Mercurial > pidgin
annotate src/connection.c @ 10754:8a97b59f0071
[gaim-migrate @ 12357]
Some fairly clutch changes to how accounts set their statuses. This
gets rid of a lot of those g_assertion warnings.
My Girlfriend: Dad, why do we have so many forks?
Her Dad: Well, it's like the lord said, "Go fork and multiply."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 27 Mar 2005 19:12:52 +0000 |
parents | bf5e48215158 |
children | fffc664d5294 |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
10740 | 26 #include "account.h" |
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27 #include "blist.h" |
5563 | 28 #include "connection.h" |
5717 | 29 #include "debug.h" |
10751 | 30 #include "gaim.h" |
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31 #include "log.h" |
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32 #include "notify.h" |
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33 #include "prefs.h" |
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34 #include "request.h" |
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35 #include "server.h" |
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36 #include "signals.h" |
6106 | 37 #include "util.h" |
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38 |
5563 | 39 static GList *connections = NULL; |
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40 static GList *connections_connecting = NULL; |
5563 | 41 static GaimConnectionUiOps *connection_ui_ops = NULL; |
42 | |
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43 static int connections_handle; |
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44 |
10745 | 45 static gboolean |
46 send_keepalive(gpointer data) | |
47 { | |
48 GaimConnection *gc = data; | |
49 GaimPluginProtocolInfo *prpl_info = NULL; | |
50 | |
51 if (gc != NULL && gc->prpl != NULL) | |
52 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
53 | |
54 if (prpl_info && prpl_info->keepalive) | |
55 prpl_info->keepalive(gc); | |
56 | |
57 return TRUE; | |
58 } | |
59 | |
60 static void | |
61 update_keepalive(GaimConnection *gc, gboolean on) | |
62 { | |
63 if (on && !gc->keepalive) | |
64 { | |
65 gaim_debug_info("connection", "Activating keepalive.\n"); | |
66 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
67 } | |
68 else if (!on && gc->keepalive > 0) | |
69 { | |
70 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
71 gaim_timeout_remove(gc->keepalive); | |
72 gc->keepalive = 0; | |
73 } | |
74 } | |
75 | |
10740 | 76 void |
77 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
5563 | 78 { |
79 GaimConnection *gc; | |
10740 | 80 GaimPlugin *prpl; |
81 GaimPluginProtocolInfo *prpl_info; | |
5563 | 82 |
10740 | 83 g_return_if_fail(account != NULL); |
84 | |
85 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
86 | |
87 if (prpl != NULL) | |
88 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
89 else { | |
90 gchar *message; | |
91 | |
92 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
93 gaim_account_get_username(account)); | |
94 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
95 _("Connection Error"), message, NULL); | |
96 g_free(message); | |
97 return; | |
98 } | |
99 | |
100 if (regist) | |
101 { | |
102 if (prpl_info->register_user == NULL) | |
103 return; | |
104 } | |
105 else | |
106 { | |
10751 | 107 if (((password == NULL) || (*password == '\0')) && |
10740 | 108 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
109 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
110 { | |
111 gaim_debug_error("connection", "Can not connect to account %s without " | |
112 "a password.\n", gaim_account_get_username(account)); | |
113 return; | |
114 } | |
115 } | |
5563 | 116 |
117 gc = g_new0(GaimConnection, 1); | |
10740 | 118 gc->prpl = prpl; |
10751 | 119 if ((password != NULL) && (*password != '\0')) |
120 gc->password = g_strdup(password); | |
5563 | 121 gaim_connection_set_account(gc, account); |
10740 | 122 gaim_connection_set_state(gc, GAIM_CONNECTING); |
123 connections = g_list_append(connections, gc); | |
5563 | 124 gaim_account_set_connection(account, gc); |
125 | |
10740 | 126 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
127 | |
128 if (regist) | |
129 { | |
130 gaim_debug_info("connection", "Registering. gc = %p\n", gc); | |
131 | |
132 /* set this so we don't auto-reconnect after registering */ | |
133 gc->wants_to_die = TRUE; | |
134 | |
135 prpl_info->register_user(account); | |
136 } | |
137 else | |
138 { | |
139 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
140 | |
141 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
142 prpl_info->login(account, gaim_account_get_active_status(account)); | |
143 } | |
5563 | 144 } |
145 | |
146 void | |
147 gaim_connection_destroy(GaimConnection *gc) | |
148 { | |
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149 GaimAccount *account; |
10754 | 150 GList *wins; |
151 GaimPresence *presence = NULL; | |
152 GaimPluginProtocolInfo *prpl_info = NULL; | |
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153 |
5563 | 154 g_return_if_fail(gc != NULL); |
155 | |
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156 account = gaim_connection_get_account(gc); |
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157 |
10754 | 158 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
159 | |
160 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
161 gaim_blist_remove_account(account); | |
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162 |
10754 | 163 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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164 |
10754 | 165 while (gc->buddy_chats) |
166 { | |
167 GaimConversation *b = gc->buddy_chats->data; | |
