199 | 59 static gboolean sound_initialized = FALSE; |
5684 | 60 |
61 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
62 {N_("Buddy logs in"), "login", "arrive.wav"}, | |
63 {N_("Buddy logs out"), "logout", "leave.wav"}, | |
64 {N_("Message received"), "im_recv", "receive.wav"}, | |
65 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
66 {N_("Message sent"), "send_im", "send.wav"}, | |
67 {N_("Person enters chat"), "join_chat", "arrive.wav"}, | |
68 {N_("Person leaves chat"), "left_chat", "leave.wav"}, | |
69 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, | |
70 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
71 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
72 {NULL, "pounce_default", "redalert.wav"}, | |
73 {N_("Someone says your name in chat"), "nick_said", "redalert.wav"} | |
74 }; | |
75 | |
76 #ifdef USE_AO | |
77 static int ao_driver = -1; | |
78 #endif /* USE_AO */ | |
79 | |
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80 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 81 gpointer val, gpointer data); |
82 | |
83 static void gaim_gtk_sound_init(void) | |
84 { | |
85 gaim_prefs_add_none("/gaim/gtk/sound"); | |
86 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
87 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
88 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
89 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
90 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
91 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
92 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
93 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
94 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
95 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
96 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
97 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
98 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
99 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
100 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
101 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
102 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
103 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
104 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
105 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
106 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
107 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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108 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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109 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
8633 | 110 gaim_prefs_add_bool("/gaim/gtk/sound/conv_focus", TRUE); |
10074 | 111 gaim_prefs_add_bool("/gaim/gtk/sound/mute", FALSE); |
5684 | 112 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); |
113 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
114 | |
115 #ifdef USE_AO | |
116 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
117 "Initializing sound output drivers.\n"); | |
118 ao_initialize(); | |
119 #endif /* USE_AO */ | |
120 | |
10087 | 121 gaim_prefs_connect_callback(gaim_gtk_sound_get_handle(), "/gaim/gtk/sound/method", |
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122 _pref_sound_method_changed, NULL); |
5684 | 123 } |
124 | |
125 | |
126 static void gaim_gtk_sound_shutdown(void) | |
127 { | |
128 #ifdef USE_AO | |
129 ao_shutdown(); | |
130 #endif | |
6199 | 131 sound_initialized = FALSE; |
5684 | 132 } |
133 | |
10074 | 134 #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
135 gboolean expire_old_child(gpointer data) | |
136 { | |
137 int ret; | |
138 pid_t pid = GPOINTER_TO_INT(data); | |
139 | |
140 ret = waitpid(pid, NULL, WNOHANG | WUNTRACED); | |
141 | |
142 if(ret == 0) { | |
143 if(kill(pid, SIGKILL) < 0) | |
144 gaim_debug_error("gtksound", "Killing process %d failed (%s)\n", pid, strerror(errno)); | |
145 } | |
146 | |
147 return FALSE; /* do not run again */ | |
148 } | |
149 #endif | |
150 | |
5684 | 151 static void gaim_gtk_sound_play_file(const char *filename) |
152 { | |
153 const char *method; | |
154 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
155 pid_t pid; | |
156 #ifdef USE_AO | |
157 AFfilehandle file; | |
158 #endif | |
159 #endif | |
160 | |
6199 | 161 if (!sound_initialized) |
162 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
163 | |
10074 | 164 if (gaim_prefs_get_bool("/gaim/gtk/sound/mute")) |
5684 | 165 return; |
166 | |
167 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
168 | |
10074 | 169 if (!strcmp(method, "none")) { |
170 return; | |
171 } else if (!strcmp(method, "beep")) { | |
5684 | 172 gdk_beep(); |
173 return; | |
174 } | |
175 | |
176 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
177 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
178 gaim_notify_error(NULL, NULL, tmp, NULL); | |
179 g_free(tmp); | |
180 return; | |
181 } | |
182 | |
183 #ifndef _WIN32 | |
184 if (!strcmp(method, "custom")) { | |
185 const char *sound_cmd; | |
186 char *command; | |
187 GError *error = NULL; | |
188 | |
189 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
190 | |
191 if (!sound_cmd || *sound_cmd == '\0') { | |
192 gaim_notify_error(NULL, NULL, | |
193 _("Unable to play sound because the " | |
194 "'Command' sound method has been chosen, " | |
195 "but no command has been set."), NULL); | |
196 return; | |
197 } | |
198 | |
7464 | 199 if(strstr(sound_cmd, "%s")) |
200 command = gaim_strreplace(sound_cmd, "%s", filename); | |
201 else | |
202 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 203 |
204 if(!g_spawn_command_line_async(command, &error)) { | |
205 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
206 gaim_notify_error(NULL, NULL, tmp, NULL); | |
207 g_free(tmp); | |
208 g_error_free(error); | |
209 } | |
210 | |
211 g_free(command); | |
212 return; | |
213 } | |
214 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
215 pid = fork(); | |
