Mercurial > pidgin
annotate src/gtksound.c @ 6638:dbc3bdcc8861
[gaim-migrate @ 7163]
This will make Gaim and jabberd2 get along a little better
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Wed, 27 Aug 2003 20:34:12 +0000 |
parents | 74d1cd241a3d |
children | b8bc8dd411cc |
rev | line source |
---|---|
5684 | 1 /* |
2 * gaim | |
3 * | |
4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
5 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> | |
6 * | |
7 * This program is free software; you can redistribute it and/or modify | |
8 * it under the terms of the GNU General Public License as published by | |
9 * the Free Software Foundation; either version 2 of the License, or | |
10 * (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, | |
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 * GNU General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU General Public License | |
18 * along with this program; if not, write to the Free Software | |
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
20 * | |
21 */ | |
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22 #include "gtkinternal.h" |
5684 | 23 |
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24 #ifdef _WIN32 |
5684 | 25 #include <windows.h> |
26 #include <mmsystem.h> | |
27 #endif | |
28 | |
29 #ifdef USE_AO | |
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30 # include <ao/ao.h> |
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31 # include <audiofile.h> |
5684 | 32 #endif /* USE_AO */ |
33 | |
34 #ifdef USE_NAS_AUDIO | |
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35 # include <audio/audiolib.h> |
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36 # include <audio/soundlib.h> |
5684 | 37 #endif /* USE_NAS_AUDIO */ |
38 | |
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39 #include "debug.h" |
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40 #include "notify.h" |
5684 | 41 #include "prefs.h" |
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42 #include "sound.h" |
5684 | 43 |
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44 #include "gtksound.h" |
5684 | 45 |
46 | |
47 struct gaim_sound_event { | |
48 char *label; | |
49 char *pref; | |
50 char *def; | |
51 }; | |
52 | |
53 | |
54 | |
55 static gboolean mute_login_sounds = FALSE; | |
56 static gboolean mute_sounds = FALSE; | |
6199 | 57 static gboolean sound_initialized = FALSE; |
5684 | 58 |
59 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
60 {N_("Buddy logs in"), "login", "arrive.wav"}, | |
61 {N_("Buddy logs out"), "logout", "leave.wav"}, | |
62 {N_("Message received"), "im_recv", "receive.wav"}, | |
63 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
64 {N_("Message sent"), "send_im", "send.wav"}, | |
65 {N_("Person enters chat"), "join_chat", "arrive.wav"}, | |
66 {N_("Person leaves chat"), "left_chat", "leave.wav"}, | |
67 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, | |
68 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
69 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
70 {NULL, "pounce_default", "redalert.wav"}, | |
71 {N_("Someone says your name in chat"), "nick_said", "redalert.wav"} | |
72 }; | |
73 | |
74 #ifdef USE_AO | |
75 static int ao_driver = -1; | |
76 #endif /* USE_AO */ | |
77 | |
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78 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 79 gpointer val, gpointer data); |
80 | |
81 static void gaim_gtk_sound_init(void) | |
82 { | |
83 gaim_prefs_add_none("/gaim/gtk/sound"); | |
84 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
85 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
86 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
87 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
88 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
89 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
90 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
91 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
92 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
93 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
94 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
95 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
96 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
97 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
98 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
