Mercurial > pidgin
annotate src/gtksound.c @ 12585:7bbd410442cb
[gaim-migrate @ 14913]
Relatively, this is a massively minor change, but in the few times I've
used Status, I've often found myself wanting to change from Available to
Away while keeping the same message. Instead of clearing the imhtml,
this selects all the text in it, so you can just start typing to change the
message, or leave it alone to keep it the same. Cool?
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Tue, 20 Dec 2005 23:57:02 +0000 |
parents | 8c339d9f1bb4 |
children | a8bffa7fb6ac |
rev | line source |
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5684 | 1 /* |
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2 * @file gtksound.h GTK+ Sound |
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3 * @ingroup gtkui |
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4 * |
5684 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5684 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 * | |
25 */ | |
9791 | 26 #include "internal.h" |
27 #include "gtkgaim.h" | |
5684 | 28 |
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29 #ifdef _WIN32 |
5684 | 30 #include <windows.h> |
31 #include <mmsystem.h> | |
32 #endif | |
33 | |
34 #ifdef USE_AO | |
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35 # include <ao/ao.h> |
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36 # include <audiofile.h> |
5684 | 37 #endif /* USE_AO */ |
38 | |
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39 #include "debug.h" |
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40 #include "notify.h" |
5684 | 41 #include "prefs.h" |
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42 #include "sound.h" |
7465 | 43 #include "util.h" |
5684 | 44 |
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45 #include "gtkconv.h" |
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46 #include "gtksound.h" |
5684 | 47 |
48 struct gaim_sound_event { | |
49 char *label; | |
50 char *pref; | |
51 char *def; | |
52 }; | |
53 | |
10074 | 54 #define PLAY_SOUND_TIMEOUT 15000 |
5684 | 55 |
10320 | 56 static guint mute_login_sounds_timeout = 0; |
5684 | 57 static gboolean mute_login_sounds = FALSE; |
6199 | 58 static gboolean sound_initialized = FALSE; |
5684 | 59 |
60 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
10158 | 61 {N_("Buddy logs in"), "login", "login.wav"}, |
62 {N_("Buddy logs out"), "logout", "logout.wav"}, | |
5684 | 63 {N_("Message received"), "im_recv", "receive.wav"}, |
64 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
65 {N_("Message sent"), "send_im", "send.wav"}, | |
10158 | 66 {N_("Person enters chat"), "join_chat", "login.wav"}, |
67 {N_("Person leaves chat"), "left_chat", "logout.wav"}, | |
5684 | 68 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, |
69 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
70 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
10158 | 71 {NULL, "pounce_default", "alert.wav"}, |
72 {N_("Someone says your name in chat"), "nick_said", "alert.wav"} | |
5684 | 73 }; |
74 | |
75 #ifdef USE_AO | |
76 static int ao_driver = -1; | |
77 #endif /* USE_AO */ | |
78 | |
10320 | 79 static gboolean |
11463 | 80 unmute_login_sounds_cb(gpointer data) |
10320 | 81 { |
82 mute_login_sounds = FALSE; | |
83 mute_login_sounds_timeout = 0; | |
84 return FALSE; | |
85 } | |
86 | |
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87 static gboolean |
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88 chat_nick_matches_name(GaimConversation *conv, const char *aname) |
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89 { |
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90 GaimConvChat *chat = NULL; |
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91 char *nick = NULL; |
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92 char *name = NULL; |
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93 gboolean ret = FALSE; |
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94 chat = gaim_conversation_get_chat_data(conv); |
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95 |
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96 if (chat==NULL) |
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97 return ret; |
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98 |
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99 nick = g_strdup(gaim_normalize(conv->account, chat->nick)); |
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100 name = g_strdup(gaim_normalize(conv->account, aname)); |
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101 |
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102 if (g_utf8_collate(nick, name) == 0) |
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103 ret = TRUE; |
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104 |
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105 g_free(nick); |
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106 g_free(name); |
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107 |
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108 return ret; |
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109 } |
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110 |
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111 /* |
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112 * play a sound event for a conversation, honoring make_sound flag |
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113 * of conversation and checking for focus if conv_focus pref is set |
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114 */ |
