Mercurial > pidgin
annotate src/gtksound.c @ 6066:c99959f1bb73
[gaim-migrate @ 6516]
Re-add javabsp's F2 patch. I didn't feel like taking it out of my CVS
again, and I think he'll be able to get it working without the weird
highlight behavior.
Also fixed the ctlr+a/ctrl+pgup/ctrl+pgdown thing in gtkimhtml rather
than gtkconv.c. So now it applies to info windows and other stuff.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 09 Jul 2003 00:33:06 +0000 |
parents | 059d95c67cda |
children | eb0fedc1ac09 |
rev | line source |
---|---|
5684 | 1 /* |
2 * gaim | |
3 * | |
4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
5 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> | |
6 * | |
7 * This program is free software; you can redistribute it and/or modify | |
8 * it under the terms of the GNU General Public License as published by | |
9 * the Free Software Foundation; either version 2 of the License, or | |
10 * (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, | |
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 * GNU General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU General Public License | |
18 * along with this program; if not, write to the Free Software | |
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
20 * | |
21 */ | |
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22 #include "internal.h" |
5684 | 23 |
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24 #ifdef _WIN32 |
5684 | 25 #include <windows.h> |
26 #include <mmsystem.h> | |
27 #endif | |
28 | |
29 #ifdef USE_AO | |
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30 # include <ao/ao.h> |
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31 # include <audiofile.h> |
5684 | 32 #endif /* USE_AO */ |
33 | |
34 #ifdef USE_NAS_AUDIO | |
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35 # include <audio/audiolib.h> |
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36 # include <audio/soundlib.h> |
5684 | 37 #endif /* USE_NAS_AUDIO */ |
38 | |
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39 #include "debug.h" |
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40 #include "notify.h" |
5684 | 41 #include "prefs.h" |
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42 #include "sound.h" |
5684 | 43 |
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44 #include "gtksound.h" |
5684 | 45 |
46 | |
47 struct gaim_sound_event { | |
48 char *label; | |
49 char *pref; | |
50 char *def; | |
51 }; | |
52 | |
53 | |
54 | |
55 static gboolean mute_login_sounds = FALSE; | |
56 static gboolean mute_sounds = FALSE; | |
57 static char *sound_cmd = NULL; | |
58 | |
59 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
60 {N_("Buddy logs in"), "login", "arrive.wav"}, | |
61 {N_("Buddy logs out"), "logout", "leave.wav"}, | |
62 {N_("Message received"), "im_recv", "receive.wav"}, | |
63 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
64 {N_("Message sent"), "send_im", "send.wav"}, | |
65 {N_("Person enters chat"), "join_chat", "arrive.wav"}, | |
66 {N_("Person leaves chat"), "left_chat", "leave.wav"}, | |
67 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, | |
68 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
69 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
70 {NULL, "pounce_default", "redalert.wav"}, | |
71 {N_("Someone says your name in chat"), "nick_said", "redalert.wav"} | |
72 }; | |
73 | |
74 #ifdef USE_AO | |
75 static int ao_driver = -1; | |
76 #endif /* USE_AO */ | |
77 | |
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78 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 79 gpointer val, gpointer data); |
80 | |
81 static void gaim_gtk_sound_init(void) | |
82 { | |
83 gaim_prefs_add_none("/gaim/gtk/sound"); | |
84 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
85 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
86 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
87 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
88 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
89 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
90 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
91 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
92 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
93 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
94 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
95 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
96 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
