Mercurial > pidgin
annotate src/connection.c @ 10816:c94f40ffcafb
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committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Mon, 11 Apr 2005 15:26:51 +0000 |
parents | d087e928ffd1 |
children | 53e7884c549a |
rev | line source |
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5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
10740 | 26 #include "account.h" |
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27 #include "blist.h" |
5563 | 28 #include "connection.h" |
5717 | 29 #include "debug.h" |
10751 | 30 #include "gaim.h" |
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31 #include "log.h" |
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32 #include "notify.h" |
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33 #include "prefs.h" |
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34 #include "request.h" |
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35 #include "server.h" |
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36 #include "signals.h" |
6106 | 37 #include "util.h" |
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38 |
5563 | 39 static GList *connections = NULL; |
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40 static GList *connections_connecting = NULL; |
5563 | 41 static GaimConnectionUiOps *connection_ui_ops = NULL; |
42 | |
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43 static int connections_handle; |
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44 |
10745 | 45 static gboolean |
46 send_keepalive(gpointer data) | |
47 { | |
48 GaimConnection *gc = data; | |
49 GaimPluginProtocolInfo *prpl_info = NULL; | |
50 | |
51 if (gc != NULL && gc->prpl != NULL) | |
52 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
53 | |
54 if (prpl_info && prpl_info->keepalive) | |
55 prpl_info->keepalive(gc); | |
56 | |
57 return TRUE; | |
58 } | |
59 | |
60 static void | |
61 update_keepalive(GaimConnection *gc, gboolean on) | |
62 { | |
63 if (on && !gc->keepalive) | |
64 { | |
65 gaim_debug_info("connection", "Activating keepalive.\n"); | |
66 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
67 } | |
68 else if (!on && gc->keepalive > 0) | |
69 { | |
70 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
71 gaim_timeout_remove(gc->keepalive); | |
72 gc->keepalive = 0; | |
73 } | |
74 } | |
75 | |
10740 | 76 void |
77 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
5563 | 78 { |
79 GaimConnection *gc; | |
10740 | 80 GaimPlugin *prpl; |
81 GaimPluginProtocolInfo *prpl_info; | |
5563 | 82 |
10740 | 83 g_return_if_fail(account != NULL); |
84 | |
10755 | 85 if (gaim_account_is_connected(account)) |
86 return; | |
87 | |
10740 | 88 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
89 | |
90 if (prpl != NULL) | |
91 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
92 else { | |
93 gchar *message; | |
94 | |
95 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
96 gaim_account_get_username(account)); | |
97 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
98 _("Connection Error"), message, NULL); | |
99 g_free(message); | |
100 return; | |
101 } | |
102 | |
103 if (regist) | |
104 { | |
105 if (prpl_info->register_user == NULL) | |
106 return; | |
107 } | |
108 else | |
109 { | |
10751 | 110 if (((password == NULL) || (*password == '\0')) && |
10740 | 111 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
112 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
113 { | |
114 gaim_debug_error("connection", "Can not connect to account %s without " | |
115 "a password.\n", gaim_account_get_username(account)); | |
116 return; | |
117 } | |
118 } | |
5563 | 119 |
120 gc = g_new0(GaimConnection, 1); | |
10740 | 121 gc->prpl = prpl; |
10751 | 122 if ((password != NULL) && (*password != '\0')) |
123 gc->password = g_strdup(password); | |
5563 | 124 gaim_connection_set_account(gc, account); |
10740 | 125 gaim_connection_set_state(gc, GAIM_CONNECTING); |
126 connections = g_list_append(connections, gc); | |
5563 | 127 gaim_account_set_connection(account, gc); |
128 | |
10740 | 129 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
130 | |
131 if (regist) | |
132 { | |
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133 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
10740 | 134 |
135 /* set this so we don't auto-reconnect after registering */ | |
136 gc->wants_to_die = TRUE; | |
137 | |
138 prpl_info->register_user(account); | |
139 } | |
140 else | |
141 { | |
142 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
143 | |
144 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
145 prpl_info->login(account, gaim_account_get_active_status(account)); | |
146 } | |
5563 | 147 } |
148 | |
149 void | |
150 gaim_connection_destroy(GaimConnection *gc) | |
151 { | |
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152 GaimAccount *account; |
10754 | 153 GList *wins; |
154 GaimPresence *presence = NULL; | |
155 GaimPluginProtocolInfo *prpl_info = NULL; | |
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156 |
5563 | 157 g_return_if_fail(gc != NULL); |
158 | |
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159 account = gaim_connection_get_account(gc); |
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160 |
10754 | 161 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
162 | |
163 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
164 gaim_blist_remove_account(account); | |
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165 |
10754 | 166 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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167 |
10754 | 168 while (gc->buddy_chats) |
169 { | |
170 GaimConversation *b = gc->buddy_chats->data; | |
