Mercurial > mplayer.hg
annotate DOCS/codecs.html @ 9241:537ff3f9961d
VIDIX and PowerVR updates, based on a patch by Alex.
author | diego |
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date | Mon, 03 Feb 2003 02:06:21 +0000 |
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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
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3 |
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4 <HEAD> |
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5 <TITLE>Codecs - MPlayer - The Movie Player for Linux</TITLE> |
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7 <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> |
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8 </HEAD> |
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9 |
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10 <BODY> |
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13 <H2><A NAME="codecs">2.2 Supported codecs</A></H2> |
1612 | 14 |
15 | |
7047 | 16 <H3><A NAME="video_codecs">2.2.1 Video codecs</A></H3> |
1612 | 17 |
9207 | 18 <P>See the |
19 <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A> | |
20 for the complete, daily generated list. Quite a few codecs are available for | |
21 download from our homepage. Grab them from our | |
9238 | 22 <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>.</P> |
1612 | 23 |
5534 | 24 <P>The most important ones above all:</P> |
1682 | 25 <UL> |
6960 | 26 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI> |
27 <LI>native decoders for DivX ;-), OpenDivX, DivX4, DivX5, | |
28 M$ MPEG4 v1, v2 and other MPEG4 variants</LI> | |
9226 | 29 <LI>native decoder for Windows Media Video 7/8 (WMV1/WMV2), and Win32 DLL decoder for |
30 Windows Media Video 9 (WMV3), both used in .wmv files</LI> | |
8337 | 31 <LI><B>native Sorenson 1 (SVQ1) decoder</B></LI> |
8351 | 32 <LI><B>Win32/QT Sorenson 3 (SVQ3) decoder</B></LI> |
9226 | 33 <LI>3ivx v1, v2 decoder</LI> |
7373 | 34 <LI>Cinepak and Intel Indeo codecs (3.1, 3.2, 4.1, 5.0)</LI> |
6960 | 35 <LI>MJPEG, AVID, VCR2, ASV2 and other hardware formats</LI> |
36 <LI>VIVO 1.0, 2.0, I263 and other h263(+) variants</LI> | |
37 <LI>FLI/FLC</LI> | |
7640 | 38 <LI>RealVideo 1.0 codec from libavcodec, and RealVideo 2.0, 3.0 and 4.0 |
39 codecs using RealPlayer libraries</LI> | |
6960 | 40 <LI>native decoder for HuffYUV</LI> |
6974 | 41 <LI>various old simple RLE-like formats</LI> |
5534 | 42 </UL> |
1612 | 43 |
6960 | 44 <P>If you have a Win32 codec not listed here which is not supported yet, please |
45 read the <A HREF="#importing">codec importing HOWTO</A> and help us add support | |
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46 for it.</P> |
1612 | 47 |
6974 | 48 |
7047 | 49 <H4><A NAME="divx">2.2.1.1 DivX4/DivX5</A></H4> |
1612 | 50 |
6960 | 51 <P>This section contains information about the DivX4 and DivX5 codecs of |
52 <A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available | |
53 alpha version was OpenDivX 4.0 alpha 47 and 48. Support for this was included | |
7814 | 54 in MPlayer in the past, and built by default. We also used its |
6960 | 55 postprocessing code to optionally enhance visual quality of MPEG1/2 movies. |
56 Now we use our own, for all file types.</P> | |
1612 | 57 |
6960 | 58 <P>The new generation of this codec is called DivX4 and can even decode |
59 movies made with the infamous DivX codec! In addition it is much faster than | |
60 the native Win32 DivX DLLs but slower than libavcodec. Hence its usage as a | |
61 decoder is <B>DISCOURAGED</B>. However, it is useful for encoding. One | |
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62 disadvantage of this codec is that it is not available under an Open Source |
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63 license.</P> |
1682 | 64 |
6583 | 65 <P>DivX4Linux works in two modes:</P> |
1682 | 66 |
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67 <DL> |
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68 <DT><CODE>-vc odivx</CODE></DT> |
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69 <DD>Uses the codec in OpenDivX fashion. In this case it |
7814 | 70 produces YV12 images in its own buffer, and MPlayer does colorspace |
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71 conversion via libvo. (<B>Fast, recommended!</B>)</DD> |
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72 |
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73 <DT><CODE>-vc divx4</CODE></DT> |
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74 <DD>Uses the colorspace conversion of the codec. |
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75 In this mode you can use YUY2/UYVY, too. (<B>SLOW</B>)</DD> |
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76 </DL> |
1612 | 77 |
