Mercurial > mplayer.hg
annotate libvo/vo_gl_tiled.c @ 35791:eda12497788f
Fix bug with evPlay.
evPlay must restart the current track when already playing (not the
next one) and continue playing from the current position when paused.
Based on a patch by Hans-Dieter Kosch, hdkosch kabelbw de.
author | ib |
---|---|
date | Fri, 25 Jan 2013 15:54:57 +0000 |
parents | 7f7dedf76624 |
children | 4129ba181ad7 |
rev | line source |
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23651 | 1 /* |
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2 * X11/OpenGL interface |
2124 | 3 * based on video_out_x11 by Aaron Holtzman, |
4 * and WS opengl window manager by Pontscho/Fresh! | |
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5 * |
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6 * This file is part of MPlayer. |
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7 * |
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8 * MPlayer is free software; you can redistribute it and/or modify |
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9 * it under the terms of the GNU General Public License as published by |
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10 * the Free Software Foundation; either version 2 of the License, or |
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11 * (at your option) any later version. |
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12 * |
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13 * MPlayer is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 * GNU General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU General Public License along |
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19 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
2124 | 21 */ |
22 | |
23 #include <stdio.h> | |
24 #include <stdlib.h> | |
25 #include <string.h> | |
26 | |
27 #include "config.h" | |
11087 | 28 #include "mp_msg.h" |
16475 | 29 #include "subopt-helper.h" |
2124 | 30 #include "video_out.h" |
31 #include "video_out_internal.h" | |
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32 #include "libmpcodecs/vf.h" |
32467 | 33 #include "sub/sub.h" |
2124 | 34 |
18742 | 35 #include "gl_common.h" |
36 #include "aspect.h" | |
12382 | 37 |
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38 #undef TEXTUREFORMAT_ALWAYS |
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39 #ifdef __APPLE__ |
12842 | 40 #define TEXTUREFORMAT_ALWAYS GL_RGBA8 |
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41 #endif |
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42 |
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43 //! force texture height, useful for debugging |
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44 #define TEXTURE_HEIGHT 128 |
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45 #undef TEXTURE_HEIGHT |
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46 //! force texture width, useful for debugging |
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47 #define TEXTURE_WIDTH 128 |
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48 #undef TEXTURE_WIDTH |
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49 |
25216 | 50 static const vo_info_t info = |
2124 | 51 { |
23651 | 52 "X11 (OpenGL) - multiple textures version", |
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53 "gl_tiled", |
23651 | 54 "Arpad Gereoffy & Sven Goethel", |
55 "" | |
2124 | 56 }; |
57 | |
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58 const LIBVO_EXTERN(gl_tiled) |
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59 |
2124 | 60 /* local data */ |
61 static unsigned char *ImageData=NULL; | |
62 | |
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63 static MPGLContext glctx; |
2124 | 64 |
65 static uint32_t image_width; | |
66 static uint32_t image_height; | |
67 static uint32_t image_format; | |
68 static uint32_t image_bpp; | |
69 static uint32_t image_bytes; | |
70 | |
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71 static int int_pause; |
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72 |
2124 | 73 static uint32_t texture_width; |
74 static uint32_t texture_height; | |
12448 | 75 static int texnumx, texnumy, raw_line_len; |
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76 static int texdirty; |
13540 | 77 static struct TexSquare * texgrid = NULL; |
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78 static GLuint fragprog; |
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79 static GLuint lookupTex; |
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80 static GLint gl_internal_format; |
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81 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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82 static GLenum gl_bitmap_format; |
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83 static GLenum gl_bitmap_type; |
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84 static int isGL12 = GL_FALSE; |
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85 |
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86 static int gl_bilinear=1; |
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87 static int gl_antialias=0; |
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88 static int use_yuv; |
30097 | 89 static int is_yuv; |
16475 | 90 static int use_glFinish; |
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91 |
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92 |
2124 | 93 /* The squares that are tiled to make up the game screen polygon */ |
94 | |
95 struct TexSquare | |
96 { | |
97 GLubyte *texture; | |
98 GLuint texobj; | |
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99 GLuint uvtexobjs[2]; |
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100 GLfloat fx, fy, fw, fh; |
2124 | 101 }; |
102 | |
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103 static GLint getInternalFormat(void) |
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104 { |
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105 switch (glctx.type) { |
30023 | 106 #ifdef CONFIG_GL_WIN32 |
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107 case GLTYPE_W32: |
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108 { |
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109 PIXELFORMATDESCRIPTOR pfd; |
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110 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
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111 int pf = GetPixelFormat(vo_hdc); |
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112 if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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113 r_sz = g_sz = b_sz = a_sz = 0; |
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114 } else { |
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115 r_sz = pfd.cRedBits; |
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116 g_sz = pfd.cGreenBits; |
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117 b_sz = pfd.cBlueBits; |
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118 a_sz = pfd.cAlphaBits; |
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119 } |
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120 vo_w32_release_dc(vo_w32_window, vo_hdc); |
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121 } |
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122 break; |
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123 #endif |
30023 | 124 #ifdef CONFIG_GL_X11 |
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125 case GLTYPE_X11: |
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126 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; |
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127 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0; |
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128 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_BLUE_SIZE, &b_sz) != 0) b_sz = 0; |
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129 if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_ALPHA_SIZE, &a_sz) != 0) a_sz = 0; |
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130 break; |
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131 #endif |
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132 } |
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133 |
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134 rgb_sz=r_sz+g_sz+b_sz; |
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135 if(rgb_sz<=0) rgb_sz=24; |
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136 |
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137 #ifdef TEXTUREFORMAT_ALWAYS |