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171 |
10754 | 172 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
173 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
174 } | |
10745 | 175 |
10754 | 176 if (gc->idle_timer > 0) |
177 gaim_timeout_remove(gc->idle_timer); | |
178 gc->idle_timer = 0; | |
10745 | 179 |
10754 | 180 update_keepalive(gc, FALSE); |
10745 | 181 |
10754 | 182 if (gc->prpl != NULL) |
183 { | |
184 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
10745 | 185 |
10754 | 186 if (prpl_info->close) |
187 (prpl_info->close)(gc); | |
188 } | |
5563 | 189 |
10754 | 190 connections = g_list_remove(connections, gc); |
5563 | 191 |
10754 | 192 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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193 |
10754 | 194 /* LOG system_log(log_signoff, gc, NULL, |
195 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
196 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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197 |
10754 | 198 presence = gaim_account_get_presence(account); |
199 if (gaim_presence_is_online(presence) == TRUE) | |
200 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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201 |
10754 | 202 /* |
203 * XXX This is a hack! Remove this and replace it with a better event | |
204 * notification system. | |
205 */ | |
206 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
207 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
208 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
209 GAIM_CONV_ACCOUNT_OFFLINE); | |
210 } | |
10742 | 211 |
10754 | 212 gaim_request_close_with_handle(gc); |
213 gaim_notify_close_with_handle(gc); | |
5563 | 214 |
10742 | 215 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
216 | |
217 gaim_account_set_connection(account, NULL); | |
218 | |
219 if (gc->password != NULL) | |
220 g_free(gc->password); | |
5563 | 221 |
10742 | 222 if (gc->display_name != NULL) |
223 g_free(gc->display_name); | |
9848 | 224 |
10742 | 225 if (gc->disconnect_timeout) |
226 gaim_timeout_remove(gc->disconnect_timeout); | |
6029 | 227 |
10742 | 228 g_free(gc); |
6029 | 229 } |
230 | |
5563 | 231 /* |
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232 * d:)->-< |
5563 | 233 * |
234 * d:O-\-< | |
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235 * |
5563 | 236 * d:D-/-< |
237 * | |
238 * d8D->-< DANCE! | |
239 */ | |
240 | |
241 void | |
242 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
243 { | |
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244 GaimConnectionUiOps *ops; |
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245 |
5563 | 246 g_return_if_fail(gc != NULL); |
247 | |
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248 if (gc->state == state) |
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249 return; |
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250 |
5563 | 251 gc->state = state; |
252 | |
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253 ops = gaim_connections_get_ui_ops(); |
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254 |
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255 if (gc->state == GAIM_CONNECTING) { |
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256 connections_connecting = g_list_append(connections_connecting, gc); |
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257 } |
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258 else { |
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259 connections_connecting = g_list_remove(connections_connecting, gc); |
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260 } |
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261 |
5563 | 262 if (gc->state == GAIM_CONNECTED) { |
6695 | 263 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 264 GList *wins; |
9285 | 265 GList *add_buds = NULL; |
10052 | 266 GaimAccount *account; |
267 GaimPresence *presence; | |
268 | |
269 account = gaim_connection_get_account(gc); | |
270 presence = gaim_account_get_presence(account); | |
5563 | 271 |
272 /* Set the time the account came online */ | |
273 time(&gc->login_time); | |
274 | |
10301 | 275 if (gaim_prefs_get_bool("/core/logging/log_system") && |
276 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
277 GaimLog *log = gaim_account_get_log(account); | |
278 char *msg = g_strdup_printf("+++ %s signed on", | |
279 gaim_account_get_username(account)); | |
280 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
281 gaim_account_get_username(account), gc->login_time, | |
282 msg); | |
283 g_free(msg); | |
284 } | |
285 | |
5563 | 286 if (ops != NULL && ops->connected != NULL) |
287 ops->connected(gc); | |
288 | |
289 gaim_blist_show(); | |
8573 | 290 gaim_blist_add_account(account); |
5563 | 291 |
292 /* | |
293 * XXX This is a hack! Remove this and replace it with a better event | |
294 * notification system. | |
295 */ | |
296 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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297 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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298 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 299 GAIM_CONV_ACCOUNT_ONLINE); |
300 } | |
301 | |
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302 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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303 |
5563 | 304 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 305 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 306 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
307 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
308 continue; | |
