Mercurial > pidgin
annotate src/gtksound.c @ 13977:96947ec79828
[gaim-migrate @ 16536]
Eliminated some nested function declarations.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Huetsch <markhuetsch> |
---|---|
date | Sat, 22 Jul 2006 11:44:46 +0000 |
parents | d0128f0efe96 |
children | 8bda65b88e49 |
rev | line source |
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5684 | 1 /* |
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2 * @file gtksound.h GTK+ Sound |
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3 * @ingroup gtkui |
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4 * |
5684 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5684 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 * | |
25 */ | |
9791 | 26 #include "internal.h" |
27 #include "gtkgaim.h" | |
5684 | 28 |
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29 #ifdef _WIN32 |
5684 | 30 #include <windows.h> |
31 #include <mmsystem.h> | |
32 #endif | |
33 | |
13718 | 34 #ifdef USE_GSTREAMER |
35 # include <gst/gst.h> | |
36 #endif /* USE_GSTREAMER */ | |
5684 | 37 |
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38 #include "debug.h" |
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39 #include "notify.h" |
5684 | 40 #include "prefs.h" |
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41 #include "sound.h" |
7465 | 42 #include "util.h" |
5684 | 43 |
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44 #include "gtkconv.h" |
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45 #include "gtksound.h" |
5684 | 46 |
47 struct gaim_sound_event { | |
48 char *label; | |
49 char *pref; | |
50 char *def; | |
51 }; | |
52 | |
10074 | 53 #define PLAY_SOUND_TIMEOUT 15000 |
5684 | 54 |
10320 | 55 static guint mute_login_sounds_timeout = 0; |
5684 | 56 static gboolean mute_login_sounds = FALSE; |
57 | |
58 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
10158 | 59 {N_("Buddy logs in"), "login", "login.wav"}, |
60 {N_("Buddy logs out"), "logout", "logout.wav"}, | |
5684 | 61 {N_("Message received"), "im_recv", "receive.wav"}, |
62 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
63 {N_("Message sent"), "send_im", "send.wav"}, | |
10158 | 64 {N_("Person enters chat"), "join_chat", "login.wav"}, |
65 {N_("Person leaves chat"), "left_chat", "logout.wav"}, | |
5684 | 66 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, |
67 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
68 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
10158 | 69 {NULL, "pounce_default", "alert.wav"}, |
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70 {N_("Someone says your screen name in chat"), "nick_said", "alert.wav"} |
5684 | 71 }; |
72 | |
10320 | 73 static gboolean |
11463 | 74 unmute_login_sounds_cb(gpointer data) |
10320 | 75 { |
76 mute_login_sounds = FALSE; | |
77 mute_login_sounds_timeout = 0; | |
78 return FALSE; | |
79 } | |
80 | |
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81 static gboolean |
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82 chat_nick_matches_name(GaimConversation *conv, const char *aname) |
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83 { |
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84 GaimConvChat *chat = NULL; |
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85 char *nick = NULL; |
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86 char *name = NULL; |
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87 gboolean ret = FALSE; |
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88 chat = gaim_conversation_get_chat_data(conv); |
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89 |
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90 if (chat==NULL) |
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91 return ret; |
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92 |
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93 nick = g_strdup(gaim_normalize(conv->account, chat->nick)); |
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94 name = g_strdup(gaim_normalize(conv->account, aname)); |
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95 |
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96 if (g_utf8_collate(nick, name) == 0) |
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97 ret = TRUE; |
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98 |
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99 g_free(nick); |
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100 g_free(name); |
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101 |
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102 return ret; |
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103 } |
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104 |
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105 /* |
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106 * play a sound event for a conversation, honoring make_sound flag |
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107 * of conversation and checking for focus if conv_focus pref is set |
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108 */ |
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109 static void |
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110 play_conv_event(GaimConversation *conv, GaimSoundEventID event) |
