Mercurial > pidgin
annotate src/gtksound.c @ 10478:d497f3a2686f
[gaim-migrate @ 11765]
Kevin, does this sound good?
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
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date | Thu, 06 Jan 2005 05:49:36 +0000 |
parents | 2a132b73a6e6 |
children | 68083504217c |
rev | line source |
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5684 | 1 /* |
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2 * @file gtksound.h GTK+ Sound |
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3 * @ingroup gtkui |
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4 * |
5684 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5684 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 * | |
25 */ | |
9791 | 26 #include "internal.h" |
27 #include "gtkgaim.h" | |
5684 | 28 |
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29 #ifdef _WIN32 |
5684 | 30 #include <windows.h> |
31 #include <mmsystem.h> | |
32 #endif | |
33 | |
34 #ifdef USE_AO | |
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35 # include <ao/ao.h> |
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36 # include <audiofile.h> |
5684 | 37 #endif /* USE_AO */ |
38 | |
39 #ifdef USE_NAS_AUDIO | |
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40 # include <audio/audiolib.h> |
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41 # include <audio/soundlib.h> |
5684 | 42 #endif /* USE_NAS_AUDIO */ |
43 | |
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44 #include "debug.h" |
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45 #include "notify.h" |
5684 | 46 #include "prefs.h" |
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47 #include "sound.h" |
7465 | 48 #include "util.h" |
5684 | 49 |
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50 #include "gtksound.h" |
5684 | 51 |
52 struct gaim_sound_event { | |
53 char *label; | |
54 char *pref; | |
55 char *def; | |
56 }; | |
57 | |
10074 | 58 #define PLAY_SOUND_TIMEOUT 15000 |
5684 | 59 |
10320 | 60 static guint mute_login_sounds_timeout = 0; |
5684 | 61 static gboolean mute_login_sounds = FALSE; |
6199 | 62 static gboolean sound_initialized = FALSE; |
5684 | 63 |
64 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
10158 | 65 {N_("Buddy logs in"), "login", "login.wav"}, |
66 {N_("Buddy logs out"), "logout", "logout.wav"}, | |
5684 | 67 {N_("Message received"), "im_recv", "receive.wav"}, |
68 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
69 {N_("Message sent"), "send_im", "send.wav"}, | |
10158 | 70 {N_("Person enters chat"), "join_chat", "login.wav"}, |
71 {N_("Person leaves chat"), "left_chat", "logout.wav"}, | |
5684 | 72 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, |
73 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
74 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
10158 | 75 {NULL, "pounce_default", "alert.wav"}, |
76 {N_("Someone says your name in chat"), "nick_said", "alert.wav"} | |
5684 | 77 }; |
78 | |
79 #ifdef USE_AO | |
80 static int ao_driver = -1; | |
81 #endif /* USE_AO */ | |
82 | |
10320 | 83 static gboolean |
84 mute_login_sounds_cb(gpointer data) | |
85 { | |
86 mute_login_sounds = FALSE; | |
87 mute_login_sounds_timeout = 0; | |
88 return FALSE; | |
89 } | |
90 | |
91 /* | |
92 * We mute sounds for the 10 seconds after you log in so that | |
93 * you don't get flooded with sounds when the blist shows all | |
94 * your buddies logging in. | |
95 */ | |
96 static void | |
97 account_signon_cb(GaimConnection *gc, gpointer data) | |
98 { | |
99 if (mute_login_sounds_timeout != 0) | |
100 g_source_remove(mute_login_sounds_timeout); | |
101 mute_login_sounds = TRUE; | |
102 mute_login_sounds_timeout = gaim_timeout_add(10000, mute_login_sounds_cb, NULL); | |
103 } | |
104 | |
10322 | 105 static void |
106 _pref_sound_method_changed(const char *name, GaimPrefType type, | |
107 gpointer val, gpointer data) { | |
108 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) | |
109 return; | |
110 | |
111 sound_initialized = TRUE; | |
112 | |
113 #ifdef USE_AO | |
114 ao_driver = -1; | |
115 | |
116 if(!strcmp(val, "esd")) | |
117 ao_driver = ao_driver_id("esd"); | |
118 else if(!strcmp(val, "arts")) | |
119 ao_driver = ao_driver_id("arts"); | |
120 else if(!strcmp(val, "automatic")) | |
121 ao_driver = ao_default_driver_id(); | |
122 | |
123 if(ao_driver != -1) { | |
124 ao_info *info = ao_driver_info(ao_driver); | |
125 gaim_debug_info("sound", | |
126 "Sound output driver loaded: %s\n", info->name); | |
127 } | |
128 #endif /* USE_AO */ | |
129 #ifdef USE_NAS | |
130 if (!strcmp(val, "nas")) | |
131 gaim_debug_info("sound", | |
132 "Sound output driver loaded: NAS output\n"); | |
133 #endif /* USE_NAS */ | |
134 } | |
135 | |
136 const char * | |
137 gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
138 { | |
139 if(event >= GAIM_NUM_SOUNDS) | |
140 return 0; | |
141 | |
142 return sounds[event].pref; | |
143 } | |
144 | |