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168 |
10754 | 169 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
170 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
171 } | |
10745 | 172 |
10754 | 173 if (gc->idle_timer > 0) |
174 gaim_timeout_remove(gc->idle_timer); | |
175 gc->idle_timer = 0; | |
10745 | 176 |
10754 | 177 update_keepalive(gc, FALSE); |
10745 | 178 |
10754 | 179 if (gc->prpl != NULL) |
180 { | |
181 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
10745 | 182 |
10754 | 183 if (prpl_info->close) |
184 (prpl_info->close)(gc); | |
185 } | |
5563 | 186 |
10754 | 187 connections = g_list_remove(connections, gc); |
5563 | 188 |
10754 | 189 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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190 |
10754 | 191 /* LOG system_log(log_signoff, gc, NULL, |
192 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
193 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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194 |
10754 | 195 presence = gaim_account_get_presence(account); |
196 if (gaim_presence_is_online(presence) == TRUE) | |
197 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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198 |
10754 | 199 /* |
200 * XXX This is a hack! Remove this and replace it with a better event | |
201 * notification system. | |
202 */ | |
203 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
204 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
205 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
206 GAIM_CONV_ACCOUNT_OFFLINE); | |
207 } | |
10742 | 208 |
10754 | 209 gaim_request_close_with_handle(gc); |
210 gaim_notify_close_with_handle(gc); | |
5563 | 211 |
10742 | 212 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
213 | |
214 gaim_account_set_connection(account, NULL); | |
215 | |
216 if (gc->password != NULL) | |
217 g_free(gc->password); | |
5563 | 218 |
10742 | 219 if (gc->display_name != NULL) |
220 g_free(gc->display_name); | |
9848 | 221 |
10742 | 222 if (gc->disconnect_timeout) |
223 gaim_timeout_remove(gc->disconnect_timeout); | |
6029 | 224 |
10742 | 225 g_free(gc); |
6029 | 226 } |
227 | |
5563 | 228 /* |
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229 * d:)->-< |
5563 | 230 * |
231 * d:O-\-< | |
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232 * |
5563 | 233 * d:D-/-< |
234 * | |
235 * d8D->-< DANCE! | |
236 */ | |
237 | |
238 void | |
239 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
240 { | |
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241 GaimConnectionUiOps *ops; |
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242 |
5563 | 243 g_return_if_fail(gc != NULL); |
244 | |
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245 if (gc->state == state) |
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246 return; |
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247 |
5563 | 248 gc->state = state; |
249 | |
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250 ops = gaim_connections_get_ui_ops(); |
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251 |
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252 if (gc->state == GAIM_CONNECTING) { |
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253 connections_connecting = g_list_append(connections_connecting, gc); |
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254 } |
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255 else { |
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256 connections_connecting = g_list_remove(connections_connecting, gc); |
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257 } |
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258 |
5563 | 259 if (gc->state == GAIM_CONNECTED) { |
6695 | 260 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 261 GList *wins; |
9285 | 262 GList *add_buds = NULL; |
10052 | 263 GaimAccount *account; |
264 GaimPresence *presence; | |
265 | |
266 account = gaim_connection_get_account(gc); | |
267 presence = gaim_account_get_presence(account); | |
5563 | 268 |
269 /* Set the time the account came online */ | |
270 time(&gc->login_time); | |
271 | |
10301 | 272 if (gaim_prefs_get_bool("/core/logging/log_system") && |
273 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
274 GaimLog *log = gaim_account_get_log(account); | |
275 char *msg = g_strdup_printf("+++ %s signed on", | |
276 gaim_account_get_username(account)); | |
277 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
278 gaim_account_get_username(account), gc->login_time, | |
279 msg); | |
280 g_free(msg); | |
281 } | |
282 | |
5563 | 283 if (ops != NULL && ops->connected != NULL) |
284 ops->connected(gc); | |
285 | |
286 gaim_blist_show(); | |
8573 | 287 gaim_blist_add_account(account); |
5563 | 288 |
289 /* | |
290 * XXX This is a hack! Remove this and replace it with a better event | |
291 * notification system. | |
292 */ | |
293 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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294 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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295 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 296 GAIM_CONV_ACCOUNT_ONLINE); |
297 } | |
298 | |
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299 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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300 |
5563 | 301 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 302 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 303 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
304 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
305 continue; | |