6960 | 78 <P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it |
79 transfers image data in YV12 (planar YUV 4:2:0) format, thus requiring much | |
80 less bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the | |
81 <CODE>-vc divx4</CODE> method. For RGB modes the speed is the same, differing | |
82 at best according to your current color depth.</P> | |
1682 | 83 |
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84 <P><B>Note:</B> If your <CODE>-vo</CODE> driver supports direct rendering, then |
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85 <CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P> |
5114 | 86 |
9226 | 87 <P>The Divx4/5 binary codec library can be downloaded from |
88 <A HREF="http://avifile.sourceforge.net">avifile</A> or | |
89 <A HREF="http://www.divx.com>divx.com</A>. | |
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90 Unpack it, run <CODE>./install.sh</CODE> as root and do not forget adding |
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91 <CODE>/usr/local/lib</CODE> to your <CODE>/etc/ld.so.conf</CODE> and running |
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92 <CODE>ldconfig</CODE>.</P> |
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93 |
9226 | 94 <P>Get the CVS version of the OLD OpenDivx core library like this:</P> |
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95 |
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96 <OL> |
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97 <LI><CODE>cvs -d:pserver:anonymous@cvs.projectmayo.com:/cvsroot login</CODE></LI> |
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98 <LI><CODE>cvs -d:pserver:anonymous@cvs.projectmayo.com:/cvsroot co divxcore</CODE></LI> |
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99 <LI>This core library is split into a decore and encore library that have to |
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100 be compiled separately. For the decore Library, simply type |
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101 <PRE> |
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102 cd divxcore/decore/build/linux |
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103 make |
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104 cp libdivxdecore.so /usr/local/lib |
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105 ln -s /usr/local/lib/libdivxdecore.so /usr/local/lib/libdivxdecore.so.0 |
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106 cp ../../src/decore.h /usr/local/include |
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107 </PRE> |
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108 </LI> |
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109 <LI>Alas, for the encore library there is no Linux Makefile available, and the |
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110 MMX optimized code only works on Windows. You can still compile it, though, |
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111 by using this |
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112 <A HREF="ftp://ftp.mplayerhq.hu/MPlayer/contrib/divx-mf/Makefile">Makefile</A>. |
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113 <PRE> |
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114 cd ../../../encore/build |
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115 mkdir linux |
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116 cd linux |
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117 cp path/Makefile . |
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118 make |
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119 cp libdivxencore.so /usr/local/lib |
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120 ln -s /usr/local/lib/libdivxdecore.so /usr/local/lib/libdivxdecore.so.0 |
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121 cp ../../src/encore.h /usr/local/include |
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122 </PRE> |
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123 </LI> |
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124 </OL> |
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125 |
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126 <P>MPlayer autodetects DivX4/DivX5 if it is properly installed, just |
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127 compile as usual. If it does not detect it, you did not install or configure |
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128 it correctly.</P> |
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129 |
5968 | 130 |
7047 | 131 <H4><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></H4> |
1682 | 132 |
6960 | 133 <P><A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an |
8070 | 134 <B>open source</B> codec package, which is capable of decoding streams |
