Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 32833:c4891d10ddbb
Adjust #include paths after the merge of libavcore into libavutil in FFmpeg.
author | diego |
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date | Thu, 17 Feb 2011 11:09:44 +0000 |
parents | 8fa2f43cb760 |
children | 899d817e56fc |
rev | line source |
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23651 | 1 /* |
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2 * X11/OpenGL interface |
2124 | 3 * based on video_out_x11 by Aaron Holtzman, |
4 * and WS opengl window manager by Pontscho/Fresh! | |
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5 * |
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6 * This file is part of MPlayer. |
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7 * |
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8 * MPlayer is free software; you can redistribute it and/or modify |
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9 * it under the terms of the GNU General Public License as published by |
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10 * the Free Software Foundation; either version 2 of the License, or |
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11 * (at your option) any later version. |
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12 * |
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13 * MPlayer is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 * GNU General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU General Public License along |
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19 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
2124 | 21 */ |
22 | |
23 #include <stdio.h> | |
24 #include <stdlib.h> | |
25 #include <string.h> | |
26 | |
27 #include "config.h" | |
11087 | 28 #include "mp_msg.h" |
16475 | 29 #include "subopt-helper.h" |
2124 | 30 #include "video_out.h" |
31 #include "video_out_internal.h" | |
32467 | 32 #include "sub/sub.h" |
2124 | 33 |
18742 | 34 #include "gl_common.h" |
35 #include "aspect.h" | |
12382 | 36 |
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37 #undef TEXTUREFORMAT_ALWAYS |
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38 #ifdef __APPLE__ |
12842 | 39 #define TEXTUREFORMAT_ALWAYS GL_RGBA8 |
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40 #endif |
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41 |
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42 //! force texture height, useful for debugging |
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43 #define TEXTURE_HEIGHT 128 |
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44 #undef TEXTURE_HEIGHT |
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45 //! force texture width, useful for debugging |
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46 #define TEXTURE_WIDTH 128 |
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47 #undef TEXTURE_WIDTH |
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48 |
25216 | 49 static const vo_info_t info = |
2124 | 50 { |
23651 | 51 "X11 (OpenGL) - multiple textures version", |
52 "gl2", | |
53 "Arpad Gereoffy & Sven Goethel", | |
54 "" | |
2124 | 55 }; |
56 | |
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57 const LIBVO_EXTERN(gl2) |
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58 |
2124 | 59 /* local data */ |
60 static unsigned char *ImageData=NULL; | |
61 | |
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62 static MPGLContext glctx; |
2124 | 63 |
64 static uint32_t image_width; | |
65 static uint32_t image_height; | |
66 static uint32_t image_format; | |
67 static uint32_t image_bpp; | |
68 static uint32_t image_bytes; | |
69 | |
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70 static int int_pause; |
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71 |
2124 | 72 static uint32_t texture_width; |
73 static uint32_t texture_height; | |
12448 | 74 static int texnumx, texnumy, raw_line_len; |
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75 static int texdirty; |
13540 | 76 static struct TexSquare * texgrid = NULL; |
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77 static GLuint fragprog; |
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78 static GLuint lookupTex; |
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79 static GLint gl_internal_format; |
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80 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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81 static GLenum gl_bitmap_format; |
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82 static GLenum gl_bitmap_type; |
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83 static int isGL12 = GL_FALSE; |
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84 |
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85 static int gl_bilinear=1; |
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86 static int gl_antialias=0; |
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87 static int use_yuv; |
30097 | 88 static int is_yuv; |
16475 | 89 static int use_glFinish; |
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90 |
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91 static void (*draw_alpha_fnc) |
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92 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 93 |
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94 |
2124 | 95 /* The squares that are tiled to make up the game screen polygon */ |
96 | |
97 struct TexSquare | |
98 { | |
99 GLubyte *texture; | |
100 GLuint texobj; | |
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101 GLuint uvtexobjs[2]; |
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102 GLfloat fx, fy, fw, fh; |
2124 | 103 }; |
104 | |
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105 static GLint getInternalFormat(void) |
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106 { |
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107 switch (glctx.type) { |
30023 | 108 #ifdef CONFIG_GL_WIN32 |
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109 case GLTYPE_W32: |
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110 { |
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111 PIXELFORMATDESCRIPTOR pfd; |
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112 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
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113 int pf = GetPixelFormat(vo_hdc); |
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114 if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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115 r_sz = g_sz = b_sz = a_sz = 0; |
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116 } else { |
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117 r_sz = pfd.cRedBits; |
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118 g_sz = pfd.cGreenBits; |
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119 b_sz = pfd.cBlueBits; |
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120 a_sz = pfd.cAlphaBits; |
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121 } |
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122 vo_w32_release_dc(vo_w32_window, vo_hdc); |
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123 } |
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124 break; |
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125 #endif |
30023 | 126 #ifdef CONFIG_GL_X11 |