6695 | 309 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
310 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
311 continue; | |
312 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
313 GaimBuddy *b; | |
314 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
315 continue; | |
316 | |
317 b = (GaimBuddy *)bnode; | |
5563 | 318 if(b->account == gc->account) { |
9285 | 319 add_buds = g_list_append(add_buds, b); |
5563 | 320 } |
321 } | |
322 } | |
323 } | |
324 | |
325 if(add_buds) { | |
326 serv_add_buddies(gc, add_buds); | |
327 g_list_free(add_buds); | |
328 } | |
329 | |
330 serv_set_permit_deny(gc); | |
10745 | 331 |
332 update_keepalive(gc, TRUE); | |
10751 | 333 |
334 if (gaim_account_get_user_info(account) != NULL) | |
335 serv_set_info(gc, gaim_account_get_user_info(account)); | |
336 | |
337 if (gc->idle_timer > 0) | |
338 gaim_timeout_remove(gc->idle_timer); | |
339 | |
340 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
341 serv_touch_idle(gc); | |
5563 | 342 } |
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343 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 344 GaimAccount *account = gaim_connection_get_account(gc); |
345 | |
346 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
347 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
348 GaimLog *log = gaim_account_get_log(account); | |
349 char *msg = g_strdup_printf("+++ %s signed off", | |
350 gaim_account_get_username(account)); | |
351 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
352 gaim_account_get_username(account), time(NULL), | |
353 msg); | |
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354 g_free(msg); |
8573 | 355 } |
356 | |
357 gaim_account_destroy_log(account); | |
358 | |
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359 if (ops != NULL && ops->disconnected != NULL) |
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360 ops->disconnected(gc); |
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361 } |
5563 | 362 } |
363 | |
364 void | |
365 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
366 { | |
367 g_return_if_fail(gc != NULL); | |
368 g_return_if_fail(account != NULL); | |
369 | |
370 gc->account = account; | |
371 } | |
372 | |
373 void | |
374 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
375 { | |
376 g_return_if_fail(gc != NULL); | |
377 | |
378 if (gc->display_name != NULL) | |
379 g_free(gc->display_name); | |
380 | |
381 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
382 } | |
383 | |
384 GaimConnectionState | |
385 gaim_connection_get_state(const GaimConnection *gc) | |
386 { | |
387 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
388 | |
389 return gc->state; | |
390 } | |
391 | |
392 GaimAccount * | |
393 gaim_connection_get_account(const GaimConnection *gc) | |
394 { | |
395 g_return_val_if_fail(gc != NULL, NULL); | |
396 | |
397 return gc->account; | |
398 } | |
399 | |
400 const char * | |
10740 | 401 gaim_connection_get_password(const GaimConnection *gc) |
402 { | |
403 g_return_val_if_fail(gc != NULL, NULL); | |
404 | |
405 return gc->password; | |
406 } | |
407 | |
408 const char * | |
5563 | 409 gaim_connection_get_display_name(const GaimConnection *gc) |
410 { | |
411 g_return_val_if_fail(gc != NULL, NULL); | |
412 | |
413 return gc->display_name; | |
414 } | |
415 | |
416 void | |
417 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
418 size_t step, size_t count) | |
419 { | |
420 GaimConnectionUiOps *ops; | |
421 | |
422 g_return_if_fail(gc != NULL); | |
423 g_return_if_fail(text != NULL); | |
424 g_return_if_fail(step < count); | |
425 g_return_if_fail(count > 1); | |
426 | |
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427 ops = gaim_connections_get_ui_ops(); |
5563 | 428 |
429 if (ops != NULL && ops->connect_progress != NULL) | |
430 ops->connect_progress(gc, text, step, count); | |
431 } | |
432 | |
433 void | |
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434 gaim_connection_notice(GaimConnection *gc, const char *text) |
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435 { |
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436 GaimConnectionUiOps *ops; |
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437 |
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438 g_return_if_fail(gc != NULL); |
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439 g_return_if_fail(text != NULL); |
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440 |
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441 ops = gaim_connections_get_ui_ops(); |
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442 |
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443 if (ops != NULL && ops->notice != NULL) |
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444 ops->notice(gc, text); |
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445 } |
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446 |
10742 | 447 gboolean |
448 gaim_connection_disconnect_cb(gpointer data) | |
449 { | |
450 GaimAccount *account = data; | |
451 | |
452 gaim_account_disconnect(account); | |
453 | |
454 return FALSE; | |
455 } | |
456 | |
5571
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457 void |
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458 gaim_connection_error(GaimConnection *gc, const char *text) |
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459 { |
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460 GaimConnectionUiOps *ops; |
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461 |
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462 g_return_if_fail(gc != NULL); |
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463 g_return_if_fail(text != NULL); |