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115 static void |
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116 play_conv_event(GaimConversation *conv, GaimSoundEventID event) |
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117 { |
11642 | 118 /* If we should not play the sound for some reason, then exit early */ |
119 if (conv != NULL) | |
120 { | |
121 GaimGtkConversation *gtkconv; | |
122 GaimGtkWindow *win; | |
123 gboolean has_focus; | |
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124 |
11642 | 125 gtkconv = GAIM_GTK_CONVERSATION(conv); |
126 win = gtkconv->win; | |
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127 |
11642 | 128 has_focus = gaim_conversation_has_focus(conv); |
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129 |
11642 | 130 if (!gtkconv->make_sound || |
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131 (has_focus && !gaim_prefs_get_bool("/gaim/gtk/sound/conv_focus"))) |
11642 | 132 { |
133 return; | |
134 } | |
135 } | |
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136 |
11642 | 137 gaim_sound_play_event(event, conv ? gaim_conversation_get_account(conv) : NULL); |
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138 } |
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139 |
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140 static void |
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141 buddy_state_cb(GaimBuddy *buddy, GaimSoundEventID event) |
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142 { |
11642 | 143 gaim_sound_play_event(event, gaim_buddy_get_account(buddy)); |
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144 } |
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145 |
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146 static void |
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147 im_msg_received_cb(GaimAccount *account, char *sender, |
11581 | 148 char *message, GaimConversation *conv, |
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149 int flags, GaimSoundEventID event) |
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150 { |
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151 if (conv==NULL) |
11642 | 152 gaim_sound_play_event(GAIM_SOUND_FIRST_RECEIVE, account); |
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153 else |
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154 play_conv_event(conv, event); |
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155 } |
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156 |
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157 static void |
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158 im_msg_sent_cb(GaimAccount *account, const char *receiver, |
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159 const char *message, GaimSoundEventID event) |
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160 { |
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161 GaimConversation *conv = gaim_find_conversation_with_account( |
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162 GAIM_CONV_TYPE_ANY, receiver, account); |
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163 play_conv_event(conv, event); |
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164 } |
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165 |
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166 static void |
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167 chat_buddy_join_cb(GaimConversation *conv, const char *name, |
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168 GaimConvChatBuddyFlags flags, GaimSoundEventID event) |
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169 { |
11581 | 170 if (!chat_nick_matches_name(conv, name)) |
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171 play_conv_event(conv, event); |
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172 } |
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173 |
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174 static void |
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175 chat_buddy_left_cb(GaimConversation *conv, const char *name, |
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176 const char *reason, GaimSoundEventID event) |
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177 { |
11581 | 178 if (!chat_nick_matches_name(conv, name)) |
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179 play_conv_event(conv, event); |
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180 } |
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181 |
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182 static void |
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183 chat_msg_sent_cb(GaimAccount *account, const char *message, |
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184 int id, GaimSoundEventID event) |
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185 { |
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186 GaimConnection *conn = gaim_account_get_connection(account); |
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187 GaimConversation *conv = NULL; |
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188 |
11581 | 189 if (conn!=NULL) |
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190 conv = gaim_find_chat(conn,id); |
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191 |
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192 play_conv_event(conv, event); |
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193 } |
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194 |
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195 static void |