6960 | 135 encoded with |
9226 | 136 H263/MJPEG/RV10/DivX3/DivX4/DivX5/MP41/MP42/WMV1/WMV2/HuffYUV |
8070 | 137 video, or WMA (Windows Media Audio) audio codecs. Not only some of |
138 them can be encoded with, but it also offers higher speed than the Win32 | |
139 codecs or the DivX.com DivX4/5 library!</P> | |
4022 | 140 |
6960 | 141 <P>It contains a lot of nice codecs, especially important are the MPEG4 |
142 variants: | |
8331 | 143 DivX3, DivX4, DivX5, Windows Media Video 7 (WMV1). Also a very |
8070 | 144 interesting one is the WMA decoder.</P> |
4022 | 145 |
7814 | 146 <P>If you use an MPlayer release you have libavcodec right in the |
147 package, just build as usual. If you use MPlayer from CVS you have to | |
8070 | 148 extract libavcodec from the FFmpeg CVS tree as FFmpeg releases <B>don't</B> |
7814 | 149 work with MPlayer. In order to achieve this do:</P> |
1612 | 150 |
5534 | 151 <OL> |
152 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login</CODE></LI> | |
153 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg</CODE></LI> | |
154 <LI>Move the <CODE>libavcodec</CODE> directory from the FFmpeg sources to the | |
7814 | 155 root of the MPlayer CVS tree. It should look like this: |
5534 | 156 <P> <CODE>main/libavcodec</CODE></P> |
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157 Symlinking is <B>not</B> enough, you have to copy or move it!</LI> |
5534 | 158 <LI>Compile. Configure should detect problems before compilation.</LI> |
159 </OL> | |
1668 | 160 |
7814 | 161 <P><B>Note:</B> MPlayer from CVS does contain a libavcodec |
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162 subdirectory, but it does <B>not</B> contain the source for libavcodec! |
6960 | 163 You must follow the steps above to obtain the source for this library.</P> |
5534 | 164 |
165 <P>With FFmpeg and my Matrox G400, I can view even the highest resolution DivX | |
166 movies without dropped frames on my K6/2 500.</P> | |
1612 | 167 |
168 | |
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169 <H4><A NAME="xanim">2.2.1.3 XAnim codecs</A></H4> |
2411 | 170 |
5534 | 171 <P>Foreword:<BR> |
6960 | 172 Be advised that the XAnim binary codecs are packaged with a piece of text |
173 claiming to be a legally binding software license which, besides other | |
174 restrictions, forbids the user to use the codecs in conjunction with any | |
175 program other than XAnim. However, the XAnim author has yet to bring legal | |
176 action against anyone for codec-related issues. | |
5187 | 177 </P> |
2411 | 178 |
7814 | 179 <P>MPlayer is capable of employing the XAnim codecs for decoding. Follow |
6960 | 180 the instructions to enable them:</P> |
2411 | 181 |
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182 <OL> |
5534 | 183 <LI>Download the codecs you wish to use from the |
6974 | 184 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec |
185 is not there, but at the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> | |
5534 | 186 <LI>Use the <CODE>--with-xanimlibdir</CODE> option to tell configure where |
6974 | 187 to find the XAnim codecs. By default, it looks for them at |
188 <CODE>/usr/local/lib/xanim/mods, /usr/lib/xanim/mods and /usr/lib/xanim</CODE>. | |
189 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to | |
190 the directory of the XAnim codecs.</LI> | |
5534 | 191 <LI>Rename/symlink the files, cutting out the architecture stuff, so they will |
6974 | 192 have filenames like these: <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE>.</LI> |
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193 </OL> |
2411 | 194 |
9226 | 195 <P>XAnim is video codec family <I>xanim</I>, so you may want to use the <CODE>-vfm xanim</CODE> |
7814 | 196 option to tell MPlayer to use them if possible.</P> |
2411 | 197 |
6974 | 198 <P>Tested codecs include: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>, |
199 <B>3ivX</B>, <B>h263</B>.</P> | |
2411 | 200 |
2452 | 201 |
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202 <H4><A NAME="vivo_video">2.2.1.4 VIVO video</A></H4> |
2745 | 203 |
7814 | 204 <P>MPlayer can play Vivo (1.0 and 2.0) videos. The most suitable codec |
6960 | 205 for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc |
7640 | 206 ffh263</CODE> option (default). For 2.0 files, use the |
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207 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/ivvideo.dll">ivvideo.dll</A> |
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208 Win32 DLL file, and install it under <CODE>/usr/lib/win32</CODE> or wherever you store the |
7640 | 209 Win32 codecs.</P> |
2855 | 210 |
2745 | 211 |
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212 <H4><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></H4> |
2745 | 213 |