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111 { |
11642 | 112 /* If we should not play the sound for some reason, then exit early */ |
113 if (conv != NULL) | |
114 { | |
115 GaimGtkConversation *gtkconv; | |
116 GaimGtkWindow *win; | |
117 gboolean has_focus; | |
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118 |
11642 | 119 gtkconv = GAIM_GTK_CONVERSATION(conv); |
120 win = gtkconv->win; | |
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121 |
11642 | 122 has_focus = gaim_conversation_has_focus(conv); |
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123 |
11642 | 124 if (!gtkconv->make_sound || |
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125 (has_focus && !gaim_prefs_get_bool("/gaim/gtk/sound/conv_focus"))) |
11642 | 126 { |
127 return; | |
128 } | |
129 } | |
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130 |
11642 | 131 gaim_sound_play_event(event, conv ? gaim_conversation_get_account(conv) : NULL); |
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132 } |
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133 |
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134 static void |
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135 buddy_state_cb(GaimBuddy *buddy, GaimSoundEventID event) |
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136 { |
11642 | 137 gaim_sound_play_event(event, gaim_buddy_get_account(buddy)); |
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138 } |
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139 |
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140 static void |
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141 im_msg_received_cb(GaimAccount *account, char *sender, |
11581 | 142 char *message, GaimConversation *conv, |
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143 int flags, GaimSoundEventID event) |
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144 { |
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145 if (flags & GAIM_MESSAGE_DELAYED) |
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146 return; |
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147 |
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148 if (conv==NULL) |
11642 | 149 gaim_sound_play_event(GAIM_SOUND_FIRST_RECEIVE, account); |
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150 else |
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151 play_conv_event(conv, event); |
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152 } |
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153 |
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154 static void |
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155 im_msg_sent_cb(GaimAccount *account, const char *receiver, |
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156 const char *message, GaimSoundEventID event) |
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157 { |
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158 GaimConversation *conv = gaim_find_conversation_with_account( |
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159 GAIM_CONV_TYPE_ANY, receiver, account); |
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160 play_conv_event(conv, event); |
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161 } |
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162 |
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163 static void |
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164 chat_buddy_join_cb(GaimConversation *conv, const char *name, |
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165 GaimConvChatBuddyFlags flags, gboolean new_arrival, |
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166 GaimSoundEventID event) |
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167 { |
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168 if (new_arrival && !chat_nick_matches_name(conv, name)) |
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169 play_conv_event(conv, event); |
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170 } |
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171 |
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172 static void |
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173 chat_buddy_left_cb(GaimConversation *conv, const char *name, |
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174 const char *reason, GaimSoundEventID event) |
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175 { |
11581 | 176 if (!chat_nick_matches_name(conv, name)) |
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177 play_conv_event(conv, event); |
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178 } |
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179 |
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180 static void |
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181 chat_msg_sent_cb(GaimAccount *account, const char *message, |
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182 int id, GaimSoundEventID event) |
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183 { |
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184 GaimConnection *conn = gaim_account_get_connection(account); |
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185 GaimConversation *conv = NULL; |
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186 |
