Mercurial > pidgin
annotate src/connection.c @ 10745:ca69d597a5e2
[gaim-migrate @ 12347]
Get rid of serv_close (I got rid of serv_login earlier today).
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 27 Mar 2005 01:59:39 +0000 |
parents | 4228b6d78506 |
children | bf5e48215158 |
rev | line source |
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5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
10740 | 26 #include "account.h" |
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27 #include "blist.h" |
5563 | 28 #include "connection.h" |
5717 | 29 #include "debug.h" |
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30 #include "log.h" |
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31 #include "notify.h" |
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32 #include "prefs.h" |
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33 #include "request.h" |
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34 #include "server.h" |
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35 #include "signals.h" |
6106 | 36 #include "util.h" |
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37 |
5563 | 38 static GList *connections = NULL; |
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39 static GList *connections_connecting = NULL; |
5563 | 40 static GaimConnectionUiOps *connection_ui_ops = NULL; |
41 | |
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42 static int connections_handle; |
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43 |
10745 | 44 static gboolean |
45 send_keepalive(gpointer data) | |
46 { | |
47 GaimConnection *gc = data; | |
48 GaimPluginProtocolInfo *prpl_info = NULL; | |
49 | |
50 if (gc != NULL && gc->prpl != NULL) | |
51 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
52 | |
53 if (prpl_info && prpl_info->keepalive) | |
54 prpl_info->keepalive(gc); | |
55 | |
56 return TRUE; | |
57 } | |
58 | |
59 static void | |
60 update_keepalive(GaimConnection *gc, gboolean on) | |
61 { | |
62 if (on && !gc->keepalive) | |
63 { | |
64 gaim_debug_info("connection", "Activating keepalive.\n"); | |
65 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
66 } | |
67 else if (!on && gc->keepalive > 0) | |
68 { | |
69 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
70 gaim_timeout_remove(gc->keepalive); | |
71 gc->keepalive = 0; | |
72 } | |
73 } | |
74 | |
10740 | 75 void |
76 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
5563 | 77 { |
78 GaimConnection *gc; | |
10740 | 79 GaimPlugin *prpl; |
80 GaimPluginProtocolInfo *prpl_info; | |
5563 | 81 |
10740 | 82 g_return_if_fail(account != NULL); |
83 | |
84 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
85 | |
86 if (prpl != NULL) | |
87 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
88 else { | |
89 gchar *message; | |
90 | |
91 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
92 gaim_account_get_username(account)); | |
93 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
94 _("Connection Error"), message, NULL); | |
95 g_free(message); | |
96 return; | |
97 } | |
98 | |
99 if (regist) | |
100 { | |
101 if (prpl_info->register_user == NULL) | |
102 return; | |
103 } | |
104 else | |
105 { | |
106 if ((password == NULL) && | |
107 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && | |
108 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
109 { | |
110 gaim_debug_error("connection", "Can not connect to account %s without " | |
111 "a password.\n", gaim_account_get_username(account)); | |
112 return; | |
113 } | |
114 } | |
5563 | 115 |
116 gc = g_new0(GaimConnection, 1); | |
10740 | 117 gc->prpl = prpl; |
118 gc->password = g_strdup(password); | |
5563 | 119 gaim_connection_set_account(gc, account); |
10740 | 120 gaim_connection_set_state(gc, GAIM_CONNECTING); |
121 connections = g_list_append(connections, gc); | |
5563 | 122 gaim_account_set_connection(account, gc); |
123 | |
10740 | 124 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
125 | |
126 if (regist) | |
127 { | |
128 gaim_debug_info("connection", "Registering. gc = %p\n", gc); | |
129 | |
130 /* set this so we don't auto-reconnect after registering */ | |
131 gc->wants_to_die = TRUE; | |
132 | |
133 prpl_info->register_user(account); | |
134 } | |
135 else | |
136 { | |
137 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
138 | |
139 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
140 prpl_info->login(account, gaim_account_get_active_status(account)); | |
141 } | |
5563 | 142 } |
143 | |
144 void | |
145 gaim_connection_destroy(GaimConnection *gc) | |
146 { | |
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147 GaimAccount *account; |
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148 |
5563 | 149 g_return_if_fail(gc != NULL); |
150 | |
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151 account = gaim_connection_get_account(gc); |
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152 |
10745 | 153 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
154 { | |
10742 | 155 GList *wins; |
156 GaimPresence *presence = NULL; | |
10745 | 157 GaimPluginProtocolInfo *prpl_info = NULL; |
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158 |
10742 | 159 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
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160 |
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161 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
10745 | 162 gaim_blist_remove_account(account); |
5563 | 163 |
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164 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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165 |
10745 | 166 while (gc->buddy_chats) |
167 { | |
168 GaimConversation *b = gc->buddy_chats->data; | |
169 | |
170 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); | |
171 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
172 } | |
173 | |
174 if (gc->idle_timer > 0) | |
175 gaim_timeout_remove(gc->idle_timer); | |
176 gc->idle_timer = 0; | |