216 if (pid < 0) | |
217 return; | |
218 else if (pid == 0) { | |
219 #ifdef USE_NAS_AUDIO | |
220 if (!strcmp(method, "nas")) { | |
221 if (play_file_nas(filename)) | |
222 _exit(0); | |
223 } | |
224 #endif /* USE_NAS_AUDIO */ | |
225 | |
226 #ifdef USE_AO | |
227 file = afOpenFile(filename, "rb", NULL); | |
228 if(file) { | |
229 ao_device *device; | |
230 ao_sample_format format; | |
231 int in_fmt; | |
232 int bytes_per_frame; | |
233 | |
234 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
235 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
236 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
237 &format.bits); | |
238 | |
239 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
240 * let libaudiofile make them a bit better for us */ | |
241 if(format.bits == 8) | |
242 format.bits = 16; | |
243 | |
244 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
245 AF_SAMPFMT_TWOSCOMP, format.bits); | |
246 | |
247 #if __BYTE_ORDER == __BIG_ENDIAN | |
248 format.byte_format = AO_FMT_BIG; | |
249 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
250 AF_BYTEORDER_BIGENDIAN); | |
251 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
252 format.byte_format = AO_FMT_LITTLE; | |
253 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
254 AF_BYTEORDER_LITTLEENDIAN); | |
255 #endif | |
256 | |
257 bytes_per_frame = format.bits * format.channels / 8; | |
258 | |
259 device = ao_open_live(ao_driver, &format, NULL); | |
260 | |
261 if(device) { | |
262 int frames_read; | |
263 char buf[4096]; | |
264 int buf_frames = sizeof(buf) / bytes_per_frame; | |
265 | |
266 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
267 buf, buf_frames))) { | |
268 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
269 break; | |
270 } | |
271 ao_close(device); | |
272 } | |
273 afCloseFile(file); | |
274 } | |
275 ao_shutdown(); | |
276 #endif /* USE_AO */ | |
277 _exit(0); | |
10074 | 278 } else { |
279 gaim_timeout_add(PLAY_SOUND_TIMEOUT, expire_old_child, GINT_TO_POINTER(pid)); | |
5684 | 280 } |
281 #else /* USE_NAS_AUDIO || USE_AO */ | |
282 gdk_beep(); | |
283 return; | |
284 #endif /* USE_NAS_AUDIO || USE_AO */ | |
285 #else /* _WIN32 */ | |
286 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); | |
287 | |
288 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) | |
289 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); | |
290 #endif /* _WIN32 */ | |
291 } | |
292 | |
293 static void gaim_gtk_sound_play_event(GaimSoundEventID event) | |
294 { | |
295 char *enable_pref; | |
296 char *file_pref; | |
297 | |
298 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
299 return; | |
300 | |
301 if (event >= GAIM_NUM_SOUNDS) { | |
302 gaim_debug(GAIM_DEBUG_MISC, "sound", | |
303 "got request for unknown sound: %d\n", event); | |
304 return; | |
305 } | |
306 | |
307 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
308 sounds[event].pref); | |
309 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
310 | |
311 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
312 if (gaim_prefs_get_bool(enable_pref)) { | |
313 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
314 if(!filename || !strlen(filename)) { | |
315 if(filename) g_free(filename); | |
316 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
317 } | |
318 | |
319 gaim_sound_play_file(filename); | |
320 g_free(filename); | |
321 } | |
322 | |
323 g_free(enable_pref); | |
324 g_free(file_pref); | |
325 } | |
326 | |
327 static GaimSoundUiOps sound_ui_ops = | |
328 { | |
329 gaim_gtk_sound_init, | |
330 gaim_gtk_sound_shutdown, | |
331 gaim_gtk_sound_play_file, | |
332 gaim_gtk_sound_play_event | |
333 }; | |
334 | |
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335 GaimSoundUiOps * |
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336 gaim_gtk_sound_get_ui_ops(void) |
5684 | 337 { |
338 return &sound_ui_ops; | |
339 } | |
340 | |
341 | |
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342 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 343 gpointer val, gpointer data) { |
6778 | 344 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) |
345 return; | |
346 | |
6199 | 347 sound_initialized = TRUE; |
348 | |
5684 | 349 #ifdef USE_AO |
350 ao_driver = -1; | |
351 | |
352 if(!strcmp(val, "esd")) | |
353 ao_driver = ao_driver_id("esd"); | |
354 else if(!strcmp(val, "arts")) | |
355 ao_driver = ao_driver_id("arts"); | |
356 else if(!strcmp(val, "automatic")) | |
357 ao_driver = ao_default_driver_id(); | |
358 | |
359 if(ao_driver != -1) { | |
360 ao_info *info = ao_driver_info(ao_driver); | |
361 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
362 "Sound output driver loaded: %s\n", info->name); | |
363 } | |
364 #endif /* USE_AO */ | |
365 #ifdef USE_NAS | |
366 if (!strcmp(val, "nas")) | |
367 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
368 "Sound output driver loaded: NAS output\n"); | |
369 #endif /* USE_NAS */ | |
370 } | |
371 | |
372 #ifdef USE_NAS_AUDIO | |
373 static gboolean play_file_nas(const char *filename) | |
374 { | |
375 AuServer *nas_serv; | |
376 gboolean ret = FALSE; | |
377 | |
378 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
379 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
380 AuCloseServer(nas_serv); | |
381 } | |
382 | |
383 return ret; | |
384 } | |
385 | |
386 #endif /* USE_NAS_AUDIO */ | |
387 | |
388 void gaim_gtk_sound_set_login_mute(gboolean mute) | |
389 { | |
390 mute_login_sounds = mute; | |
391 } | |
392 | |
393 const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
394 { | |
395 if(event >= GAIM_NUM_SOUNDS) | |
396 return 0; | |
397 | |
398 return sounds[event].pref; | |
399 } | |
400 | |
401 char *gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
402 { | |
403 if(event >= GAIM_NUM_SOUNDS) | |
404 return NULL; | |
405 | |
406 return sounds[event].label; | |
407 } | |
10087 | 408 |
409 void *gaim_gtk_sound_get_handle() | |
410 { | |
411 static int handle; | |
412 | |
413 return &handle; | |
414 } |