11581 | 187 if (conn!=NULL) |
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188 conv = gaim_find_chat(conn,id); |
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189 |
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190 play_conv_event(conv, event); |
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191 } |
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192 |
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193 static void |
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194 chat_msg_received_cb(GaimAccount *account, char *sender, |
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195 char *message, GaimConversation *conv, |
12216 | 196 GaimMessageFlags flags, GaimSoundEventID event) |
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197 { |
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198 GaimConvChat *chat; |
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199 |
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200 if (flags & GAIM_MESSAGE_DELAYED) |
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201 return; |
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202 |
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203 chat = gaim_conversation_get_chat_data(conv); |
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204 g_return_if_fail(chat != NULL); |
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205 |
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206 if (gaim_conv_chat_is_user_ignored(chat, sender)) |
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207 return; |
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208 |
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209 if (chat_nick_matches_name(conv, sender)) |
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210 return; |
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211 |
12216 | 212 if (flags & GAIM_MESSAGE_NICK || gaim_utf8_has_word(message, chat->nick)) |
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213 play_conv_event(conv, GAIM_SOUND_CHAT_NICK); |
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214 else |
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215 play_conv_event(conv, event); |
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216 } |
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217 |
10320 | 218 /* |
219 * We mute sounds for the 10 seconds after you log in so that | |
220 * you don't get flooded with sounds when the blist shows all | |
221 * your buddies logging in. | |
222 */ | |
223 static void | |
224 account_signon_cb(GaimConnection *gc, gpointer data) | |
225 { | |
226 if (mute_login_sounds_timeout != 0) | |
227 g_source_remove(mute_login_sounds_timeout); | |
228 mute_login_sounds = TRUE; | |
11463 | 229 mute_login_sounds_timeout = gaim_timeout_add(10000, unmute_login_sounds_cb, NULL); |
10320 | 230 } |
231 | |
10322 | 232 const char * |
233 gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
234 { | |
235 if(event >= GAIM_NUM_SOUNDS) | |
236 return 0; | |
237 | |
238 return sounds[event].pref; | |
239 } | |
240 | |
241 char * | |
242 gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
243 { | |
244 if(event >= GAIM_NUM_SOUNDS) | |
245 return NULL; | |
246 | |
247 return sounds[event].label; | |
248 } | |
249 | |
250 void * | |
251 gaim_gtk_sound_get_handle() | |
252 { | |
253 static int handle; | |
254 | |
255 return &handle; | |
256 } | |
257 | |
258 static void | |
259 gaim_gtk_sound_init(void) | |
5684 | 260 { |
10320 | 261 void *gtk_sound_handle = gaim_gtk_sound_get_handle(); |
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262 void *blist_handle = gaim_blist_get_handle(); |
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263 void *conv_handle = gaim_conversations_get_handle(); |
10320 | 264 |
265 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", | |
266 gtk_sound_handle, GAIM_CALLBACK(account_signon_cb), | |
267 NULL); | |
268 | |
5684 | 269 gaim_prefs_add_none("/gaim/gtk/sound"); |
270 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
271 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
272 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
273 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
274 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
275 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
276 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
277 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
278 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
279 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
280 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
281 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
282 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
283 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
284 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
285 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
286 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
287 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
288 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
289 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
290 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
