Mercurial > pidgin
annotate src/gtksound.c @ 11976:e33a9171aceb
[gaim-migrate @ 14269]
When upgrading from Gaim < 2.x Do The Right Thing with auto-login/enabled
accounts (make them sign in as available just like they used to)
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Fri, 04 Nov 2005 19:18:39 +0000 |
parents | 941aa045f9f6 |
children | 4d3119205a33 |
rev | line source |
---|---|
5684 | 1 /* |
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2 * @file gtksound.h GTK+ Sound |
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3 * @ingroup gtkui |
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4 * |
5684 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5684 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 * | |
25 */ | |
9791 | 26 #include "internal.h" |
27 #include "gtkgaim.h" | |
5684 | 28 |
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29 #ifdef _WIN32 |
5684 | 30 #include <windows.h> |
31 #include <mmsystem.h> | |
32 #endif | |
33 | |
34 #ifdef USE_AO | |
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35 # include <ao/ao.h> |
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36 # include <audiofile.h> |
5684 | 37 #endif /* USE_AO */ |
38 | |
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39 #include "debug.h" |
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40 #include "notify.h" |
5684 | 41 #include "prefs.h" |
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42 #include "sound.h" |
7465 | 43 #include "util.h" |
5684 | 44 |
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45 #include "gtkconv.h" |
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46 #include "gtksound.h" |
5684 | 47 |
48 struct gaim_sound_event { | |
49 char *label; | |
50 char *pref; | |
51 char *def; | |
52 }; | |
53 | |
10074 | 54 #define PLAY_SOUND_TIMEOUT 15000 |
5684 | 55 |
10320 | 56 static guint mute_login_sounds_timeout = 0; |
5684 | 57 static gboolean mute_login_sounds = FALSE; |
6199 | 58 static gboolean sound_initialized = FALSE; |
5684 | 59 |
60 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
10158 | 61 {N_("Buddy logs in"), "login", "login.wav"}, |
62 {N_("Buddy logs out"), "logout", "logout.wav"}, | |
5684 | 63 {N_("Message received"), "im_recv", "receive.wav"}, |
64 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
65 {N_("Message sent"), "send_im", "send.wav"}, | |
10158 | 66 {N_("Person enters chat"), "join_chat", "login.wav"}, |
67 {N_("Person leaves chat"), "left_chat", "logout.wav"}, | |
5684 | 68 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, |
69 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
70 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
10158 | 71 {NULL, "pounce_default", "alert.wav"}, |
72 {N_("Someone says your name in chat"), "nick_said", "alert.wav"} | |
5684 | 73 }; |
74 | |
75 #ifdef USE_AO | |
76 static int ao_driver = -1; | |
77 #endif /* USE_AO */ | |
78 | |
10320 | 79 static gboolean |
11463 | 80 unmute_login_sounds_cb(gpointer data) |
10320 | 81 { |
82 mute_login_sounds = FALSE; | |
83 mute_login_sounds_timeout = 0; | |
84 return FALSE; | |
85 } | |
86 | |
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87 static gboolean |
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88 chat_nick_matches_name(GaimConversation *conv, const char *aname) |
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89 { |
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90 GaimConvChat *chat = NULL; |
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91 char *nick = NULL; |
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92 char *name = NULL; |
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93 gboolean ret = FALSE; |
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94 chat = gaim_conversation_get_chat_data(conv); |
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95 |
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96 if (chat==NULL) |
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97 return ret; |
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98 |
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99 nick = g_strdup(gaim_normalize(conv->account, chat->nick)); |
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100 name = g_strdup(gaim_normalize(conv->account, aname)); |
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101 |
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102 if (g_utf8_collate(nick, name) == 0) |
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103 ret = TRUE; |
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104 |
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105 g_free(nick); |
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106 g_free(name); |
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107 |
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108 return ret; |
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109 } |
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110 |
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111 /* |
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112 * play a sound event for a conversation, honoring make_sound flag |
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113 * of conversation and checking for focus if conv_focus pref is set |
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114 */ |
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115 static void |
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116 play_conv_event(GaimConversation *conv, GaimSoundEventID event) |