99 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
100 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
101 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
102 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
103 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
104 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
105 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
106 gaim_prefs_add_bool("/gaim/gtk/sound/silent_signon", TRUE); | |
107 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); | |
108 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
109 | |
110 #ifdef USE_AO | |
111 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
112 "Initializing sound output drivers.\n"); | |
113 ao_initialize(); | |
114 #endif /* USE_AO */ | |
115 | |
116 gaim_prefs_connect_callback("/gaim/gtk/sound/method", | |
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117 _pref_sound_method_changed, NULL); |
5684 | 118 } |
119 | |
120 | |
121 static void gaim_gtk_sound_shutdown(void) | |
122 { | |
123 #ifdef USE_AO | |
124 ao_shutdown(); | |
125 #endif | |
6199 | 126 sound_initialized = FALSE; |
5684 | 127 } |
128 | |
129 static void gaim_gtk_sound_play_file(const char *filename) | |
130 { | |
131 const char *method; | |
132 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
133 pid_t pid; | |
134 #ifdef USE_AO | |
135 AFfilehandle file; | |
136 #endif | |
137 #endif | |
138 | |
6199 | 139 if (!sound_initialized) |
140 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
141 | |
5684 | 142 if (mute_sounds) |
143 return; | |
144 | |
145 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
146 | |
147 if (!strcmp(method, "beep")) { | |
148 gdk_beep(); | |
149 return; | |
150 } | |
151 | |
152 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
153 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
154 gaim_notify_error(NULL, NULL, tmp, NULL); | |
155 g_free(tmp); | |
156 return; | |
157 } | |
158 | |
159 #ifndef _WIN32 | |
160 if (!strcmp(method, "custom")) { | |
161 const char *sound_cmd; | |
162 char *command; | |
163 GError *error = NULL; | |
164 | |
165 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
166 | |
167 if (!sound_cmd || *sound_cmd == '\0') { | |
168 gaim_notify_error(NULL, NULL, | |
169 _("Unable to play sound because the " | |
170 "'Command' sound method has been chosen, " | |
171 "but no command has been set."), NULL); | |
172 return; | |
173 } | |
174 | |
175 command = g_strdup_printf(sound_cmd, filename); | |
176 | |
177 if(!g_spawn_command_line_async(command, &error)) { | |
178 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
179 gaim_notify_error(NULL, NULL, tmp, NULL); | |
180 g_free(tmp); | |
181 g_error_free(error); | |
182 } | |
183 | |
184 g_free(command); | |
185 return; | |
186 } | |
187 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
188 pid = fork(); | |
189 if (pid < 0) | |
190 return; | |
191 else if (pid == 0) { | |
192 #ifdef USE_NAS_AUDIO | |
193 if (!strcmp(method, "nas")) { | |
194 if (play_file_nas(filename)) | |
195 _exit(0); | |
196 } | |
197 #endif /* USE_NAS_AUDIO */ | |
198 | |
199 #ifdef USE_AO | |
200 file = afOpenFile(filename, "rb", NULL); | |
201 if(file) { | |
202 ao_device *device; | |
203 ao_sample_format format; | |
204 int in_fmt; | |
205 int bytes_per_frame; | |
206 | |
207 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
208 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
209 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
210 &format.bits); | |
211 | |
212 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
213 * let libaudiofile make them a bit better for us */ | |
214 if(format.bits == 8) | |
215 format.bits = 16; | |
216 | |
217 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
218 AF_SAMPFMT_TWOSCOMP, format.bits); | |
219 | |
220 #if __BYTE_ORDER == __BIG_ENDIAN | |
221 format.byte_format = AO_FMT_BIG; | |
222 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
223 AF_BYTEORDER_BIGENDIAN); | |
224 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
225 format.byte_format = AO_FMT_LITTLE; | |
226 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
227 AF_BYTEORDER_LITTLEENDIAN); | |
228 #endif | |
229 | |
230 bytes_per_frame = format.bits * format.channels / 8; | |
231 | |
232 device = ao_open_live(ao_driver, &format, NULL); | |
233 | |