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138 return TEXTUREFORMAT_ALWAYS; |
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139 #else |
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140 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) |
23651 | 141 return GL_R3_G3_B2; |
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142 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) |
23651 | 143 return GL_RGB4; |
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144 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) |
23651 | 145 return GL_RGB5; |
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146 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) |
23651 | 147 return GL_RGB8; |
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148 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) |
23651 | 149 return GL_RGB10; |
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150 if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) |
23651 | 151 return GL_RGBA2; |
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152 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) |
23651 | 153 return GL_RGBA4; |
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154 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) |
23651 | 155 return GL_RGB5_A1; |
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156 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) |
23651 | 157 return GL_RGBA8; |
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158 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) |
23651 | 159 return GL_RGB10_A2; |
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160 #endif |
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161 return GL_RGB; |
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162 } |
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163 |
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164 static int initTextures(void) |
2124 | 165 { |
166 struct TexSquare *tsq=0; | |
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167 GLfloat texpercx, texpercy; |
16221 | 168 int s; |
2124 | 169 int x=0, y=0; |
170 | |
16222 | 171 // textures smaller than 64x64 might not be supported |
172 s=64; | |
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173 while (s<image_width) |
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174 s*=2; |
2124 | 175 texture_width=s; |
176 | |
16222 | 177 s=64; |
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178 while (s<image_height) |
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179 s*=2; |
2124 | 180 texture_height=s; |
181 | |
30097 | 182 if (!is_yuv) |
30970 | 183 gl_internal_format = getInternalFormat(); |
2124 | 184 |
185 /* Test the max texture size */ | |
23651 | 186 do { |
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187 GLint w; |
2124 | 188 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, |
23651 | 189 gl_internal_format, |
190 texture_width, texture_height, | |
191 0, gl_bitmap_format, gl_bitmap_type, NULL); | |
2124 | 192 |
193 glGetTexLevelParameteriv | |
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194 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); |
2124 | 195 |
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196 if (w >= texture_width) |
30969 | 197 break; |
198 | |
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199 mp_msg (MSGT_VO, MSGL_V, "[gl_tiled] Needed texture [%dx%d] too big, trying ", |
30970 | 200 texture_width, texture_height); |
2124 | 201 |
30970 | 202 if (texture_width > texture_height) |
203 texture_width /= 2; | |
204 else | |
205 texture_height /= 2; | |
2124 | 206 |
30970 | 207 mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_width, texture_height); |
2124 | 208 |
30970 | 209 if(texture_width < 64 || texture_height < 64) { |
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210 mp_msg (MSGT_VO, MSGL_FATAL, "[gl_tiled] Give up .. usable texture size not available, or texture config error !\n"); |
30970 | 211 return -1; |
212 } | |
213 } while (texture_width > 1 && texture_height > 1); | |
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214 #ifdef TEXTURE_WIDTH |
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215 texture_width = TEXTURE_WIDTH; |
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216 #endif |
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217 #ifdef TEXTURE_HEIGHT |
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218 texture_height = TEXTURE_HEIGHT; |
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219 #endif |
2124 | 220 |
221 texnumx = image_width / texture_width; | |
222 if ((image_width % texture_width) > 0) | |
223 texnumx++; | |
224 | |
225 texnumy = image_height / texture_height; | |
226 if ((image_height % texture_height) > 0) | |
227 texnumy++; | |
228 | |
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229 mp_msg(MSGT_VO, MSGL_V, "[gl_tiled] Creating %dx%d textures of size %dx%d ...\n", |
23651 | 230 texnumx, texnumy, texture_width,texture_height); |
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231 |
2124 | 232 /* Allocate the texture memory */ |
233 | |
234 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
235 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
236 | |
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237 free(texgrid); |
23647 | 238 texgrid = calloc (texnumx * texnumy, sizeof (struct TexSquare)); |
2124 | 239 |
12448 | 240 raw_line_len = image_width * image_bytes; |
2124 | 241 |
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242 mp_msg (MSGT_VO, MSGL_DBG2, "[gl_tiled] texture-usage %d*width=%d, %d*height=%d\n", |
23651 | 243 (int) texnumx, (int) texture_width, (int) texnumy, |
244 (int) texture_height); | |
2124 | 245 |
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246 tsq = texgrid; |
23651 | 247 for (y = 0; y < texnumy; y++) { |
248 for (x = 0; x < texnumx; x++) { | |
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249 tsq->fx = x * texpercx; |
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250 tsq->fy = y * texpercy; |
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251 tsq->fw = texpercx; |
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252 tsq->fh = texpercy; |
2124 | 253 |
254 tsq->texobj=0; | |
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255 tsq->uvtexobjs[0] = tsq->uvtexobjs[1] = 0; |
2124 | 256 |
257 glGenTextures (1, &(tsq->texobj)); | |
258 | |
259 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
30097 | 260 if (is_yuv) { |
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261 glGenTextures(2, tsq->uvtexobjs); |
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262 mpglActiveTexture(GL_TEXTURE1); |
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263 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
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264 mpglActiveTexture(GL_TEXTURE2); |
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265 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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266 mpglActiveTexture(GL_TEXTURE0); |
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267 } |
2124 | 268 |
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269 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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270 texture_width, texture_height, 0); |
2124 | 271 |
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272 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
30097 | 273 if (is_yuv) { |
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274 int xs, ys, depth; |
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275 int chroma_clear_val = 128; |
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276 mp_get_chroma_shift(image_format, &xs, &ys, &depth); |
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277 chroma_clear_val >>= -depth & 7; |
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278 mpglActiveTexture(GL_TEXTURE1); |
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279 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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280 texture_width >> xs, texture_height >> ys, |
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281 chroma_clear_val); |
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282 mpglActiveTexture(GL_TEXTURE2); |
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283 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, gl_bitmap_format, gl_bitmap_type, GL_LINEAR, |
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284 texture_width >> xs, texture_height >> ys, |
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285 chroma_clear_val); |