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117 { |
11642 | 118 /* If we should not play the sound for some reason, then exit early */ |
119 if (conv != NULL) | |
120 { | |
121 GaimGtkConversation *gtkconv; | |
122 GaimGtkWindow *win; | |
123 gboolean has_focus; | |
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124 |
11642 | 125 gtkconv = GAIM_GTK_CONVERSATION(conv); |
126 win = gtkconv->win; | |
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127 |
11642 | 128 has_focus = gaim_conversation_has_focus(conv); |
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129 |
11642 | 130 if (!gtkconv->make_sound || |
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131 (has_focus && !gaim_prefs_get_bool("/gaim/gtk/sound/conv_focus"))) |
11642 | 132 { |
133 return; | |
134 } | |
135 } | |
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136 |
11642 | 137 gaim_sound_play_event(event, conv ? gaim_conversation_get_account(conv) : NULL); |
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138 } |
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139 |
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140 static void |
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141 buddy_state_cb(GaimBuddy *buddy, GaimSoundEventID event) |
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142 { |
11642 | 143 gaim_sound_play_event(event, gaim_buddy_get_account(buddy)); |
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144 } |
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145 |
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146 static void |
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147 im_msg_received_cb(GaimAccount *account, char *sender, |
11581 | 148 char *message, GaimConversation *conv, |
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149 int flags, GaimSoundEventID event) |
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150 { |
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151 if (conv==NULL) |
11642 | 152 gaim_sound_play_event(GAIM_SOUND_FIRST_RECEIVE, account); |
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153 else |
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154 play_conv_event(conv, event); |
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155 } |
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156 |
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157 static void |
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158 im_msg_sent_cb(GaimAccount *account, const char *receiver, |
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159 const char *message, GaimSoundEventID event) |
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160 { |
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161 GaimConversation *conv = gaim_find_conversation_with_account( |
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162 GAIM_CONV_TYPE_ANY, receiver, account); |
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163 play_conv_event(conv, event); |
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164 } |
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165 |
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166 static void |
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167 chat_buddy_join_cb(GaimConversation *conv, const char *name, |
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168 GaimConvChatBuddyFlags flags, GaimSoundEventID event) |
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169 { |
11581 | 170 if (!chat_nick_matches_name(conv, name)) |
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171 play_conv_event(conv, event); |
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172 } |
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173 |
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174 static void |
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175 chat_buddy_left_cb(GaimConversation *conv, const char *name, |
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176 const char *reason, GaimSoundEventID event) |
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177 { |
11581 | 178 if (!chat_nick_matches_name(conv, name)) |
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179 play_conv_event(conv, event); |
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180 } |
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181 |
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182 static void |
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183 chat_msg_sent_cb(GaimAccount *account, const char *message, |
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184 int id, GaimSoundEventID event) |
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185 { |
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186 GaimConnection *conn = gaim_account_get_connection(account); |
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187 GaimConversation *conv = NULL; |
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188 |
11581 | 189 if (conn!=NULL) |
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190 conv = gaim_find_chat(conn,id); |
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191 |
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192 play_conv_event(conv, event); |
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193 } |
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194 |
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195 static void |
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196 chat_msg_received_cb(GaimAccount *account, char *sender, |
