Mercurial > pidgin
annotate src/connection.c @ 11175:57af14280b5f
[gaim-migrate @ 13280]
added DBus introspection support
committer: Tailor Script <tailor@pidgin.im>
author | Piotr Zielinski <zielaj> |
---|---|
date | Sat, 30 Jul 2005 17:05:38 +0000 |
parents | 1c5398ccbeb0 |
children | ad9a61894d9b |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
10740 | 26 #include "account.h" |
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27 #include "blist.h" |
5563 | 28 #include "connection.h" |
11146 | 29 #include "dbus-maybe.h" |
5717 | 30 #include "debug.h" |
10751 | 31 #include "gaim.h" |
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32 #include "log.h" |
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33 #include "notify.h" |
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34 #include "prefs.h" |
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35 #include "request.h" |
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36 #include "server.h" |
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37 #include "signals.h" |
6106 | 38 #include "util.h" |
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39 |
5563 | 40 static GList *connections = NULL; |
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41 static GList *connections_connecting = NULL; |
5563 | 42 static GaimConnectionUiOps *connection_ui_ops = NULL; |
43 | |
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44 static int connections_handle; |
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45 |
10745 | 46 static gboolean |
47 send_keepalive(gpointer data) | |
48 { | |
49 GaimConnection *gc = data; | |
50 GaimPluginProtocolInfo *prpl_info = NULL; | |
51 | |
52 if (gc != NULL && gc->prpl != NULL) | |
53 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
54 | |
55 if (prpl_info && prpl_info->keepalive) | |
56 prpl_info->keepalive(gc); | |
57 | |
58 return TRUE; | |
59 } | |
60 | |
61 static void | |
62 update_keepalive(GaimConnection *gc, gboolean on) | |
63 { | |
64 if (on && !gc->keepalive) | |
65 { | |
66 gaim_debug_info("connection", "Activating keepalive.\n"); | |
67 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
68 } | |
69 else if (!on && gc->keepalive > 0) | |
70 { | |
71 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
72 gaim_timeout_remove(gc->keepalive); | |
73 gc->keepalive = 0; | |
74 } | |
75 } | |
76 | |
10740 | 77 void |
78 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
5563 | 79 { |
80 GaimConnection *gc; | |
10740 | 81 GaimPlugin *prpl; |
82 GaimPluginProtocolInfo *prpl_info; | |
5563 | 83 |
10740 | 84 g_return_if_fail(account != NULL); |
85 | |
10755 | 86 if (gaim_account_is_connected(account)) |
87 return; | |
88 | |
10740 | 89 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
90 | |
91 if (prpl != NULL) | |
92 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
93 else { | |
94 gchar *message; | |
95 | |
96 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
97 gaim_account_get_username(account)); | |
98 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
99 _("Connection Error"), message, NULL); | |
100 g_free(message); | |
101 return; | |
102 } | |
103 | |
104 if (regist) | |
105 { | |
106 if (prpl_info->register_user == NULL) | |
107 return; | |
108 } | |
109 else | |
110 { | |
10751 | 111 if (((password == NULL) || (*password == '\0')) && |
10740 | 112 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
113 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
114 { | |
115 gaim_debug_error("connection", "Can not connect to account %s without " | |
116 "a password.\n", gaim_account_get_username(account)); | |
117 return; | |
118 } | |
119 } | |
5563 | 120 |
121 gc = g_new0(GaimConnection, 1); | |
11146 | 122 GAIM_DBUS_REGISTER_POINTER(gc, GaimConnection); |
123 | |
124 | |
10740 | 125 gc->prpl = prpl; |
10751 | 126 if ((password != NULL) && (*password != '\0')) |
127 gc->password = g_strdup(password); | |
5563 | 128 gaim_connection_set_account(gc, account); |
10740 | 129 gaim_connection_set_state(gc, GAIM_CONNECTING); |
130 connections = g_list_append(connections, gc); | |
5563 | 131 gaim_account_set_connection(account, gc); |
132 | |
10740 | 133 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
134 | |
135 if (regist) | |
136 { | |
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137 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
10740 | 138 |
139 /* set this so we don't auto-reconnect after registering */ | |
140 gc->wants_to_die = TRUE; | |
141 | |
142 prpl_info->register_user(account); | |
143 } | |
144 else | |
145 { | |
146 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
147 | |
148 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
149 prpl_info->login(account, gaim_account_get_active_status(account)); | |
150 } | |
5563 | 151 } |
152 | |
153 void | |
154 gaim_connection_destroy(GaimConnection *gc) | |
155 { | |
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156 GaimAccount *account; |
10840 | 157 #if 0 |
10754 | 158 GList *wins; |
10840 | 159 #endif |
10754 | 160 GaimPresence *presence = NULL; |
161 GaimPluginProtocolInfo *prpl_info = NULL; | |
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162 |
5563 | 163 g_return_if_fail(gc != NULL); |
164 | |
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165 account = gaim_connection_get_account(gc); |
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166 |
10754 | 167 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
168 | |
169 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
170 gaim_blist_remove_account(account); | |
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171 |
10754 | 172 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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173 |
