Mercurial > mplayer.hg
annotate DOCS/en/codecs.html @ 9778:da63c272425e
AAC section added.
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date | Tue, 01 Apr 2003 00:33:16 +0000 |
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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
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3 |
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4 <HEAD> |
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5 <TITLE>Codecs - MPlayer - The Movie Player for Linux</TITLE> |
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6 <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css"> |
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7 <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> |
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8 </HEAD> |
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9 |
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10 <BODY> |
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13 <H2><A NAME="codecs">2.2 Supported codecs</A></H2> |
1612 | 14 |
15 | |
7047 | 16 <H3><A NAME="video_codecs">2.2.1 Video codecs</A></H3> |
1612 | 17 |
9207 | 18 <P>See the |
19 <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A> | |
20 for the complete, daily generated list. Quite a few codecs are available for | |
21 download from our homepage. Grab them from our | |
9238 | 22 <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>.</P> |
1612 | 23 |
5534 | 24 <P>The most important ones above all:</P> |
1682 | 25 <UL> |
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26 <LI><B>MPEG1</B> (<B>VCD</B>) and <B>MPEG2</B> (<B>DVD</B>) video</LI> |
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27 <LI>native decoders for <B>DivX ;-)</B>, <B>OpenDivX</B>, <B>DivX4</B>, <B> |
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28 DivX5</B>, <B>M$ MPEG4</B> v1, v2 and other MPEG4 variants</LI> |
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29 <LI>native decoder for <B>Windows Media Video 7/8</B> (<B>WMV1/WMV2</B>), and |
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30 Win32 DLL decoder for <B>Windows Media Video 9</B> (<B>WMV3</B>), both |
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31 used in .wmv files</LI> |
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32 <LI>native <B>Sorenson 1 (SVQ1)</B> decoder</LI> |
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33 <LI>Win32/QT <B>Sorenson 3 (SVQ3)</B> decoder</LI> |
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34 <LI><B>3ivx</B> v1, v2 decoder</LI> |
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35 <LI>Cinepak and <B>Intel Indeo</B> codecs (3.1, 3.2, 4.1, 5.0)</LI> |
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36 <LI><B>MJPEG</B>, AVID, VCR2, ASV2 and other hardware formats</LI> |
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37 <LI>VIVO 1.0, 2.0, I263 and other <B>h263</B>(+) variants</LI> |
6960 | 38 <LI>FLI/FLC</LI> |
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39 <LI><B>RealVideo 1.0</B> codec from libavcodec, and <B>RealVideo 2.0</B>, |
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40 <B>3.0</B> and <B>4.0</B> codecs using RealPlayer libraries</LI> |
6960 | 41 <LI>native decoder for HuffYUV</LI> |
6974 | 42 <LI>various old simple RLE-like formats</LI> |
5534 | 43 </UL> |
1612 | 44 |
6960 | 45 <P>If you have a Win32 codec not listed here which is not supported yet, please |
46 read the <A HREF="#importing">codec importing HOWTO</A> and help us add support | |
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47 for it.</P> |
1612 | 48 |
6974 | 49 |
7047 | 50 <H4><A NAME="divx">2.2.1.1 DivX4/DivX5</A></H4> |
1612 | 51 |
6960 | 52 <P>This section contains information about the DivX4 and DivX5 codecs of |
53 <A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available | |
54 alpha version was OpenDivX 4.0 alpha 47 and 48. Support for this was included | |
7814 | 55 in MPlayer in the past, and built by default. We also used its |
6960 | 56 postprocessing code to optionally enhance visual quality of MPEG1/2 movies. |
57 Now we use our own, for all file types.</P> | |
1612 | 58 |
6960 | 59 <P>The new generation of this codec is called DivX4 and can even decode |
60 movies made with the infamous DivX codec! In addition it is much faster than | |
61 the native Win32 DivX DLLs but slower than libavcodec. Hence its usage as a | |
62 decoder is <B>DISCOURAGED</B>. However, it is useful for encoding. One | |
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63 disadvantage of this codec is that it is not available under an Open Source |