177 | |
178 update_keepalive(gc, FALSE); | |
179 | |
180 if (gc->prpl != NULL) | |
181 { | |
182 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
183 | |
184 if (prpl_info->close) | |
185 (prpl_info->close)(gc); | |
186 } | |
5563 | 187 |
6533 | 188 connections = g_list_remove(connections, gc); |
189 | |
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190 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 191 |
7431 | 192 /* LOG system_log(log_signoff, gc, NULL, |
193 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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194 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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195 |
10052 | 196 presence = gaim_account_get_presence(account); |
197 if (gaim_presence_is_online(presence) == TRUE) | |
198 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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199 |
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200 /* |
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201 * XXX This is a hack! Remove this and replace it with a better event |
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202 * notification system. |
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203 */ |
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204 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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205 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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206 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
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207 GAIM_CONV_ACCOUNT_OFFLINE); |
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208 } |
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209 |
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210 gaim_request_close_with_handle(gc); |
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211 gaim_notify_close_with_handle(gc); |
10742 | 212 |
213 return; | |
5563 | 214 } |
215 | |
10742 | 216 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
217 | |
218 gaim_account_set_connection(account, NULL); | |
219 | |
220 if (gc->password != NULL) | |
221 g_free(gc->password); | |
5563 | 222 |
10742 | 223 if (gc->display_name != NULL) |
224 g_free(gc->display_name); | |
9848 | 225 |
10742 | 226 if (gc->disconnect_timeout) |
227 gaim_timeout_remove(gc->disconnect_timeout); | |
6029 | 228 |
10742 | 229 g_free(gc); |
6029 | 230 } |
231 | |
5563 | 232 /* |
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233 * d:)->-< |
5563 | 234 * |
235 * d:O-\-< | |
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236 * |
5563 | 237 * d:D-/-< |
238 * | |
239 * d8D->-< DANCE! | |
240 */ | |
241 | |
242 void | |
243 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
244 { | |
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245 GaimConnectionUiOps *ops; |
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246 |
5563 | 247 g_return_if_fail(gc != NULL); |
248 | |
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249 if (gc->state == state) |
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250 return; |
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251 |
5563 | 252 gc->state = state; |
253 | |
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254 ops = gaim_connections_get_ui_ops(); |
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255 |
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256 if (gc->state == GAIM_CONNECTING) { |
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257 connections_connecting = g_list_append(connections_connecting, gc); |
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258 } |
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259 else { |
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260 connections_connecting = g_list_remove(connections_connecting, gc); |
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261 } |
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262 |
5563 | 263 if (gc->state == GAIM_CONNECTED) { |
6695 | 264 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 265 GList *wins; |
9285 | 266 GList *add_buds = NULL; |
10052 | 267 GaimAccount *account; |
268 GaimPresence *presence; | |
269 | |
270 account = gaim_connection_get_account(gc); | |
271 presence = gaim_account_get_presence(account); | |
5563 | 272 |
273 /* Set the time the account came online */ | |
274 time(&gc->login_time); | |
275 | |
10301 | 276 if (gaim_prefs_get_bool("/core/logging/log_system") && |
277 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
278 GaimLog *log = gaim_account_get_log(account); | |
279 char *msg = g_strdup_printf("+++ %s signed on", | |
280 gaim_account_get_username(account)); | |
281 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
282 gaim_account_get_username(account), gc->login_time, | |
283 msg); | |
284 g_free(msg); | |
285 } | |
286 | |
5563 | 287 if (ops != NULL && ops->connected != NULL) |
288 ops->connected(gc); | |
289 | |
290 gaim_blist_show(); | |
8573 | 291 gaim_blist_add_account(account); |
5563 | 292 |
293 /* | |
294 * XXX This is a hack! Remove this and replace it with a better event | |
295 * notification system. | |
296 */ | |
297 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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298 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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299 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 300 GAIM_CONV_ACCOUNT_ONLINE); |
301 } | |
302 | |
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303 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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304 |
5563 | 305 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 306 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 307 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
308 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
309 continue; | |
