Mercurial > mplayer.hg
annotate libvo/vo_gl_tiled.c @ 36315:e4ab2ab9eede
Factor out some common code.
author | reimar |
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date | Wed, 07 Aug 2013 18:21:06 +0000 |
parents | 5bff1fc3e7e5 |
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rev | line source |
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23651 | 1 /* |
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2 * X11/OpenGL interface |
2124 | 3 * based on video_out_x11 by Aaron Holtzman, |
4 * and WS opengl window manager by Pontscho/Fresh! | |
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5 * |
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6 * This file is part of MPlayer. |
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7 * |
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8 * MPlayer is free software; you can redistribute it and/or modify |
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9 * it under the terms of the GNU General Public License as published by |
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10 * the Free Software Foundation; either version 2 of the License, or |
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11 * (at your option) any later version. |
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12 * |
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13 * MPlayer is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 * GNU General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU General Public License along |
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19 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
2124 | 21 */ |
22 | |
23 #include <stdio.h> | |
24 #include <stdlib.h> | |
25 #include <string.h> | |
26 | |
27 #include "config.h" | |
11087 | 28 #include "mp_msg.h" |
16475 | 29 #include "subopt-helper.h" |
2124 | 30 #include "video_out.h" |
31 #include "video_out_internal.h" | |
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32 #include "libmpcodecs/vf.h" |
32467 | 33 #include "sub/sub.h" |
2124 | 34 |
18742 | 35 #include "gl_common.h" |
36 #include "aspect.h" | |
12382 | 37 |
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38 #undef TEXTUREFORMAT_ALWAYS |
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39 #ifdef __APPLE__ |
12842 | 40 #define TEXTUREFORMAT_ALWAYS GL_RGBA8 |
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41 #endif |
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42 |
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43 //! force texture height, useful for debugging |
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44 #define TEXTURE_HEIGHT 128 |
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45 #undef TEXTURE_HEIGHT |
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46 //! force texture width, useful for debugging |
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47 #define TEXTURE_WIDTH 128 |
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48 #undef TEXTURE_WIDTH |
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49 |
25216 | 50 static const vo_info_t info = |
2124 | 51 { |
23651 | 52 "X11 (OpenGL) - multiple textures version", |
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53 "gl_tiled", |
23651 | 54 "Arpad Gereoffy & Sven Goethel", |
55 "" | |
2124 | 56 }; |
57 | |
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58 const LIBVO_EXTERN(gl_tiled) |
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59 |
2124 | 60 /* local data */ |
61 static unsigned char *ImageData=NULL; | |
62 | |
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63 static MPGLContext glctx; |
2124 | 64 |
65 static uint32_t image_width; | |
66 static uint32_t image_height; | |
67 static uint32_t image_format; | |
68 static uint32_t image_bpp; | |
69 static uint32_t image_bytes; | |
70 | |
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71 static int int_pause; |
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72 |
2124 | 73 static uint32_t texture_width; |
74 static uint32_t texture_height; | |
12448 | 75 static int texnumx, texnumy, raw_line_len; |
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76 static int texdirty; |
13540 | 77 static struct TexSquare * texgrid = NULL; |
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78 static GLuint fragprog; |
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79 static GLuint lookupTex; |
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80 static GLint gl_internal_format; |
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81 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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82 static GLenum gl_bitmap_format; |
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83 static GLenum gl_bitmap_type; |
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84 static int isGL12 = GL_FALSE; |
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85 |
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86 static int gl_bilinear=1; |
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87 static int gl_antialias=0; |
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88 static int use_yuv; |
30097 | 89 static int is_yuv; |
16475 | 90 static int use_glFinish; |
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91 |
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92 |
2124 | 93 /* The squares that are tiled to make up the game screen polygon */ |
94 | |
95 struct TexSquare | |
96 { | |
97 GLubyte *texture; | |
98 GLuint texobj; | |
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99 GLuint uvtexobjs[2]; |
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100 GLfloat fx, fy, fw, fh; |
2124 | 101 }; |
102 | |
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103 static GLint getInternalFormat(void) |
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104 { |
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105 r_sz = g_sz = b_sz = a_sz = 0; |
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106 switch (glctx.type) { |
30023 | 107 #ifdef CONFIG_GL_WIN32 |
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108 case GLTYPE_W32: |
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109 { |
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110 PIXELFORMATDESCRIPTOR pfd; |
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111 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
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112 int pf = GetPixelFormat(vo_hdc); |
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113 if (DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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114 r_sz = pfd.cRedBits; |
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115 g_sz = pfd.cGreenBits; |
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116 b_sz = pfd.cBlueBits; |
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117 a_sz = pfd.cAlphaBits; |
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118 } |
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119 vo_w32_release_dc(vo_w32_window, vo_hdc); |
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120 } |
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121 break; |
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122 #endif |
30023 | 123 #ifdef CONFIG_GL_X11 |
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124 case GLTYPE_X11: |
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125 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; |
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126 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0; |
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127 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_BLUE_SIZE, &b_sz) != 0) b_sz = 0; |
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128 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_ALPHA_SIZE, &a_sz) != 0) a_sz = 0; |
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129 break; |
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130 #endif |
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131 } |