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64 license.</P> |
1682 | 65 |
6583 | 66 <P>DivX4Linux works in two modes:</P> |
1682 | 67 |
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68 <DL> |
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69 <DT><CODE>-vc odivx</CODE></DT> |
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70 <DD>Uses the codec in OpenDivX fashion. In this case it |
7814 | 71 produces YV12 images in its own buffer, and MPlayer does colorspace |
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72 conversion via libvo. (<B>Fast, recommended!</B>)</DD> |
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73 |
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74 <DT><CODE>-vc divx4</CODE></DT> |
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75 <DD>Uses the colorspace conversion of the codec. |
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76 In this mode you can use YUY2/UYVY, too. (<B>SLOW</B>)</DD> |
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77 </DL> |
1612 | 78 |
6960 | 79 <P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it |
80 transfers image data in YV12 (planar YUV 4:2:0) format, thus requiring much | |
81 less bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the | |
82 <CODE>-vc divx4</CODE> method. For RGB modes the speed is the same, differing | |
83 at best according to your current color depth.</P> | |
1682 | 84 |
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85 <P><B>Note:</B> If your <CODE>-vo</CODE> driver supports direct rendering, then |
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86 <CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P> |
5114 | 87 |
9226 | 88 <P>The Divx4/5 binary codec library can be downloaded from |
89 <A HREF="http://avifile.sourceforge.net">avifile</A> or | |
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90 <A HREF="http://www.divx.com">divx.com</A>. |
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91 Unpack it, run <CODE>./install.sh</CODE> as root and do not forget adding |
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92 <CODE>/usr/local/lib</CODE> to your <CODE>/etc/ld.so.conf</CODE> and running |
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93 <CODE>ldconfig</CODE>.</P> |
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94 |
9226 | 95 <P>Get the CVS version of the OLD OpenDivx core library like this:</P> |
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96 |
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97 <OL> |
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98 <LI><CODE>cvs -d:pserver:anonymous@cvs.projectmayo.com:/cvsroot login</CODE></LI> |
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99 <LI><CODE>cvs -d:pserver:anonymous@cvs.projectmayo.com:/cvsroot co divxcore</CODE></LI> |
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100 <LI>This core library is split into a decore and encore library that have to |
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101 be compiled separately. For the decore Library, simply type |
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102 <PRE> |
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103 cd divxcore/decore/build/linux |
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104 make |
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105 cp libdivxdecore.so /usr/local/lib |
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106 ln -s /usr/local/lib/libdivxdecore.so /usr/local/lib/libdivxdecore.so.0 |
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107 cp ../../src/decore.h /usr/local/include |
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108 </PRE> |
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109 </LI> |
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110 <LI>Alas, for the encore library there is no Linux Makefile available, and the |
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111 MMX optimized code only works on Windows. You can still compile it, though, |
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112 by using this |
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113 <A HREF="ftp://ftp.mplayerhq.hu/MPlayer/contrib/divx-mf/Makefile">Makefile</A>. |
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114 <PRE> |
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115 cd ../../../encore/build |
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116 mkdir linux |
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117 cd linux |
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118 cp path/Makefile . |
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119 make |