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127 case GLTYPE_X11: |
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128 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; |
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129 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0; |
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130 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_BLUE_SIZE, &b_sz) != 0) b_sz = 0; |
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131 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_ALPHA_SIZE, &a_sz) != 0) a_sz = 0; |
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132 break; |
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133 #endif |
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134 } |
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135 |
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136 rgb_sz=r_sz+g_sz+b_sz; |
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137 if(rgb_sz<=0) rgb_sz=24; |
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138 |
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139 #ifdef TEXTUREFORMAT_ALWAYS |
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140 return TEXTUREFORMAT_ALWAYS; |
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141 #else |
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142 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) |
23651 | 143 return GL_R3_G3_B2; |
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144 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) |
23651 | 145 return GL_RGB4; |
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146 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) |
23651 | 147 return GL_RGB5; |
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148 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) |
23651 | 149 return GL_RGB8; |
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150 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) |
23651 | 151 return GL_RGB10; |
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152 if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) |
23651 | 153 return GL_RGBA2; |
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154 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) |
23651 | 155 return GL_RGBA4; |
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156 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) |
23651 | 157 return GL_RGB5_A1; |
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158 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) |
23651 | 159 return GL_RGBA8; |
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160 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) |
23651 | 161 return GL_RGB10_A2; |
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162 #endif |
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163 return GL_RGB; |
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164 } |
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165 |
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166 static int initTextures(void) |
2124 | 167 { |
168 struct TexSquare *tsq=0; | |
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169 GLfloat texpercx, texpercy; |
16221 | 170 int s; |
2124 | 171 int x=0, y=0; |
172 | |
16222 | 173 // textures smaller than 64x64 might not be supported |
174 s=64; | |
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175 while (s<image_width) |
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176 s*=2; |
2124 | 177 texture_width=s; |
178 | |
16222 | 179 s=64; |
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180 while (s<image_height) |
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181 s*=2; |
2124 | 182 texture_height=s; |
183 | |
30097 | 184 if (!is_yuv) |
30970 | 185 gl_internal_format = getInternalFormat(); |
2124 | 186 |
187 /* Test the max texture size */ | |
23651 | 188 do { |
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189 GLint w; |
2124 | 190 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, |
23651 | 191 gl_internal_format, |
192 texture_width, texture_height, | |
193 0, gl_bitmap_format, gl_bitmap_type, NULL); | |
2124 | 194 |
195 glGetTexLevelParameteriv | |
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196 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); |
2124 | 197 |
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198 if (w >= texture_width) |
30969 | 199 break; |
200 | |
30970 | 201 mp_msg (MSGT_VO, MSGL_V, "[gl2] Needed texture [%dx%d] too big, trying ", |
202 texture_width, texture_height); | |
2124 | 203 |
30970 | 204 if (texture_width > texture_height) |
205 texture_width /= 2; | |
206 else | |
207 texture_height /= 2; | |
2124 | 208 |
30970 | 209 mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_width, texture_height); |
2124 | 210 |
30970 | 211 if(texture_width < 64 || texture_height < 64) { |
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212 mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not available, or texture config error !\n"); |
30970 | 213 return -1; |
214 } | |
215 } while (texture_width > 1 && texture_height > 1); | |
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216 #ifdef TEXTURE_WIDTH |
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217 texture_width = TEXTURE_WIDTH; |
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218 #endif |
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219 #ifdef TEXTURE_HEIGHT |
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220 texture_height = TEXTURE_HEIGHT; |
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221 #endif |
2124 | 222 |
223 texnumx = image_width / texture_width; | |
224 if ((image_width % texture_width) > 0) | |
225 texnumx++; | |
226 | |
227 texnumy = image_height / texture_height; | |
228 if ((image_height % texture_height) > 0) | |
229 texnumy++; | |
230 | |
11988 | 231 mp_msg(MSGT_VO, MSGL_V, "[gl2] Creating %dx%d textures of size %dx%d ...\n", |
23651 | 232 texnumx, texnumy, texture_width,texture_height); |
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233 |
2124 | 234 /* Allocate the texture memory */ |
235 | |
236 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
237 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
238 | |
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239 free(texgrid); |
23647 | 240 texgrid = calloc (texnumx * texnumy, sizeof (struct TexSquare)); |
2124 | 241 |
12448 | 242 raw_line_len = image_width * image_bytes; |
2124 | 243 |
11988 | 244 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
23651 | 245 (int) texnumx, (int) texture_width, (int) texnumy, |
246 (int) texture_height); | |
2124 | 247 |
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248 tsq = texgrid; |
23651 | 249 for (y = 0; y < texnumy; y++) { |
250 for (x = 0; x < texnumx; x++) { | |
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251 tsq->fx = x * texpercx; |
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252 tsq->fy = y * texpercy; |
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253 tsq->fw = texpercx; |
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254 tsq->fh = texpercy; |
2124 | 255 |
256 tsq->texobj=0; | |
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257 tsq->uvtexobjs[0] = tsq->uvtexobjs[1] = 0; |
2124 | 258 |
259 glGenTextures (1, &(tsq->texobj)); | |
260 | |
261 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