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132 |
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133 rgb_sz=r_sz+g_sz+b_sz; |
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134 if(rgb_sz<=0) rgb_sz=24; |
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135 |
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136 #ifdef TEXTUREFORMAT_ALWAYS |
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137 return TEXTUREFORMAT_ALWAYS; |
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138 #else |
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139 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) |
23651 | 140 return GL_R3_G3_B2; |
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141 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) |
23651 | 142 return GL_RGB4; |
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143 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) |
23651 | 144 return GL_RGB5; |
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145 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) |
23651 | 146 return GL_RGB8; |
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147 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) |
23651 | 148 return GL_RGB10; |
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149 if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) |
23651 | 150 return GL_RGBA2; |
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151 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) |
23651 | 152 return GL_RGBA4; |
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153 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) |
23651 | 154 return GL_RGB5_A1; |
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155 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) |
23651 | 156 return GL_RGBA8; |
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157 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) |
23651 | 158 return GL_RGB10_A2; |
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159 #endif |
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160 return GL_RGB; |
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161 } |
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162 |
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163 static int initTextures(void) |
2124 | 164 { |
165 struct TexSquare *tsq=0; | |
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166 GLfloat texpercx, texpercy; |
16221 | 167 int s; |
2124 | 168 int x=0, y=0; |
169 | |
16222 | 170 // textures smaller than 64x64 might not be supported |
171 s=64; | |
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172 while (s<image_width) |
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173 s*=2; |
2124 | 174 texture_width=s; |
175 | |
16222 | 176 s=64; |
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177 while (s<image_height) |
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178 s*=2; |
2124 | 179 texture_height=s; |
180 | |
30097 | 181 if (!is_yuv) |
30970 | 182 gl_internal_format = getInternalFormat(); |
2124 | 183 |
184 /* Test the max texture size */ | |
23651 | 185 do { |
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186 GLint w; |
2124 | 187 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, |
23651 | 188 gl_internal_format, |
189 texture_width, texture_height, | |
190 0, gl_bitmap_format, gl_bitmap_type, NULL); | |
2124 | 191 |
192 glGetTexLevelParameteriv | |
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193 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); |
2124 | 194 |
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195 if (w >= texture_width) |
30969 | 196 break; |
197 | |
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198 mp_msg (MSGT_VO, MSGL_V, "[gl_tiled] Needed texture [%dx%d] too big, trying ", |
30970 | 199 texture_width, texture_height); |
2124 | 200 |
30970 | 201 if (texture_width > texture_height) |
202 texture_width /= 2; | |
203 else | |
204 texture_height /= 2; | |
2124 | 205 |
30970 | 206 mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_width, texture_height); |
2124 | 207 |
30970 | 208 if(texture_width < 64 || texture_height < 64) { |
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209 mp_msg (MSGT_VO, MSGL_FATAL, "[gl_tiled] Give up .. usable texture size not available, or texture config error !\n"); |
30970 | 210 return -1; |
211 } | |
212 } while (texture_width > 1 && texture_height > 1); | |
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213 #ifdef TEXTURE_WIDTH |
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214 texture_width = TEXTURE_WIDTH; |
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215 #endif |
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216 #ifdef TEXTURE_HEIGHT |
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217 texture_height = TEXTURE_HEIGHT; |
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218 #endif |
2124 | 219 |
220 texnumx = image_width / texture_width; | |
221 if ((image_width % texture_width) > 0) | |
222 texnumx++; | |
223 | |
224 texnumy = image_height / texture_height; | |
225 if ((image_height % texture_height) > 0) | |
226 texnumy++; | |
227 | |
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228 mp_msg(MSGT_VO, MSGL_V, "[gl_tiled] Creating %dx%d textures of size %dx%d ...\n", |
23651 | 229 texnumx, texnumy, texture_width,texture_height); |
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230 |
2124 | 231 /* Allocate the texture memory */ |
232 | |
233 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
234 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
235 | |
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236 free(texgrid); |
23647 | 237 texgrid = calloc (texnumx * texnumy, sizeof (struct TexSquare)); |
2124 | 238 |
12448 | 239 raw_line_len = image_width * image_bytes; |
2124 | 240 |
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241 mp_msg (MSGT_VO, MSGL_DBG2, "[gl_tiled] texture-usage %d*width=%d, %d*height=%d\n", |
23651 | 242 (int) texnumx, (int) texture_width, (int) texnumy, |
243 (int) texture_height); | |
2124 | 244 |
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245 tsq = texgrid; |
23651 | 246 for (y = 0; y < texnumy; y++) { |
247 for (x = 0; x < texnumx; x++) { | |
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248 tsq->fx = x * texpercx; |
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249 tsq->fy = y * texpercy; |
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250 tsq->fw = texpercx; |
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251 tsq->fh = texpercy; |
2124 | 252 |
253 tsq->texobj=0; | |
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254 tsq->uvtexobjs[0] = tsq->uvtexobjs[1] = 0; |
2124 | 255 |
256 glGenTextures (1, &(tsq->texobj)); | |
257 | |
258 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
30097 | 259 if (is_yuv) { |
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260 glGenTextures(2, tsq->uvtexobjs); |
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261 mpglActiveTexture(GL_TEXTURE1); |
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262 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
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263 mpglActiveTexture(GL_TEXTURE2); |
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264 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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265 mpglActiveTexture(GL_TEXTURE0); |
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266 } |
2124 | 267 |
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268 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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269 texture_width, texture_height, 0); |
2124 | 270 |
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271 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
30097 | 272 if (is_yuv) { |
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273 int xs, ys, depth; |
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274 int chroma_clear_val = 128; |