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196 chat_msg_received_cb(GaimAccount *account, char *sender, |
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197 char *message, GaimConversation *conv, |
12216 | 198 GaimMessageFlags flags, GaimSoundEventID event) |
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199 { |
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200 GaimConvChat *chat; |
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201 |
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202 chat = gaim_conversation_get_chat_data(conv); |
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203 |
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204 if (chat!=NULL && gaim_conv_chat_is_user_ignored(chat, sender)) |
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205 return; |
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206 |
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207 if (chat_nick_matches_name(conv, sender)) |
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208 return; |
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209 |
12216 | 210 if (flags & GAIM_MESSAGE_NICK || gaim_utf8_has_word(message, chat->nick)) |
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211 play_conv_event(conv, GAIM_SOUND_CHAT_NICK); |
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212 else |
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213 play_conv_event(conv, event); |
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214 } |
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215 |
10320 | 216 /* |
217 * We mute sounds for the 10 seconds after you log in so that | |
218 * you don't get flooded with sounds when the blist shows all | |
219 * your buddies logging in. | |
220 */ | |
221 static void | |
222 account_signon_cb(GaimConnection *gc, gpointer data) | |
223 { | |
224 if (mute_login_sounds_timeout != 0) | |
225 g_source_remove(mute_login_sounds_timeout); | |
226 mute_login_sounds = TRUE; | |
11463 | 227 mute_login_sounds_timeout = gaim_timeout_add(10000, unmute_login_sounds_cb, NULL); |
10320 | 228 } |
229 | |
10322 | 230 static void |
231 _pref_sound_method_changed(const char *name, GaimPrefType type, | |
232 gpointer val, gpointer data) { | |
233 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) | |
234 return; | |
235 | |
236 sound_initialized = TRUE; | |
237 | |
238 #ifdef USE_AO | |
239 ao_driver = -1; | |
240 | |
241 if(!strcmp(val, "esd")) | |
242 ao_driver = ao_driver_id("esd"); | |
243 else if(!strcmp(val, "arts")) | |
244 ao_driver = ao_driver_id("arts"); | |
11082 | 245 else if(!strcmp(val, "nas")) |
246 ao_driver = ao_driver_id("nas"); | |
10322 | 247 else if(!strcmp(val, "automatic")) |
248 ao_driver = ao_default_driver_id(); | |
249 | |
250 if(ao_driver != -1) { | |
251 ao_info *info = ao_driver_info(ao_driver); | |
252 gaim_debug_info("sound", | |
253 "Sound output driver loaded: %s\n", info->name); | |
254 } | |
255 #endif /* USE_AO */ | |
256 } | |
257 | |
258 const char * | |
259 gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
260 { | |
261 if(event >= GAIM_NUM_SOUNDS) | |
262 return 0; | |
263 | |
264 return sounds[event].pref; | |
265 } | |
266 | |
267 char * | |
268 gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
269 { | |
270 if(event >= GAIM_NUM_SOUNDS) | |
271 return NULL; | |
272 | |
273 return sounds[event].label; | |
274 } | |
275 | |
276 void * | |
277 gaim_gtk_sound_get_handle() | |
278 { | |
279 static int handle; | |
280 | |
281 return &handle; | |
282 } | |
283 | |
284 static void | |
285 gaim_gtk_sound_init(void) | |
5684 | 286 { |
10320 | 287 void *gtk_sound_handle = gaim_gtk_sound_get_handle(); |
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288 void *blist_handle = gaim_blist_get_handle(); |
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289 void *conv_handle = gaim_conversations_get_handle(); |
10320 | 290 |
291 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", | |
292 gtk_sound_handle, GAIM_CALLBACK(account_signon_cb), | |
293 NULL); | |
294 | |
5684 | 295 gaim_prefs_add_none("/gaim/gtk/sound"); |
296 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
297 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
298 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
299 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
300 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
301 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
302 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
303 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
304 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
305 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
306 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
307 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
308 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
309 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
310 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
311 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
312 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
313 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
314 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
315 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
316 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
317 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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318 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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319 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