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197 char *message, GaimConversation *conv, |
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198 int flags, GaimSoundEventID event) |
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199 { |
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200 GaimConvChat *chat; |
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201 |
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202 chat = gaim_conversation_get_chat_data(conv); |
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203 |
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204 if (chat!=NULL && gaim_conv_chat_is_user_ignored(chat, sender)) |
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205 return; |
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206 |
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207 if (chat_nick_matches_name(conv, sender)) |
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208 return; |
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209 |
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210 if (flags & GAIM_CONV_CHAT_ALERT || gaim_utf8_has_word(message, chat->nick)) |
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211 play_conv_event(conv, GAIM_SOUND_CHAT_NICK); |
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212 else |
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213 play_conv_event(conv, event); |
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214 } |
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215 |
10320 | 216 /* |
217 * We mute sounds for the 10 seconds after you log in so that | |
218 * you don't get flooded with sounds when the blist shows all | |
219 * your buddies logging in. | |
220 */ | |
221 static void | |
222 account_signon_cb(GaimConnection *gc, gpointer data) | |
223 { | |
224 if (mute_login_sounds_timeout != 0) | |
225 g_source_remove(mute_login_sounds_timeout); | |
226 mute_login_sounds = TRUE; | |
11463 | 227 mute_login_sounds_timeout = gaim_timeout_add(10000, unmute_login_sounds_cb, NULL); |
10320 | 228 } |
229 | |
10322 | 230 static void |
231 _pref_sound_method_changed(const char *name, GaimPrefType type, | |
232 gpointer val, gpointer data) { | |
233 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) | |
234 return; | |
235 | |
236 sound_initialized = TRUE; | |
237 | |
238 #ifdef USE_AO | |
239 ao_driver = -1; | |
240 | |
241 if(!strcmp(val, "esd")) | |
242 ao_driver = ao_driver_id("esd"); | |
243 else if(!strcmp(val, "arts")) | |
244 ao_driver = ao_driver_id("arts"); | |
11082 | 245 else if(!strcmp(val, "nas")) |
246 ao_driver = ao_driver_id("nas"); | |
10322 | 247 else if(!strcmp(val, "automatic")) |
248 ao_driver = ao_default_driver_id(); | |
249 | |
250 if(ao_driver != -1) { | |
251 ao_info *info = ao_driver_info(ao_driver); | |
252 gaim_debug_info("sound", | |
253 "Sound output driver loaded: %s\n", info->name); | |
254 } | |
255 #endif /* USE_AO */ | |
256 } | |
257 | |
258 const char * | |
259 gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
260 { | |
261 if(event >= GAIM_NUM_SOUNDS) | |
262 return 0; | |
263 | |
264 return sounds[event].pref; | |
265 } | |
266 | |
267 char * | |
268 gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
269 { | |
270 if(event >= GAIM_NUM_SOUNDS) | |
271 return NULL; | |
272 | |
273 return sounds[event].label; | |
274 } | |
275 | |
276 void * | |
277 gaim_gtk_sound_get_handle() | |
278 { | |
279 static int handle; | |
280 | |
281 return &handle; | |
282 } | |
283 | |
284 static void | |
285 gaim_gtk_sound_init(void) | |
5684 | 286 { |
10320 | 287 void *gtk_sound_handle = gaim_gtk_sound_get_handle(); |
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288 void *blist_handle = gaim_blist_get_handle(); |
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289 void *conv_handle = gaim_conversations_get_handle(); |
10320 | 290 |
291 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", | |
292 gtk_sound_handle, GAIM_CALLBACK(account_signon_cb), | |
293 NULL); | |
294 | |
5684 | 295 gaim_prefs_add_none("/gaim/gtk/sound"); |
296 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
297 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
298 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
299 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
300 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
301 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
302 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
303 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
304 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
305 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
306 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
307 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
308 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
309 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
310 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
311 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
312 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
313 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
314 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
315 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
316 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
317 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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318 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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319 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