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120 cp libdivxencore.so /usr/local/lib |
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121 ln -s /usr/local/lib/libdivxdecore.so /usr/local/lib/libdivxdecore.so.0 |
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122 cp ../../src/encore.h /usr/local/include |
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123 </PRE> |
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124 </LI> |
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125 </OL> |
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126 |
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127 <P>MPlayer autodetects DivX4/DivX5 if it is properly installed, just |
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128 compile as usual. If it does not detect it, you did not install or configure |
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129 it correctly.</P> |
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130 |
5968 | 131 |
7047 | 132 <H4><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></H4> |
1682 | 133 |
6960 | 134 <P><A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an |
8070 | 135 <B>open source</B> codec package, which is capable of decoding streams |
6960 | 136 encoded with |
9226 | 137 H263/MJPEG/RV10/DivX3/DivX4/DivX5/MP41/MP42/WMV1/WMV2/HuffYUV |
8070 | 138 video, or WMA (Windows Media Audio) audio codecs. Not only some of |
139 them can be encoded with, but it also offers higher speed than the Win32 | |
140 codecs or the DivX.com DivX4/5 library!</P> | |
4022 | 141 |
6960 | 142 <P>It contains a lot of nice codecs, especially important are the MPEG4 |
143 variants: | |
8331 | 144 DivX3, DivX4, DivX5, Windows Media Video 7 (WMV1). Also a very |
8070 | 145 interesting one is the WMA decoder.</P> |
4022 | 146 |
7814 | 147 <P>If you use an MPlayer release you have libavcodec right in the |
148 package, just build as usual. If you use MPlayer from CVS you have to | |
8070 | 149 extract libavcodec from the FFmpeg CVS tree as FFmpeg releases <B>don't</B> |
7814 | 150 work with MPlayer. In order to achieve this do:</P> |
1612 | 151 |
5534 | 152 <OL> |
153 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login</CODE></LI> | |
154 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg</CODE></LI> | |
155 <LI>Move the <CODE>libavcodec</CODE> directory from the FFmpeg sources to the | |
7814 | 156 root of the MPlayer CVS tree. It should look like this: |
5534 | 157 <P> <CODE>main/libavcodec</CODE></P> |
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158 Symlinking is <B>not</B> enough, you have to copy or move it!</LI> |
5534 | 159 <LI>Compile. Configure should detect problems before compilation.</LI> |
160 </OL> | |
1668 | 161 |
7814 | 162 <P><B>Note:</B> MPlayer from CVS does contain a libavcodec |
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163 subdirectory, but it does <B>not</B> contain the source for libavcodec! |
6960 | 164 You must follow the steps above to obtain the source for this library.</P> |
5534 | 165 |
166 <P>With FFmpeg and my Matrox G400, I can view even the highest resolution DivX | |
167 movies without dropped frames on my K6/2 500.</P> | |
1612 | 168 |
169 | |
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170 <H4><A NAME="xanim">2.2.1.3 XAnim codecs</A></H4> |
2411 | 171 |
9288 | 172 <H4>FOREWORD</H4> |
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173 <P> |
6960 | 174 Be advised that the XAnim binary codecs are packaged with a piece of text |
175 claiming to be a legally binding software license which, besides other | |
176 restrictions, forbids the user to use the codecs in conjunction with any | |
177 program other than XAnim. However, the XAnim author has yet to bring legal | |
178 action against anyone for codec-related issues. | |
5187 | 179 </P> |
2411 | 180 |
9288 | 181 <H4>INSTALLATION AND USAGE</H4> |
7814 | 182 <P>MPlayer is capable of employing the XAnim codecs for decoding. Follow |
6960 | 183 the instructions to enable them:</P> |
2411 | 184 |
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185 <OL> |
5534 | 186 <LI>Download the codecs you wish to use from the |
6974 | 187 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec |
188 is not there, but at the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> | |
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189 <LI><B>OR</B> download the codecs pack from our |
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190 <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>. |
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191 </LI> |
5534 | 192 <LI>Use the <CODE>--with-xanimlibdir</CODE> option to tell configure where |