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275 mp_get_chroma_shift(image_format, &xs, &ys, &depth); |
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276 chroma_clear_val >>= -depth & 7; |
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277 mpglActiveTexture(GL_TEXTURE1); |
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278 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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279 texture_width >> xs, texture_height >> ys, |
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280 chroma_clear_val); |
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281 mpglActiveTexture(GL_TEXTURE2); |
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282 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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283 texture_width >> xs, texture_height >> ys, |
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284 chroma_clear_val); |
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285 mpglActiveTexture(GL_TEXTURE0); |
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286 } |
2124 | 287 |
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288 tsq++; |
23651 | 289 } /* for all texnumx */ |
2124 | 290 } /* for all texnumy */ |
23651 | 291 |
10604 | 292 return 0; |
2124 | 293 } |
294 | |
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295 static void resetTexturePointers(unsigned char *imageSource) |
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296 { |
12448 | 297 unsigned char *texdata_start, *line_start; |
298 struct TexSquare *tsq = texgrid; | |
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299 int x=0, y=0; |
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300 |
12448 | 301 line_start = (unsigned char *) imageSource; |
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302 |
23651 | 303 for (y = 0; y < texnumy; y++) { |
12448 | 304 texdata_start = line_start; |
23651 | 305 for (x = 0; x < texnumx; x++) { |
12448 | 306 tsq->texture = texdata_start; |
307 texdata_start += texture_width * image_bytes; | |
308 tsq++; | |
23651 | 309 } /* for all texnumx */ |
12448 | 310 line_start += texture_height * raw_line_len; |
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311 } /* for all texnumy */ |
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312 } |
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313 |
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314 static void gl_set_bilinear (int val) |
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315 { |
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316 int x, y; |
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317 |
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318 if(val>=0) |
23651 | 319 gl_bilinear = val; |
320 else | |
321 gl_bilinear++; | |
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322 |
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323 gl_bilinear=gl_bilinear%2; |
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324 /* no mipmap yet .. */ |
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325 |
23651 | 326 for (y = 0; y < texnumy; y++) { |
327 for (x = 0; x < texnumx; x++) { | |
328 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); | |
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329 |
23651 | 330 switch (gl_bilinear) { |
331 case 0: | |
332 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
333 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
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334 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear off\n"); |
23651 | 335 break; |
336 case 1: | |
337 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
338 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
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339 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear linear\n"); |
23651 | 340 break; |
341 case 2: | |
342 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); | |
343 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST); | |
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344 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear mipmap nearest\n"); |
23651 | 345 break; |
346 case 3: | |
347 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | |
348 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); | |
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349 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear mipmap linear\n"); |
23651 | 350 break; |
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351 } |
23651 | 352 } |
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353 } |
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354 } |
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355 |
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356 static void gl_set_antialias (int val) |
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357 { |
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358 gl_antialias=val; |
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359 |
23651 | 360 if (gl_antialias) { |
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361 glShadeModel (GL_SMOOTH); |
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362 glEnable (GL_POLYGON_SMOOTH); |
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363 glEnable (GL_LINE_SMOOTH); |
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364 glEnable (GL_POINT_SMOOTH); |
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365 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] antialiasing on\n"); |
23651 | 366 } else { |
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367 glShadeModel (GL_FLAT); |
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368 glDisable (GL_POLYGON_SMOOTH); |
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369 glDisable (GL_LINE_SMOOTH); |
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370 glDisable (GL_POINT_SMOOTH); |
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371 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] antialiasing off\n"); |
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372 } |
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373 } |
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374 |
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375 |
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376 static void drawTextureDisplay (void) |
2124 | 377 { |
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378 struct TexSquare *square = texgrid; |
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379 int x, y; |
2124 | 380 |
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381 glColor4f(1.0,1.0,1.0,1.0); |
2124 | 382 |
30097 | 383 if (is_yuv) |
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384 glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); |
23651 | 385 for (y = 0; y < texnumy; y++) { |
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386 int thish = texture_height; |
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387 if (y == texnumy - 1 && image_height % texture_height) |
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388 thish = image_height % texture_height; |
23651 | 389 for (x = 0; x < texnumx; x++) { |
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390 int thisw = texture_width; |
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391 if (x == texnumx - 1 && image_width % texture_width) |
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392 thisw = image_width % texture_width; |
2124 | 393 glBindTexture (GL_TEXTURE_2D, square->texobj); |
30097 | 394 if (is_yuv) { |
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395 mpglActiveTexture(GL_TEXTURE1); |
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396 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[0]); |
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397 mpglActiveTexture(GL_TEXTURE2); |
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398 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[1]); |
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399 mpglActiveTexture(GL_TEXTURE0); |
