Mercurial > pidgin
annotate src/gtksound.c @ 9932:3fa121db91d0
[gaim-migrate @ 10824]
A patch from Dave West. This prints happygood messages to conversation
windows when doing file transfer stuff. Nicely done.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 02 Sep 2004 02:49:00 +0000 |
parents | 4a15962c344a |
children | 2e225cd35615 |
rev | line source |
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5684 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5684 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
9791 | 23 #include "internal.h" |
24 #include "gtkgaim.h" | |
5684 | 25 |
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26 #ifdef _WIN32 |
5684 | 27 #include <windows.h> |
28 #include <mmsystem.h> | |
29 #endif | |
30 | |
31 #ifdef USE_AO | |
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32 # include <ao/ao.h> |
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33 # include <audiofile.h> |
5684 | 34 #endif /* USE_AO */ |
35 | |
36 #ifdef USE_NAS_AUDIO | |
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37 # include <audio/audiolib.h> |
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38 # include <audio/soundlib.h> |
5684 | 39 #endif /* USE_NAS_AUDIO */ |
40 | |
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41 #include "debug.h" |
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42 #include "notify.h" |
5684 | 43 #include "prefs.h" |
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44 #include "sound.h" |
7465 | 45 #include "util.h" |
5684 | 46 |
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47 #include "gtksound.h" |
5684 | 48 |
49 | |
50 struct gaim_sound_event { | |
51 char *label; | |
52 char *pref; | |
53 char *def; | |
54 }; | |
55 | |
56 | |
57 | |
58 static gboolean mute_login_sounds = FALSE; | |
59 static gboolean mute_sounds = FALSE; | |
6199 | 60 static gboolean sound_initialized = FALSE; |
5684 | 61 |
62 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
63 {N_("Buddy logs in"), "login", "arrive.wav"}, | |
64 {N_("Buddy logs out"), "logout", "leave.wav"}, | |
65 {N_("Message received"), "im_recv", "receive.wav"}, | |
66 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
67 {N_("Message sent"), "send_im", "send.wav"}, | |
68 {N_("Person enters chat"), "join_chat", "arrive.wav"}, | |
69 {N_("Person leaves chat"), "left_chat", "leave.wav"}, | |
70 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, | |
71 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
72 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
73 {NULL, "pounce_default", "redalert.wav"}, | |
74 {N_("Someone says your name in chat"), "nick_said", "redalert.wav"} | |
75 }; | |
76 | |
77 #ifdef USE_AO | |
78 static int ao_driver = -1; | |
79 #endif /* USE_AO */ | |
80 | |
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81 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 82 gpointer val, gpointer data); |
83 | |
84 static void gaim_gtk_sound_init(void) | |
85 { | |
86 gaim_prefs_add_none("/gaim/gtk/sound"); | |
87 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
88 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
89 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
90 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
91 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
92 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
93 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
94 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
95 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
96 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
97 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
98 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
99 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
100 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
101 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
102 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
103 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
104 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
105 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
106 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
107 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