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286 mpglActiveTexture(GL_TEXTURE0); |
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287 } |
2124 | 288 |
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289 tsq++; |
23651 | 290 } /* for all texnumx */ |
2124 | 291 } /* for all texnumy */ |
23651 | 292 |
10604 | 293 return 0; |
2124 | 294 } |
295 | |
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296 static void resetTexturePointers(unsigned char *imageSource) |
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297 { |
12448 | 298 unsigned char *texdata_start, *line_start; |
299 struct TexSquare *tsq = texgrid; | |
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300 int x=0, y=0; |
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301 |
12448 | 302 line_start = (unsigned char *) imageSource; |
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303 |
23651 | 304 for (y = 0; y < texnumy; y++) { |
12448 | 305 texdata_start = line_start; |
23651 | 306 for (x = 0; x < texnumx; x++) { |
12448 | 307 tsq->texture = texdata_start; |
308 texdata_start += texture_width * image_bytes; | |
309 tsq++; | |
23651 | 310 } /* for all texnumx */ |
12448 | 311 line_start += texture_height * raw_line_len; |
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312 } /* for all texnumy */ |
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313 } |
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314 |
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315 static void gl_set_bilinear (int val) |
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316 { |
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317 int x, y; |
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318 |
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319 if(val>=0) |
23651 | 320 gl_bilinear = val; |
321 else | |
322 gl_bilinear++; | |
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323 |
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324 gl_bilinear=gl_bilinear%2; |
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325 /* no mipmap yet .. */ |
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326 |
23651 | 327 for (y = 0; y < texnumy; y++) { |
328 for (x = 0; x < texnumx; x++) { | |
329 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); | |
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330 |
23651 | 331 switch (gl_bilinear) { |
332 case 0: | |
333 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
334 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
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335 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear off\n"); |
23651 | 336 break; |
337 case 1: | |
338 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
339 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
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340 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear linear\n"); |
23651 | 341 break; |
342 case 2: | |
343 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); | |
344 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST); | |
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345 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear mipmap nearest\n"); |
23651 | 346 break; |
347 case 3: | |
348 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | |
349 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); | |
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350 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] bilinear mipmap linear\n"); |
23651 | 351 break; |
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352 } |
23651 | 353 } |
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354 } |
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355 } |
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356 |
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357 static void gl_set_antialias (int val) |
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358 { |
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359 gl_antialias=val; |
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360 |
23651 | 361 if (gl_antialias) { |
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362 glShadeModel (GL_SMOOTH); |
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363 glEnable (GL_POLYGON_SMOOTH); |
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364 glEnable (GL_LINE_SMOOTH); |
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365 glEnable (GL_POINT_SMOOTH); |
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366 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] antialiasing on\n"); |
23651 | 367 } else { |
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368 glShadeModel (GL_FLAT); |
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369 glDisable (GL_POLYGON_SMOOTH); |
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370 glDisable (GL_LINE_SMOOTH); |
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371 glDisable (GL_POINT_SMOOTH); |
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372 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] antialiasing off\n"); |
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373 } |
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374 } |
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375 |
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376 |
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377 static void drawTextureDisplay (void) |
2124 | 378 { |
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379 struct TexSquare *square = texgrid; |
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380 int x, y; |
2124 | 381 |
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382 glColor4f(1.0,1.0,1.0,1.0); |
2124 | 383 |
30097 | 384 if (is_yuv) |
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385 glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); |
23651 | 386 for (y = 0; y < texnumy; y++) { |
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387 int thish = texture_height; |
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388 if (y == texnumy - 1 && image_height % texture_height) |
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389 thish = image_height % texture_height; |
23651 | 390 for (x = 0; x < texnumx; x++) { |
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391 int thisw = texture_width; |
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392 if (x == texnumx - 1 && image_width % texture_width) |
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393 thisw = image_width % texture_width; |
2124 | 394 glBindTexture (GL_TEXTURE_2D, square->texobj); |
30097 | 395 if (is_yuv) { |
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396 mpglActiveTexture(GL_TEXTURE1); |
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397 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[0]); |
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398 mpglActiveTexture(GL_TEXTURE2); |
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399 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[1]); |
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400 mpglActiveTexture(GL_TEXTURE0); |
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401 } |
2124 | 402 |
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403 if (texdirty) { |
23651 | 404 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
405 square->texture, image_width * image_bytes, | |
406 0, 0, thisw, thish, 0); | |
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407 } |
2124 | 408 |
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409 glDrawTex(square->fx, square->fy, square->fw, square->fh, |
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410 0, 0, texture_width, texture_height, |
17220 | 411 texture_width, texture_height, |
34983
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412 0, is_yuv, 0, 0); |
16214
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413 square++; |
2124 | 414 } /* for all texnumx */ |
415 } /* for all texnumy */ | |
30097 | 416 if (is_yuv) |
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417 glDisableYUVConversion(GL_TEXTURE_2D, use_yuv); |
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418 texdirty = 0; |
2124 | 419 } |
420 | |
421 | |
29522
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422 static void resize(int x,int y){ |
34337
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423 // simple orthogonal projection for 0-1;0-1 |
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424 static const float matrix[16] = { |
f8c523d09e5e
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425 2, 0, 0, 0, |
f8c523d09e5e
Use glLoadMatrixf. This makes it easier to support OpenGL ES.