6974 | 193 to find the XAnim codecs. By default, it looks for them at |
194 <CODE>/usr/local/lib/xanim/mods, /usr/lib/xanim/mods and /usr/lib/xanim</CODE>. | |
195 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to | |
196 the directory of the XAnim codecs.</LI> | |
5534 | 197 <LI>Rename/symlink the files, cutting out the architecture stuff, so they will |
6974 | 198 have filenames like these: <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE>.</LI> |
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199 </OL> |
2411 | 200 |
9282 | 201 <P>XAnim is video codec family <CODE>xanim</CODE>, so you may want to use the <CODE>-vfm xanim</CODE> |
7814 | 202 option to tell MPlayer to use them if possible.</P> |
2411 | 203 |
6974 | 204 <P>Tested codecs include: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>, |
205 <B>3ivX</B>, <B>h263</B>.</P> | |
2411 | 206 |
2452 | 207 |
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208 <H4><A NAME="vivo_video">2.2.1.4 VIVO video</A></H4> |
2745 | 209 |
7814 | 210 <P>MPlayer can play Vivo (1.0 and 2.0) videos. The most suitable codec |
6960 | 211 for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc |
9280 | 212 ffh263</CODE> option. For 2.0 files, use the Win32 DLL through the |
213 <CODE>-vc vivo</CODE> option. If you do not supply command line options | |
214 MPlayer selects the best codec automatically.</P> | |
2855 | 215 |
2745 | 216 |
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217 <H4><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></H4> |
2745 | 218 |
6960 | 219 <P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B> |
7814 | 220 library, whose source code is included in MPlayer. We handle buggy |
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221 MPEG 1/2 video files by catching <CODE>Signal 11 (Segmentation fault)</CODE>, |
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222 and quickly reinitializing the codec, continuing exactly from where the |
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223 failure occurred. This recovery technique has no measurable speed penalty.</P> |
2745 | 224 |
225 | |
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226 <H4><A NAME="ms_video1">2.2.1.6 MS Video1</A></H4> |
2855 | 227 |
5534 | 228 <P>This is a very old and very bad codec from Microsoft. In the past it was |
6960 | 229 decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own |
230 open source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike | |
231 Melanson</A>).</P> | |
2855 | 232 |
233 | |
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234 <H4><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></H4> |
3163 | 235 |
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236 <P>MPlayer uses its own open source, multiplatform Cinepak decoder (by |
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237 <A HREF="mailto:timf@csse.monash.edu.au">Dr. Tim Ferguson</A>), by default. |
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238 It supports YUV outputs, so that hardware scaling is possible if the video |
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239 output driver permits it.</P> |
3163 | 240 |
241 | |
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242 <H4><A NAME="realvideo">2.2.1.8 RealVideo</A></H4> |
3806 | 243 |
7814 | 244 MPlayer supports decoding all versions of RealVideo: |
6974 | 245 |
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246 <UL> |
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247 <LI>RealVideo 1.0 (fourcc RV10) - en/decoding supported by <B>libavcodec</B></LI> |
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248 <LI>RealVideo 2.0, 3.0, 4.0 (fourcc RV20, RV30, RV40) - decoding supported by <B>RealPlayer libraries</B></LI> |
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249 </UL> |
6357 | 250 |
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251 <P>It is recommended to download and install RealPlayer8 or RealONE, because |
7814 | 252 MPlayer can use their libraries to decode files with RealVideo 2.0 - |
253 4.0 video. The MPlayer configure script should detect the | |
6960 | 254 RealPlayer libraries in the standard locations of a full installation. If it |
255 does not, tell configure where to look with the | |
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256 <CODE>--with-reallibdir</CODE> option.</P> |
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257 |
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258 <P><B>Note:</B> RealPlayer libraries currently <B>only work with Linux, FreeBSD, |
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259 NetBSD and Cygwin on the x86, Alpha and PowerPC (Linux/Alpha and Linux/PowerPC |