30097 | 262 if (is_yuv) { |
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263 glGenTextures(2, tsq->uvtexobjs); |
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264 mpglActiveTexture(GL_TEXTURE1); |
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265 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
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266 mpglActiveTexture(GL_TEXTURE2); |
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267 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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268 mpglActiveTexture(GL_TEXTURE0); |
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269 } |
2124 | 270 |
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271 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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272 texture_width, texture_height, 0); |
2124 | 273 |
274 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
30097 | 275 if (is_yuv) { |
276 int xs, ys; | |
277 mp_get_chroma_shift(image_format, &xs, &ys); | |
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278 mpglActiveTexture(GL_TEXTURE1); |
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279 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
30097 | 280 texture_width >> xs, texture_height >> ys, 128); |
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281 mpglActiveTexture(GL_TEXTURE2); |
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282 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
30097 | 283 texture_width >> xs, texture_height >> ys, 128); |
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284 mpglActiveTexture(GL_TEXTURE0); |
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285 } |
2124 | 286 |
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287 tsq++; |
23651 | 288 } /* for all texnumx */ |
2124 | 289 } /* for all texnumy */ |
23651 | 290 |
10604 | 291 return 0; |
2124 | 292 } |
293 | |
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294 static void resetTexturePointers(unsigned char *imageSource) |
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295 { |
12448 | 296 unsigned char *texdata_start, *line_start; |
297 struct TexSquare *tsq = texgrid; | |
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298 int x=0, y=0; |
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299 |
12448 | 300 line_start = (unsigned char *) imageSource; |
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301 |
23651 | 302 for (y = 0; y < texnumy; y++) { |
12448 | 303 texdata_start = line_start; |
23651 | 304 for (x = 0; x < texnumx; x++) { |
12448 | 305 tsq->texture = texdata_start; |
306 texdata_start += texture_width * image_bytes; | |
307 tsq++; | |
23651 | 308 } /* for all texnumx */ |
12448 | 309 line_start += texture_height * raw_line_len; |
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310 } /* for all texnumy */ |
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311 } |
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312 |
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313 static void gl_set_bilinear (int val) |
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314 { |
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315 int x, y; |
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316 |
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317 if(val>=0) |
23651 | 318 gl_bilinear = val; |
319 else | |
320 gl_bilinear++; | |
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321 |
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322 gl_bilinear=gl_bilinear%2; |
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323 /* no mipmap yet .. */ |
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324 |
23651 | 325 for (y = 0; y < texnumy; y++) { |
326 for (x = 0; x < texnumx; x++) { | |
327 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); | |
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328 |
23651 | 329 switch (gl_bilinear) { |
330 case 0: | |
331 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
332 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
333 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n"); | |
334 break; | |
335 case 1: | |
336 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
337 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
338 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n"); | |
339 break; | |
340 case 2: | |
341 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); | |
342 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST); | |
343 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n"); | |
344 break; | |
345 case 3: | |
346 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | |
347 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); | |
348 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n"); | |
349 break; | |
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350 } |
23651 | 351 } |
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352 } |
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353 } |
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354 |
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355 static void gl_set_antialias (int val) |
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356 { |
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357 gl_antialias=val; |
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358 |
23651 | 359 if (gl_antialias) { |
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360 glShadeModel (GL_SMOOTH); |
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361 glEnable (GL_POLYGON_SMOOTH); |
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362 glEnable (GL_LINE_SMOOTH); |
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363 glEnable (GL_POINT_SMOOTH); |
11988 | 364 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing on\n"); |
23651 | 365 } else { |
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366 glShadeModel (GL_FLAT); |
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367 glDisable (GL_POLYGON_SMOOTH); |
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368 glDisable (GL_LINE_SMOOTH); |
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369 glDisable (GL_POINT_SMOOTH); |
11988 | 370 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing off\n"); |
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371 } |
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372 } |
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373 |
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374 |
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375 static void drawTextureDisplay (void) |
2124 | 376 { |
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377 struct TexSquare *square = texgrid; |
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378 int x, y; |
2124 | 379 |
380 glColor3f(1.0,1.0,1.0); | |
381 | |
30097 | 382 if (is_yuv) |
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383 glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); |
23651 | 384 for (y = 0; y < texnumy; y++) { |
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385 int thish = texture_height; |
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386 if (y == texnumy - 1 && image_height % texture_height) |
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387 thish = image_height % texture_height; |
23651 | 388 for (x = 0; x < texnumx; x++) { |
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389 int thisw = texture_width; |