145 char * | |
146 gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
147 { | |
148 if(event >= GAIM_NUM_SOUNDS) | |
149 return NULL; | |
150 | |
151 return sounds[event].label; | |
152 } | |
153 | |
154 void * | |
155 gaim_gtk_sound_get_handle() | |
156 { | |
157 static int handle; | |
158 | |
159 return &handle; | |
160 } | |
161 | |
162 static void | |
163 gaim_gtk_sound_init(void) | |
5684 | 164 { |
10320 | 165 void *gtk_sound_handle = gaim_gtk_sound_get_handle(); |
166 | |
167 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", | |
168 gtk_sound_handle, GAIM_CALLBACK(account_signon_cb), | |
169 NULL); | |
170 | |
5684 | 171 gaim_prefs_add_none("/gaim/gtk/sound"); |
172 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
173 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
174 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
175 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
176 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
177 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
178 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
179 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
180 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
181 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
182 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
183 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
184 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
185 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
186 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
187 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
188 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
189 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
190 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
191 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
192 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
193 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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194 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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195 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
8633 | 196 gaim_prefs_add_bool("/gaim/gtk/sound/conv_focus", TRUE); |
10074 | 197 gaim_prefs_add_bool("/gaim/gtk/sound/mute", FALSE); |
5684 | 198 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); |
199 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
200 | |
201 #ifdef USE_AO | |
10322 | 202 gaim_debug_info("sound", "Initializing sound output drivers.\n"); |
5684 | 203 ao_initialize(); |
204 #endif /* USE_AO */ | |
205 | |
10087 | 206 gaim_prefs_connect_callback(gaim_gtk_sound_get_handle(), "/gaim/gtk/sound/method", |
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207 _pref_sound_method_changed, NULL); |
5684 | 208 } |
209 | |
10322 | 210 static void |
211 gaim_gtk_sound_uninit(void) | |
5684 | 212 { |
213 #ifdef USE_AO | |
214 ao_shutdown(); | |
215 #endif | |
6199 | 216 sound_initialized = FALSE; |
5684 | 217 } |
218 | |
10322 | 219 #ifdef USE_NAS_AUDIO |
220 static gboolean | |
221 play_file_nas(const char *filename) | |
222 { | |
223 AuServer *nas_serv; | |
224 gboolean ret = FALSE; | |
225 | |
226 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
227 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
228 AuCloseServer(nas_serv); | |
229 } | |
230 | |
231 return ret; | |
232 } | |
233 | |
234 #endif /* USE_NAS_AUDIO */ | |
235 | |
10074 | 236 #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
10322 | 237 static gboolean |
238 expire_old_child(gpointer data) | |
10074 | 239 { |
240 int ret; | |
241 pid_t pid = GPOINTER_TO_INT(data); | |
242 | |
243 ret = waitpid(pid, NULL, WNOHANG | WUNTRACED); | |
244 | |
245 if(ret == 0) { | |
246 if(kill(pid, SIGKILL) < 0) | |
10322 | 247 gaim_debug_error("gtksound", "Killing process %d failed (%s)\n", |
248 pid, strerror(errno)); | |
10074 | 249 } |
250 | |
251 return FALSE; /* do not run again */ | |
252 } | |
253 #endif | |
254 | |
10322 | 255 static void |
256 gaim_gtk_sound_play_file(const char *filename) | |
5684 | 257 { |
258 const char *method; | |
259 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
260 pid_t pid; | |
261 #ifdef USE_AO | |
262 AFfilehandle file; | |
263 #endif | |
264 #endif | |
265 | |
6199 | 266 if (!sound_initialized) |
267 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
268 | |
10074 | 269 if (gaim_prefs_get_bool("/gaim/gtk/sound/mute")) |
5684 | 270 return; |
271 | |
272 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
273 | |
10074 | 274 if (!strcmp(method, "none")) { |
275 return; | |
276 } else if (!strcmp(method, "beep")) { | |
5684 | 277 gdk_beep(); |
278 return; | |
279 } | |
280 | |
281 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
282 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
283 gaim_notify_error(NULL, NULL, tmp, NULL); | |
284 g_free(tmp); | |
285 return; | |
286 } | |
287 | |