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464 |
6393 | 465 /* If we've already got one error, we don't need any more */ |
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466 if (gc->disconnect_timeout) |
6393 | 467 return; |
468 | |
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469 ops = gaim_connections_get_ui_ops(); |
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470 |
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471 if (ops != NULL) { |
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472 if (ops->report_disconnect != NULL) |
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473 ops->report_disconnect(gc, text); |
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474 } |
5727 | 475 |
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476 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 477 gaim_connection_get_account(gc)); |
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478 } |
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479 |
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480 void |
5563 | 481 gaim_connections_disconnect_all(void) |
482 { | |
483 GList *l; | |
6113 | 484 GaimConnection *gc; |
5563 | 485 |
6113 | 486 while ((l = gaim_connections_get_all()) != NULL) { |
487 gc = l->data; | |
488 gc->wants_to_die = TRUE; | |
10742 | 489 gaim_account_disconnect(gc->account); |
6113 | 490 } |
5563 | 491 } |
492 | |
493 GList * | |
494 gaim_connections_get_all(void) | |
495 { | |
496 return connections; | |
497 } | |
498 | |
5788
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499 GList * |
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500 gaim_connections_get_connecting(void) |
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501 { |
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502 return connections_connecting; |
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503 } |
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504 |
5563 | 505 void |
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506 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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507 { |
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508 connection_ui_ops = ops; |
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509 } |
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510 |
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511 GaimConnectionUiOps * |
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512 gaim_connections_get_ui_ops(void) |
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513 { |
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514 return connection_ui_ops; |
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515 } |
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516 |
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517 void |
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518 gaim_connections_init(void) |
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519 { |
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520 void *handle = gaim_connections_get_handle(); |
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521 |
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522 gaim_signal_register(handle, "signing-on", |
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523 gaim_marshal_VOID__POINTER, NULL, 1, |
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524 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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525 GAIM_SUBTYPE_CONNECTION)); |
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526 |
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527 gaim_signal_register(handle, "signed-on", |
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528 gaim_marshal_VOID__POINTER, NULL, 1, |
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529 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
530 GAIM_SUBTYPE_CONNECTION)); |
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531 |
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532 gaim_signal_register(handle, "signing-off", |
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533 gaim_marshal_VOID__POINTER, NULL, 1, |
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534 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
535 GAIM_SUBTYPE_CONNECTION)); |
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|
536 |
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537 gaim_signal_register(handle, "signed-off", |
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538 gaim_marshal_VOID__POINTER, NULL, 1, |
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539 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
540 GAIM_SUBTYPE_CONNECTION)); |
6485
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|
541 } |
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|
542 |
70d5122bc3ff
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|
543 void |
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|
544 gaim_connections_uninit(void) |
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|
545 { |
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546 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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|
547 } |
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|
548 |
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|
549 void * |
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|
550 gaim_connections_get_handle(void) |
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551 { |
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|
552 return &connections_handle; |
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|
553 } |