10754 | 174 while (gc->buddy_chats) |
175 { | |
176 GaimConversation *b = gc->buddy_chats->data; | |
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177 |
10754 | 178 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
179 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
180 } | |
10745 | 181 |
10754 | 182 if (gc->idle_timer > 0) |
183 gaim_timeout_remove(gc->idle_timer); | |
184 gc->idle_timer = 0; | |
10745 | 185 |
10754 | 186 update_keepalive(gc, FALSE); |
10745 | 187 |
10754 | 188 if (gc->prpl != NULL) |
189 { | |
190 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
10745 | 191 |
10754 | 192 if (prpl_info->close) |
193 (prpl_info->close)(gc); | |
194 } | |
5563 | 195 |
10754 | 196 connections = g_list_remove(connections, gc); |
5563 | 197 |
10754 | 198 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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199 |
10754 | 200 /* LOG system_log(log_signoff, gc, NULL, |
201 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
202 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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203 |
10754 | 204 presence = gaim_account_get_presence(account); |
205 if (gaim_presence_is_online(presence) == TRUE) | |
206 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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207 |
10827 | 208 #if 0 |
10840 | 209 /* see comment later in file on if 0'd same code */ |
10754 | 210 /* |
211 * XXX This is a hack! Remove this and replace it with a better event | |
212 * notification system. | |
213 */ | |
214 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
215 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
216 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
217 GAIM_CONV_ACCOUNT_OFFLINE); | |
218 } | |
10827 | 219 #endif |
10742 | 220 |
10754 | 221 gaim_request_close_with_handle(gc); |
222 gaim_notify_close_with_handle(gc); | |
5563 | 223 |
10742 | 224 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
225 | |
226 gaim_account_set_connection(account, NULL); | |
227 | |
228 if (gc->password != NULL) | |
229 g_free(gc->password); | |
5563 | 230 |
10742 | 231 if (gc->display_name != NULL) |
232 g_free(gc->display_name); | |
9848 | 233 |
10742 | 234 if (gc->disconnect_timeout) |
235 gaim_timeout_remove(gc->disconnect_timeout); | |
6029 | 236 |
11146 | 237 GAIM_DBUS_UNREGISTER_POINTER(gc); |
10742 | 238 g_free(gc); |
6029 | 239 } |
240 | |
5563 | 241 /* |
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242 * d:)->-< |
5563 | 243 * |
244 * d:O-\-< | |
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245 * |
5563 | 246 * d:D-/-< |
247 * | |
248 * d8D->-< DANCE! | |
249 */ | |
250 | |
251 void | |
252 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
253 { | |
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254 GaimConnectionUiOps *ops; |
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255 |
5563 | 256 g_return_if_fail(gc != NULL); |
257 | |
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258 if (gc->state == state) |
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259 return; |
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260 |
5563 | 261 gc->state = state; |
262 | |
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263 ops = gaim_connections_get_ui_ops(); |
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264 |
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265 if (gc->state == GAIM_CONNECTING) { |
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266 connections_connecting = g_list_append(connections_connecting, gc); |
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267 } |
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268 else { |
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269 connections_connecting = g_list_remove(connections_connecting, gc); |
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270 } |
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271 |
5563 | 272 if (gc->state == GAIM_CONNECTED) { |
10840 | 273 #if 0 |
5563 | 274 GList *wins; |
10840 | 275 #endif |
10052 | 276 GaimAccount *account; |
277 GaimPresence *presence; | |
278 | |
279 account = gaim_connection_get_account(gc); | |
280 presence = gaim_account_get_presence(account); | |
5563 | 281 |
282 /* Set the time the account came online */ | |
283 time(&gc->login_time); | |
284 | |
10301 | 285 if (gaim_prefs_get_bool("/core/logging/log_system") && |
286 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
287 GaimLog *log = gaim_account_get_log(account); | |
288 char *msg = g_strdup_printf("+++ %s signed on", | |
289 gaim_account_get_username(account)); | |
290 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
291 gaim_account_get_username(account), gc->login_time, | |
292 msg); | |
293 g_free(msg); | |
294 } | |
295 | |
5563 | 296 if (ops != NULL && ops->connected != NULL) |
297 ops->connected(gc); | |
298 | |
299 gaim_blist_show(); | |
8573 | 300 gaim_blist_add_account(account); |
5563 | 301 |
302 /* | |
303 * XXX This is a hack! Remove this and replace it with a better event | |
304 * notification system. | |
305 */ | |
10827 | 306 #if 0 |
307 /* This looks like it was horribly broken before I got here... */ | |
308 /* Why is it updating the first tab of each window? */ | |
5563 | 309 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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310 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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311 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 312 GAIM_CONV_ACCOUNT_ONLINE); |
313 } | |
10827 | 314 #endif |