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390 if (x == texnumx - 1 && image_width % texture_width) |
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391 thisw = image_width % texture_width; |
2124 | 392 glBindTexture (GL_TEXTURE_2D, square->texobj); |
30097 | 393 if (is_yuv) { |
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394 mpglActiveTexture(GL_TEXTURE1); |
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395 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[0]); |
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396 mpglActiveTexture(GL_TEXTURE2); |
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397 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[1]); |
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398 mpglActiveTexture(GL_TEXTURE0); |
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399 } |
2124 | 400 |
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401 if (texdirty) { |
23651 | 402 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
403 square->texture, image_width * image_bytes, | |
404 0, 0, thisw, thish, 0); | |
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405 } |
2124 | 406 |
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407 glDrawTex(square->fx, square->fy, square->fw, square->fh, |
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408 0, 0, texture_width, texture_height, |
17220 | 409 texture_width, texture_height, |
30097 | 410 0, is_yuv, 0); |
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411 square++; |
2124 | 412 } /* for all texnumx */ |
413 } /* for all texnumy */ | |
30097 | 414 if (is_yuv) |
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415 glDisableYUVConversion(GL_TEXTURE_2D, use_yuv); |
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416 texdirty = 0; |
2124 | 417 } |
418 | |
419 | |
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420 static void resize(int x,int y){ |
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421 mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",x,y); |
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422 if(aspect_scaling()) { |
23651 | 423 glClear(GL_COLOR_BUFFER_BIT); |
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424 aspect(&x, &y, A_WINZOOM); |
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425 panscan_calc_windowed(); |
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426 x += vo_panscan_x; |
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427 y += vo_panscan_y; |
29523 | 428 glViewport( (vo_dwidth-x)/2, (vo_dheight-y)/2, x, y); |
23651 | 429 } else { |
430 //aspect(x, y, A_NOZOOM); | |
431 if (WinID >= 0) { | |
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432 int left = 0, top = 0, w = x, h = y; |
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433 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight); |
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434 top = y - h - top; |
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435 glViewport(left, top, w, h); |
23651 | 436 } else |
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437 glViewport( 0, 0, x, y ); |
10905 | 438 } |
2124 | 439 |
440 glMatrixMode(GL_PROJECTION); | |
441 glLoadIdentity(); | |
442 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
443 | |
444 glMatrixMode(GL_MODELVIEW); | |
445 glLoadIdentity(); | |
446 } | |
447 | |
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448 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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449 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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450 } |
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451 |
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452 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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453 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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454 } |
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455 |
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456 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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457 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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458 } |
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459 |
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460 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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461 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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462 } |
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463 |
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464 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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465 } |
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466 |
30023 | 467 #ifdef CONFIG_GL_WIN32 |
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468 |
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469 static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
23651 | 470 if (!vo_w32_config(d_width, d_height, flags)) |
471 return -1; | |
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472 |
23651 | 473 return 0; |
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474 } |
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475 |
31027 | 476 #endif |
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477 |
31027 | 478 #ifdef CONFIG_GL_X11 |
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479 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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480 { |
23651 | 481 XVisualInfo template, *vi_list; |
482 int vi_num, i, best_i, best_weight; | |
12709 | 483 |
23651 | 484 template.screen = scr; |
485 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); | |
486 if (!vi_list) return -1; | |
487 best_weight = 1000000; best_i=0; | |
488 for (i = 0; i < vi_num; i++) { | |
489 int val, res, w = 0; | |
490 /* of course, the visual must support OpenGL rendering... */ | |
491 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); | |
492 if (res || val == False) continue; | |
493 /* also it must be doublebuffered ... */ | |
494 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); | |
495 if (res || val == False) continue; | |
496 /* furthermore it must be RGBA (not color indexed) ... */ | |
497 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); | |
498 if (res || val == False) continue; | |
499 /* prefer less depth buffer size, */ | |
500 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); | |
501 if (res) continue; | |
502 w += val*2; | |
503 /* stencil buffer size */ | |
504 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); | |
505 if (res) continue; | |
506 w += val*2; | |
507 /* and colorbuffer alpha size */ | |
508 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); | |
509 if (res) continue; | |
510 w += val; | |
511 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ | |
512 if (vi_list[i].class != DirectColor) w += 100; | |
12709 | 513 |
23651 | 514 // avoid bad-looking visual with less that 8bit per color |
515 res = glXGetConfig(dpy, vi_list + i, GLX_RED_SIZE, &val); | |
516 if (res) continue; | |
517 if (val < 8) w += 50; | |
518 res = glXGetConfig(dpy, vi_list + i, GLX_GREEN_SIZE, &val); | |