6960 | 214 <P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B> |
7814 | 215 library, whose source code is included in MPlayer. We handle buggy |
6960 | 216 MPEG 1/2 video files by catching sig11 (segmentation fault), and quickly |
217 reinitializing the codec, continuing exactly from where the failure occurred. | |
218 This recovery technique has no measurable speed penalty.</P> | |
2745 | 219 |
220 | |
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221 <H4><A NAME="ms_video1">2.2.1.6 MS Video1</A></H4> |
2855 | 222 |
5534 | 223 <P>This is a very old and very bad codec from Microsoft. In the past it was |
6960 | 224 decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own |
225 open source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike | |
226 Melanson</A>).</P> | |
2855 | 227 |
228 | |
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229 <H4><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></H4> |
3163 | 230 |
7814 | 231 <P>MPlayer uses its own open source, multiplatform Cinepak decoder by |
6960 | 232 default. It supports YUV outputs, so that hardware scaling is possible if the |
233 video output driver permits it.</P> | |
3163 | 234 |
235 | |
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236 <H4><A NAME="realvideo">2.2.1.8 RealVideo</A></H4> |
3806 | 237 |
7814 | 238 MPlayer supports decoding all versions of RealVideo: |
6974 | 239 |
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240 <UL> |
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241 <LI>RealVideo 1.0 (fourcc RV10) - en/decoding supported by <B>libavcodec</B></LI> |
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242 <LI>RealVideo 2.0, 3.0, 4.0 (fourcc RV20, RV30, RV40) - decoding supported by <B>RealPlayer libraries</B></LI> |
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243 </UL> |
6357 | 244 |
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245 <P>It is recommended to download and install RealPlayer8 or RealONE, because |
7814 | 246 MPlayer can use their libraries to decode files with RealVideo 2.0 - |
247 4.0 video. The MPlayer configure script should detect the | |
6960 | 248 RealPlayer libraries in the standard locations of a full installation. If it |
249 does not, tell configure where to look with the | |
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250 <CODE>--with-reallibdir</CODE> option.</P> |
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251 |
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252 <P><B>Note:</B> RealPlayer libraries currently <B>only work with Linux, FreeBSD, |
8529 | 253 NetBSD and Cygwin on the x86 and Alpha platforms.</B></P> |
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254 |
3806 | 255 |
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256 <H4><A NAME="xvid">2.2.1.9 XViD</A></H4> |
5022 | 257 |
6596 | 258 <P><B>XViD</B> is a forked development of the OpenDivX codec. It happened when |
8331 | 259 ProjectMayo changed OpenDivX to closed source DivX4 (now DivX5), and the |
260 non-ProjectMayo people working on OpenDivX got angry, then started XViD. So | |
261 both projects have the same origin.</P> | |
5022 | 262 |
7047 | 263 <H4>Advantages:</H4> |
6974 | 264 |
265 <UL> | |
266 <LI>open source</LI> | |
267 <LI>its API is compatible with DivX4 so adding support for | |
268 it is easy</LI> | |
269 <LI>2-pass encoding support</LI> | |
270 <LI>nice encoding quality, higher speed than DivX4 (you can optimize it for | |
271 your box while compiling)</LI> | |
272 </UL> | |
5022 | 273 |
7047 | 274 <H4>Disadvantages:</H4> |
6974 | 275 |
276 <UL> | |
277 <LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no problem as libavcodec can play them)</LI> | |
7820 | 278 <LI>you have to choose between DivX4 <B>or</B> XViD support at |
6974 | 279 compiletime</LI> |
280 <LI>under development</LI> | |
281 </UL> | |
5022 | 282 |
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283 <P>XViD is currently available only from CVS. Here are the |
5534 | 284 download and installation instructions:</P> |
6974 | 285 |
286 <OL> | |
287 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid login</CODE></LI> | |
288 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co xvidcore</CODE></LI> | |
289 <LI><CODE>cd xvidcore/build/generic</CODE></LI> | |
7820 | 290 <LI>Edit the Makefile for your architecture (probably |
291 <CODE>Makefile.linuxx86</CODE>) to fit your needs.</LI> | |
292 <LI><CODE>make -f Makefile.linuxx86</CODE></LI> | |
293 <LI>Copy the <CODE>divx4.h</CODE> and <CODE>xvid.h</CODE> header files from | |
294 <CODE>xvidcore/src/</CODE> to <CODE>/usr/local/include/</CODE>.</LI> | |
6974 | 295 <LI>Get <CODE>encore2.h</CODE> and <CODE>decore.h</CODE> from the DivX4Linux |
296 package, and copy them to <CODE>/usr/local/include/</CODE>.</LI> | |