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260 have been tested) platforms.</B></P> |
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261 |
3806 | 262 |
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263 <H4><A NAME="xvid">2.2.1.9 XviD</A></H4> |
5022 | 264 |
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265 <P><A HREF="http://www.xvid.org/"><B>XviD</B></A> is a forked development of |
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266 the OpenDivX codec. It happened when ProjectMayo changed OpenDivX to closed |
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267 source DivX4 (now DivX5), and the non-ProjectMayo people working on OpenDivX |
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268 got angry, then started XviD. So both projects have the same origin.</P> |
5022 | 269 |
9288 | 270 <H4>ADVANTAGES</H4> |
6974 | 271 |
272 <UL> | |
273 <LI>open source</LI> | |
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274 <LI>its API is compatible with DivX4 so adding support for it is easy</LI> |
6974 | 275 <LI>2-pass encoding support</LI> |
276 <LI>nice encoding quality, higher speed than DivX4 (you can optimize it for | |
277 your box while compiling)</LI> | |
278 </UL> | |
5022 | 279 |
9288 | 280 <H4>DISADVANTAGES</H4> |
6974 | 281 |
282 <UL> | |
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283 <LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no |
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284 problem as <A HREF="#libavcodec">libavcodec</A> can play them)</LI> |
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285 <LI>you have to choose between DivX4 <B>or</B> XviD support at compiletime</LI> |
6974 | 286 <LI>under development</LI> |
287 </UL> | |
5022 | 288 |
9288 | 289 <H4>INSTALLING XVID CVS</H4> |
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290 |
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291 <P>XviD is currently available only from CVS. Here are download and installation |
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292 instructions (you need at least autoconf 2.50, automake and libtool):</P> |
6974 | 293 |
294 <OL> | |
295 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid login</CODE></LI> | |
296 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co xvidcore</CODE></LI> | |
297 <LI><CODE>cd xvidcore/build/generic</CODE></LI> | |
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298 <LI><CODE>./bootstrap.sh</CODE></LI> |
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299 <LI><CODE>./configure</CODE><BR> |
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300 You may have to add some options (examine the output of |
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301 <CODE>./configure --help</CODE>).</LI> |
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302 <LI><CODE>make && make install</CODE></LI> |
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303 <LI>If you specified <CODE>--enable-divxcompat</CODE>, |
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304 copy the <CODE>divx4.h</CODE> header file from |
7820 | 305 <CODE>xvidcore/src/</CODE> to <CODE>/usr/local/include/</CODE>.</LI> |
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306 <LI>Recompile MPlayer with |
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307 <CODE>--with-xvidcore=/path/to/libxvidcore.a</CODE>.</LI> |
6974 | 308 </OL> |
5022 | 309 |
310 | |
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311 <H4><A NAME="sorenson">2.2.1.10 Sorenson</A></H4> |
6583 | 312 |
8441 | 313 <P><B>Sorenson</B> is a video codec family developed by Sorenson Media and |
314 licensed to Apple who distribute it with their QuickTime Player. We are | |
315 currently able to decode all versions of Sorenson video files with the | |
316 following decoders:</P> | |
6974 | 317 |
8337 | 318 <UL> |
319 <LI>Sorenson 1 (fourcc <I>SVQ1</I>) - decoding supported by <B>native | |
320 codecs</B><BR> | |
321 Actually there are two (nearly equal) decoders for SVQ1: one is built in | |
322 MPlayer, the other is in libavcodec. You can invoke each of them with the | |
323 <CODE>-vc svq1</CODE> and <CODE>-vc ffsvq1</CODE> options respectively. | |
324 Some files may work with one of them, and not with the other, so test | |
9232 | 325 both decoders. The decoder was written (reverse engineered) by the |
326 <A HREF="http://www.xinehq.de">xine</A> authors.</LI> | |
8337 | 327 <LI>Sorenson 3 (fourcc <I>SVQ3</I>) - decoding supported by <B>Win32 |
328 QuickTime libraries</B></LI> | |
329 </UL> | |
330 | |
9288 | 331 <H4>COMPILING MPLAYER WITH QUICKTIME LIBRARIES SUPPORT</H4> |
8337 | 332 |