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400 } |
2124 | 401 |
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402 if (texdirty) { |
23651 | 403 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
404 square->texture, image_width * image_bytes, | |
405 0, 0, thisw, thish, 0); | |
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406 } |
2124 | 407 |
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408 glDrawTex(square->fx, square->fy, square->fw, square->fh, |
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409 0, 0, texture_width, texture_height, |
17220 | 410 texture_width, texture_height, |
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411 0, is_yuv, 0, 0); |
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412 square++; |
2124 | 413 } /* for all texnumx */ |
414 } /* for all texnumy */ | |
30097 | 415 if (is_yuv) |
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416 glDisableYUVConversion(GL_TEXTURE_2D, use_yuv); |
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417 texdirty = 0; |
2124 | 418 } |
419 | |
420 | |
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421 static void resize(int x,int y){ |
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422 // simple orthogonal projection for 0-1;0-1 |
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423 static const float matrix[16] = { |
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424 2, 0, 0, 0, |
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425 0, -2, 0, 0, |
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426 0, 0, 0, 0, |
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427 -1, 1, 0, 1, |
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428 }; |
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429 mp_msg(MSGT_VO,MSGL_V,"[gl_tiled] Resize: %dx%d\n",x,y); |
29525
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430 if(aspect_scaling()) { |
23651 | 431 glClear(GL_COLOR_BUFFER_BIT); |
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432 aspect(&x, &y, A_WINZOOM); |
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433 panscan_calc_windowed(); |
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434 x += vo_panscan_x; |
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435 y += vo_panscan_y; |
29523 | 436 glViewport( (vo_dwidth-x)/2, (vo_dheight-y)/2, x, y); |
23651 | 437 } else { |
438 //aspect(x, y, A_NOZOOM); | |
439 if (WinID >= 0) { | |
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440 int left = 0, top = 0, w = x, h = y; |
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441 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight); |
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442 top = y - h - top; |
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443 glViewport(left, top, w, h); |
23651 | 444 } else |
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445 glViewport( 0, 0, x, y ); |
10905 | 446 } |
2124 | 447 |
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448 glLoadMatrixf(matrix); |
2124 | 449 } |
450 | |
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451 static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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452 int bpp = pixel_stride(image_format); |
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453 vo_draw_alpha_func draw = vo_get_draw_alpha(image_format); |
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454 if (!draw) return; |
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455 draw(w,h,src,srca,stride,ImageData+bpp*(y0*image_width+x0),bpp*image_width); |
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456 } |
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457 |
31027 | 458 #ifdef CONFIG_GL_X11 |
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459 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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460 { |
23651 | 461 XVisualInfo template, *vi_list; |
462 int vi_num, i, best_i, best_weight; | |
12709 | 463 |
23651 | 464 template.screen = scr; |
465 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); | |
466 if (!vi_list) return -1; | |
467 best_weight = 1000000; best_i=0; | |
468 for (i = 0; i < vi_num; i++) { | |
469 int val, res, w = 0; | |
470 /* of course, the visual must support OpenGL rendering... */ | |
471 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); | |
472 if (res || val == False) continue; | |
473 /* also it must be doublebuffered ... */ | |
474 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); | |
475 if (res || val == False) continue; | |
476 /* furthermore it must be RGBA (not color indexed) ... */ | |
477 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); | |
478 if (res || val == False) continue; | |
479 /* prefer less depth buffer size, */ | |
480 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); | |
481 if (res) continue; | |
482 w += val*2; | |
483 /* stencil buffer size */ | |
484 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); | |
485 if (res) continue; | |
486 w += val*2; | |
487 /* and colorbuffer alpha size */ | |
488 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); | |
489 if (res) continue; | |
490 w += val; | |
491 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ | |
492 if (vi_list[i].class != DirectColor) w += 100; | |
12709 | 493 |
23651 | 494 // avoid bad-looking visual with less that 8bit per color |
495 res = glXGetConfig(dpy, vi_list + i, GLX_RED_SIZE, &val); | |
496 if (res) continue; | |
497 if (val < 8) w += 50; | |
498 res = glXGetConfig(dpy, vi_list + i, GLX_GREEN_SIZE, &val); | |
499 if (res) continue; | |
500 if (val < 8) w += 70; | |
501 res = glXGetConfig(dpy, vi_list + i, GLX_BLUE_SIZE, &val); | |
502 if (res) continue; | |
503 if (val < 8) w += 50; | |
504 | |
505 if (w < best_weight) { | |
506 best_weight = w; | |
507 best_i = i; | |
508 } | |
509 } | |
510 if (best_weight < 1000000) *res_vi = vi_list[best_i]; | |
511 XFree(vi_list); | |
512 return (best_weight < 1000000) ? 0 : -1; | |
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513 } |
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514 |
36220 | 515 static int config_glx(uint32_t d_width, uint32_t d_height, uint32_t flags, char *title) { |
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516 XVisualInfo *vinfo, vinfo_buf; |
23651 | 517 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
518 if (vinfo == NULL) { | |
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519 mp_msg(MSGT_VO, MSGL_FATAL, "[gl_tiled] no GLX support present\n"); |
23651 | 520 return -1; |
521 } | |
2124 | 522 |
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523 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, |
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524 flags, vo_x11_create_colormap(vinfo), "gl_tiled", title); |
2124 | 525 |
23651 | 526 return 0; |
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527 } |
18949 | 528 #endif |
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529 |
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530 static int initGl(uint32_t d_width, uint32_t d_height) |
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531 { |
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532 fragprog = lookupTex = 0; |
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533 if (initTextures() < 0) |
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534 return -1; |
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535 |
23651 | 536 glDisable(GL_BLEND); |
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537 glDisable(GL_DEPTH_TEST); |
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538 glDepthMask(GL_FALSE); |
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539 glDisable(GL_CULL_FACE); |
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540 glEnable (GL_TEXTURE_2D); |
30097 | 541 if (is_yuv) { |
33414 | 542 int xs, ys, depth; |
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Use a struct instead of a huge and further growing argument list.