519 if (res) continue; | |
520 if (val < 8) w += 70; | |
521 res = glXGetConfig(dpy, vi_list + i, GLX_BLUE_SIZE, &val); | |
522 if (res) continue; | |
523 if (val < 8) w += 50; | |
524 | |
525 if (w < best_weight) { | |
526 best_weight = w; | |
527 best_i = i; | |
528 } | |
529 } | |
530 if (best_weight < 1000000) *res_vi = vi_list[best_i]; | |
531 XFree(vi_list); | |
532 return (best_weight < 1000000) ? 0 : -1; | |
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533 } |
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534 |
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535 static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
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536 XVisualInfo *vinfo, vinfo_buf; |
23651 | 537 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
538 if (vinfo == NULL) { | |
539 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n"); | |
540 return -1; | |
541 } | |
2124 | 542 |
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543 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, |
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544 flags, vo_x11_create_colormap(vinfo), "gl2", title); |
2124 | 545 |
23651 | 546 return 0; |
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547 } |
18949 | 548 #endif |
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549 |
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550 static int initGl(uint32_t d_width, uint32_t d_height) |
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551 { |
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552 fragprog = lookupTex = 0; |
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553 if (initTextures() < 0) |
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554 return -1; |
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555 |
23651 | 556 glDisable(GL_BLEND); |
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557 glDisable(GL_DEPTH_TEST); |
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558 glDepthMask(GL_FALSE); |
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559 glDisable(GL_CULL_FACE); |
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560 glEnable (GL_TEXTURE_2D); |
30097 | 561 if (is_yuv) { |
562 int xs, ys; | |
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563 gl_conversion_params_t params = {GL_TEXTURE_2D, use_yuv, |
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564 {-1, -1, 0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0}, |
30097 | 565 texture_width, texture_height, 0, 0, 0}; |
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566 switch (use_yuv) { |
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567 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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568 glGenTextures(1, &lookupTex); |
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569 mpglActiveTexture(GL_TEXTURE3); |
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570 glBindTexture(GL_TEXTURE_2D, lookupTex); |
30945
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571 mpglActiveTexture(GL_TEXTURE0); |
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572 glBindTexture(GL_TEXTURE_2D, 0); |
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573 case YUV_CONVERSION_FRAGMENT_POW: |
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574 case YUV_CONVERSION_FRAGMENT: |
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575 if (!mpglGenPrograms || !mpglBindProgram) { |
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576 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n"); |
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577 break; |
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578 } |
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579 mpglGenPrograms(1, &fragprog); |
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580 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog); |
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581 break; |
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582 } |
30097 | 583 mp_get_chroma_shift(image_format, &xs, &ys); |
584 params.chrom_texw = params.texw >> xs; | |
585 params.chrom_texh = params.texh >> ys; | |
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586 glSetupYUVConversion(¶ms); |
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587 } |
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588 |
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589 gl_set_antialias(0); |
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590 gl_set_bilinear(1); |
23651 | 591 |
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592 mp_msg(MSGT_VO, MSGL_V, "[gl2] Using image_bpp=%d, image_bytes=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\trgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
23651 | 593 image_bpp, image_bytes, |
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594 glValName(gl_bitmap_format), glValName(gl_bitmap_type), |
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595 rgb_sz, r_sz, g_sz, b_sz, a_sz, glValName(gl_internal_format)); |
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596 |
29522
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597 resize(d_width, d_height); |
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598 |
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599 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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600 glClear( GL_COLOR_BUFFER_BIT ); |
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601 |
13926
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Avoid drawing before transformation matrices are set up.
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602 drawTextureDisplay (); |
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603 |
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604 return 0; |
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605 } |
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606 |
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607 /* connect to server, create and map window, |
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608 * allocate colors and (shared) memory |
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|
609 */ |
23651 | 610 static int |
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611 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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|
612 { |
30097 | 613 int xs, ys; |
23651 | 614 const unsigned char * glVersion; |
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|
615 |
23651 | 616 image_height = height; |
617 image_width = width; | |
618 image_format = format; | |
30097 | 619 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0; |
620 is_yuv |= (xs << 8) | (ys << 16); | |
23651 | 621 |
622 int_pause = 0; | |
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|
623 |
30023 | 624 #ifdef CONFIG_GL_WIN32 |
23651 | 625 if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) |
31027 | 626 #endif |
627 #ifdef CONFIG_GL_X11 | |
23651 | 628 if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) |
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|
629 #endif |
23651 | 630 return -1; |
631 | |
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632 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED) |
29570
eb2567b65311
Check setGlWindow return value to fail properly instead of crashing if e.g.