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315 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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316 |
5563 | 317 serv_set_permit_deny(gc); |
10745 | 318 |
319 update_keepalive(gc, TRUE); | |
10751 | 320 |
321 if (gaim_account_get_user_info(account) != NULL) | |
322 serv_set_info(gc, gaim_account_get_user_info(account)); | |
323 | |
324 if (gc->idle_timer > 0) | |
325 gaim_timeout_remove(gc->idle_timer); | |
326 | |
327 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
328 serv_touch_idle(gc); | |
5563 | 329 } |
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330 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 331 GaimAccount *account = gaim_connection_get_account(gc); |
332 | |
333 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
334 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
335 GaimLog *log = gaim_account_get_log(account); | |
336 char *msg = g_strdup_printf("+++ %s signed off", | |
337 gaim_account_get_username(account)); | |
338 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
339 gaim_account_get_username(account), time(NULL), | |
340 msg); | |
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341 g_free(msg); |
8573 | 342 } |
343 | |
344 gaim_account_destroy_log(account); | |
345 | |
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346 if (ops != NULL && ops->disconnected != NULL) |
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347 ops->disconnected(gc); |
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348 } |
5563 | 349 } |
350 | |
351 void | |
352 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
353 { | |
354 g_return_if_fail(gc != NULL); | |
355 g_return_if_fail(account != NULL); | |
356 | |
357 gc->account = account; | |
358 } | |
359 | |
360 void | |
361 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
362 { | |
363 g_return_if_fail(gc != NULL); | |
364 | |
365 if (gc->display_name != NULL) | |
366 g_free(gc->display_name); | |
367 | |
368 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
369 } | |
370 | |
371 GaimConnectionState | |
372 gaim_connection_get_state(const GaimConnection *gc) | |
373 { | |
374 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
375 | |
376 return gc->state; | |
377 } | |
378 | |
379 GaimAccount * | |
380 gaim_connection_get_account(const GaimConnection *gc) | |
381 { | |
382 g_return_val_if_fail(gc != NULL, NULL); | |
383 | |
384 return gc->account; | |
385 } | |
386 | |
387 const char * | |
10740 | 388 gaim_connection_get_password(const GaimConnection *gc) |
389 { | |
390 g_return_val_if_fail(gc != NULL, NULL); | |
391 | |
392 return gc->password; | |
393 } | |
394 | |
395 const char * | |
5563 | 396 gaim_connection_get_display_name(const GaimConnection *gc) |
397 { | |
398 g_return_val_if_fail(gc != NULL, NULL); | |
399 | |
400 return gc->display_name; | |
401 } | |
402 | |
403 void | |
404 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
405 size_t step, size_t count) | |
406 { | |
407 GaimConnectionUiOps *ops; | |
408 | |
409 g_return_if_fail(gc != NULL); | |
410 g_return_if_fail(text != NULL); | |
411 g_return_if_fail(step < count); | |
412 g_return_if_fail(count > 1); | |
413 | |
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414 ops = gaim_connections_get_ui_ops(); |
5563 | 415 |
416 if (ops != NULL && ops->connect_progress != NULL) | |
417 ops->connect_progress(gc, text, step, count); | |
418 } | |
419 | |
420 void | |
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421 gaim_connection_notice(GaimConnection *gc, const char *text) |
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422 { |
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423 GaimConnectionUiOps *ops; |
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424 |
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425 g_return_if_fail(gc != NULL); |
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426 g_return_if_fail(text != NULL); |
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427 |
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428 ops = gaim_connections_get_ui_ops(); |
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429 |
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430 if (ops != NULL && ops->notice != NULL) |
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431 ops->notice(gc, text); |
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432 } |
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433 |
10742 | 434 gboolean |
435 gaim_connection_disconnect_cb(gpointer data) | |
436 { | |
437 GaimAccount *account = data; | |
438 | |
439 gaim_account_disconnect(account); | |
440 | |
441 return FALSE; | |
442 } | |
443 | |
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444 void |
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445 gaim_connection_error(GaimConnection *gc, const char *text) |
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446 { |
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447 GaimConnectionUiOps *ops; |
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448 |
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449 g_return_if_fail(gc != NULL); |
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450 g_return_if_fail(text != NULL); |
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451 |
6393 | 452 /* If we've already got one error, we don't need any more */ |
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453 if (gc->disconnect_timeout) |
6393 | 454 return; |
455 | |
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456 ops = gaim_connections_get_ui_ops(); |
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457 |
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458 if (ops != NULL) { |