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543 gl_conversion_params_t params = {GL_TEXTURE_2D, use_yuv, |
30293
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Add support for adjustable TV <-> PC level conversion.
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544 {-1, -1, 0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0}, |
30097 | 545 texture_width, texture_height, 0, 0, 0}; |
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546 switch (use_yuv) { |
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547 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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548 glGenTextures(1, &lookupTex); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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549 mpglActiveTexture(GL_TEXTURE3); |
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550 glBindTexture(GL_TEXTURE_2D, lookupTex); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
reimar
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|
551 mpglActiveTexture(GL_TEXTURE0); |
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552 glBindTexture(GL_TEXTURE_2D, 0); |
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553 case YUV_CONVERSION_FRAGMENT_POW: |
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554 case YUV_CONVERSION_FRAGMENT: |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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|
555 if (!mpglGenPrograms || !mpglBindProgram) { |
18584
212999db0203
Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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18116
diff
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556 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n"); |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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557 break; |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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|
558 } |
30945
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559 mpglGenPrograms(1, &fragprog); |
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Add mpgl prefix to all OpenGL-related function pointers.
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|
560 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog); |
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561 break; |
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hardware color-space conversion for vo_gl and vo_gl2
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562 } |
33414 | 563 mp_get_chroma_shift(image_format, &xs, &ys, &depth); |
30097 | 564 params.chrom_texw = params.texw >> xs; |
565 params.chrom_texh = params.texh >> ys; | |
33414 | 566 params.csp_params.input_shift = -depth & 7; |
36221 | 567 params.is_planar = is_yuv; |
26834
aadfce1c25c8
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reimar
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568 glSetupYUVConversion(¶ms); |
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569 } |
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|
570 |
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571 gl_set_antialias(0); |
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572 gl_set_bilinear(1); |
23651 | 573 |
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|
574 mp_msg(MSGT_VO, MSGL_V, "[gl_tiled] Using image_bpp=%d, image_bytes=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\trgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
23651 | 575 image_bpp, image_bytes, |
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576 glValName(gl_bitmap_format), glValName(gl_bitmap_type), |
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More similar code from gl and gl2 moved to gl_common
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577 rgb_sz, r_sz, g_sz, b_sz, a_sz, glValName(gl_internal_format)); |
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|
578 |
29522
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579 resize(d_width, d_height); |
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580 |
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581 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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582 glClear( GL_COLOR_BUFFER_BIT ); |
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583 |
13926
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Avoid drawing before transformation matrices are set up.
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584 drawTextureDisplay (); |
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585 |
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586 return 0; |
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587 } |
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diff
changeset
|
588 |
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|
589 /* connect to server, create and map window, |
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590 * allocate colors and (shared) memory |
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591 */ |
23651 | 592 static int |
10880
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593 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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594 { |
30097 | 595 int xs, ys; |
23651 | 596 const unsigned char * glVersion; |
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|
597 |
23651 | 598 image_height = height; |
599 image_width = width; | |
600 image_format = format; | |
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601 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys, NULL) > 0; |
30097 | 602 is_yuv |= (xs << 8) | (ys << 16); |
23651 | 603 |
604 int_pause = 0; | |
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605 |
36219 | 606 #ifdef CONFIG_GL_X11 |
36220 | 607 if (glctx.type == GLTYPE_X11 && config_glx(d_width, d_height, flags, title) == -1) |
36219 | 608 return -1; |
31027 | 609 #endif |
36219 | 610 if (glctx.type != GLTYPE_X11 && mpglcontext_create_window(&glctx, d_width, d_height, flags, title) < 0) |
23651 | 611 return -1; |
612 | |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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613 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED) |
29570
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Check setGlWindow return value to fail properly instead of crashing if e.g.