8633 | 320 gaim_prefs_add_bool("/gaim/gtk/sound/conv_focus", TRUE); |
10074 | 321 gaim_prefs_add_bool("/gaim/gtk/sound/mute", FALSE); |
5684 | 322 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); |
323 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
324 | |
325 #ifdef USE_AO | |
10322 | 326 gaim_debug_info("sound", "Initializing sound output drivers.\n"); |
5684 | 327 ao_initialize(); |
328 #endif /* USE_AO */ | |
329 | |
10087 | 330 gaim_prefs_connect_callback(gaim_gtk_sound_get_handle(), "/gaim/gtk/sound/method", |
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331 _pref_sound_method_changed, NULL); |
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332 |
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333 gaim_signal_connect(blist_handle, "buddy-signed-on", |
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334 gtk_sound_handle, GAIM_CALLBACK(buddy_state_cb), |
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335 GINT_TO_POINTER(GAIM_SOUND_BUDDY_ARRIVE)); |
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336 gaim_signal_connect(blist_handle, "buddy-signed-off", |
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337 gtk_sound_handle, GAIM_CALLBACK(buddy_state_cb), |
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338 GINT_TO_POINTER(GAIM_SOUND_BUDDY_LEAVE)); |
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339 gaim_signal_connect(conv_handle, "received-im-msg", |
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340 gtk_sound_handle, GAIM_CALLBACK(im_msg_received_cb), |
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341 GINT_TO_POINTER(GAIM_SOUND_RECEIVE)); |
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342 gaim_signal_connect(conv_handle, "sent-im-msg", |
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343 gtk_sound_handle, GAIM_CALLBACK(im_msg_sent_cb), |
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344 GINT_TO_POINTER(GAIM_SOUND_SEND)); |
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345 gaim_signal_connect(conv_handle, "chat-buddy-joined", |
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346 gtk_sound_handle, GAIM_CALLBACK(chat_buddy_join_cb), |
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347 GINT_TO_POINTER(GAIM_SOUND_CHAT_JOIN)); |
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348 gaim_signal_connect(conv_handle, "chat-buddy-left", |
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349 gtk_sound_handle, GAIM_CALLBACK(chat_buddy_left_cb), |
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350 GINT_TO_POINTER(GAIM_SOUND_CHAT_LEAVE)); |
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351 gaim_signal_connect(conv_handle, "sent-chat-msg", |
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352 gtk_sound_handle, GAIM_CALLBACK(chat_msg_sent_cb), |
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353 GINT_TO_POINTER(GAIM_SOUND_CHAT_YOU_SAY)); |
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354 gaim_signal_connect(conv_handle, "received-chat-msg", |
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355 gtk_sound_handle, GAIM_CALLBACK(chat_msg_received_cb), |
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356 GINT_TO_POINTER(GAIM_SOUND_CHAT_SAY)); |
5684 | 357 } |
358 | |
10322 | 359 static void |
360 gaim_gtk_sound_uninit(void) | |
5684 | 361 { |
362 #ifdef USE_AO | |
363 ao_shutdown(); | |
364 #endif | |
6199 | 365 sound_initialized = FALSE; |
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366 |
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367 gaim_signals_disconnect_by_handle(gaim_gtk_sound_get_handle()); |
5684 | 368 } |
369 | |
11463 | 370 #ifdef USE_AO |
10322 | 371 static gboolean |
372 expire_old_child(gpointer data) | |
10074 | 373 { |
374 int ret; | |
375 pid_t pid = GPOINTER_TO_INT(data); | |
376 | |
377 ret = waitpid(pid, NULL, WNOHANG | WUNTRACED); | |
378 | |
379 if(ret == 0) { | |
380 if(kill(pid, SIGKILL) < 0) | |
10322 | 381 gaim_debug_error("gtksound", "Killing process %d failed (%s)\n", |
382 pid, strerror(errno)); | |
10074 | 383 } |
384 | |
385 return FALSE; /* do not run again */ | |
386 } | |
387 #endif | |
388 | |
10322 | 389 static void |
390 gaim_gtk_sound_play_file(const char *filename) | |
5684 | 391 { |
392 const char *method; | |
11463 | 393 #ifdef USE_AO |
5684 | 394 pid_t pid; |
395 AFfilehandle file; | |
396 #endif | |
397 | |
6199 | 398 if (!sound_initialized) |
399 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
400 | |
10074 | 401 if (gaim_prefs_get_bool("/gaim/gtk/sound/mute")) |
5684 | 402 return; |
403 | |
404 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
405 | |
10074 | 406 if (!strcmp(method, "none")) { |
407 return; | |
408 } else if (!strcmp(method, "beep")) { | |
5684 | 409 gdk_beep(); |
410 return; | |
411 } | |
412 | |
413 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
414 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
415 gaim_notify_error(NULL, NULL, tmp, NULL); | |
416 g_free(tmp); | |
417 return; | |
418 } | |
419 | |
420 #ifndef _WIN32 | |
421 if (!strcmp(method, "custom")) { | |
422 const char *sound_cmd; | |
423 char *command; | |
424 GError *error = NULL; | |
425 | |
426 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
427 | |
428 if (!sound_cmd || *sound_cmd == '\0') { | |
429 gaim_notify_error(NULL, NULL, | |
430 _("Unable to play sound because the " | |
431 "'Command' sound method has been chosen, " | |
432 "but no command has been set."), NULL); | |
433 return; | |
434 } | |
435 | |
7464 | 436 if(strstr(sound_cmd, "%s")) |
