Mercurial > pidgin
view plugins/mono/MPlugin.cs @ 11774:60fb8b4b61c1
[gaim-migrate @ 14065]
(00:30:44) rlaager: grim: Shouldn't the plugin API functions be documented in plugins/ChangeLog.API?
(00:31:04) Gary Kramlich (grim): rlaager: thanks for volunteering to take care of that for me ;)
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 23 Oct 2005 23:34:52 +0000 |
parents | a3302d271199 |
children | 67fbd2ff4c4e |
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using Gaim; public class MPlugin : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went away\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyAway.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); } }