333 <P><B>NOTE:</B> currently only 32bit Intel platforms are supported.</P> | |
334 | |
335 <OL> | |
336 <LI>download MPlayer CVS</LI> | |
337 <LI>compile MPlayer with:<BR> | |
338 <CODE>$ ./configure --enable-qtx-codecs</CODE></LI> | |
8441 | 339 <LI>download QuickTime DLL pack from |
340 <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">http://www.mplayerhq.hu/MPlayer/releases/codecs/</A></LI> | |
8337 | 341 <LI>extract QuickTime DLL pack to your Win32 codecs directory (default: |
342 <CODE>/usr/lib/win32</CODE>)</LI> | |
343 </OL> | |
6583 | 344 |
345 | |
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346 <H3><A NAME="audio_codecs">2.2.2 Audio codecs</A></H3> |
2745 | 347 |
5534 | 348 <P>The most important audio codecs above all:<BR></P> |
6974 | 349 |
2745 | 350 <UL> |
8441 | 351 <LI>MPEG layer 2 (MP2), and layer 3 (MP3) audio (<B>native</B> code, with |
6960 | 352 MMX/SSE/3DNow! optimization)</LI> |
353 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> | |
8125 | 354 <LI>Windows Media Audio v1, v2 (<B>native</B> code, with libavcodec)</LI> |
8351 | 355 <LI>Windows Media Audio 9 (WMAv3) (using DMO DLL)</LI> |
6960 | 356 <LI>AC3 Dolby audio (<B>native</B> code, with MMX/SSE/3DNow! |
357 optimization)</LI> | |
7373 | 358 <LI>AC3 passing through soundcard hardware</LI> |
6960 | 359 <LI>Ogg Vorbis audio codec (<B>native</B> library)</LI> |
8441 | 360 <LI>RealAudio: DNET (low bitrate AC3), Cook, Sipro and ATRAC3</LI> |
361 <LI>QuickTime: Qualcomm and QDesign audio codecs</LI> | |
362 <LI>VIVO audio (g723, Vivo Siren)</LI> | |
6960 | 363 <LI>Voxware audio (using DirectShow DLL)</LI> |
8441 | 364 <LI>alaw and ulaw, various gsm, adpcm and pcm formats and other simple old |
365 audio codecs</LI> | |
9778 | 366 <LI>AAC</LI> |
5534 | 367 </UL> |
2745 | 368 |
369 | |
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370 <H4><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></H4> |
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371 |
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372 <P>This is the default decoder used for files with AC3 audio.</P> |
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373 |
6960 | 374 <P>The AC3 decoder can create audio output mixes for 2, 4, or 6 speakers. When |
375 configured for 6 speakers, this decoder provides separate output of all the | |
376 AC3 channels to the sound driver, allowing for full "surround sound" | |
377 experience without the external AC3 decoder required to use the hwac3 | |
378 codec.</P> | |
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379 |
6960 | 380 <P>Use the <CODE>-channels</CODE> option to select the number of output |
381 channels. Use <CODE>-channels 2</CODE> for a stereo downmix. For a 4 | |
382 channel downmix (Left Front, Right Front, Left Surround and Right Surround | |
383 outputs), use <CODE>-channels 4</CODE>. In this case, any center channel will | |
384 be mixed equally to the front channels. <CODE>-channels 6</CODE> will output | |
385 all the AC3 channels as they are encoded - in the order Left, Right, Left | |
386 Surround, Right Surround, Center and LFE.</P> | |
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387 |
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388 <P>The default number of output channels is 2.</P> |
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389 |
6960 | 390 <P>To use more than 2 output channels, you will need to use OSS, and have a |
391 sound card that supports the appropriate number of output channels via the | |
392 SNDCTL_DSP_CHANNELS ioctl. An example of a suitable driver is emu10k1 (used | |
393 by Soundblaster Live! cards) from August 2001 or newer (ALSA CVS is also | |
394 supposed to work).</P> | |
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395 |
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396 |
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397 <H4><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></H4> |
2745 | 398 |
6960 | 399 <P>You need an AC3 capable sound card, with digital out (SP/DIF). The card's |
400 driver must properly support the AFMT_AC3 format (C-Media does). Connect | |
401 your AC3 decoder to the SP/DIF output, and use the <CODE>-ac hwac3</CODE> | |
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402 option. It is experimental but known to work with C-Media cards, |
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403 Soundblaster Live! using ALSA (but not OSS) drivers and DXR3/Hollywood+ MPEG |
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404 decoder cards.</P> |
2745 | 405 |
406 | |
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407 <H4><A NAME="libmad">2.2.2.3 libmad support</A></H4> |