288 #ifndef _WIN32 | |
289 if (!strcmp(method, "custom")) { | |
290 const char *sound_cmd; | |
291 char *command; | |
292 GError *error = NULL; | |
293 | |
294 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
295 | |
296 if (!sound_cmd || *sound_cmd == '\0') { | |
297 gaim_notify_error(NULL, NULL, | |
298 _("Unable to play sound because the " | |
299 "'Command' sound method has been chosen, " | |
300 "but no command has been set."), NULL); | |
301 return; | |
302 } | |
303 | |
7464 | 304 if(strstr(sound_cmd, "%s")) |
305 command = gaim_strreplace(sound_cmd, "%s", filename); | |
306 else | |
307 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 308 |
309 if(!g_spawn_command_line_async(command, &error)) { | |
310 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
311 gaim_notify_error(NULL, NULL, tmp, NULL); | |
312 g_free(tmp); | |
313 g_error_free(error); | |
314 } | |
315 | |
316 g_free(command); | |
317 return; | |
318 } | |
319 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
320 pid = fork(); | |
321 if (pid < 0) | |
322 return; | |
323 else if (pid == 0) { | |
324 #ifdef USE_NAS_AUDIO | |
325 if (!strcmp(method, "nas")) { | |
326 if (play_file_nas(filename)) | |
327 _exit(0); | |
328 } | |
329 #endif /* USE_NAS_AUDIO */ | |
330 | |
331 #ifdef USE_AO | |
332 file = afOpenFile(filename, "rb", NULL); | |
333 if(file) { | |
334 ao_device *device; | |
335 ao_sample_format format; | |
336 int in_fmt; | |
337 int bytes_per_frame; | |
338 | |
339 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
340 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
341 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
342 &format.bits); | |
343 | |
344 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
345 * let libaudiofile make them a bit better for us */ | |
346 if(format.bits == 8) | |
347 format.bits = 16; | |
348 | |
349 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
350 AF_SAMPFMT_TWOSCOMP, format.bits); | |
351 | |
352 #if __BYTE_ORDER == __BIG_ENDIAN | |
353 format.byte_format = AO_FMT_BIG; | |
354 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
355 AF_BYTEORDER_BIGENDIAN); | |
356 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
357 format.byte_format = AO_FMT_LITTLE; | |
358 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
359 AF_BYTEORDER_LITTLEENDIAN); | |
360 #endif | |
361 | |
362 bytes_per_frame = format.bits * format.channels / 8; | |
363 | |
364 device = ao_open_live(ao_driver, &format, NULL); | |
365 | |
366 if(device) { | |
367 int frames_read; | |
368 char buf[4096]; | |
369 int buf_frames = sizeof(buf) / bytes_per_frame; | |
370 | |
371 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
372 buf, buf_frames))) { | |
373 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
374 break; | |
375 } | |
376 ao_close(device); | |
377 } | |
378 afCloseFile(file); | |
379 } | |
380 ao_shutdown(); | |
381 #endif /* USE_AO */ | |
382 _exit(0); | |
10074 | 383 } else { |
384 gaim_timeout_add(PLAY_SOUND_TIMEOUT, expire_old_child, GINT_TO_POINTER(pid)); | |
5684 | 385 } |
386 #else /* USE_NAS_AUDIO || USE_AO */ | |
387 gdk_beep(); | |
388 return; | |
389 #endif /* USE_NAS_AUDIO || USE_AO */ | |
390 #else /* _WIN32 */ | |
10322 | 391 gaim_debug_info("sound", "Playing %s\n", filename); |
5684 | 392 |
393 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) | |
10322 | 394 gaim_debug_error("sound", "Error playing sound.\n"); |
5684 | 395 #endif /* _WIN32 */ |
396 } | |
397 | |
10322 | 398 static void |
399 gaim_gtk_sound_play_event(GaimSoundEventID event) | |
5684 | 400 { |
401 char *enable_pref; | |
402 char *file_pref; | |
403 | |
404 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
405 return; | |
406 | |
407 if (event >= GAIM_NUM_SOUNDS) { | |
10322 | 408 gaim_debug_error("sound", "got request for unknown sound: %d\n", event); |
5684 | 409 return; |
410 } | |
411 | |
412 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
413 sounds[event].pref); | |
414 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
415 | |
416 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
417 if (gaim_prefs_get_bool(enable_pref)) { | |
418 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
419 if(!filename || !strlen(filename)) { | |
420 if(filename) g_free(filename); | |
421 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
422 } | |
423 | |
424 gaim_sound_play_file(filename); | |
425 g_free(filename); | |
426 } | |
427 | |
428 g_free(enable_pref); | |
429 g_free(file_pref); | |
430 } | |
431 | |
432 static GaimSoundUiOps sound_ui_ops = | |
433 { | |
434 gaim_gtk_sound_init, | |
10322 | 435 gaim_gtk_sound_uninit, |
5684 | 436 gaim_gtk_sound_play_file, |
437 gaim_gtk_sound_play_event | |
438 }; | |
439 | |
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440 GaimSoundUiOps * |
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441 gaim_gtk_sound_get_ui_ops(void) |
5684 | 442 { |
443 return &sound_ui_ops; | |
444 } |