6695 | 310 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
311 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
312 continue; | |
313 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
314 GaimBuddy *b; | |
315 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
316 continue; | |
317 | |
318 b = (GaimBuddy *)bnode; | |
5563 | 319 if(b->account == gc->account) { |
9285 | 320 add_buds = g_list_append(add_buds, b); |
5563 | 321 } |
322 } | |
323 } | |
324 } | |
325 | |
326 if(add_buds) { | |
327 serv_add_buddies(gc, add_buds); | |
328 g_list_free(add_buds); | |
329 } | |
330 | |
331 serv_set_permit_deny(gc); | |
10745 | 332 |
333 update_keepalive(gc, TRUE); | |
5563 | 334 } |
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335 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 336 GaimAccount *account = gaim_connection_get_account(gc); |
337 | |
338 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
339 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
340 GaimLog *log = gaim_account_get_log(account); | |
341 char *msg = g_strdup_printf("+++ %s signed off", | |
342 gaim_account_get_username(account)); | |
343 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
344 gaim_account_get_username(account), time(NULL), | |
345 msg); | |
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346 g_free(msg); |
8573 | 347 } |
348 | |
349 gaim_account_destroy_log(account); | |
350 | |
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351 if (ops != NULL && ops->disconnected != NULL) |
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352 ops->disconnected(gc); |
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353 } |
5563 | 354 } |
355 | |
356 void | |
357 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
358 { | |
359 g_return_if_fail(gc != NULL); | |
360 g_return_if_fail(account != NULL); | |
361 | |
362 gc->account = account; | |
363 } | |
364 | |
365 void | |
366 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
367 { | |
368 g_return_if_fail(gc != NULL); | |
369 | |
370 if (gc->display_name != NULL) | |
371 g_free(gc->display_name); | |
372 | |
373 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
374 } | |
375 | |
376 GaimConnectionState | |
377 gaim_connection_get_state(const GaimConnection *gc) | |
378 { | |
379 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
380 | |
381 return gc->state; | |
382 } | |
383 | |
384 GaimAccount * | |
385 gaim_connection_get_account(const GaimConnection *gc) | |
386 { | |
387 g_return_val_if_fail(gc != NULL, NULL); | |
388 | |
389 return gc->account; | |
390 } | |
391 | |
392 const char * | |
10740 | 393 gaim_connection_get_password(const GaimConnection *gc) |
394 { | |
395 g_return_val_if_fail(gc != NULL, NULL); | |
396 | |
397 return gc->password; | |
398 } | |
399 | |
400 const char * | |
5563 | 401 gaim_connection_get_display_name(const GaimConnection *gc) |
402 { | |
403 g_return_val_if_fail(gc != NULL, NULL); | |
404 | |
405 return gc->display_name; | |
406 } | |
407 | |
408 void | |
409 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
410 size_t step, size_t count) | |
411 { | |
412 GaimConnectionUiOps *ops; | |
413 | |
414 g_return_if_fail(gc != NULL); | |
415 g_return_if_fail(text != NULL); | |
416 g_return_if_fail(step < count); | |
417 g_return_if_fail(count > 1); | |
418 | |
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419 ops = gaim_connections_get_ui_ops(); |
5563 | 420 |
421 if (ops != NULL && ops->connect_progress != NULL) | |
422 ops->connect_progress(gc, text, step, count); | |
423 } | |
424 | |
425 void | |
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426 gaim_connection_notice(GaimConnection *gc, const char *text) |
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427 { |
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428 GaimConnectionUiOps *ops; |
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429 |
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430 g_return_if_fail(gc != NULL); |
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431 g_return_if_fail(text != NULL); |
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432 |
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433 ops = gaim_connections_get_ui_ops(); |
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434 |
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435 if (ops != NULL && ops->notice != NULL) |
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436 ops->notice(gc, text); |
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437 } |
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438 |
10742 | 439 gboolean |
440 gaim_connection_disconnect_cb(gpointer data) | |
441 { | |
442 GaimAccount *account = data; | |
443 | |
444 gaim_account_disconnect(account); | |
445 | |
446 return FALSE; | |
447 } | |
448 | |
5571
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449 void |
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450 gaim_connection_error(GaimConnection *gc, const char *text) |
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451 { |
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452 GaimConnectionUiOps *ops; |
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453 |
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454 g_return_if_fail(gc != NULL); |
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455 g_return_if_fail(text != NULL); |
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456 |
6393 | 457 /* If we've already got one error, we don't need any more */ |
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458 if (gc->disconnect_timeout) |
6393 | 459 return; |
460 | |
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461 ops = gaim_connections_get_ui_ops(); |
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462 |
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463 if (ops != NULL) { |
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464 if (ops->report_disconnect != NULL) |