97 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
98 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
99 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
100 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
101 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
102 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
103 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
104 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
105 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
106 gaim_prefs_add_bool("/gaim/gtk/sound/silent_signon", TRUE); | |
107 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); | |
108 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
109 | |
110 #ifdef USE_AO | |
111 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
112 "Initializing sound output drivers.\n"); | |
113 ao_initialize(); | |
114 #endif /* USE_AO */ | |
115 | |
116 gaim_prefs_connect_callback("/gaim/gtk/sound/method", | |
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117 _pref_sound_method_changed, NULL); |
5684 | 118 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); |
119 } | |
120 | |
121 | |
122 static void gaim_gtk_sound_shutdown(void) | |
123 { | |
124 #ifdef USE_AO | |
125 ao_shutdown(); | |
126 #endif | |
127 } | |
128 | |
129 static void gaim_gtk_sound_play_file(const char *filename) | |
130 { | |
131 const char *method; | |
132 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
133 pid_t pid; | |
134 #ifdef USE_AO | |
135 AFfilehandle file; | |
136 #endif | |
137 #endif | |
138 | |
139 if (mute_sounds) | |
140 return; | |
141 | |
142 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
143 | |
144 if (!strcmp(method, "beep")) { | |
145 gdk_beep(); | |
146 return; | |
147 } | |
148 | |
149 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
150 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
151 gaim_notify_error(NULL, NULL, tmp, NULL); | |
152 g_free(tmp); | |
153 return; | |
154 } | |
155 | |
156 #ifndef _WIN32 | |
157 if (!strcmp(method, "custom")) { | |
158 const char *sound_cmd; | |
159 char *command; | |
160 GError *error = NULL; | |
161 | |
162 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
163 | |
164 if (!sound_cmd || *sound_cmd == '\0') { | |
165 gaim_notify_error(NULL, NULL, | |
166 _("Unable to play sound because the " | |
167 "'Command' sound method has been chosen, " | |
168 "but no command has been set."), NULL); | |
169 return; | |
170 } | |
171 | |
172 command = g_strdup_printf(sound_cmd, filename); | |
173 | |
174 if(!g_spawn_command_line_async(command, &error)) { | |
175 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
176 gaim_notify_error(NULL, NULL, tmp, NULL); | |
177 g_free(tmp); | |
178 g_error_free(error); | |
179 } | |
180 | |
181 g_free(command); | |
182 return; | |
183 } | |
184 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
185 pid = fork(); | |
186 if (pid < 0) | |
187 return; | |
188 else if (pid == 0) { | |
189 #ifdef USE_NAS_AUDIO | |
190 if (!strcmp(method, "nas")) { | |
191 if (play_file_nas(filename)) | |
192 _exit(0); | |
193 } | |
194 #endif /* USE_NAS_AUDIO */ | |
195 | |
196 #ifdef USE_AO | |
197 file = afOpenFile(filename, "rb", NULL); | |
198 if(file) { | |
199 ao_device *device; | |
200 ao_sample_format format; | |
201 int in_fmt; | |
202 int bytes_per_frame; | |
203 | |
204 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
205 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
206 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
207 &format.bits); | |
208 | |
209 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
210 * let libaudiofile make them a bit better for us */ | |
211 if(format.bits == 8) | |
212 format.bits = 16; | |
213 | |
214 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
215 AF_SAMPFMT_TWOSCOMP, format.bits); | |
216 | |
217 #if __BYTE_ORDER == __BIG_ENDIAN | |
218 format.byte_format = AO_FMT_BIG; | |
219 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
220 AF_BYTEORDER_BIGENDIAN); | |
221 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
222 format.byte_format = AO_FMT_LITTLE; | |
223 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
224 AF_BYTEORDER_LITTLEENDIAN); | |
225 #endif | |
226 | |
227 bytes_per_frame = format.bits * format.channels / 8; | |
228 | |
229 device = ao_open_live(ao_driver, &format, NULL); | |
230 | |
231 if(device) { | |
232 int frames_read; | |
233 char buf[4096]; | |
234 int buf_frames = sizeof(buf) / bytes_per_frame; | |
235 | |