7820 | 297 <LI>Recompile MPlayer with <CODE>--with-xvidcore=/path/to/libxvidcore.a</CODE>.</LI> |
6974 | 298 </OL> |
5022 | 299 |
300 | |
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301 <H4><A NAME="sorenson">2.2.1.10 Sorenson</A></H4> |
6583 | 302 |
8441 | 303 <P><B>Sorenson</B> is a video codec family developed by Sorenson Media and |
304 licensed to Apple who distribute it with their QuickTime Player. We are | |
305 currently able to decode all versions of Sorenson video files with the | |
306 following decoders:</P> | |
6974 | 307 |
8337 | 308 <UL> |
309 <LI>Sorenson 1 (fourcc <I>SVQ1</I>) - decoding supported by <B>native | |
310 codecs</B><BR> | |
311 Actually there are two (nearly equal) decoders for SVQ1: one is built in | |
312 MPlayer, the other is in libavcodec. You can invoke each of them with the | |
313 <CODE>-vc svq1</CODE> and <CODE>-vc ffsvq1</CODE> options respectively. | |
314 Some files may work with one of them, and not with the other, so test | |
9232 | 315 both decoders. The decoder was written (reverse engineered) by the |
316 <A HREF="http://www.xinehq.de">xine</A> authors.</LI> | |
8337 | 317 <LI>Sorenson 3 (fourcc <I>SVQ3</I>) - decoding supported by <B>Win32 |
318 QuickTime libraries</B></LI> | |
319 </UL> | |
320 | |
321 <H4>Compiling MPlayer with QuickTime libraries support</H4> | |
322 | |
323 <P><B>NOTE:</B> currently only 32bit Intel platforms are supported.</P> | |
324 | |
325 <OL> | |
326 <LI>download MPlayer CVS</LI> | |
327 <LI>compile MPlayer with:<BR> | |
328 <CODE>$ ./configure --enable-qtx-codecs</CODE></LI> | |
8441 | 329 <LI>download QuickTime DLL pack from |
330 <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">http://www.mplayerhq.hu/MPlayer/releases/codecs/</A></LI> | |
8337 | 331 <LI>extract QuickTime DLL pack to your Win32 codecs directory (default: |
332 <CODE>/usr/lib/win32</CODE>)</LI> | |
333 </OL> | |
6583 | 334 |
335 | |
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336 <H3><A NAME="audio_codecs">2.2.2 Audio codecs</A></H3> |
2745 | 337 |
5534 | 338 <P>The most important audio codecs above all:<BR></P> |
6974 | 339 |
2745 | 340 <UL> |
8441 | 341 <LI>MPEG layer 2 (MP2), and layer 3 (MP3) audio (<B>native</B> code, with |
6960 | 342 MMX/SSE/3DNow! optimization)</LI> |
343 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> | |
8125 | 344 <LI>Windows Media Audio v1, v2 (<B>native</B> code, with libavcodec)</LI> |
8351 | 345 <LI>Windows Media Audio 9 (WMAv3) (using DMO DLL)</LI> |
6960 | 346 <LI>AC3 Dolby audio (<B>native</B> code, with MMX/SSE/3DNow! |
347 optimization)</LI> | |
7373 | 348 <LI>AC3 passing through soundcard hardware</LI> |
6960 | 349 <LI>Ogg Vorbis audio codec (<B>native</B> library)</LI> |
8441 | 350 <LI>RealAudio: DNET (low bitrate AC3), Cook, Sipro and ATRAC3</LI> |
351 <LI>QuickTime: Qualcomm and QDesign audio codecs</LI> | |
352 <LI>VIVO audio (g723, Vivo Siren)</LI> | |
6960 | 353 <LI>Voxware audio (using DirectShow DLL)</LI> |
8441 | 354 <LI>alaw and ulaw, various gsm, adpcm and pcm formats and other simple old |
355 audio codecs</LI> | |
5534 | 356 </UL> |
2745 | 357 |
358 | |
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359 <H4><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></H4> |
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360 |
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361 <P>This is the default decoder used for files with AC3 audio.</P> |
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362 |
6960 | 363 <P>The AC3 decoder can create audio output mixes for 2, 4, or 6 speakers. When |
364 configured for 6 speakers, this decoder provides separate output of all the | |
365 AC3 channels to the sound driver, allowing for full "surround sound" | |
366 experience without the external AC3 decoder required to use the hwac3 | |
367 codec.</P> | |
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368 |
6960 | 369 <P>Use the <CODE>-channels</CODE> option to select the number of output |
370 channels. Use <CODE>-channels 2</CODE> for a stereo downmix. For a 4 | |
371 channel downmix (Left Front, Right Front, Left Surround and Right Surround | |
372 outputs), use <CODE>-channels 4</CODE>. In this case, any center channel will | |
373 be mixed equally to the front channels. <CODE>-channels 6</CODE> will output | |
374 all the AC3 channels as they are encoded - in the order Left, Right, Left | |
375 Surround, Right Surround, Center and LFE.</P> | |
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376 |
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377 <P>The default number of output channels is 2.</P> |
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378 |
6960 | 379 <P>To use more than 2 output channels, you will need to use OSS, and have a |