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diff
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|
614 return -1; |
14142
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Improving gl2 under windows, moving some functionality to gl_common
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615 |
2276
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616 glVersion = glGetString(GL_VERSION); |
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|
617 |
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Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
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618 mp_msg(MSGT_VO, MSGL_V, "[gl_tiled] OpenGL Driver Information:\n"); |
23651 | 619 mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
620 glGetString(GL_VENDOR), glGetString(GL_RENDERER), glVersion); | |
2276
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621 |
23651 | 622 if(glVersion[0]>'1' || (glVersion[0]=='1' && glVersion[2]>='2') ) |
623 isGL12 = GL_TRUE; | |
2276
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|
624 else |
23651 | 625 isGL12 = GL_FALSE; |
2124 | 626 |
23651 | 627 if(isGL12) { |
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Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
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628 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); |
2276
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629 } else { |
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630 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
2276
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631 } |
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|
632 |
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633 glFindFormat(format, &image_bpp, &gl_internal_format, &gl_bitmap_format, &gl_bitmap_type); |
2124 | 634 |
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635 image_bytes=(image_bpp+7)/8; |
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|
636 |
15748 | 637 if (initGl(vo_dwidth, vo_dheight) == -1) |
23651 | 638 return -1; |
2124 | 639 |
23651 | 640 return 0; |
2124 | 641 } |
642 | |
31027 | 643 #ifdef CONFIG_GL_X11 |
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|
644 static int gl_handlekey(int key) |
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|
645 { |
23651 | 646 if(key=='a'||key=='A') { |
647 gl_set_antialias(!gl_antialias); | |
648 return 0; | |
649 } else if(key=='b'||key=='B') { | |
650 gl_set_bilinear(-1); | |
651 return 0; | |
652 } | |
653 return 1; | |
2276
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|
654 } |
27720
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Surround conditionally used function with corresponding #ifdef, fixes:
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|
655 #endif |
2124 | 656 |
657 static void check_events(void) | |
658 { | |
23651 | 659 int e; |
31027 | 660 #ifdef CONFIG_GL_X11 |
23651 | 661 XEvent Event; |
662 char buf[100]; | |
663 KeySym keySym; | |
664 int key; | |
665 static XComposeStatus stat; | |
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666 |
23651 | 667 while ( XPending( mDisplay ) ) { |
668 XNextEvent( mDisplay,&Event ); | |
669 if( Event.type == KeyPress ) { | |
670 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); | |
671 key = (keySym&0xff00) != 0 ? (keySym&0x00ff) + 256 : keySym; | |
672 if(gl_handlekey(key)) | |
673 XPutBackEvent(mDisplay, &Event); | |
674 break; | |
675 } else { | |
676 XPutBackEvent(mDisplay, &Event); | |
677 break; | |
678 } | |
679 } | |
17116 | 680 #endif |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
681 e=glctx.check_events(); |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
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parents:
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diff
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|
682 if(e&VO_EVENT_RESIZE) resize(vo_dwidth, vo_dheight); |
23651 | 683 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 684 } |
685 | |
686 static void draw_osd(void) | |
12446
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fixed memory leak and removed unnecessary static variable
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|
687 { |
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fixed memory leak and removed unnecessary static variable
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changeset
|
688 if (ImageData) |
35050
b291f44d864a
Avoid some code duplication related to drawing the OSD.
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35015
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|
689 vo_draw_text(image_width,image_height,draw_alpha); |
12446
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fixed memory leak and removed unnecessary static variable
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diff
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|
690 } |
2124 | 691 |
692 static void | |
693 flip_page(void) | |
694 { | |
695 drawTextureDisplay(); | |
696 | |
697 // glFlush(); | |
16475 | 698 if (use_glFinish) |
2124 | 699 glFinish(); |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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29904
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|
700 glctx.swapGlBuffers(&glctx); |
12394
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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changeset
|
701 |
29525
41ac62d6f913
Make gl2 code capable of windowed aspect and panscan (no user option to enable it yet though).