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|
633 return -1; |
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Improving gl2 under windows, moving some functionality to gl_common
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634 |
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635 glVersion = glGetString(GL_VERSION); |
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|
636 |
11988 | 637 mp_msg(MSGT_VO, MSGL_V, "[gl2] OpenGL Driver Information:\n"); |
23651 | 638 mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
639 glGetString(GL_VENDOR), glGetString(GL_RENDERER), glVersion); | |
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640 |
23651 | 641 if(glVersion[0]>'1' || (glVersion[0]=='1' && glVersion[2]>='2') ) |
642 isGL12 = GL_TRUE; | |
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643 else |
23651 | 644 isGL12 = GL_FALSE; |
2124 | 645 |
23651 | 646 if(isGL12) { |
647 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); | |
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648 } else { |
23651 | 649 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
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650 } |
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|
651 |
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652 glFindFormat(format, &image_bpp, &gl_internal_format, &gl_bitmap_format, &gl_bitmap_type); |
2124 | 653 |
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654 image_bytes=(image_bpp+7)/8; |
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|
655 |
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656 draw_alpha_fnc=draw_alpha_null; |
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|
657 |
23651 | 658 switch(image_bpp) { |
659 case 15: | |
660 draw_alpha_fnc=draw_alpha_15; break; | |
661 case 16: | |
662 draw_alpha_fnc=draw_alpha_16; break; | |
663 case 24: | |
664 draw_alpha_fnc=draw_alpha_24; break; | |
665 case 32: | |
666 draw_alpha_fnc=draw_alpha_32; break; | |
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667 } |
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|
668 |
15748 | 669 if (initGl(vo_dwidth, vo_dheight) == -1) |
23651 | 670 return -1; |
2124 | 671 |
23651 | 672 return 0; |
2124 | 673 } |
674 | |
31027 | 675 #ifdef CONFIG_GL_X11 |
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676 static int gl_handlekey(int key) |
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|
677 { |
23651 | 678 if(key=='a'||key=='A') { |
679 gl_set_antialias(!gl_antialias); | |
680 return 0; | |
681 } else if(key=='b'||key=='B') { | |
682 gl_set_bilinear(-1); | |
683 return 0; | |
684 } | |
685 return 1; | |
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|
686 } |
27720
66d7ea3f5a78
Surround conditionally used function with corresponding #ifdef, fixes:
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|
687 #endif |
2124 | 688 |
689 static void check_events(void) | |
690 { | |
23651 | 691 int e; |
31027 | 692 #ifdef CONFIG_GL_X11 |
23651 | 693 XEvent Event; |
694 char buf[100]; | |
695 KeySym keySym; | |
696 int key; | |
697 static XComposeStatus stat; | |
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|
698 |
23651 | 699 while ( XPending( mDisplay ) ) { |
700 XNextEvent( mDisplay,&Event ); | |
701 if( Event.type == KeyPress ) { | |
702 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); | |
703 key = (keySym&0xff00) != 0 ? (keySym&0x00ff) + 256 : keySym; | |
704 if(gl_handlekey(key)) | |
705 XPutBackEvent(mDisplay, &Event); | |
706 break; | |
707 } else { | |
708 XPutBackEvent(mDisplay, &Event); | |
709 break; | |
710 } | |
711 } | |
17116 | 712 #endif |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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diff
changeset
|
713 e=glctx.check_events(); |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
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changeset
|
714 if(e&VO_EVENT_RESIZE) resize(vo_dwidth, vo_dheight); |
23651 | 715 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 716 } |
717 | |
718 static void draw_osd(void) | |
12446
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
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|
719 { |
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fixed memory leak and removed unnecessary static variable
reimar
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|
720 if (ImageData) |
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fixed memory leak and removed unnecessary static variable
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parents:
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|
721 vo_draw_text(image_width,image_height,draw_alpha_fnc); |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
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diff
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|
722 } |
2124 | 723 |
724 static void | |
725 flip_page(void) | |
726 { | |
727 drawTextureDisplay(); | |
728 | |
729 // glFlush(); | |
16475 | 730 if (use_glFinish) |
2124 | 731 glFinish(); |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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changeset
|
732 glctx.swapGlBuffers(&glctx); |
12394
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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12382
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changeset
|
733 |
29525
41ac62d6f913
Make gl2 code capable of windowed aspect and panscan (no user option to enable it yet though).