291 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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292 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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293 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
8633 | 294 gaim_prefs_add_bool("/gaim/gtk/sound/conv_focus", TRUE); |
10074 | 295 gaim_prefs_add_bool("/gaim/gtk/sound/mute", FALSE); |
5684 | 296 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); |
297 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
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298 gaim_prefs_add_int("/gaim/gtk/sound/volume", 50); |
5684 | 299 |
13718 | 300 #ifdef USE_GSTREAMER |
10322 | 301 gaim_debug_info("sound", "Initializing sound output drivers.\n"); |
13718 | 302 gst_init(NULL, NULL); |
303 #endif /* USE_GSTREAMER */ | |
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304 |
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305 gaim_signal_connect(blist_handle, "buddy-signed-on", |
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306 gtk_sound_handle, GAIM_CALLBACK(buddy_state_cb), |
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307 GINT_TO_POINTER(GAIM_SOUND_BUDDY_ARRIVE)); |
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308 gaim_signal_connect(blist_handle, "buddy-signed-off", |
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309 gtk_sound_handle, GAIM_CALLBACK(buddy_state_cb), |
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310 GINT_TO_POINTER(GAIM_SOUND_BUDDY_LEAVE)); |
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311 gaim_signal_connect(conv_handle, "received-im-msg", |
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312 gtk_sound_handle, GAIM_CALLBACK(im_msg_received_cb), |
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313 GINT_TO_POINTER(GAIM_SOUND_RECEIVE)); |
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314 gaim_signal_connect(conv_handle, "sent-im-msg", |
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315 gtk_sound_handle, GAIM_CALLBACK(im_msg_sent_cb), |
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316 GINT_TO_POINTER(GAIM_SOUND_SEND)); |
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317 gaim_signal_connect(conv_handle, "chat-buddy-joined", |
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318 gtk_sound_handle, GAIM_CALLBACK(chat_buddy_join_cb), |
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319 GINT_TO_POINTER(GAIM_SOUND_CHAT_JOIN)); |
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320 gaim_signal_connect(conv_handle, "chat-buddy-left", |
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321 gtk_sound_handle, GAIM_CALLBACK(chat_buddy_left_cb), |
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322 GINT_TO_POINTER(GAIM_SOUND_CHAT_LEAVE)); |
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323 gaim_signal_connect(conv_handle, "sent-chat-msg", |
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324 gtk_sound_handle, GAIM_CALLBACK(chat_msg_sent_cb), |
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325 GINT_TO_POINTER(GAIM_SOUND_CHAT_YOU_SAY)); |
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326 gaim_signal_connect(conv_handle, "received-chat-msg", |
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327 gtk_sound_handle, GAIM_CALLBACK(chat_msg_received_cb), |
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328 GINT_TO_POINTER(GAIM_SOUND_CHAT_SAY)); |
5684 | 329 } |
330 | |
10322 | 331 static void |
332 gaim_gtk_sound_uninit(void) | |
5684 | 333 { |
13718 | 334 #ifdef USE_GSTREAMER |
335 gst_deinit(); | |
5684 | 336 #endif |
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337 |
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338 gaim_signals_disconnect_by_handle(gaim_gtk_sound_get_handle()); |
5684 | 339 } |
340 | |
13718 | 341 #ifdef USE_GSTREAMER |
10322 | 342 static gboolean |
13718 | 343 bus_call (GstBus *bus, |
344 GstMessage *msg, | |
345 gpointer data) | |
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346 { |
13718 | 347 GstElement *play = data; |
348 GError *err; | |
10074 | 349 |
13718 | 350 switch (GST_MESSAGE_TYPE (msg)) { |
351 case GST_MESSAGE_EOS: | |
352 gst_element_set_state(play, GST_STATE_NULL); | |
353 gst_object_unref(GST_OBJECT(play)); | |
354 break; | |
355 case GST_MESSAGE_ERROR: | |
356 gst_message_parse_error(msg, &err, NULL); | |
357 gaim_debug_error("gstreamer", err->message); | |
358 g_error_free(err); | |
359 break; | |
360 case GST_MESSAGE_WARNING: | |
361 gst_message_parse_warning(msg, &err, NULL); | |
362 gaim_debug_warning("gstreamer", err->message); | |
363 g_error_free(err); | |
364 break; | |
365 default: | |
366 break; | |
367 } | |
368 return TRUE; | |
369 } | |
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370 #endif |
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371 |
10322 | 372 static void |
373 gaim_gtk_sound_play_file(const char *filename) | |
5684 | 374 { |
375 const char *method; | |
13718 | 376 #ifdef USE_GSTREAMER |
377 float volume; | |
378 char *uri; | |
379 GstElement *sink = NULL; | |
380 GstElement *play = NULL; | |
5684 | 381 #endif |
382 | |
10074 | 383 if (gaim_prefs_get_bool("/gaim/gtk/sound/mute")) |
5684 | 384 return; |
385 | |
386 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
387 | |
10074 | 388 if (!strcmp(method, "none")) { |
389 return; | |
390 } else if (!strcmp(method, "beep")) { | |