reimar
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29523
diff
changeset
|
702 if (aspect_scaling()) // Avoid flickering borders in fullscreen mode |
12394
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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parents:
12382
diff
changeset
|
703 glClear (GL_COLOR_BUFFER_BIT); |
2124 | 704 } |
705 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
706 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) |
2124 | 707 { |
16583
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Fix crashes and green border when using YV12 input format
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parents:
16488
diff
changeset
|
708 uint8_t *yptr = src[0], *uptr = src[1], *vptr = src[2]; |
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Fix crashes and green border when using YV12 input format
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parents:
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diff
changeset
|
709 int ystride = stride[0], ustride = stride[1], vstride = stride[2]; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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|
710 int rem_h = h; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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16475
diff
changeset
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711 struct TexSquare *texline = &texgrid[y / texture_height * texnumx]; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
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|
712 int subtex_y = y % texture_width; |
30097 | 713 int xs, ys; |
33365
706871635af7
Make mp_get_chroma_shift simpler/more generic and add an argument
reimar
parents:
33305
diff
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|
714 mp_get_chroma_shift(image_format, &xs, &ys, NULL); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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16475
diff
changeset
|
715 while (rem_h > 0) { |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
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|
716 int rem_w = w; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
717 struct TexSquare *tsq = &texline[x / texture_width]; |
3191dcb27a12
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diff
changeset
|
718 int subtex_x = x % texture_height; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
719 int subtex_h = rem_h; |
3191dcb27a12
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|
720 if (subtex_y + subtex_h > texture_height) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
721 subtex_h = texture_height - subtex_y; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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diff
changeset
|
722 while (rem_w > 0) { |
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hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
723 int subtex_w = rem_w; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16475
diff
changeset
|
724 if (subtex_x + subtex_w > texture_width) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
725 subtex_w = texture_width - subtex_x; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
726 mpglActiveTexture(GL_TEXTURE0); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
727 glBindTexture(GL_TEXTURE_2D, tsq->texobj); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
728 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
reimar
parents:
16488
diff
changeset
|
729 yptr, ystride, subtex_x, subtex_y, |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
730 subtex_w, subtex_h, 0); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
731 mpglActiveTexture(GL_TEXTURE1); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
732 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
733 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
30097 | 734 uptr, ustride, subtex_x >> xs, subtex_y >> ys, |
735 subtex_w >> xs, subtex_h >> ys, 0); | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
736 mpglActiveTexture(GL_TEXTURE2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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16475
diff
changeset
|
737 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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16475
diff
changeset
|
738 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
30097 | 739 vptr, vstride, subtex_x >> xs, subtex_y >> ys, |
740 subtex_w >> xs, subtex_h >> ys, 0); | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
741 subtex_x = 0; |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
reimar
parents:
16488
diff
changeset
|
742 yptr += subtex_w; |
30097 | 743 uptr += subtex_w >> xs; |
744 vptr += subtex_w >> xs; | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
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diff
changeset
|
745 tsq++; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
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diff
changeset
|
746 rem_w -= subtex_w; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
747 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
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diff
changeset
|
748 subtex_y = 0; |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
reimar
parents:
16488
diff
changeset
|
749 yptr += subtex_h * ystride - w; |
30097 | 750 uptr += (subtex_h >> ys) * ustride - (w >> xs); |
751 vptr += (subtex_h >> ys) * vstride - (w >> xs); | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
752 texline += texnumx; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
753 rem_h -= subtex_h; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
754 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
755 mpglActiveTexture(GL_TEXTURE0); |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
756 return 0; |
2124 | 757 } |
758 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
759 static int |
2124 | 760 draw_frame(uint8_t *src[]) |
761 { | |
30097 | 762 if (is_yuv) { |
35015
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
reimar
parents:
34983
diff
changeset
|
763 mp_msg(MSGT_VO, MSGL_ERR, "[gl_tiled] error: draw_frame called for YV12!\n"); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
764 return 0; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
765 } |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16171
diff
changeset
|
766 ImageData=(unsigned char *)src[0]; |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16171
diff
changeset
|
767 resetTexturePointers(ImageData); |
23649
404d35495770
Remove overly complex and unused per-subtexture "dirty" handling
reimar
parents:
23648
diff
changeset
|
768 texdirty = 1; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16171
diff
changeset
|
769 return 0; |
2124 | 770 } |
771 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
772 static int |
2124 | 773 query_format(uint32_t format) |
774 { | |
33365
706871635af7
Make mp_get_chroma_shift simpler/more generic and add an argument
reimar
parents:
33305
diff
changeset
|
775 int depth; |
706871635af7
Make mp_get_chroma_shift simpler/more generic and add an argument
reimar
parents:
33305
diff
changeset
|
776 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL, &depth) && |
33414 | 777 (depth == 8 || depth == 16 || glYUVLargeRange(use_yuv)) && |
30110 | 778 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format))) |
30097 | 779 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | |
780 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE; | |
23651 | 781 switch(format) { |
25397
084619331d92
Replace some more broken SYS_DARWIN preprocessor conditionals with __APPLE__.
diego
parents:
25220
diff
changeset
|
782 #ifdef __APPLE__ |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
changeset
|
783 case IMGFMT_RGB32: |
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
changeset
|
784 #else |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
785 case IMGFMT_RGB24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
786 case IMGFMT_BGR24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
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diff
changeset
|
787 // case IMGFMT_RGB32: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
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diff
changeset
|
788 // case IMGFMT_BGR32: |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
changeset
|
789 #endif |
6212 | 790 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
23651 | 791 } |
792 return 0; | |
2124 | 793 } |
794 | |
795 | |
796 static void | |
797 uninit(void) | |
798 { | |
6095 | 799 if ( !vo_config_count ) return; |
32537
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
parents:
32467
diff
changeset
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800 free(texgrid); |
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
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changeset
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801 texgrid = NULL; |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
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29904
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802 uninit_mpglcontext(&glctx); |
2124 | 803 } |
4352 | 804 |
28828
56eee6ffba9b
Make data related to suboption parsing const in libvo
reimar
parents:
28446
diff
changeset
|
805 static const opt_t subopts[] = { |
30122
1772a5171ac7
Fix function declarations to avoid casting function pointers.