reimar
parents:
29523
diff
changeset
|
734 if (aspect_scaling()) // Avoid flickering borders in fullscreen mode |
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clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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735 glClear (GL_COLOR_BUFFER_BIT); |
2124 | 736 } |
737 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
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parents:
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diff
changeset
|
738 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) |
2124 | 739 { |
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Fix crashes and green border when using YV12 input format
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diff
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|
740 uint8_t *yptr = src[0], *uptr = src[1], *vptr = src[2]; |
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Fix crashes and green border when using YV12 input format
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|
741 int ystride = stride[0], ustride = stride[1], vstride = stride[2]; |
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|
742 int rem_h = h; |
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743 struct TexSquare *texline = &texgrid[y / texture_height * texnumx]; |
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744 int subtex_y = y % texture_width; |
30097 | 745 int xs, ys; |
746 mp_get_chroma_shift(image_format, &xs, &ys); | |
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747 while (rem_h > 0) { |
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diff
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|
748 int rem_w = w; |
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|
749 struct TexSquare *tsq = &texline[x / texture_width]; |
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|
750 int subtex_x = x % texture_height; |
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751 int subtex_h = rem_h; |
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hardware color-space conversion for vo_gl and vo_gl2
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752 if (subtex_y + subtex_h > texture_height) |
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|
753 subtex_h = texture_height - subtex_y; |
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|
754 while (rem_w > 0) { |
3191dcb27a12
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|
755 int subtex_w = rem_w; |
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|
756 if (subtex_x + subtex_w > texture_width) |
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diff
changeset
|
757 subtex_w = texture_width - subtex_x; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
758 mpglActiveTexture(GL_TEXTURE0); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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759 glBindTexture(GL_TEXTURE_2D, tsq->texobj); |
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|
760 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
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16488
diff
changeset
|
761 yptr, ystride, subtex_x, subtex_y, |
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|
762 subtex_w, subtex_h, 0); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
763 mpglActiveTexture(GL_TEXTURE1); |
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hardware color-space conversion for vo_gl and vo_gl2
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764 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
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changeset
|
765 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
30097 | 766 uptr, ustride, subtex_x >> xs, subtex_y >> ys, |
767 subtex_w >> xs, subtex_h >> ys, 0); | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
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|
768 mpglActiveTexture(GL_TEXTURE2); |
16488
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|
769 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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diff
changeset
|
770 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
30097 | 771 vptr, vstride, subtex_x >> xs, subtex_y >> ys, |
772 subtex_w >> xs, subtex_h >> ys, 0); | |
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773 subtex_x = 0; |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
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774 yptr += subtex_w; |
30097 | 775 uptr += subtex_w >> xs; |
776 vptr += subtex_w >> xs; | |
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|
777 tsq++; |
3191dcb27a12
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|
778 rem_w -= subtex_w; |
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|
779 } |
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|
780 subtex_y = 0; |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
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diff
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|
781 yptr += subtex_h * ystride - w; |
30097 | 782 uptr += (subtex_h >> ys) * ustride - (w >> xs); |
783 vptr += (subtex_h >> ys) * vstride - (w >> xs); | |
16488
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|
784 texline += texnumx; |
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|
785 rem_h -= subtex_h; |
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786 } |
30945
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30711
diff
changeset
|
787 mpglActiveTexture(GL_TEXTURE0); |
2276
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sven
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diff
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|
788 return 0; |
2124 | 789 } |
790 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
791 static int |
2124 | 792 draw_frame(uint8_t *src[]) |
793 { | |
30097 | 794 if (is_yuv) { |
16488
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diff
changeset
|
795 mp_msg(MSGT_VO, MSGL_ERR, "[gl2] error: draw_frame called for YV12!\n"); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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|
796 return 0; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
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|
797 } |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16171
diff
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|
798 ImageData=(unsigned char *)src[0]; |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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diff
changeset
|
799 resetTexturePointers(ImageData); |
23649
404d35495770
Remove overly complex and unused per-subtexture "dirty" handling
reimar
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23648
diff
changeset
|
800 texdirty = 1; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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parents:
16171
diff
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|
801 return 0; |
2124 | 802 } |
803 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
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parents:
15748
diff
changeset
|
804 static int |
2124 | 805 query_format(uint32_t format) |
806 { | |
30110 | 807 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) && |
808 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format))) | |
30097 | 809 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | |
810 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE; | |
23651 | 811 switch(format) { |
25397
084619331d92
Replace some more broken SYS_DARWIN preprocessor conditionals with __APPLE__.
diego
parents:
25220
diff
changeset
|
812 #ifdef __APPLE__ |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
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diff
changeset
|
813 case IMGFMT_RGB32: |
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
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diff
changeset
|
814 #else |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
815 case IMGFMT_RGB24: |
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alex
parents:
8254
diff
changeset
|
816 case IMGFMT_BGR24: |
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alex
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diff
changeset
|
817 // case IMGFMT_RGB32: |
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removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
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diff
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|
818 // case IMGFMT_BGR32: |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
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diff
changeset
|
819 #endif |
6212 | 820 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
23651 | 821 } |
822 return 0; | |
2124 | 823 } |
824 | |
825 | |
826 static void | |
827 uninit(void) | |
828 { | |
6095 | 829 if ( !vo_config_count ) return; |
32537
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
parents:
32467
diff
changeset
|
830 free(texgrid); |
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
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32467
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831 texgrid = NULL; |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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832 uninit_mpglcontext(&glctx); |
2124 | 833 } |
4352 | 834 |
28828
56eee6ffba9b
Make data related to suboption parsing const in libvo
reimar
parents:
28446
diff
changeset
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835 static const opt_t subopts[] = { |
30122
1772a5171ac7
Fix function declarations to avoid casting function pointers.