236 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
237 buf, buf_frames))) { | |
238 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
239 break; | |
240 } | |
241 ao_close(device); | |
242 } | |
243 afCloseFile(file); | |
244 } | |
245 ao_shutdown(); | |
246 #endif /* USE_AO */ | |
247 _exit(0); | |
248 } | |
249 #else /* USE_NAS_AUDIO || USE_AO */ | |
250 gdk_beep(); | |
251 return; | |
252 #endif /* USE_NAS_AUDIO || USE_AO */ | |
253 #else /* _WIN32 */ | |
254 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); | |
255 | |
256 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) | |
257 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); | |
258 #endif /* _WIN32 */ | |
259 } | |
260 | |
261 static void gaim_gtk_sound_play_event(GaimSoundEventID event) | |
262 { | |
263 char *enable_pref; | |
264 char *file_pref; | |
265 | |
266 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
267 return; | |
268 | |
269 if (event >= GAIM_NUM_SOUNDS) { | |
270 gaim_debug(GAIM_DEBUG_MISC, "sound", | |
271 "got request for unknown sound: %d\n", event); | |
272 return; | |
273 } | |
274 | |
275 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
276 sounds[event].pref); | |
277 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
278 | |
279 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
280 if (gaim_prefs_get_bool(enable_pref)) { | |
281 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
282 if(!filename || !strlen(filename)) { | |
283 if(filename) g_free(filename); | |
284 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
285 } | |
286 | |
287 gaim_sound_play_file(filename); | |
288 g_free(filename); | |
289 } | |
290 | |
291 g_free(enable_pref); | |
292 g_free(file_pref); | |
293 } | |
294 | |
295 static GaimSoundUiOps sound_ui_ops = | |
296 { | |
297 gaim_gtk_sound_init, | |
298 gaim_gtk_sound_shutdown, | |
299 gaim_gtk_sound_play_file, | |
300 gaim_gtk_sound_play_event | |
301 }; | |
302 | |
303 GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void) | |
304 { | |
305 return &sound_ui_ops; | |
306 } | |
307 | |
308 | |
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309 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 310 gpointer val, gpointer data) { |
311 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) | |
312 return; | |
313 #ifdef USE_AO | |
314 ao_driver = -1; | |
315 | |
316 if(!strcmp(val, "esd")) | |
317 ao_driver = ao_driver_id("esd"); | |
318 else if(!strcmp(val, "arts")) | |
319 ao_driver = ao_driver_id("arts"); | |
320 else if(!strcmp(val, "automatic")) | |
321 ao_driver = ao_default_driver_id(); | |
322 | |
323 if(ao_driver != -1) { | |
324 ao_info *info = ao_driver_info(ao_driver); | |
325 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
326 "Sound output driver loaded: %s\n", info->name); | |
327 } | |
328 #endif /* USE_AO */ | |
329 #ifdef USE_NAS | |
330 if (!strcmp(val, "nas")) | |
331 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
332 "Sound output driver loaded: NAS output\n"); | |
333 #endif /* USE_NAS */ | |
334 } | |
335 | |
336 #ifdef USE_NAS_AUDIO | |
337 static gboolean play_file_nas(const char *filename) | |
338 { | |
339 AuServer *nas_serv; | |
340 gboolean ret = FALSE; | |
341 | |
342 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
343 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
344 AuCloseServer(nas_serv); | |
345 } | |
346 | |
347 return ret; | |
348 } | |
349 | |
350 #endif /* USE_NAS_AUDIO */ | |
351 | |
352 void gaim_gtk_sound_set_mute(gboolean mute) | |
353 { | |
354 mute_sounds = mute; | |
355 } | |
356 | |
357 gboolean gaim_gtk_sound_get_mute() | |
358 { | |
359 return mute_sounds; | |
360 } | |
361 | |
362 void gaim_gtk_sound_set_login_mute(gboolean mute) | |
363 { | |
364 mute_login_sounds = mute; | |
365 } | |
366 | |
367 const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
368 { | |
369 if(event >= GAIM_NUM_SOUNDS) | |
370 return 0; | |
371 | |
372 return sounds[event].pref; | |
373 } | |
374 | |
375 char *gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
376 { | |
377 if(event >= GAIM_NUM_SOUNDS) | |
378 return NULL; | |
379 | |
380 return sounds[event].label; | |
381 } | |
382 | |
383 | |
384 void gaim_sound_set_command(const char *cmd) | |
385 { | |
386 if(sound_cmd) | |
387 g_free(sound_cmd); | |
388 if(strlen(cmd) > 0) | |
389 sound_cmd = g_strdup(cmd); | |
390 else | |
391 sound_cmd = NULL; | |
392 } | |
393 | |
394 char *gaim_sound_get_command() | |
395 { | |
396 return sound_cmd; | |
397 } | |
398 |