108 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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109 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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110 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
8633 | 111 gaim_prefs_add_bool("/gaim/gtk/sound/conv_focus", TRUE); |
5684 | 112 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); |
113 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
114 | |
115 #ifdef USE_AO | |
116 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
117 "Initializing sound output drivers.\n"); | |
118 ao_initialize(); | |
119 #endif /* USE_AO */ | |
120 | |
121 gaim_prefs_connect_callback("/gaim/gtk/sound/method", | |
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122 _pref_sound_method_changed, NULL); |
5684 | 123 } |
124 | |
125 | |
126 static void gaim_gtk_sound_shutdown(void) | |
127 { | |
128 #ifdef USE_AO | |
129 ao_shutdown(); | |
130 #endif | |
6199 | 131 sound_initialized = FALSE; |
5684 | 132 } |
133 | |
134 static void gaim_gtk_sound_play_file(const char *filename) | |
135 { | |
136 const char *method; | |
137 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
138 pid_t pid; | |
139 #ifdef USE_AO | |
140 AFfilehandle file; | |
141 #endif | |
142 #endif | |
143 | |
6199 | 144 if (!sound_initialized) |
145 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
146 | |
5684 | 147 if (mute_sounds) |
148 return; | |
149 | |
150 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
151 | |
152 if (!strcmp(method, "beep")) { | |
153 gdk_beep(); | |
154 return; | |
155 } | |
156 | |
157 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
158 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
159 gaim_notify_error(NULL, NULL, tmp, NULL); | |
160 g_free(tmp); | |
161 return; | |
162 } | |
163 | |
164 #ifndef _WIN32 | |
165 if (!strcmp(method, "custom")) { | |
166 const char *sound_cmd; | |
167 char *command; | |
168 GError *error = NULL; | |
169 | |
170 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
171 | |
172 if (!sound_cmd || *sound_cmd == '\0') { | |
173 gaim_notify_error(NULL, NULL, | |
174 _("Unable to play sound because the " | |
175 "'Command' sound method has been chosen, " | |
176 "but no command has been set."), NULL); | |
177 return; | |
178 } | |
179 | |
7464 | 180 if(strstr(sound_cmd, "%s")) |
181 command = gaim_strreplace(sound_cmd, "%s", filename); | |
182 else | |
183 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 184 |
185 if(!g_spawn_command_line_async(command, &error)) { | |
186 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
187 gaim_notify_error(NULL, NULL, tmp, NULL); | |
188 g_free(tmp); | |
189 g_error_free(error); | |
190 } | |
191 | |
192 g_free(command); | |
193 return; | |
194 } | |
195 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
196 pid = fork(); | |
197 if (pid < 0) | |
198 return; | |
199 else if (pid == 0) { | |
200 #ifdef USE_NAS_AUDIO | |
201 if (!strcmp(method, "nas")) { | |
202 if (play_file_nas(filename)) | |
203 _exit(0); | |
204 } | |
205 #endif /* USE_NAS_AUDIO */ | |
206 | |
207 #ifdef USE_AO | |
208 file = afOpenFile(filename, "rb", NULL); | |
209 if(file) { | |
210 ao_device *device; | |
211 ao_sample_format format; | |
212 int in_fmt; | |
213 int bytes_per_frame; | |
214 | |
215 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
216 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
217 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
218 &format.bits); | |
219 | |
220 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
221 * let libaudiofile make them a bit better for us */ | |
222 if(format.bits == 8) | |
223 format.bits = 16; | |
224 | |
225 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
226 AF_SAMPFMT_TWOSCOMP, format.bits); | |
227 | |
228 #if __BYTE_ORDER == __BIG_ENDIAN | |
229 format.byte_format = AO_FMT_BIG; | |
230 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
231 AF_BYTEORDER_BIGENDIAN); | |
232 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
233 format.byte_format = AO_FMT_LITTLE; | |
234 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
235 AF_BYTEORDER_LITTLEENDIAN); | |
236 #endif | |
237 | |
238 bytes_per_frame = format.bits * format.channels / 8; | |
239 | |
240 device = ao_open_live(ao_driver, &format, NULL); | |
241 | |
242 if(device) { | |
243 int frames_read; | |
244 char buf[4096]; | |
245 int buf_frames = sizeof(buf) / bytes_per_frame; | |