2452 | 408 |
6960 | 409 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG |
410 audio decoding library. It does not handle broken files well, and it | |
411 sometimes has problems with seeking.</P> | |
5114 | 412 |
2452 | 413 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure |
6960 | 414 option.</P> |
2452 | 415 |
416 | |
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417 <H4><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></H4> |
2855 | 418 |
5534 | 419 <P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or |
6960 | 420 VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files |
9271 | 421 have <B>Vivo Siren</B> audio. Both are supported.</P> |
2855 | 422 |
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423 <H4><A NAME="realaudio">2.2.2.5 RealAudio</A></H4> |
3806 | 424 |
7814 | 425 MPlayer supports decoding nearly all versions of RealAudio: |
6974 | 426 |
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427 <UL> |
6594 | 428 <LI>RealAudio DNET - decoding supported by <B>liba52</B></LI> |
8441 | 429 <LI>RealAudio Cook/Sipro/ATRAC3 - decoding supported by <B>RealPlayer |
8331 | 430 libraries</B></LI> |
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431 </UL> |
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432 |
6391 | 433 <P>On how to install RealPlayer libraries, see the |
8331 | 434 <A HREF="#realvideo">RealVideo</A> section.</P> |
6357 | 435 |
3806 | 436 |
8337 | 437 <H4><A NAME="qdesign">2.2.2.6 QDesign codecs</A></H4> |
438 | |
439 <P>QDesign audio streams (fourcc: <I>QDMC</I>, <I>QDM2</I>) are found in MOV/QT | |
440 files. Both versions of this codec can be decoded with QuickTime libraries. | |
441 For installation instructions please see the <A HREF="#sorenson">Sorenson | |
442 video codec</A> section.</P> | |
443 | |
444 | |
8441 | 445 <H4><A NAME="qclp">2.2.2.7 Qualcomm codec</A></H4> |
446 | |
447 <P>Qualcomm audio stream (fourcc: <I>Qclp</I>) is found in MOV/QT files. | |
448 It can be decoded with QuickTime libraries. For installation instructions | |
449 please see the <A HREF="#sorenson">Sorenson video codec</A> section.</P> | |
450 | |
451 | |
9778 | 452 <H4><A NAME="aac">2.2.2.8 AAC codec</A></H4> |
453 | |
454 <P>AAC (Advanced Audio Coding) is an audio codec sometimes found in MOV and MP4 | |
455 files. An open source decoder called FAAD is available from | |
456 <A HREF="http://www.audiocoding.com/">AudioCoding.com</A>. | |
457 You can download the second generation codec FAAD2 at their | |
458 <A HREF="http://www.audiocoding.com/download.php">download page</A>. | |
459 Unfortunately FAAD2 1.1 does not compile under Linux, so you will have to use | |
460 the CVS version. Here's how:</P> | |
461 | |
462 <OL> | |
463 <LI>cvs -d:pserver:anonymous@cvs.audiocoding.com:/cvsroot/faac login</LI> | |
464 <LI>cvs -z3 -d:pserver:anonymous@cvs.audiocoding.com:/cvsroot/faac co faad2</LI> | |
465 <LI>cd faad2/</LI> | |
466 <LI>chmod +x bootstrap</LI> | |
467 <LI>./bootstrap</LI> | |
468 <LI>make</LI> | |
469 <LI>make install</LI> | |
470 </OL> | |
471 | |
472 <P>Binaries are not available from audiocoding.com, but you can (apt-)get | |
473 Debian packages from | |
474 <A HREF="http://marillat.free.fr/">Christian Marillat's homepage</A> | |
475 and Mandrake RPMs from the | |
476 <A HREF="http://plf.zarb.org/">P.L.F</A>.</P> | |
477 | |
478 | |
479 | |
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480 <H3><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></H3> |
1682 | 481 |
6974 | 482 |
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483 <H4><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></H4> |
1682 | 484 |
5534 | 485 <P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have |
6974 | 486 the .DLL or (rarely) .DRV extension. |
7814 | 487 If MPlayer fails at playing your AVI with this kind of message:</P> |
1682 | 488 |
489 <P> <CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P> | |
1612 | 490 |
1682 | 491 <P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU = |
6974 | 492 HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that you know this, you |
493 have to find out which DLL Windows loads in order to play this file. In our | |
494 case, the <CODE>system.ini</CODE> contains this information in a line that | |
495 reads:</P> | |
1612 | 496 |
1682 | 497 <P> <CODE>VIDC.HFYU=huffyuv.dll</CODE></P> |
498 | |
5534 | 499 <P>So you need the <CODE>huffyuv.dll</CODE> file. Note that the audio codecs are |
6974 | 500 specified by the MSACM prefix:</P> |
1682 | 501 |
502 <P> <CODE>msacm.l3acm=L3codeca.acm</CODE></P> | |
1612 | 503 |
504 | |