5684 | 391 gdk_beep(); |
392 return; | |
393 } | |
394 | |
13795 | 395 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { |
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396 gaim_debug_error("gtksound", "sound file (%s) does not exist.\n", filename); |
5684 | 397 return; |
13795 | 398 } |
5684 | 399 |
400 #ifndef _WIN32 | |
401 if (!strcmp(method, "custom")) { | |
402 const char *sound_cmd; | |
403 char *command; | |
404 GError *error = NULL; | |
405 | |
406 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
407 | |
408 if (!sound_cmd || *sound_cmd == '\0') { | |
13795 | 409 gaim_debug_error("gtksound", |
410 "'Command' sound method has been chosen, " | |
411 "but no command has been set."); | |
5684 | 412 return; |
413 } | |
414 | |
7464 | 415 if(strstr(sound_cmd, "%s")) |
416 command = gaim_strreplace(sound_cmd, "%s", filename); | |
417 else | |
418 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 419 |
420 if(!g_spawn_command_line_async(command, &error)) { | |
13795 | 421 char *tmp = g_strdup_printf("sound command could not be launched: %s\n", error->message); |
422 gaim_debug_error("gtksound", tmp); | |
5684 | 423 g_free(tmp); |
424 g_error_free(error); | |
425 } | |
426 | |
427 g_free(command); | |
428 return; | |
429 } | |
13718 | 430 #ifdef USE_GSTREAMER |
431 volume = (float)(CLAMP(gaim_prefs_get_int("/gaim/gtk/sound/volume"),0,100)) / 50; | |
432 if (!strcmp(method, "automatic")) { | |
433 if (gaim_running_gnome()) { | |
434 sink = gst_element_factory_make("gconfaudiosink", "sink"); | |
435 } | |
436 } else if (!strcmp(method, "esd")) { | |
437 sink = gst_element_factory_make("esdsink", "sink"); | |
438 } else if (!strcmp(method, "arts")) { | |
439 sink = gst_element_factory_make("artssink", "sink"); | |
440 } else if (!strcmp(method, "nas")) { | |
441 sink = gst_element_factory_make("nassink", "sink"); | |
442 } | |
5684 | 443 |
13718 | 444 uri = g_strdup_printf("file://%s", filename); |
445 play = gst_element_factory_make("playbin", "play"); | |
446 | |
447 g_object_set(G_OBJECT(play), "uri", uri, | |
448 "volume", volume, | |
449 "audio-sink", sink, NULL); | |
5684 | 450 |
13718 | 451 gst_bus_add_watch(gst_pipeline_get_bus(GST_PIPELINE(play)), |
452 bus_call, play); | |
453 gst_element_set_state(play, GST_STATE_PLAYING); | |
454 | |
455 g_free(uri); | |
456 | |
457 #else /* USE_GSTREAMER */ | |
5684 | 458 gdk_beep(); |
459 return; | |
13718 | 460 #endif /* USE_GSTREAMER */ |
5684 | 461 #else /* _WIN32 */ |
10322 | 462 gaim_debug_info("sound", "Playing %s\n", filename); |
5684 | 463 |
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464 if (G_WIN32_HAVE_WIDECHAR_API ()) { |
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465 wchar_t *wc_filename = g_utf8_to_utf16(filename, |
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466 -1, NULL, NULL, NULL); |
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467 if (!PlaySoundW(wc_filename, NULL, SND_ASYNC | SND_FILENAME)) |
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468 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
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469 g_free(wc_filename); |
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470 } else { |
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471 char *l_filename = g_locale_from_utf8(filename, |
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472 -1, NULL, NULL, NULL); |
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473 if (!PlaySoundA(l_filename, NULL, SND_ASYNC | SND_FILENAME)) |
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474 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
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475 g_free(l_filename); |
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476 } |
5684 | 477 #endif /* _WIN32 */ |
478 } | |
479 | |
10322 | 480 static void |
481 gaim_gtk_sound_play_event(GaimSoundEventID event) | |
5684 | 482 { |
483 char *enable_pref; | |
484 char *file_pref; | |
485 | |
486 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
487 return; | |
488 | |
489 if (event >= GAIM_NUM_SOUNDS) { | |
10322 | 490 gaim_debug_error("sound", "got request for unknown sound: %d\n", event); |
5684 | 491 return; |
492 } | |
493 | |
494 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
495 sounds[event].pref); | |
496 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
497 | |
498 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
499 if (gaim_prefs_get_bool(enable_pref)) { | |
500 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
501 if(!filename || !strlen(filename)) { | |
502 if(filename) g_free(filename); | |
503 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
504 } | |
505 | |
11642 | 506 gaim_sound_play_file(filename, NULL); |
5684 | 507 g_free(filename); |
508 } | |
509 | |
510 g_free(enable_pref); | |
511 g_free(file_pref); | |
512 } | |
513 | |
514 static GaimSoundUiOps sound_ui_ops = | |
515 { | |
516 gaim_gtk_sound_init, | |
10322 | 517 gaim_gtk_sound_uninit, |
5684 | 518 gaim_gtk_sound_play_file, |
519 gaim_gtk_sound_play_event | |
520 }; | |
521 | |
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522 GaimSoundUiOps * |
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523 gaim_gtk_sound_get_ui_ops(void) |
5684 | 524 { |
525 return &sound_ui_ops; | |
526 } |