reimar
parents:
30110
diff
changeset
|
806 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg}, |
16475 | 807 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL}, |
808 {NULL} | |
809 }; | |
810 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
811 static int preinit(const char *arg) |
4352 | 812 { |
36219 | 813 enum MPGLType gltype = GLTYPE_AUTO; |
16475 | 814 // set defaults |
30711 | 815 use_yuv = -1; |
16475 | 816 use_glFinish = 1; |
817 if (subopt_parse(arg, subopts) != 0) { | |
818 mp_msg(MSGT_VO, MSGL_FATAL, | |
35015
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
reimar
parents:
34983
diff
changeset
|
819 "\n-vo gl_tiled command line help:\n" |
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
reimar
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34983
diff
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820 "Example: mplayer -vo gl_tiled:noglfinish\n" |
16475 | 821 "\nOptions:\n" |
822 " noglfinish\n" | |
823 " Do not call glFinish() before swapping buffers\n" | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
824 " yuv=<n>\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
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diff
changeset
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825 " 0: use software YUV to RGB conversion.\n" |
16626 | 826 " 1: use register combiners (nVidia only, for older cards).\n" |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
827 " 2: use fragment program.\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
828 " 3: use fragment program with gamma correction.\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
829 " 4: use fragment program with gamma correction via lookup.\n" |
16626 | 830 " 5: use ATI-specific method (for older cards).\n" |
16475 | 831 "\n" ); |
832 return -1; | |
833 } | |
30711 | 834 if(!init_mpglcontext(&glctx, gltype)) goto err_out; |
835 if (use_yuv == -1) { | |
36219 | 836 #ifdef CONFIG_GL_X11 |
36220 | 837 if (glctx.type == GLTYPE_X11 && config_glx(320, 200, VOFLAG_HIDDEN, "") == -1) |
36219 | 838 goto err_out; |
31027 | 839 #endif |
36219 | 840 if (glctx.type != GLTYPE_X11 && mpglcontext_create_window(&glctx, 320, 200, VOFLAG_HIDDEN, "") < 0) |
841 return -1; | |
30711 | 842 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED) |
843 goto err_out; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30945
diff
changeset
|
844 use_yuv = glAutodetectYUVConversion(); |
30711 | 845 } |
4737
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
846 return 0; |
30711 | 847 |
848 err_out: | |
849 uninit(); | |
850 return -1; | |
4352 | 851 } |
852 | |
33305
ddb45e9443ec
Remove the variable arguments from the libvo control() functions.
iive
parents:
33301
diff
changeset
|
853 static int control(uint32_t request, void *data) |
4352 | 854 { |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
855 switch (request) { |
26823 | 856 case VOCTRL_PAUSE: |
857 case VOCTRL_RESUME: | |
858 int_pause = (request == VOCTRL_PAUSE); | |
859 return VO_TRUE; | |
23651 | 860 case VOCTRL_QUERY_FORMAT: |
861 return query_format(*((uint32_t*)data)); | |
862 case VOCTRL_GUISUPPORT: | |
863 return VO_TRUE; | |
864 case VOCTRL_ONTOP: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
865 glctx.ontop(); |
23651 | 866 return VO_TRUE; |
867 case VOCTRL_FULLSCREEN: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
868 glctx.fullscreen(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
869 if (glctx.setGlWindow(&glctx) == SET_WINDOW_REINIT) |
23651 | 870 initGl(vo_dwidth, vo_dheight); |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
diff
changeset
|
871 resize(vo_dwidth, vo_dheight); |
23651 | 872 return VO_TRUE; |
873 case VOCTRL_BORDER: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
874 glctx.border(); |
23651 | 875 return VO_TRUE; |
876 case VOCTRL_GET_PANSCAN: | |
877 return VO_TRUE; | |
878 case VOCTRL_SET_PANSCAN: | |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
diff
changeset
|
879 resize(vo_dwidth, vo_dheight); |
23651 | 880 return VO_TRUE; |
31027 | 881 #ifdef CONFIG_GL_X11 |
23651 | 882 case VOCTRL_SET_EQUALIZER: |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
883 { |
33301
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
884 vf_equalizer_t *eq=data; |
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
885 return vo_x11_set_equalizer(eq->item, eq->value); |
23651 | 886 } |
887 case VOCTRL_GET_EQUALIZER: | |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
888 { |
33301
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
889 vf_equalizer_t *eq=data; |
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
890 return vo_x11_get_equalizer(eq->item, &eq->value); |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
891 } |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
892 #endif |
23651 | 893 case VOCTRL_UPDATE_SCREENINFO: |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
894 glctx.update_xinerama_info(); |
23651 | 895 return VO_TRUE; |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
896 } |
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
897 return VO_NOTIMPL; |
4352 | 898 } |