246 | |
247 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
248 buf, buf_frames))) { | |
249 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
250 break; | |
251 } | |
252 ao_close(device); | |
253 } | |
254 afCloseFile(file); | |
255 } | |
256 ao_shutdown(); | |
257 #endif /* USE_AO */ | |
258 _exit(0); | |
259 } | |
260 #else /* USE_NAS_AUDIO || USE_AO */ | |
261 gdk_beep(); | |
262 return; | |
263 #endif /* USE_NAS_AUDIO || USE_AO */ | |
264 #else /* _WIN32 */ | |
265 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); | |
266 | |
267 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) | |
268 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); | |
269 #endif /* _WIN32 */ | |
270 } | |
271 | |
272 static void gaim_gtk_sound_play_event(GaimSoundEventID event) | |
273 { | |
274 char *enable_pref; | |
275 char *file_pref; | |
276 | |
277 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
278 return; | |
279 | |
280 if (event >= GAIM_NUM_SOUNDS) { | |
281 gaim_debug(GAIM_DEBUG_MISC, "sound", | |
282 "got request for unknown sound: %d\n", event); | |
283 return; | |
284 } | |
285 | |
286 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
287 sounds[event].pref); | |
288 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
289 | |
290 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
291 if (gaim_prefs_get_bool(enable_pref)) { | |
292 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
293 if(!filename || !strlen(filename)) { | |
294 if(filename) g_free(filename); | |
295 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
296 } | |
297 | |
298 gaim_sound_play_file(filename); | |
299 g_free(filename); | |
300 } | |
301 | |
302 g_free(enable_pref); | |
303 g_free(file_pref); | |
304 } | |
305 | |
306 static GaimSoundUiOps sound_ui_ops = | |
307 { | |
308 gaim_gtk_sound_init, | |
309 gaim_gtk_sound_shutdown, | |
310 gaim_gtk_sound_play_file, | |
311 gaim_gtk_sound_play_event | |
312 }; | |
313 | |
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314 GaimSoundUiOps * |
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315 gaim_gtk_sound_get_ui_ops(void) |
5684 | 316 { |
317 return &sound_ui_ops; | |
318 } | |
319 | |
320 | |
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321 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 322 gpointer val, gpointer data) { |
6778 | 323 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) |
324 return; | |
325 | |
6199 | 326 sound_initialized = TRUE; |
327 | |
5684 | 328 #ifdef USE_AO |
329 ao_driver = -1; | |
330 | |
331 if(!strcmp(val, "esd")) | |
332 ao_driver = ao_driver_id("esd"); | |
333 else if(!strcmp(val, "arts")) | |
334 ao_driver = ao_driver_id("arts"); | |
335 else if(!strcmp(val, "automatic")) | |
336 ao_driver = ao_default_driver_id(); | |
337 | |
338 if(ao_driver != -1) { | |
339 ao_info *info = ao_driver_info(ao_driver); | |
340 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
341 "Sound output driver loaded: %s\n", info->name); | |
342 } | |
343 #endif /* USE_AO */ | |
344 #ifdef USE_NAS | |
345 if (!strcmp(val, "nas")) | |
346 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
347 "Sound output driver loaded: NAS output\n"); | |
348 #endif /* USE_NAS */ | |
349 } | |
350 | |
351 #ifdef USE_NAS_AUDIO | |
352 static gboolean play_file_nas(const char *filename) | |
353 { | |
354 AuServer *nas_serv; | |
355 gboolean ret = FALSE; | |
356 | |
357 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
358 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
359 AuCloseServer(nas_serv); | |
360 } | |
361 | |
362 return ret; | |
363 } | |
364 | |
365 #endif /* USE_NAS_AUDIO */ | |
366 | |
367 void gaim_gtk_sound_set_mute(gboolean mute) | |
368 { | |
369 mute_sounds = mute; | |
370 } | |
371 | |
372 gboolean gaim_gtk_sound_get_mute() | |
373 { | |
374 return mute_sounds; | |
375 } | |
376 | |
377 void gaim_gtk_sound_set_login_mute(gboolean mute) | |
378 { | |
379 mute_login_sounds = mute; | |
380 } | |
381 | |
382 const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
383 { | |
384 if(event >= GAIM_NUM_SOUNDS) | |
385 return 0; | |
386 | |
387 return sounds[event].pref; | |
388 } | |
389 | |
390 char *gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
391 { | |
392 if(event >= GAIM_NUM_SOUNDS) | |
393 return NULL; | |
394 | |
395 return sounds[event].label; | |
396 } |