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426 0, -2, 0, 0, |
f8c523d09e5e
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427 0, 0, 0, 0, |
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428 -1, 1, 0, 1, |
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429 }; |
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430 mp_msg(MSGT_VO,MSGL_V,"[gl_tiled] Resize: %dx%d\n",x,y); |
29525
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431 if(aspect_scaling()) { |
23651 | 432 glClear(GL_COLOR_BUFFER_BIT); |
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433 aspect(&x, &y, A_WINZOOM); |
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434 panscan_calc_windowed(); |
29522
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435 x += vo_panscan_x; |
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436 y += vo_panscan_y; |
29523 | 437 glViewport( (vo_dwidth-x)/2, (vo_dheight-y)/2, x, y); |
23651 | 438 } else { |
439 //aspect(x, y, A_NOZOOM); | |
440 if (WinID >= 0) { | |
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441 int left = 0, top = 0, w = x, h = y; |
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442 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight); |
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443 top = y - h - top; |
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444 glViewport(left, top, w, h); |
23651 | 445 } else |
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446 glViewport( 0, 0, x, y ); |
10905 | 447 } |
2124 | 448 |
449 glMatrixMode(GL_PROJECTION); | |
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450 glLoadMatrixf(matrix); |
2124 | 451 |
452 glMatrixMode(GL_MODELVIEW); | |
453 glLoadIdentity(); | |
454 } | |
455 | |
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456 static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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457 int bpp = pixel_stride(image_format); |
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458 vo_draw_alpha_func draw = vo_get_draw_alpha(image_format); |
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459 if (!draw) return; |
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460 draw(w,h,src,srca,stride,ImageData+bpp*(y0*image_width+x0),bpp*image_width); |
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461 } |
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|
462 |
30023 | 463 #ifdef CONFIG_GL_WIN32 |
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464 |
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465 static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
23651 | 466 if (!vo_w32_config(d_width, d_height, flags)) |
467 return -1; | |
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468 |
23651 | 469 return 0; |
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470 } |
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471 |
31027 | 472 #endif |
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473 |
31027 | 474 #ifdef CONFIG_GL_X11 |
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475 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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476 { |
23651 | 477 XVisualInfo template, *vi_list; |
478 int vi_num, i, best_i, best_weight; | |
12709 | 479 |
23651 | 480 template.screen = scr; |
481 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); | |
482 if (!vi_list) return -1; | |
483 best_weight = 1000000; best_i=0; | |
484 for (i = 0; i < vi_num; i++) { | |
485 int val, res, w = 0; | |
486 /* of course, the visual must support OpenGL rendering... */ | |
487 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); | |
488 if (res || val == False) continue; | |
489 /* also it must be doublebuffered ... */ | |
490 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); | |
491 if (res || val == False) continue; | |
492 /* furthermore it must be RGBA (not color indexed) ... */ | |
493 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); | |
494 if (res || val == False) continue; | |
495 /* prefer less depth buffer size, */ | |
496 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); | |
497 if (res) continue; | |
498 w += val*2; | |
499 /* stencil buffer size */ | |
500 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); | |
501 if (res) continue; | |
502 w += val*2; | |
503 /* and colorbuffer alpha size */ | |
504 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); | |
505 if (res) continue; | |
506 w += val; | |
507 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ | |
508 if (vi_list[i].class != DirectColor) w += 100; | |
12709 | 509 |
23651 | 510 // avoid bad-looking visual with less that 8bit per color |
511 res = glXGetConfig(dpy, vi_list + i, GLX_RED_SIZE, &val); | |
512 if (res) continue; | |
513 if (val < 8) w += 50; | |
514 res = glXGetConfig(dpy, vi_list + i, GLX_GREEN_SIZE, &val); | |
515 if (res) continue; | |
516 if (val < 8) w += 70; | |
517 res = glXGetConfig(dpy, vi_list + i, GLX_BLUE_SIZE, &val); | |
518 if (res) continue; | |
519 if (val < 8) w += 50; | |
520 | |
521 if (w < best_weight) { | |
522 best_weight = w; | |
523 best_i = i; | |
524 } | |
525 } | |
526 if (best_weight < 1000000) *res_vi = vi_list[best_i]; | |
527 XFree(vi_list); | |
528 return (best_weight < 1000000) ? 0 : -1; | |
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529 } |
143d730908ae
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|
530 |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
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12709
diff
changeset
|
531 static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
23655
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Make X11 window creation and (with -fixed-vo) management simpler and more
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diff
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532 XVisualInfo *vinfo, vinfo_buf; |
23651 | 533 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
534 if (vinfo == NULL) { | |
35015
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Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
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535 mp_msg(MSGT_VO, MSGL_FATAL, "[gl_tiled] no GLX support present\n"); |
23651 | 536 return -1; |
537 } | |
2124 | 538 |
23655
00aa61cde84a
Make X11 window creation and (with -fixed-vo) management simpler and more
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parents:
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diff
changeset
|
539 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, |