6695 | 306 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
307 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
308 continue; | |
309 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
310 GaimBuddy *b; | |
311 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
312 continue; | |
313 | |
314 b = (GaimBuddy *)bnode; | |
5563 | 315 if(b->account == gc->account) { |
9285 | 316 add_buds = g_list_append(add_buds, b); |
5563 | 317 } |
318 } | |
319 } | |
320 } | |
321 | |
322 if(add_buds) { | |
323 serv_add_buddies(gc, add_buds); | |
324 g_list_free(add_buds); | |
325 } | |
326 | |
327 serv_set_permit_deny(gc); | |
10745 | 328 |
329 update_keepalive(gc, TRUE); | |
10751 | 330 |
331 if (gaim_account_get_user_info(account) != NULL) | |
332 serv_set_info(gc, gaim_account_get_user_info(account)); | |
333 | |
334 if (gc->idle_timer > 0) | |
335 gaim_timeout_remove(gc->idle_timer); | |
336 | |
337 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
338 serv_touch_idle(gc); | |
5563 | 339 } |
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340 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 341 GaimAccount *account = gaim_connection_get_account(gc); |
342 | |
343 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
344 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
345 GaimLog *log = gaim_account_get_log(account); | |
346 char *msg = g_strdup_printf("+++ %s signed off", | |
347 gaim_account_get_username(account)); | |
348 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
349 gaim_account_get_username(account), time(NULL), | |
350 msg); | |
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351 g_free(msg); |
8573 | 352 } |
353 | |
354 gaim_account_destroy_log(account); | |
355 | |
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356 if (ops != NULL && ops->disconnected != NULL) |
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357 ops->disconnected(gc); |
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358 } |
5563 | 359 } |
360 | |
361 void | |
362 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
363 { | |
364 g_return_if_fail(gc != NULL); | |
365 g_return_if_fail(account != NULL); | |
366 | |
367 gc->account = account; | |
368 } | |
369 | |
370 void | |
371 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
372 { | |
373 g_return_if_fail(gc != NULL); | |
374 | |
375 if (gc->display_name != NULL) | |
376 g_free(gc->display_name); | |
377 | |
378 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
379 } | |
380 | |
381 GaimConnectionState | |
382 gaim_connection_get_state(const GaimConnection *gc) | |
383 { | |
384 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
385 | |
386 return gc->state; | |
387 } | |
388 | |
389 GaimAccount * | |
390 gaim_connection_get_account(const GaimConnection *gc) | |
391 { | |
392 g_return_val_if_fail(gc != NULL, NULL); | |
393 | |
394 return gc->account; | |
395 } | |
396 | |
397 const char * | |
10740 | 398 gaim_connection_get_password(const GaimConnection *gc) |
399 { | |
400 g_return_val_if_fail(gc != NULL, NULL); | |
401 | |
402 return gc->password; | |
403 } | |
404 | |
405 const char * | |
5563 | 406 gaim_connection_get_display_name(const GaimConnection *gc) |
407 { | |
408 g_return_val_if_fail(gc != NULL, NULL); | |
409 | |
410 return gc->display_name; | |
411 } | |
412 | |
413 void | |
414 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
415 size_t step, size_t count) | |
416 { | |
417 GaimConnectionUiOps *ops; | |
418 | |
419 g_return_if_fail(gc != NULL); | |
420 g_return_if_fail(text != NULL); | |
421 g_return_if_fail(step < count); | |
422 g_return_if_fail(count > 1); | |
423 | |
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424 ops = gaim_connections_get_ui_ops(); |
5563 | 425 |
426 if (ops != NULL && ops->connect_progress != NULL) | |
427 ops->connect_progress(gc, text, step, count); | |
428 } | |
429 | |
430 void | |
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431 gaim_connection_notice(GaimConnection *gc, const char *text) |
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432 { |
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433 GaimConnectionUiOps *ops; |
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434 |
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435 g_return_if_fail(gc != NULL); |
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436 g_return_if_fail(text != NULL); |
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437 |
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438 ops = gaim_connections_get_ui_ops(); |
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439 |
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440 if (ops != NULL && ops->notice != NULL) |
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441 ops->notice(gc, text); |
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442 } |
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443 |
10742 | 444 gboolean |
445 gaim_connection_disconnect_cb(gpointer data) | |
446 { | |
447 GaimAccount *account = data; | |
448 | |
449 gaim_account_disconnect(account); | |
450 | |
451 return FALSE; | |
452 } | |
453 | |
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454 void |
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455 gaim_connection_error(GaimConnection *gc, const char *text) |
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456 { |
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457 GaimConnectionUiOps *ops; |
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458 |
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459 g_return_if_fail(gc != NULL); |
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460 g_return_if_fail(text != NULL); |
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461 |