380 sound card that supports the appropriate number of output channels via the | |
381 SNDCTL_DSP_CHANNELS ioctl. An example of a suitable driver is emu10k1 (used | |
382 by Soundblaster Live! cards) from August 2001 or newer (ALSA CVS is also | |
383 supposed to work).</P> | |
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384 |
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385 |
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386 <H4><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></H4> |
2745 | 387 |
6960 | 388 <P>You need an AC3 capable sound card, with digital out (SP/DIF). The card's |
389 driver must properly support the AFMT_AC3 format (C-Media does). Connect | |
390 your AC3 decoder to the SP/DIF output, and use the <CODE>-ac hwac3</CODE> | |
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391 option. It is experimental but known to work with C-Media cards, |
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392 Soundblaster Live! using ALSA (but not OSS) drivers and DXR3/Hollywood+ MPEG |
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393 decoder cards.</P> |
2745 | 394 |
395 | |
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396 <H4><A NAME="libmad">2.2.2.3 libmad support</A></H4> |
2452 | 397 |
6960 | 398 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG |
399 audio decoding library. It does not handle broken files well, and it | |
400 sometimes has problems with seeking.</P> | |
5114 | 401 |
2452 | 402 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure |
6960 | 403 option.</P> |
2452 | 404 |
405 | |
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406 <H4><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></H4> |
2855 | 407 |
5534 | 408 <P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or |
6960 | 409 VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files |
410 have <B>Vivo Siren</B> audio. Both are supported. You can grab the | |
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411 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/vivog723.acm">g.723/Siren</A> |
7814 | 412 Win32 DLL from the MPlayer site, |
6960 | 413 then copy it into the <CODE>/usr/lib/win32</CODE> directory.</P> |
2855 | 414 |
415 | |
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416 <H4><A NAME="realaudio">2.2.2.5 RealAudio</A></H4> |
3806 | 417 |
7814 | 418 MPlayer supports decoding nearly all versions of RealAudio: |
6974 | 419 |
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420 <UL> |
6594 | 421 <LI>RealAudio DNET - decoding supported by <B>liba52</B></LI> |
8441 | 422 <LI>RealAudio Cook/Sipro/ATRAC3 - decoding supported by <B>RealPlayer |
8331 | 423 libraries</B></LI> |
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424 </UL> |
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425 |
6391 | 426 <P>On how to install RealPlayer libraries, see the |
8331 | 427 <A HREF="#realvideo">RealVideo</A> section.</P> |
6357 | 428 |
3806 | 429 |
8337 | 430 <H4><A NAME="qdesign">2.2.2.6 QDesign codecs</A></H4> |
431 | |
432 <P>QDesign audio streams (fourcc: <I>QDMC</I>, <I>QDM2</I>) are found in MOV/QT | |
433 files. Both versions of this codec can be decoded with QuickTime libraries. | |
434 For installation instructions please see the <A HREF="#sorenson">Sorenson | |
435 video codec</A> section.</P> | |
436 | |
437 | |
8441 | 438 <H4><A NAME="qclp">2.2.2.7 Qualcomm codec</A></H4> |
439 | |
440 <P>Qualcomm audio stream (fourcc: <I>Qclp</I>) is found in MOV/QT files. | |
441 It can be decoded with QuickTime libraries. For installation instructions | |
442 please see the <A HREF="#sorenson">Sorenson video codec</A> section.</P> | |
443 | |
444 | |
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445 <H3><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></H3> |
1682 | 446 |
6974 | 447 |
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448 <H4><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></H4> |
1682 | 449 |
5534 | 450 <P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have |
6974 | 451 the .DLL or (rarely) .DRV extension. |
7814 | 452 If MPlayer fails at playing your AVI with this kind of message:</P> |
1682 | 453 |
454 <P> <CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P> | |
1612 | 455 |
1682 | 456 <P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU = |
6974 | 457 HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that you know this, you |
458 have to find out which DLL Windows loads in order to play this file. In our | |
459 case, the <CODE>system.ini</CODE> contains this information in a line that | |
460 reads:</P> | |
1612 | 461 |
1682 | 462 <P> <CODE>VIDC.HFYU=huffyuv.dll</CODE></P> |
463 | |
5534 | 464 <P>So you need the <CODE>huffyuv.dll</CODE> file. Note that the audio codecs are |
6974 | 465 specified by the MSACM prefix:</P> |