reimar
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30110
diff
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836 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg}, |
16475 | 837 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL}, |
838 {NULL} | |
839 }; | |
840 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
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841 static int preinit(const char *arg) |
4352 | 842 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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843 enum MPGLType gltype = GLTYPE_X11; |
16475 | 844 // set defaults |
30023 | 845 #ifdef CONFIG_GL_WIN32 |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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846 gltype = GLTYPE_W32; |
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reimar
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847 #endif |
30711 | 848 use_yuv = -1; |
16475 | 849 use_glFinish = 1; |
850 if (subopt_parse(arg, subopts) != 0) { | |
851 mp_msg(MSGT_VO, MSGL_FATAL, | |
852 "\n-vo gl2 command line help:\n" | |
853 "Example: mplayer -vo gl2:noglfinish\n" | |
854 "\nOptions:\n" | |
855 " noglfinish\n" | |
856 " Do not call glFinish() before swapping buffers\n" | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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857 " yuv=<n>\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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858 " 0: use software YUV to RGB conversion.\n" |
16626 | 859 " 1: use register combiners (nVidia only, for older cards).\n" |
16488
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hardware color-space conversion for vo_gl and vo_gl2
reimar
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860 " 2: use fragment program.\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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diff
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861 " 3: use fragment program with gamma correction.\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
862 " 4: use fragment program with gamma correction via lookup.\n" |
16626 | 863 " 5: use ATI-specific method (for older cards).\n" |
16475 | 864 "\n" ); |
865 return -1; | |
866 } | |
30711 | 867 if(!init_mpglcontext(&glctx, gltype)) goto err_out; |
868 if (use_yuv == -1) { | |
869 #ifdef CONFIG_GL_WIN32 | |
870 if (config_w32(320, 200, 320, 200, VOFLAG_HIDDEN, "", 0) == -1) | |
31027 | 871 #endif |
872 #ifdef CONFIG_GL_X11 | |
30711 | 873 if (config_glx(320, 200, 320, 200, VOFLAG_HIDDEN, "", 0) == -1) |
874 #endif | |
875 goto err_out; | |
876 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED) | |
877 goto err_out; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30945
diff
changeset
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878 use_yuv = glAutodetectYUVConversion(); |
30711 | 879 } |
4737
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
880 return 0; |
30711 | 881 |
882 err_out: | |
883 uninit(); | |
884 return -1; | |
4352 | 885 } |
886 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
887 static int control(uint32_t request, void *data, ...) |
4352 | 888 { |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
889 switch (request) { |
26823 | 890 case VOCTRL_PAUSE: |
891 case VOCTRL_RESUME: | |
892 int_pause = (request == VOCTRL_PAUSE); | |
893 return VO_TRUE; | |
23651 | 894 case VOCTRL_QUERY_FORMAT: |
895 return query_format(*((uint32_t*)data)); | |
896 case VOCTRL_GUISUPPORT: | |
897 return VO_TRUE; | |
898 case VOCTRL_ONTOP: | |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
899 glctx.ontop(); |
23651 | 900 return VO_TRUE; |
901 case VOCTRL_FULLSCREEN: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
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diff
changeset
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902 glctx.fullscreen(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
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|
903 if (glctx.setGlWindow(&glctx) == SET_WINDOW_REINIT) |
23651 | 904 initGl(vo_dwidth, vo_dheight); |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
diff
changeset
|
905 resize(vo_dwidth, vo_dheight); |
23651 | 906 return VO_TRUE; |
907 case VOCTRL_BORDER: | |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
908 glctx.border(); |
23651 | 909 return VO_TRUE; |
910 case VOCTRL_GET_PANSCAN: | |
911 return VO_TRUE; | |
912 case VOCTRL_SET_PANSCAN: | |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
diff
changeset
|
913 resize(vo_dwidth, vo_dheight); |
23651 | 914 return VO_TRUE; |
31027 | 915 #ifdef CONFIG_GL_X11 |
23651 | 916 case VOCTRL_SET_EQUALIZER: |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
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diff
changeset
|
917 { |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
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diff
changeset
|
918 va_list ap; |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
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diff
changeset
|
919 int value; |
23651 | 920 |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
921 va_start(ap, data); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
922 value = va_arg(ap, int); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
923 va_end(ap); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
924 return vo_x11_set_equalizer(data, value); |
23651 | 925 } |
926 case VOCTRL_GET_EQUALIZER: | |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
927 { |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
928 va_list ap; |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
929 int *value; |
23651 | 930 |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
931 va_start(ap, data); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
932 value = va_arg(ap, int *); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
933 va_end(ap); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
934 return vo_x11_get_equalizer(data, value); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
935 } |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
936 #endif |
23651 | 937 case VOCTRL_UPDATE_SCREENINFO: |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
938 glctx.update_xinerama_info(); |
23651 | 939 return VO_TRUE; |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
940 } |
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
941 return VO_NOTIMPL; |
4352 | 942 } |