6974 | 505 <P>This is the MP3 codec. Now that you have all the necessary information |
506 (fourcc, codec file, sample AVI), submit your codec support request by mail, | |
507 and upload these files to the FTP site:</P> | |
1612 | 508 |
1869 | 509 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 510 |
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511 <P><B>Note:</B> On Windows NT/2000/XP search for this info in the registry, e.g. search for |
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512 "VIDC.HFYU". To find out how to do this, look at the old DirectShow method below.</P> |
1612 | 513 |
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514 <H4><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></H4> |
1612 | 515 |
1682 | 516 <P>DirectShow is the newer Video API, which is even worse than its predecessor. |
6974 | 517 Things are harder with DirectShow, since</P> |
518 | |
1682 | 519 <UL> |
6974 | 520 <LI><CODE>system.ini</CODE> does not contain the needed information, instead it |
7640 | 521 is stored in the registry and</LI> |
522 <LI>we need the GUID of the codec.</LI> | |
5534 | 523 </UL> |
1612 | 524 |
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525 <P><B>New Method:</B> Using Microsoft GraphEdit (fast)</P> |
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526 |
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527 <OL> |
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528 <LI>Get GraphEdit from either DirectX SDK or |
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529 <A HREF="http://doom9.org">Doom9</A>.</LI> |
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530 <LI>Start <CODE>graphedit.exe</CODE>.</LI> |
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531 <LI>From the menu select Graph -> Insert Filters.</LI> |
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532 <LI>Expand item <CODE>DirectShow Filters</CODE>.</LI> |
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533 <LI>Select the right codec name and expand item.</LI> |
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534 <LI>In the entry <CODE>DisplayName</CODE> look at the text in winged brackets |
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535 after the backslash and write it down (five dash-delimited blocks, the |
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536 GUID).</LI> |
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537 <LI>The codec binary is the file specified in the <CODE>Filename</CODE> |
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538 entry.</LI> |
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539 </OL> |
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540 |
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541 <P><B>Note:</B> If there is no <CODE>Filename</CODE> entry and <CODE>DisplayName</CODE> |
9226 | 542 contains something like <CODE>device:dmo</CODE>, then it is a DMO-Codec.</P> |
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543 |
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544 <P><B>Old Method:</B> Take a deep breath and start searching the registry...</P> |
6974 | 545 |
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546 <OL> |
7640 | 547 <LI>Start <CODE>regedit</CODE>.</LI> |
6974 | 548 <LI>Press <CODE>Ctrl-f</CODE>, disable the first two checkboxes, and enable |
7640 | 549 the third. Type in the fourcc of the codec (e.g. TM20).</LI> |
6974 | 550 <LI>You should see a field which contains the path and the filename |
7640 | 551 (e.g. <CODE>C:\WINDOWS\SYSTEM\TM20DEC.AX</CODE>).</LI> |
6974 | 552 <LI>Now that you have the file, we need the GUID. Try searching again, but |
553 now search for the codec's name, not the fourcc. Its name can be acquired | |
554 when Media Player is playing the file, by checking File -> Properties | |
555 -> Advanced. | |
7640 | 556 If not, you are out of luck. Try guessing (e.g. search for TrueMotion).</LI> |
6974 | 557 <LI>If the GUID is found you should see a FriendlyName and a CLSID |
7640 | 558 field. Write down the 16 byte CLSID, this is the GUID we need.</LI> |
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559 </OL> |
1682 | 560 |
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561 <P><B>Note:</B> If searching fails, try enabling all the checkboxes. You may have |
6974 | 562 false hits, but you may get lucky...</P> |
1612 | 563 |
5534 | 564 <P>Now that you have all the necessary information (fourcc, GUID, codec file, |
6974 | 565 sample AVI), submit your codec support request by mail, and upload these files |
566 to the FTP site:</P> | |
1612 | 567 |
5534 | 568 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 569 |
570 </BODY> | |
571 </HTML> |