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459 if (ops->report_disconnect != NULL) |
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460 ops->report_disconnect(gc, text); |
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461 } |
5727 | 462 |
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463 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 464 gaim_connection_get_account(gc)); |
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465 } |
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466 |
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467 void |
5563 | 468 gaim_connections_disconnect_all(void) |
469 { | |
470 GList *l; | |
6113 | 471 GaimConnection *gc; |
5563 | 472 |
6113 | 473 while ((l = gaim_connections_get_all()) != NULL) { |
474 gc = l->data; | |
475 gc->wants_to_die = TRUE; | |
10742 | 476 gaim_account_disconnect(gc->account); |
6113 | 477 } |
5563 | 478 } |
479 | |
480 GList * | |
481 gaim_connections_get_all(void) | |
482 { | |
483 return connections; | |
484 } | |
485 | |
5788
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486 GList * |
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487 gaim_connections_get_connecting(void) |
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488 { |
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489 return connections_connecting; |
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490 } |
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491 |
5563 | 492 void |
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493 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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494 { |
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495 connection_ui_ops = ops; |
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496 } |
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497 |
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498 GaimConnectionUiOps * |
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499 gaim_connections_get_ui_ops(void) |
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500 { |
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501 return connection_ui_ops; |
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502 } |
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503 |
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504 void |
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505 gaim_connections_init(void) |
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506 { |
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507 void *handle = gaim_connections_get_handle(); |
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508 |
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509 gaim_debug_register_category("connection"); |
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510 |
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511 gaim_signal_register(handle, "signing-on", |
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512 gaim_marshal_VOID__POINTER, NULL, 1, |
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513 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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514 GAIM_SUBTYPE_CONNECTION)); |
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515 |
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516 gaim_signal_register(handle, "signed-on", |
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517 gaim_marshal_VOID__POINTER, NULL, 1, |
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518 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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519 GAIM_SUBTYPE_CONNECTION)); |
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520 |
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521 gaim_signal_register(handle, "signing-off", |
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522 gaim_marshal_VOID__POINTER, NULL, 1, |
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523 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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524 GAIM_SUBTYPE_CONNECTION)); |
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525 |
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526 gaim_signal_register(handle, "signed-off", |
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527 gaim_marshal_VOID__POINTER, NULL, 1, |
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528 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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529 GAIM_SUBTYPE_CONNECTION)); |
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530 } |
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531 |
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|
532 void |
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533 gaim_connections_uninit(void) |
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|
534 { |
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|
535 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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|
536 |
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|
537 gaim_debug_unregister_category("connection"); |
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538 } |
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|
539 |
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|
540 void * |
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|
541 gaim_connections_get_handle(void) |
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542 { |
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|
543 return &connections_handle; |
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|
544 } |