8633 | 320 gaim_prefs_add_bool("/gaim/gtk/sound/conv_focus", TRUE); |
10074 | 321 gaim_prefs_add_bool("/gaim/gtk/sound/mute", FALSE); |
5684 | 322 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); |
323 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
324 | |
325 #ifdef USE_AO | |
10322 | 326 gaim_debug_info("sound", "Initializing sound output drivers.\n"); |
5684 | 327 ao_initialize(); |
328 #endif /* USE_AO */ | |
329 | |
10087 | 330 gaim_prefs_connect_callback(gaim_gtk_sound_get_handle(), "/gaim/gtk/sound/method", |
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331 _pref_sound_method_changed, NULL); |
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332 |
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333 gaim_signal_connect(blist_handle, "buddy-signed-on", |
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334 gtk_sound_handle, GAIM_CALLBACK(buddy_state_cb), |
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335 GINT_TO_POINTER(GAIM_SOUND_BUDDY_ARRIVE)); |
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336 gaim_signal_connect(blist_handle, "buddy-signed-off", |
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337 gtk_sound_handle, GAIM_CALLBACK(buddy_state_cb), |
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338 GINT_TO_POINTER(GAIM_SOUND_BUDDY_LEAVE)); |
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339 gaim_signal_connect(conv_handle, "received-im-msg", |
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340 gtk_sound_handle, GAIM_CALLBACK(im_msg_received_cb), |
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341 GINT_TO_POINTER(GAIM_SOUND_RECEIVE)); |
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342 gaim_signal_connect(conv_handle, "sent-im-msg", |
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343 gtk_sound_handle, GAIM_CALLBACK(im_msg_sent_cb), |
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344 GINT_TO_POINTER(GAIM_SOUND_SEND)); |
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345 gaim_signal_connect(conv_handle, "chat-buddy-joined", |
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346 gtk_sound_handle, GAIM_CALLBACK(chat_buddy_join_cb), |
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347 GINT_TO_POINTER(GAIM_SOUND_CHAT_JOIN)); |
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348 gaim_signal_connect(conv_handle, "chat-buddy-left", |
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349 gtk_sound_handle, GAIM_CALLBACK(chat_buddy_left_cb), |
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350 GINT_TO_POINTER(GAIM_SOUND_CHAT_LEAVE)); |
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351 gaim_signal_connect(conv_handle, "sent-chat-msg", |
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352 gtk_sound_handle, GAIM_CALLBACK(chat_msg_sent_cb), |
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353 GINT_TO_POINTER(GAIM_SOUND_CHAT_YOU_SAY)); |
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354 gaim_signal_connect(conv_handle, "received-chat-msg", |
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355 gtk_sound_handle, GAIM_CALLBACK(chat_msg_received_cb), |
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356 GINT_TO_POINTER(GAIM_SOUND_CHAT_SAY)); |
5684 | 357 } |
358 | |
10322 | 359 static void |
360 gaim_gtk_sound_uninit(void) | |
5684 | 361 { |
362 #ifdef USE_AO | |
363 ao_shutdown(); | |
364 #endif | |
6199 | 365 sound_initialized = FALSE; |
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366 |
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367 gaim_signals_disconnect_by_handle(gaim_gtk_sound_get_handle()); |
5684 | 368 } |
369 | |
11463 | 370 #ifdef USE_AO |
10322 | 371 static gboolean |
372 expire_old_child(gpointer data) | |
10074 | 373 { |
374 int ret; | |
375 pid_t pid = GPOINTER_TO_INT(data); | |
376 | |
377 ret = waitpid(pid, NULL, WNOHANG | WUNTRACED); | |
378 | |
379 if(ret == 0) { | |
380 if(kill(pid, SIGKILL) < 0) | |
10322 | 381 gaim_debug_error("gtksound", "Killing process %d failed (%s)\n", |
382 pid, strerror(errno)); | |
10074 | 383 } |
384 | |
385 return FALSE; /* do not run again */ | |
386 } | |
387 #endif | |
388 | |
10322 | 389 static void |
390 gaim_gtk_sound_play_file(const char *filename) | |
5684 | 391 { |
392 const char *method; | |
11463 | 393 #ifdef USE_AO |
5684 | 394 pid_t pid; |
395 AFfilehandle file; | |
396 #endif | |
397 | |
6199 | 398 if (!sound_initialized) |
399 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
400 | |
10074 | 401 if (gaim_prefs_get_bool("/gaim/gtk/sound/mute")) |
5684 | 402 return; |
403 | |
404 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
405 | |
10074 | 406 if (!strcmp(method, "none")) { |
407 return; | |
408 } else if (!strcmp(method, "beep")) { | |
5684 | 409 gdk_beep(); |
410 return; | |
411 } | |
412 | |
413 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
414 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
415 gaim_notify_error(NULL, NULL, tmp, NULL); | |
416 g_free(tmp); | |
417 return; | |
418 } | |
419 | |
420 #ifndef _WIN32 | |
421 if (!strcmp(method, "custom")) { | |
422 const char *sound_cmd; | |
423 char *command; | |
424 GError *error = NULL; | |
425 | |
426 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
427 | |
428 if (!sound_cmd || *sound_cmd == '\0') { | |
429 gaim_notify_error(NULL, NULL, | |
430 _("Unable to play sound because the " | |