35015
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
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parents:
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diff
changeset
|
540 flags, vo_x11_create_colormap(vinfo), "gl_tiled", title); |
2124 | 541 |
23651 | 542 return 0; |
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|
543 } |
18949 | 544 #endif |
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changeset
|
545 |
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changeset
|
546 static int initGl(uint32_t d_width, uint32_t d_height) |
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547 { |
16488
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|
548 fragprog = lookupTex = 0; |
10880
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changeset
|
549 if (initTextures() < 0) |
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|
550 return -1; |
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|
551 |
23651 | 552 glDisable(GL_BLEND); |
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|
553 glDisable(GL_DEPTH_TEST); |
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|
554 glDepthMask(GL_FALSE); |
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|
555 glDisable(GL_CULL_FACE); |
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diff
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|
556 glEnable (GL_TEXTURE_2D); |
30097 | 557 if (is_yuv) { |
33414 | 558 int xs, ys, depth; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
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26823
diff
changeset
|
559 gl_conversion_params_t params = {GL_TEXTURE_2D, use_yuv, |
30293
aeab18b1923d
Add support for adjustable TV <-> PC level conversion.
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parents:
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diff
changeset
|
560 {-1, -1, 0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0}, |
30097 | 561 texture_width, texture_height, 0, 0, 0}; |
16488
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diff
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|
562 switch (use_yuv) { |
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hardware color-space conversion for vo_gl and vo_gl2
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changeset
|
563 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
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|
564 glGenTextures(1, &lookupTex); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
565 mpglActiveTexture(GL_TEXTURE3); |
16488
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hardware color-space conversion for vo_gl and vo_gl2
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parents:
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diff
changeset
|
566 glBindTexture(GL_TEXTURE_2D, lookupTex); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30711
diff
changeset
|
567 mpglActiveTexture(GL_TEXTURE0); |
16488
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hardware color-space conversion for vo_gl and vo_gl2
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|
568 glBindTexture(GL_TEXTURE_2D, 0); |
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hardware color-space conversion for vo_gl and vo_gl2
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|
569 case YUV_CONVERSION_FRAGMENT_POW: |
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|
570 case YUV_CONVERSION_FRAGMENT: |
30945
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diff
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|
571 if (!mpglGenPrograms || !mpglBindProgram) { |
18584
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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18116
diff
changeset
|
572 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n"); |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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573 break; |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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|
574 } |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
reimar
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diff
changeset
|
575 mpglGenPrograms(1, &fragprog); |
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Add mpgl prefix to all OpenGL-related function pointers.
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|
576 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog); |
16488
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|
577 break; |
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578 } |
33414 | 579 mp_get_chroma_shift(image_format, &xs, &ys, &depth); |
30097 | 580 params.chrom_texw = params.texw >> xs; |
581 params.chrom_texh = params.texh >> ys; | |
33414 | 582 params.csp_params.input_shift = -depth & 7; |
26834
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diff
changeset
|
583 glSetupYUVConversion(¶ms); |
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|
584 } |
10880
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changeset
|
585 |
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changeset
|
586 gl_set_antialias(0); |
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|
587 gl_set_bilinear(1); |
23651 | 588 |
35015
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
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changeset
|
589 mp_msg(MSGT_VO, MSGL_V, "[gl_tiled] Using image_bpp=%d, image_bytes=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\trgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
23651 | 590 image_bpp, image_bytes, |
14078
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
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13926
diff
changeset
|
591 glValName(gl_bitmap_format), glValName(gl_bitmap_type), |
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
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changeset
|
592 rgb_sz, r_sz, g_sz, b_sz, a_sz, glValName(gl_internal_format)); |
10880
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changeset
|
593 |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
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|
594 resize(d_width, d_height); |
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595 |
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596 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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597 glClear( GL_COLOR_BUFFER_BIT ); |
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598 |
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599 drawTextureDisplay (); |