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465 ops->report_disconnect(gc, text); |
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466 } |
5727 | 467 |
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diff
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468 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 469 gaim_connection_get_account(gc)); |
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470 } |
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471 |
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472 void |
5563 | 473 gaim_connections_disconnect_all(void) |
474 { | |
475 GList *l; | |
6113 | 476 GaimConnection *gc; |
5563 | 477 |
6113 | 478 while ((l = gaim_connections_get_all()) != NULL) { |
479 gc = l->data; | |
480 gc->wants_to_die = TRUE; | |
10742 | 481 gaim_account_disconnect(gc->account); |
6113 | 482 } |
5563 | 483 } |
484 | |
485 GList * | |
486 gaim_connections_get_all(void) | |
487 { | |
488 return connections; | |
489 } | |
490 | |
5788
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491 GList * |
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492 gaim_connections_get_connecting(void) |
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493 { |
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494 return connections_connecting; |
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495 } |
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496 |
5563 | 497 void |
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498 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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499 { |
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500 connection_ui_ops = ops; |
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501 } |
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|
502 |
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|
503 GaimConnectionUiOps * |
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changeset
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504 gaim_connections_get_ui_ops(void) |
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|
505 { |
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|
506 return connection_ui_ops; |
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|
507 } |
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|
508 |
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|
509 void |
6485
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|
510 gaim_connections_init(void) |
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511 { |
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512 void *handle = gaim_connections_get_handle(); |
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|
513 |
6564
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diff
changeset
|
514 gaim_signal_register(handle, "signing-on", |
800ef4a51096
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|
515 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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516 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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|
517 GAIM_SUBTYPE_CONNECTION)); |
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|
518 |
800ef4a51096
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changeset
|
519 gaim_signal_register(handle, "signed-on", |
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changeset
|
520 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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changeset
|
521 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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changeset
|
522 GAIM_SUBTYPE_CONNECTION)); |
6564
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diff
changeset
|
523 |
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changeset
|
524 gaim_signal_register(handle, "signing-off", |
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changeset
|
525 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
|
526 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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changeset
|
527 GAIM_SUBTYPE_CONNECTION)); |
6564
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diff
changeset
|
528 |
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changeset
|
529 gaim_signal_register(handle, "signed-off", |
800ef4a51096
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changeset
|
530 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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changeset
|
531 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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diff
changeset
|
532 GAIM_SUBTYPE_CONNECTION)); |
6485
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diff
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|
533 } |
70d5122bc3ff
[gaim-migrate @ 6999]
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changeset
|
534 |
70d5122bc3ff
[gaim-migrate @ 6999]
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changeset
|
535 void |
70d5122bc3ff
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changeset
|
536 gaim_connections_uninit(void) |
70d5122bc3ff
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changeset
|
537 { |
70d5122bc3ff
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diff
changeset
|
538 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
changeset
|
539 } |
70d5122bc3ff
[gaim-migrate @ 6999]
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changeset
|
540 |
70d5122bc3ff
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diff
changeset
|
541 void * |
70d5122bc3ff
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diff
changeset
|
542 gaim_connections_get_handle(void) |
70d5122bc3ff
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diff
changeset
|
543 { |
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
changeset
|
544 return &connections_handle; |
70d5122bc3ff
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|
545 } |