431 "'Command' sound method has been chosen, " | |
432 "but no command has been set."), NULL); | |
433 return; | |
434 } | |
435 | |
7464 | 436 if(strstr(sound_cmd, "%s")) |
437 command = gaim_strreplace(sound_cmd, "%s", filename); | |
438 else | |
439 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 440 |
441 if(!g_spawn_command_line_async(command, &error)) { | |
442 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
443 gaim_notify_error(NULL, NULL, tmp, NULL); | |
444 g_free(tmp); | |
445 g_error_free(error); | |
446 } | |
447 | |
448 g_free(command); | |
449 return; | |
450 } | |
11463 | 451 #ifdef USE_AO |
5684 | 452 pid = fork(); |
453 if (pid < 0) | |
454 return; | |
455 else if (pid == 0) { | |
11463 | 456 /* Child process */ |
5684 | 457 file = afOpenFile(filename, "rb", NULL); |
458 if(file) { | |
459 ao_device *device; | |
460 ao_sample_format format; | |
461 int in_fmt; | |
462 int bytes_per_frame; | |
463 | |
464 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
465 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
466 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
467 &format.bits); | |
468 | |
469 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
470 * let libaudiofile make them a bit better for us */ | |
471 if(format.bits == 8) | |
472 format.bits = 16; | |
473 | |
474 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
475 AF_SAMPFMT_TWOSCOMP, format.bits); | |
476 | |
477 #if __BYTE_ORDER == __BIG_ENDIAN | |
478 format.byte_format = AO_FMT_BIG; | |
479 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
480 AF_BYTEORDER_BIGENDIAN); | |
481 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
482 format.byte_format = AO_FMT_LITTLE; | |
483 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
484 AF_BYTEORDER_LITTLEENDIAN); | |
485 #endif | |
486 | |
487 bytes_per_frame = format.bits * format.channels / 8; | |
488 | |
489 device = ao_open_live(ao_driver, &format, NULL); | |
490 | |
491 if(device) { | |
492 int frames_read; | |
493 char buf[4096]; | |
494 int buf_frames = sizeof(buf) / bytes_per_frame; | |
495 | |
496 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
497 buf, buf_frames))) { | |
498 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
499 break; | |
500 } | |
501 ao_close(device); | |
502 } | |
503 afCloseFile(file); | |
504 } | |
505 ao_shutdown(); | |
506 _exit(0); | |
10074 | 507 } else { |
11463 | 508 /* Parent process */ |
10074 | 509 gaim_timeout_add(PLAY_SOUND_TIMEOUT, expire_old_child, GINT_TO_POINTER(pid)); |
5684 | 510 } |
11082 | 511 #else /* USE_AO */ |
5684 | 512 gdk_beep(); |
513 return; | |
11082 | 514 #endif /* USE_AO */ |
5684 | 515 #else /* _WIN32 */ |
10322 | 516 gaim_debug_info("sound", "Playing %s\n", filename); |
5684 | 517 |
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518 if (G_WIN32_HAVE_WIDECHAR_API ()) { |
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519 wchar_t *wc_filename = g_utf8_to_utf16(filename, |
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520 -1, NULL, NULL, NULL); |
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521 if (!PlaySoundW(wc_filename, NULL, SND_ASYNC | SND_FILENAME)) |
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522 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
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523 g_free(wc_filename); |
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524 } else { |
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525 char *l_filename = g_locale_from_utf8(filename, |
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526 -1, NULL, NULL, NULL); |
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527 if (!PlaySoundA(l_filename, NULL, SND_ASYNC | SND_FILENAME)) |
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528 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
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529 g_free(l_filename); |
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530 } |
5684 | 531 #endif /* _WIN32 */ |
532 } | |
533 | |
10322 | 534 static void |
535 gaim_gtk_sound_play_event(GaimSoundEventID event) | |
5684 | 536 { |
537 char *enable_pref; | |
538 char *file_pref; | |
539 | |
540 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
541 return; | |
542 | |
543 if (event >= GAIM_NUM_SOUNDS) { | |
10322 | 544 gaim_debug_error("sound", "got request for unknown sound: %d\n", event); |
5684 | 545 return; |
546 } | |
547 | |
548 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
549 sounds[event].pref); | |
550 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
551 | |
552 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
553 if (gaim_prefs_get_bool(enable_pref)) { | |
554 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
555 if(!filename || !strlen(filename)) { | |
556 if(filename) g_free(filename); | |
557 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
558 } | |
559 | |
11642 | 560 gaim_sound_play_file(filename, NULL); |
5684 | 561 g_free(filename); |
562 } | |
563 | |
564 g_free(enable_pref); | |
565 g_free(file_pref); | |
566 } | |
567 | |
568 static GaimSoundUiOps sound_ui_ops = | |
569 { | |
570 gaim_gtk_sound_init, | |
10322 | 571 gaim_gtk_sound_uninit, |
5684 | 572 gaim_gtk_sound_play_file, |
573 gaim_gtk_sound_play_event | |
574 }; | |
575 | |
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576 GaimSoundUiOps * |
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577 gaim_gtk_sound_get_ui_ops(void) |
5684 | 578 { |
579 return &sound_ui_ops; | |
580 } |