437 command = gaim_strreplace(sound_cmd, "%s", filename); | |
438 else | |
439 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 440 |
441 if(!g_spawn_command_line_async(command, &error)) { | |
442 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
443 gaim_notify_error(NULL, NULL, tmp, NULL); | |
444 g_free(tmp); | |
445 g_error_free(error); | |
446 } | |
447 | |
448 g_free(command); | |
449 return; | |
450 } | |
11463 | 451 #ifdef USE_AO |
5684 | 452 pid = fork(); |
453 if (pid < 0) | |
454 return; | |
455 else if (pid == 0) { | |
11463 | 456 /* Child process */ |
5684 | 457 file = afOpenFile(filename, "rb", NULL); |
458 if(file) { | |
459 ao_device *device; | |
460 ao_sample_format format; | |
461 int in_fmt; | |
462 int bytes_per_frame; | |
463 | |
464 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
465 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
466 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
467 &format.bits); | |
468 | |
469 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
470 * let libaudiofile make them a bit better for us */ | |
471 if(format.bits == 8) | |
472 format.bits = 16; | |
473 | |
474 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
475 AF_SAMPFMT_TWOSCOMP, format.bits); | |
476 | |
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477 #if G_BYTE_ORDER == G_BIG_ENDIAN |
5684 | 478 format.byte_format = AO_FMT_BIG; |
479 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
480 AF_BYTEORDER_BIGENDIAN); | |
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481 #elif G_BYTE_ORDER == G_LITTLE_ENDIAN |
5684 | 482 format.byte_format = AO_FMT_LITTLE; |
483 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
484 AF_BYTEORDER_LITTLEENDIAN); | |
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485 #else |
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486 #warning Unknown endianness |
5684 | 487 #endif |
488 | |
489 bytes_per_frame = format.bits * format.channels / 8; | |
490 | |
491 device = ao_open_live(ao_driver, &format, NULL); | |
492 | |
493 if(device) { | |
494 int frames_read; | |
495 char buf[4096]; | |
496 int buf_frames = sizeof(buf) / bytes_per_frame; | |
497 | |
498 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
499 buf, buf_frames))) { | |
500 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
501 break; | |
502 } | |
503 ao_close(device); | |
504 } | |
505 afCloseFile(file); | |
506 } | |
507 ao_shutdown(); | |
508 _exit(0); | |
10074 | 509 } else { |
11463 | 510 /* Parent process */ |
10074 | 511 gaim_timeout_add(PLAY_SOUND_TIMEOUT, expire_old_child, GINT_TO_POINTER(pid)); |
5684 | 512 } |
11082 | 513 #else /* USE_AO */ |
5684 | 514 gdk_beep(); |
515 return; | |
11082 | 516 #endif /* USE_AO */ |
5684 | 517 #else /* _WIN32 */ |
10322 | 518 gaim_debug_info("sound", "Playing %s\n", filename); |
5684 | 519 |
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520 if (G_WIN32_HAVE_WIDECHAR_API ()) { |
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521 wchar_t *wc_filename = g_utf8_to_utf16(filename, |
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522 -1, NULL, NULL, NULL); |
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523 if (!PlaySoundW(wc_filename, NULL, SND_ASYNC | SND_FILENAME)) |
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524 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
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525 g_free(wc_filename); |
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526 } else { |
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527 char *l_filename = g_locale_from_utf8(filename, |
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528 -1, NULL, NULL, NULL); |
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529 if (!PlaySoundA(l_filename, NULL, SND_ASYNC | SND_FILENAME)) |
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530 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
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531 g_free(l_filename); |
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532 } |
5684 | 533 #endif /* _WIN32 */ |
534 } | |
535 | |
10322 | 536 static void |
537 gaim_gtk_sound_play_event(GaimSoundEventID event) | |
5684 | 538 { |
539 char *enable_pref; | |
540 char *file_pref; | |
541 | |
542 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
543 return; | |
544 | |
545 if (event >= GAIM_NUM_SOUNDS) { | |
10322 | 546 gaim_debug_error("sound", "got request for unknown sound: %d\n", event); |
5684 | 547 return; |
548 } | |
549 | |
550 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
551 sounds[event].pref); | |
552 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
553 | |
554 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
555 if (gaim_prefs_get_bool(enable_pref)) { | |
556 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
557 if(!filename || !strlen(filename)) { | |
558 if(filename) g_free(filename); | |
559 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
560 } | |
561 | |
11642 | 562 gaim_sound_play_file(filename, NULL); |
5684 | 563 g_free(filename); |
564 } | |
565 | |
566 g_free(enable_pref); | |
567 g_free(file_pref); | |
568 } | |
569 | |
570 static GaimSoundUiOps sound_ui_ops = | |
571 { | |
572 gaim_gtk_sound_init, | |
10322 | 573 gaim_gtk_sound_uninit, |
5684 | 574 gaim_gtk_sound_play_file, |
575 gaim_gtk_sound_play_event | |
576 }; | |
577 | |
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578 GaimSoundUiOps * |
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579 gaim_gtk_sound_get_ui_ops(void) |
5684 | 580 { |
581 return &sound_ui_ops; | |
582 } |