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600 |
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601 return 0; |
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602 } |
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603 |
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604 /* connect to server, create and map window, |
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605 * allocate colors and (shared) memory |
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606 */ |
23651 | 607 static int |
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608 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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609 { |
30097 | 610 int xs, ys; |
23651 | 611 const unsigned char * glVersion; |
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612 |
23651 | 613 image_height = height; |
614 image_width = width; | |
615 image_format = format; | |
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616 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys, NULL) > 0; |
30097 | 617 is_yuv |= (xs << 8) | (ys << 16); |
23651 | 618 |
619 int_pause = 0; | |
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620 |
30023 | 621 #ifdef CONFIG_GL_WIN32 |
23651 | 622 if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) |
31027 | 623 #endif |
624 #ifdef CONFIG_GL_X11 | |
23651 | 625 if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) |
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626 #endif |
23651 | 627 return -1; |
628 | |
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629 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED) |
29570
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630 return -1; |
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631 |
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632 glVersion = glGetString(GL_VERSION); |
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633 |
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634 mp_msg(MSGT_VO, MSGL_V, "[gl_tiled] OpenGL Driver Information:\n"); |
23651 | 635 mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
636 glGetString(GL_VENDOR), glGetString(GL_RENDERER), glVersion); | |
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637 |
23651 | 638 if(glVersion[0]>'1' || (glVersion[0]=='1' && glVersion[2]>='2') ) |
639 isGL12 = GL_TRUE; | |
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|
640 else |
23651 | 641 isGL12 = GL_FALSE; |
2124 | 642 |
23651 | 643 if(isGL12) { |
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644 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); |
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645 } else { |
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646 mp_msg(MSGT_VO, MSGL_INFO, "[gl_tiled] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
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647 } |
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648 |
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649 glFindFormat(format, &image_bpp, &gl_internal_format, &gl_bitmap_format, &gl_bitmap_type); |
2124 | 650 |
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651 image_bytes=(image_bpp+7)/8; |
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|
652 |
15748 | 653 if (initGl(vo_dwidth, vo_dheight) == -1) |
23651 | 654 return -1; |
2124 | 655 |
23651 | 656 return 0; |
2124 | 657 } |
658 | |
31027 | 659 #ifdef CONFIG_GL_X11 |
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660 static int gl_handlekey(int key) |
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|
661 { |
23651 | 662 if(key=='a'||key=='A') { |
663 gl_set_antialias(!gl_antialias); | |
664 return 0; | |
665 } else if(key=='b'||key=='B') { | |
666 gl_set_bilinear(-1); | |
667 return 0; | |
668 } | |
669 return 1; | |
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|
670 } |
27720
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Surround conditionally used function with corresponding #ifdef, fixes:
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27621
diff
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|
671 #endif |
2124 | 672 |
673 static void check_events(void) | |
674 { | |
23651 | 675 int e; |
31027 | 676 #ifdef CONFIG_GL_X11 |
23651 | 677 XEvent Event; |
678 char buf[100]; | |
679 KeySym keySym; | |
680 int key; | |
681 static XComposeStatus stat; | |
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|
682 |
23651 | 683 while ( XPending( mDisplay ) ) { |
684 XNextEvent( mDisplay,&Event ); | |
685 if( Event.type == KeyPress ) { | |
686 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); | |
687 key = (keySym&0xff00) != 0 ? (keySym&0x00ff) + 256 : keySym; | |
688 if(gl_handlekey(key)) | |
689 XPutBackEvent(mDisplay, &Event); | |
690 break; | |
691 } else { | |
692 XPutBackEvent(mDisplay, &Event); | |
693 break; | |
694 } | |
695 } | |
17116 | 696 #endif |
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|
697 e=glctx.check_events(); |
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-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
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698 if(e&VO_EVENT_RESIZE) resize(vo_dwidth, vo_dheight); |
23651 | 699 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 700 } |
701 | |
702 static void draw_osd(void) | |
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fixed memory leak and removed unnecessary static variable
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|
703 { |
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fixed memory leak and removed unnecessary static variable
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|
704 if (ImageData) |
35050
b291f44d864a
Avoid some code duplication related to drawing the OSD.
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|
705 vo_draw_text(image_width,image_height,draw_alpha); |
12446
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
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|
706 } |
2124 | 707 |
708 static void | |
709 flip_page(void) | |
710 { | |
711 drawTextureDisplay(); | |
712 | |
713 // glFlush(); | |
16475 | 714 if (use_glFinish) |
2124 | 715 glFinish(); |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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changeset
|
716 glctx.swapGlBuffers(&glctx); |
12394
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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12382
diff
changeset
|
717 |
29525
41ac62d6f913
Make gl2 code capable of windowed aspect and panscan (no user option to enable it yet though).