1682 | 466 |
467 <P> <CODE>msacm.l3acm=L3codeca.acm</CODE></P> | |
1612 | 468 |
469 | |
6974 | 470 <P>This is the MP3 codec. Now that you have all the necessary information |
471 (fourcc, codec file, sample AVI), submit your codec support request by mail, | |
472 and upload these files to the FTP site:</P> | |
1612 | 473 |
1869 | 474 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 475 |
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476 <P><B>Note:</B> On Windows NT/2000/XP search for this info in the registry, e.g. search for |
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477 "VIDC.HFYU". To find out how to do this, look at the old DirectShow method below.</P> |
1612 | 478 |
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479 <H4><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></H4> |
1612 | 480 |
1682 | 481 <P>DirectShow is the newer Video API, which is even worse than its predecessor. |
6974 | 482 Things are harder with DirectShow, since</P> |
483 | |
1682 | 484 <UL> |
6974 | 485 <LI><CODE>system.ini</CODE> does not contain the needed information, instead it |
7640 | 486 is stored in the registry and</LI> |
487 <LI>we need the GUID of the codec.</LI> | |
5534 | 488 </UL> |
1612 | 489 |
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490 <P><B>New Method:</B> Using Microsoft GraphEdit (fast)</P> |
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491 |
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492 <OL> |
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493 <LI>Get GraphEdit from either DirectX SDK or |
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494 <A HREF="http://doom9.org">Doom9</A>.</LI> |
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495 <LI>Start <CODE>graphedit.exe</CODE>.</LI> |
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496 <LI>From the menu select Graph -> Insert Filters.</LI> |
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497 <LI>Expand item <CODE>DirectShow Filters</CODE>.</LI> |
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498 <LI>Select the right codec name and expand item.</LI> |
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499 <LI>In the entry <CODE>DisplayName</CODE> look at the text in winged brackets |
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500 after the backslash and write it down (five dash-delimited blocks, the |
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501 GUID).</LI> |
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502 <LI>The codec binary is the file specified in the <CODE>Filename</CODE> |
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503 entry.</LI> |
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504 </OL> |
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505 |
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506 <P><B>Note:</B> If there is no <CODE>Filename</CODE> entry and <CODE>DisplayName</CODE> |
9226 | 507 contains something like <CODE>device:dmo</CODE>, then it is a DMO-Codec.</P> |
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508 |
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509 <P><B>Old Method:</B> Take a deep breath and start searching the registry...</P> |
6974 | 510 |
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511 <OL> |
7640 | 512 <LI>Start <CODE>regedit</CODE>.</LI> |
6974 | 513 <LI>Press <CODE>Ctrl-f</CODE>, disable the first two checkboxes, and enable |
7640 | 514 the third. Type in the fourcc of the codec (e.g. TM20).</LI> |
6974 | 515 <LI>You should see a field which contains the path and the filename |
7640 | 516 (e.g. <CODE>C:\WINDOWS\SYSTEM\TM20DEC.AX</CODE>).</LI> |
6974 | 517 <LI>Now that you have the file, we need the GUID. Try searching again, but |
518 now search for the codec's name, not the fourcc. Its name can be acquired | |
519 when Media Player is playing the file, by checking File -> Properties | |
520 -> Advanced. | |
7640 | 521 If not, you are out of luck. Try guessing (e.g. search for TrueMotion).</LI> |
6974 | 522 <LI>If the GUID is found you should see a FriendlyName and a CLSID |
7640 | 523 field. Write down the 16 byte CLSID, this is the GUID we need.</LI> |
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524 </OL> |
1682 | 525 |
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526 <P><B>Note:</B> If searching fails, try enabling all the checkboxes. You may have |
6974 | 527 false hits, but you may get lucky...</P> |
1612 | 528 |
5534 | 529 <P>Now that you have all the necessary information (fourcc, GUID, codec file, |
6974 | 530 sample AVI), submit your codec support request by mail, and upload these files |
531 to the FTP site:</P> | |
1612 | 532 |
5534 | 533 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 534 |
535 </BODY> | |
536 </HTML> |