6393 | 462 /* If we've already got one error, we don't need any more */ |
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463 if (gc->disconnect_timeout) |
6393 | 464 return; |
465 | |
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466 ops = gaim_connections_get_ui_ops(); |
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467 |
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468 if (ops != NULL) { |
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469 if (ops->report_disconnect != NULL) |
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470 ops->report_disconnect(gc, text); |
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471 } |
5727 | 472 |
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473 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 474 gaim_connection_get_account(gc)); |
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475 } |
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476 |
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477 void |
5563 | 478 gaim_connections_disconnect_all(void) |
479 { | |
480 GList *l; | |
6113 | 481 GaimConnection *gc; |
5563 | 482 |
6113 | 483 while ((l = gaim_connections_get_all()) != NULL) { |
484 gc = l->data; | |
485 gc->wants_to_die = TRUE; | |
10742 | 486 gaim_account_disconnect(gc->account); |
6113 | 487 } |
5563 | 488 } |
489 | |
490 GList * | |
491 gaim_connections_get_all(void) | |
492 { | |
493 return connections; | |
494 } | |
495 | |
5788
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496 GList * |
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497 gaim_connections_get_connecting(void) |
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498 { |
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499 return connections_connecting; |
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500 } |
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501 |
5563 | 502 void |
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503 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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504 { |
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505 connection_ui_ops = ops; |
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506 } |
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507 |
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508 GaimConnectionUiOps * |
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509 gaim_connections_get_ui_ops(void) |
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510 { |
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511 return connection_ui_ops; |
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512 } |
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513 |
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514 void |
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515 gaim_connections_init(void) |
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516 { |
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517 void *handle = gaim_connections_get_handle(); |
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518 |
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519 gaim_signal_register(handle, "signing-on", |
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520 gaim_marshal_VOID__POINTER, NULL, 1, |
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521 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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522 GAIM_SUBTYPE_CONNECTION)); |
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523 |
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524 gaim_signal_register(handle, "signed-on", |
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525 gaim_marshal_VOID__POINTER, NULL, 1, |
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526 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
527 GAIM_SUBTYPE_CONNECTION)); |
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528 |
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529 gaim_signal_register(handle, "signing-off", |
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530 gaim_marshal_VOID__POINTER, NULL, 1, |
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531 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
532 GAIM_SUBTYPE_CONNECTION)); |
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|
533 |
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|
534 gaim_signal_register(handle, "signed-off", |
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535 gaim_marshal_VOID__POINTER, NULL, 1, |
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536 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
537 GAIM_SUBTYPE_CONNECTION)); |
6485
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|
538 } |
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|
539 |
70d5122bc3ff
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|
540 void |
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|
541 gaim_connections_uninit(void) |
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|
542 { |
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|
543 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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|
544 } |
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|
545 |
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|
546 void * |
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|
547 gaim_connections_get_handle(void) |
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|
548 { |
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|
549 return &connections_handle; |
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|
550 } |