reimar
parents:
29523
diff
changeset
|
718 if (aspect_scaling()) // Avoid flickering borders in fullscreen mode |
12394
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clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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12382
diff
changeset
|
719 glClear (GL_COLOR_BUFFER_BIT); |
2124 | 720 } |
721 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
722 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) |
2124 | 723 { |
16583
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Fix crashes and green border when using YV12 input format
reimar
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16488
diff
changeset
|
724 uint8_t *yptr = src[0], *uptr = src[1], *vptr = src[2]; |
84356c6d997b
Fix crashes and green border when using YV12 input format
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diff
changeset
|
725 int ystride = stride[0], ustride = stride[1], vstride = stride[2]; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
726 int rem_h = h; |
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changeset
|
727 struct TexSquare *texline = &texgrid[y / texture_height * texnumx]; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
728 int subtex_y = y % texture_width; |
30097 | 729 int xs, ys; |
33365
706871635af7
Make mp_get_chroma_shift simpler/more generic and add an argument
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33305
diff
changeset
|
730 mp_get_chroma_shift(image_format, &xs, &ys, NULL); |
16488
3191dcb27a12
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diff
changeset
|
731 while (rem_h > 0) { |
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diff
changeset
|
732 int rem_w = w; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
733 struct TexSquare *tsq = &texline[x / texture_width]; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
734 int subtex_x = x % texture_height; |
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|
735 int subtex_h = rem_h; |
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|
736 if (subtex_y + subtex_h > texture_height) |
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hardware color-space conversion for vo_gl and vo_gl2
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changeset
|
737 subtex_h = texture_height - subtex_y; |
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|
738 while (rem_w > 0) { |
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hardware color-space conversion for vo_gl and vo_gl2
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|
739 int subtex_w = rem_w; |
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|
740 if (subtex_x + subtex_w > texture_width) |
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diff
changeset
|
741 subtex_w = texture_width - subtex_x; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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30711
diff
changeset
|
742 mpglActiveTexture(GL_TEXTURE0); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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|
743 glBindTexture(GL_TEXTURE_2D, tsq->texobj); |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
744 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
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diff
changeset
|
745 yptr, ystride, subtex_x, subtex_y, |
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diff
changeset
|
746 subtex_w, subtex_h, 0); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
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30711
diff
changeset
|
747 mpglActiveTexture(GL_TEXTURE1); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
748 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
749 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
30097 | 750 uptr, ustride, subtex_x >> xs, subtex_y >> ys, |
751 subtex_w >> xs, subtex_h >> ys, 0); | |
30945
55917a674d7d
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diff
changeset
|
752 mpglActiveTexture(GL_TEXTURE2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
753 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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diff
changeset
|
754 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
30097 | 755 vptr, vstride, subtex_x >> xs, subtex_y >> ys, |
756 subtex_w >> xs, subtex_h >> ys, 0); | |
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hardware color-space conversion for vo_gl and vo_gl2
reimar
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diff
changeset
|
757 subtex_x = 0; |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
reimar
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diff
changeset
|
758 yptr += subtex_w; |
30097 | 759 uptr += subtex_w >> xs; |
760 vptr += subtex_w >> xs; | |
16488
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diff
changeset
|
761 tsq++; |
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diff
changeset
|
762 rem_w -= subtex_w; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
763 } |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
764 subtex_y = 0; |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
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diff
changeset
|
765 yptr += subtex_h * ystride - w; |
30097 | 766 uptr += (subtex_h >> ys) * ustride - (w >> xs); |
767 vptr += (subtex_h >> ys) * vstride - (w >> xs); | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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changeset
|
768 texline += texnumx; |
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changeset
|
769 rem_h -= subtex_h; |
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diff
changeset
|
770 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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30711
diff
changeset
|
771 mpglActiveTexture(GL_TEXTURE0); |
2276
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diff
changeset
|
772 return 0; |
2124 | 773 } |
774 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
775 static int |
2124 | 776 draw_frame(uint8_t *src[]) |
777 { | |
30097 | 778 if (is_yuv) { |
35015
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
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34983
diff
changeset
|
779 mp_msg(MSGT_VO, MSGL_ERR, "[gl_tiled] error: draw_frame called for YV12!\n"); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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16475
diff
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|
780 return 0; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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|
781 } |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16171
diff
changeset
|
782 ImageData=(unsigned char *)src[0]; |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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parents:
16171
diff
changeset
|
783 resetTexturePointers(ImageData); |
23649
404d35495770
Remove overly complex and unused per-subtexture "dirty" handling
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23648
diff
changeset
|
784 texdirty = 1; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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diff
changeset
|
785 return 0; |
2124 | 786 } |
787 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
788 static int |
2124 | 789 query_format(uint32_t format) |
790 { | |
33365
706871635af7
Make mp_get_chroma_shift simpler/more generic and add an argument
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diff
changeset
|
791 int depth; |
706871635af7
Make mp_get_chroma_shift simpler/more generic and add an argument
reimar
parents:
33305
diff
changeset
|
792 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL, &depth) && |
33414 | 793 (depth == 8 || depth == 16 || glYUVLargeRange(use_yuv)) && |
30110 | 794 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format))) |
30097 | 795 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | |
796 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE; | |
23651 | 797 switch(format) { |
25397
084619331d92
Replace some more broken SYS_DARWIN preprocessor conditionals with __APPLE__.
diego
parents:
25220
diff
changeset
|
798 #ifdef __APPLE__ |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
changeset
|
799 case IMGFMT_RGB32: |
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
changeset
|
800 #else |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
801 case IMGFMT_RGB24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
802 case IMGFMT_BGR24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
803 // case IMGFMT_RGB32: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
804 // case IMGFMT_BGR32: |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
changeset
|
805 #endif |
6212 | 806 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
23651 | 807 } |
808 return 0; | |
2124 | 809 } |
810 | |
811 | |
812 static void | |
813 uninit(void) | |
814 { | |
6095 | 815 if ( !vo_config_count ) return; |
32537
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
parents:
32467
diff
changeset
|
816 free(texgrid); |
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
parents:
32467
diff
changeset
|
817 texgrid = NULL; |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
818 uninit_mpglcontext(&glctx); |
2124 | 819 } |
4352 | 820 |
28828
56eee6ffba9b
Make data related to suboption parsing const in libvo
reimar
parents:
28446
diff
changeset
|
821 static const opt_t subopts[] = { |
30122
1772a5171ac7
Fix function declarations to avoid casting function pointers.