234 if(device) { | |
235 int frames_read; | |
236 char buf[4096]; | |
237 int buf_frames = sizeof(buf) / bytes_per_frame; | |
238 | |
239 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
240 buf, buf_frames))) { | |
241 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
242 break; | |
243 } | |
244 ao_close(device); | |
245 } | |
246 afCloseFile(file); | |
247 } | |
248 ao_shutdown(); | |
249 #endif /* USE_AO */ | |
250 _exit(0); | |
251 } | |
252 #else /* USE_NAS_AUDIO || USE_AO */ | |
253 gdk_beep(); | |
254 return; | |
255 #endif /* USE_NAS_AUDIO || USE_AO */ | |
256 #else /* _WIN32 */ | |
257 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); | |
258 | |
259 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) | |
260 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); | |
261 #endif /* _WIN32 */ | |
262 } | |
263 | |
264 static void gaim_gtk_sound_play_event(GaimSoundEventID event) | |
265 { | |
266 char *enable_pref; | |
267 char *file_pref; | |
268 | |
269 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
270 return; | |
271 | |
272 if (event >= GAIM_NUM_SOUNDS) { | |
273 gaim_debug(GAIM_DEBUG_MISC, "sound", | |
274 "got request for unknown sound: %d\n", event); | |
275 return; | |
276 } | |
277 | |
278 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
279 sounds[event].pref); | |
280 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
281 | |
282 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
283 if (gaim_prefs_get_bool(enable_pref)) { | |
284 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
285 if(!filename || !strlen(filename)) { | |
286 if(filename) g_free(filename); | |
287 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
288 } | |
289 | |
290 gaim_sound_play_file(filename); | |
291 g_free(filename); | |
292 } | |
293 | |
294 g_free(enable_pref); | |
295 g_free(file_pref); | |
296 } | |
297 | |
298 static GaimSoundUiOps sound_ui_ops = | |
299 { | |
300 gaim_gtk_sound_init, | |
301 gaim_gtk_sound_shutdown, | |
302 gaim_gtk_sound_play_file, | |
303 gaim_gtk_sound_play_event | |
304 }; | |
305 | |
306 GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void) | |
307 { | |
308 return &sound_ui_ops; | |
309 } | |
310 | |
311 | |
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312 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 313 gpointer val, gpointer data) { |
6199 | 314 sound_initialized = TRUE; |
315 | |
5684 | 316 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) |
317 return; | |
318 #ifdef USE_AO | |
319 ao_driver = -1; | |
320 | |
321 if(!strcmp(val, "esd")) | |
322 ao_driver = ao_driver_id("esd"); | |
323 else if(!strcmp(val, "arts")) | |
324 ao_driver = ao_driver_id("arts"); | |
325 else if(!strcmp(val, "automatic")) | |
326 ao_driver = ao_default_driver_id(); | |
327 | |
328 if(ao_driver != -1) { | |
329 ao_info *info = ao_driver_info(ao_driver); | |
330 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
331 "Sound output driver loaded: %s\n", info->name); | |
332 } | |
333 #endif /* USE_AO */ | |
334 #ifdef USE_NAS | |
335 if (!strcmp(val, "nas")) | |
336 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
337 "Sound output driver loaded: NAS output\n"); | |
338 #endif /* USE_NAS */ | |
339 } | |
340 | |
341 #ifdef USE_NAS_AUDIO | |
342 static gboolean play_file_nas(const char *filename) | |
343 { | |
344 AuServer *nas_serv; | |
345 gboolean ret = FALSE; | |
346 | |
347 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
348 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
349 AuCloseServer(nas_serv); | |
350 } | |
351 | |
352 return ret; | |
353 } | |
354 | |
355 #endif /* USE_NAS_AUDIO */ | |
356 | |
357 void gaim_gtk_sound_set_mute(gboolean mute) | |
358 { | |
359 mute_sounds = mute; | |
360 } | |
361 | |
362 gboolean gaim_gtk_sound_get_mute() | |
363 { | |
364 return mute_sounds; | |
365 } | |
366 | |
367 void gaim_gtk_sound_set_login_mute(gboolean mute) | |
368 { | |
369 mute_login_sounds = mute; | |
370 } | |
371 | |
372 const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
373 { | |
374 if(event >= GAIM_NUM_SOUNDS) | |
375 return 0; | |
376 | |
377 return sounds[event].pref; | |
378 } | |
379 | |
380 char *gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
381 { | |
382 if(event >= GAIM_NUM_SOUNDS) | |
383 return NULL; | |
384 | |
385 return sounds[event].label; | |
386 } | |
387 |