reimar
parents:
30110
diff
changeset
|
822 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg}, |
16475 | 823 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL}, |
824 {NULL} | |
825 }; | |
826 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
827 static int preinit(const char *arg) |
4352 | 828 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
829 enum MPGLType gltype = GLTYPE_X11; |
16475 | 830 // set defaults |
30023 | 831 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
832 gltype = GLTYPE_W32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
833 #endif |
30711 | 834 use_yuv = -1; |
16475 | 835 use_glFinish = 1; |
836 if (subopt_parse(arg, subopts) != 0) { | |
837 mp_msg(MSGT_VO, MSGL_FATAL, | |
35015
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
reimar
parents:
34983
diff
changeset
|
838 "\n-vo gl_tiled command line help:\n" |
906125680c06
Rename -vo gl2 to gl_tiled which hopefully is less misleading, since
reimar
parents:
34983
diff
changeset
|
839 "Example: mplayer -vo gl_tiled:noglfinish\n" |
16475 | 840 "\nOptions:\n" |
841 " noglfinish\n" | |
842 " Do not call glFinish() before swapping buffers\n" | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
843 " yuv=<n>\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
844 " 0: use software YUV to RGB conversion.\n" |
16626 | 845 " 1: use register combiners (nVidia only, for older cards).\n" |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
846 " 2: use fragment program.\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
847 " 3: use fragment program with gamma correction.\n" |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
848 " 4: use fragment program with gamma correction via lookup.\n" |
16626 | 849 " 5: use ATI-specific method (for older cards).\n" |
16475 | 850 "\n" ); |
851 return -1; | |
852 } | |
30711 | 853 if(!init_mpglcontext(&glctx, gltype)) goto err_out; |
854 if (use_yuv == -1) { | |
855 #ifdef CONFIG_GL_WIN32 | |
856 if (config_w32(320, 200, 320, 200, VOFLAG_HIDDEN, "", 0) == -1) | |
31027 | 857 #endif |
858 #ifdef CONFIG_GL_X11 | |
30711 | 859 if (config_glx(320, 200, 320, 200, VOFLAG_HIDDEN, "", 0) == -1) |
860 #endif | |
861 goto err_out; | |
862 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED) | |
863 goto err_out; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30945
diff
changeset
|
864 use_yuv = glAutodetectYUVConversion(); |
30711 | 865 } |
4737
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
866 return 0; |
30711 | 867 |
868 err_out: | |
869 uninit(); | |
870 return -1; | |
4352 | 871 } |
872 | |
33305
ddb45e9443ec
Remove the variable arguments from the libvo control() functions.
iive
parents:
33301
diff
changeset
|
873 static int control(uint32_t request, void *data) |
4352 | 874 { |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
875 switch (request) { |
26823 | 876 case VOCTRL_PAUSE: |
877 case VOCTRL_RESUME: | |
878 int_pause = (request == VOCTRL_PAUSE); | |
879 return VO_TRUE; | |
23651 | 880 case VOCTRL_QUERY_FORMAT: |
881 return query_format(*((uint32_t*)data)); | |
882 case VOCTRL_GUISUPPORT: | |
883 return VO_TRUE; | |
884 case VOCTRL_ONTOP: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
885 glctx.ontop(); |
23651 | 886 return VO_TRUE; |
887 case VOCTRL_FULLSCREEN: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
888 glctx.fullscreen(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
889 if (glctx.setGlWindow(&glctx) == SET_WINDOW_REINIT) |
23651 | 890 initGl(vo_dwidth, vo_dheight); |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
diff
changeset
|
891 resize(vo_dwidth, vo_dheight); |
23651 | 892 return VO_TRUE; |
893 case VOCTRL_BORDER: | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
894 glctx.border(); |
23651 | 895 return VO_TRUE; |
896 case VOCTRL_GET_PANSCAN: | |
897 return VO_TRUE; | |
898 case VOCTRL_SET_PANSCAN: | |
29522
26ca161275d6
-vo gl2 resize does not need to modify its arguments, so pass int instead of int *.
reimar
parents:
29520
diff
changeset
|
899 resize(vo_dwidth, vo_dheight); |
23651 | 900 return VO_TRUE; |
31027 | 901 #ifdef CONFIG_GL_X11 |
23651 | 902 case VOCTRL_SET_EQUALIZER: |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
903 { |
33301
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
904 vf_equalizer_t *eq=data; |
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
905 return vo_x11_set_equalizer(eq->item, eq->value); |
23651 | 906 } |
907 case VOCTRL_GET_EQUALIZER: | |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
908 { |
33301
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
909 vf_equalizer_t *eq=data; |
899d817e56fc
Implement control() VOCTRL_SET/GET_EQUALIZER using a vf_equalize struct,
iive
parents:
32537
diff
changeset
|
910 return vo_x11_get_equalizer(eq->item, &eq->value); |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
|
911 } |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
912 #endif |
23651 | 913 case VOCTRL_UPDATE_SCREENINFO: |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29904
diff
changeset
|
914 glctx.update_xinerama_info(); |
23651 | 915 return VO_TRUE; |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
916 } |
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
917 return VO_NOTIMPL; |
4352 | 918 } |